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Pay off CONCORD for security status!

Author
Spr09
Abyssal Echoes
Invidia Gloriae Comes
#21 - 2012-07-31 15:09:07 UTC
This is a terrible suggestion. You want positive sec status you can work for that ****.
Mag's
Azn Empire
#22 - 2012-07-31 17:33:16 UTC
Chicken Pizza wrote:
(no, I don't care if someone already posted this somewhere)
Yea they have and it was just as bad as your idea.

No. If you want a good sec status, then work for it and don't do naughty things.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#23 - 2012-07-31 17:42:54 UTC
what's the point of security status if rich players can pay to change it whenever they wish?

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Teshania
Silent Lazy Miners
#24 - 2012-07-31 18:34:11 UTC
-1

Paying isk for sec status, umm no.

Only way i could even see it remotely possible if it was it went more like. You can improve your sec status by 1.0 per 3 months and it costs a PLEX, And it gets Tracked on your Characters History sheet for the world to see.

We need a Bounty Button on the Forums

Gizznitt Malikite
Agony Unleashed
Agony Empire
#25 - 2012-07-31 19:25:23 UTC

Isk is very easy to come buy (pun intended).

I don't mind offering less "boring" means to increase your sec status up, but straight isk for sec status is NOT the way to go, IMO.

A severe negative sec status exists to add consequence for performing "criminal" actions. By moving that to a straight isk cost, you are essentially removing a significant portion of the consequences.

For example: Imagine you're a professional highsec freighter ganker. You and your buddies get 10 Tornado's and 2 shot loaded freighters. If you could count your sec status losses as just a blatant part of the isk formula, suddenly you can suicide gank forever, just as long as your rewards cover the cost of security status losses too. This could easily be applied to ganking exhumers too....

I'm personally think security status should evolve to become more engaging. Not some trivial expense you pay off with our profits!!!

Think along the lines that encourage player enforcement and activities to reward and/or punish criminals.
Ideas like some non-exploitable mechanic where you gain sec status by shooting other players with low sec status.
Perhaps lesser NPC penalties, where pirates can fly stuff in highsec space (perhaps chased by faction police instead of concord), yet couple it with harsher Player-oriented penalties.... Perhaps the faction police use a new web-EWAR that increases all ships align times to make them easier to tackle (rather than insta-warps them). Imagine how highsec might change if pod align times were increased to 3ish seconds instead of instant...
ugh zug
Aliastra
Gallente Federation
#26 - 2012-07-31 19:48:34 UTC  |  Edited by: ugh zug
honestly you should be able to pay with isk for anything in the game that NPCs give/have, including but not limited to faction standing, corp standing, sec status, navy fleet escort, loyalty points, etc. we need more isk sinks, and offering shortcuts from grinding is a viable option.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Tchulen
Trumpets and Bookmarks
#27 - 2012-07-31 20:06:52 UTC
ugh zug wrote:
honestly you should be able to pay with isk for anything in the game that NPCs give/have, including but not limited to faction standing, corp standing, sec status, navy fleet escort, loyalty points, etc. we need more isk sinks, and offering shortcuts from grinding is a viable option.

Want me to shut up?
Send me ISK and i'll stop giving suggestions to CCP that make sense.
Remove content from my post, 15 bil
Remove my content from a thread I have started 30bil.



I'd say from your sig that the best thing to do with your opinions is ignore them.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#28 - 2012-07-31 20:16:44 UTC
One plus side is this would serve to reduce one isk faucet while adding a new isk sink.

It would have to be VERY expensive to keep gankers from abusing it though.

Founding member of the Belligerent Undesirables movement.

Vincent Athena
Photosynth
#29 - 2012-07-31 21:29:04 UTC
I vote No. If you are not willing to do the time, do not do the crime.

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Frozen fanfiction

A Soporific
Perkone
Caldari State
#30 - 2012-07-31 21:41:03 UTC
There is a difference between using isk to shortcut grind and breaking the mechanic altogether. There are plenty of high sec methods to get money that need to have a substantial penalty to keep in check. Security Status plays that role now. This would remove that role from Security Status and would call the function of Security Status into question altogether. It's SUPPOSED to be hard to change Security Status because it's SUPPOSED to be an aggregate of your long-term habits. Offering an easy out is a bad idea because it allows manipulation of that long term average to the point of meaninglessness.


