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Player Features and Ideas Discussion

 
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Capital Mining Ship concept

Author
Saryrn Shepard
Caldari Provisions
Caldari State
#1 - 2012-07-31 07:23:25 UTC
The idea is rather simple to state it simply a Capital Mining ship similar to a Rorqual. ill break down the Key points.

1. Adding capital Mining lasers for the new ship would be as important as the ship. i would go along the same path as drone control unit. each rank of skill allows more lasers.
A. the laser its self could be balanced to dev teas liking all people said was they wanted it to be so the ship could pull more than a hulk at lvl3 -4.

2. Allow the ship the ability to Deploy like the rorq.
A. Deployment allows the ship to act similar to Dread in siege mode increase to the yield of the lasers and makes the ship
vulnerable due to no engines while active.
B. also while deployed the ship could REFINE ore rather than compress it. balancing would be complicated and i am not
math guy really. But i would say keep it so at level 5 its just under station yield with skills.

3. Jump Drive, the rorq is a hauler let it have that.
A. Make the capital mining ship have a jump drive but make it short range so that using it to haul is not worth it. And limit it
to Null/Low sec.

4. Cargo
A. cargo hold large enough to hold cycle of deployed mode.
B. Corp hold similar to carrier 10-20km3 would be reasonable
C. Mineral Hold some math needs to be done but a fair amount since the ship would have short jump range.
D. Drone bay 250-300 similar to rorq.
a. Another idea tossed at me was a new Mining drone similar to fighters which isn’t bad but would require the ship to
become more like a carrier.

5. Slots layout. keep it similar to rorq.

Please Feel free to give any feed back rember this is just a concept i had who knows where it could end up.
A Soporific
Perkone
Caldari State
#2 - 2012-07-31 14:12:35 UTC
Wouldn't this totally obsolete the Rorqual? I mean, I guess it still has gang links, but I don't think that's enough.

Rather than being "like a Rorqual only with badass mining lasers" I think that there need to be a stronger dileniation of roles here. Don't get me wrong, there's merit here. I think that fine tuning to make it more distinct from existing mining ships, maybe something to make low sec and null sec mining more interesting.
Velicitia
XS Tech
#3 - 2012-07-31 14:22:07 UTC  |  Edited by: Velicitia
Absolutely not.

See all "Capital Mining Ship" threads that have come previously for reasons as to why.

In addition to those past arguments --> all barges are going to be roughly 50% better (PRE BONUSES*) than current fully bonused models (where "fully bonused" is with a rorq and implants).



*assuming my maths are correct. That's a big assumption Blink

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

FloppieTheBanjoClown
Arcana Imperii Ltd.
#4 - 2012-07-31 14:50:18 UTC
Mining production is fine where it is. This isn't needed.

Founding member of the Belligerent Undesirables movement.

Papiranti robcki
Aliastra
Gallente Federation
#5 - 2012-07-31 15:33:48 UTC
There really is no need to add a new capital industrial ship into the game at this point. What they should do is add Capital Strip Miners to the Rorqual. There should be some downsides tho like having to run the Industrial Core to be able to mine.

This feature would also make mining a little less boring as you would have to be compressing ore at the same time as mining it. It would also be a nice way to get some nice small gang pvp escalations (Help rorq tackled!!!) not to mention being able to use the rorq outside of a pos shield. Shocked

Teshania
Silent Lazy Miners
#6 - 2012-07-31 18:52:09 UTC
Ok i think the Idea of a Capital Ship that could use strip miners could be welcoming,

Issues with your thought Process..
***
It would make the Roq dead. No one would fly it if this new thing Processed Ore into minerals as it through the belt.

Secondly, Why in the world would i want to put a 3b + fittings isk ship on to belt that is just saying "TACKLE ME PLEASE, I'm Stupid"

We have Exhumers and boosters for Minning Rods, it works, once the exhumers patches drops mineral market should balance out a little after a few months.



If you want a Cap Ship to Mine something Here would be a *Better* Thought Process

Moon Minning Cap Ship

Moon Strip Lasers. (Can only be activated while in Moon Siege Mood)
Moon Siege Engine (5 min timer) Burns some sort of fuel here

Similar to Roq in most aspects but does not compress or reactions.

Moon Mining Cap ship only used to harvest Base Materials.



^^ That would have a better chance of happening

We need a Bounty Button on the Forums

xPredat0rz
Project.Nova
The Initiative.
#7 - 2012-07-31 19:04:16 UTC
Teshania wrote:
Ok i think the Idea of a Capital Ship that could use strip miners could be welcoming,

Issues with your thought Process..
***
It would make the Roq dead. No one would fly it if this new thing Processed Ore into minerals as it through the belt.

Secondly, Why in the world would i want to put a 3b + fittings isk ship on to belt that is just saying "TACKLE ME PLEASE, I'm Stupid"

We have Exhumers and boosters for Minning Rods, it works, once the exhumers patches drops mineral market should balance out a little after a few months.



If you want a Cap Ship to Mine something Here would be a *Better* Thought Process

Moon Minning Cap Ship

Moon Strip Lasers. (Can only be activated while in Moon Siege Mood)
Moon Siege Engine (5 min timer) Burns some sort of fuel here

Similar to Roq in most aspects but does not compress or reactions.

Moon Mining Cap ship only used to harvest Base Materials.



^^ That would have a better chance of happening



I like. would also be more profitable then running towers mining things like tungsten and hydrocarbons..

or do you mean actually getting minerals out of moons
Asura07
Dark Matter Investments
#8 - 2012-07-31 19:27:57 UTC
This is a neat idea, and would most certainly not make the Rorq obsolete...entirely. The function of a Rorq is to compress ore and as the OP said, act as a hauler with a jump drive. Compressed ore still has less volume than the mineral equivalent when it comes to the more common ores. Veld, Scord, Pyro etc. So Having a rorq around for those could prove useful.

But that would be one expensive mining ship and would require a quiet area of low/null to operate in successfully.
Saryrn Shepard
Caldari Provisions
Caldari State
#9 - 2012-08-01 08:52:19 UTC
Rember this is just an idea rather than just saying yeah or no to the idea post changes or thoughts on what could improve the idea.

And i do agree that the refining might be abit much but would give people with out near by stations an option at a lower yeild but higher than those lame as pos mods.
StoneCold
Decadence.
RAZOR Alliance
#10 - 2012-08-01 10:49:55 UTC
Well, let the Orca be the hauler (as stated by the OP).
Then let the "capital mining ship" be the miner.

Capital mining ship:

Needs to be in "siege" mode to mine. No cargohold for ore (but able to put the mined ore directly into a friendly closeby rorqual).
Janet Patton
Brony Express
#11 - 2012-08-01 14:30:09 UTC
Teshania wrote:

If you want a Cap Ship to Mine something Here would be a *Better* Thought Process

Moon Minning Cap Ship

Moon Strip Lasers. (Can only be activated while in Moon Siege Mood)
Moon