I agree that most things should be buyable with ISK. There are some things that would not work that way. This is one of them.
Bubanni
Center for Advanced Studies
Gallente Federation
#31 - 2012-08-01 00:38:47 UTC
I think buying sec status for isk is an good idea... but with some restrictions you wont be able to buy it above -2.0... you can only do it once every 3 months (or month) and the price would have to be about 500mil (not a plex) to do so

Then sec status could be one of those isk sinks people choose themselves to use if they want.

Also, gankers can come to high sec and gank your hulks with cheap thrashers in large numbers regardless of our sec status, so it has nothing to do with that at all.

http://www.youtube.com/watch?v=bqc2gj_G2zY here is a video of me and my corp doing just that (we are all -10 to -5, which proves my point, sec status is no hindrance)

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Colloden Tgo
Federal Defense Union
Gallente Federation
#32 - 2012-08-08 12:44:00 UTC
To CCP:
I am in favor of allowing new (non-pve) ways to gain secstat.

To those who posted against:
Time and money are the exact same thing in Eve and most of your posts ignore this.

To those who are in favor:
If you go back over the logic of the posts that are against and ignore anyone who fails on the time is money logic you will be pleased to know that almost everyone agrees with you.
A Soporific
Perkone
Caldari State
#33 - 2012-08-08 13:46:30 UTC
Money is only time if everyone is maximizing profit at all times. They aren't. Low sec doesn't profit maximize, and PVP features far too much risk and is far less consistant than required for profit maximization.

Bascially IF YOU GRIND then time and money is the same thing. But the saying "Time is money" simply points out that time is a necessary resource required for acquiring revenue and that time wasted is time that could have been spent making money.


The fact of the matter is that we are against not because we don't want more was to change security status. We just want the money to come from doing something specific to earn it, as opposed to being lootd from the cargoholds of ganked freighters. When you fund something that tells people "I'm not a pirate, honest" with piracy, then it defeats the purpose and nature of the thing.
Obsidiana
Atrament Inc.
#34 - 2012-08-08 16:15:49 UTC
All standings, Concord or an empire, take time to raise. They are easy to lose and hard to gain. There are skills to make it a lot easier. You can also get friends to help you raise standings.

The real problem is this: people will use it to make ganking easier. They will attack players, pay concord, and repeat. There is a game mechanic for this. If you want to PvP in highsec, you use wardecs. Paying off Concord (after an attack) would bypass that purposeful mechanic.

If you can pay for standings, then they begin to lose meaning. They are not meaninglessness. Low standings show that you attacked someone in highsec or lowsec. (Or you wanted the low standings and attacked gate guns.) Nullsec is the exception because they are not killing people in highsec or lowsec. If you see a player has a moderate standing and is part of a nullsec alliance, then they may have attacked players in lowsec or highsec. High standings are the ones that can be misleading.

If anything, low standings have meaning and high standings do not.

If you use foresightedness, you ransom pods and watch your standings. When they start to get low (around -2 or so), you lay off for awhile, go out to nullsec, wardec, or even steal/bait cans. You have a lot of options.
FrinkleFace
Doomheim
#35 - 2012-08-08 16:36:26 UTC
I have not read all of the posts in this thread but i do like your suggestion only thing i dissagree with is the price.

Here is why i dissagree:

* Gaining faction and npc standings with datacore agents (i.e. Pirate Tags) will cost you from 10m - 1.5b per one mission
and in total it can come out to a stupid amount of isk to get it all the way high.
* Having this so convinient and easy to use would make High Sec ganking unholy easy.


Here is my proposition:

Add a Concord agent that can fix your security status however for the following price:

  • You can fix your standing only once every 60 days
  • Like with Insurance window you can pick a packet how much you want to fix your security status:
  • -10.0 to - 9.0 == 50m or pirate tags of equal value
  • -9.0 to -8.0 == 100m
  • -8.0 to -7.0 == 150m
  • -7.0 to -6.0 == 200m
  • [*] so basically 50 per 1.0 sec gain. So if you want to go from -10.0 to -1.0 where you can again enter 1.0 you have to pay: 500m [*] Or have like a slider and rounded numbers for sec.
This way you have an alternative option that can be there for those who need it but it cannot be abused and it should be somewhat expansive so its not worth it for suicide gankers.
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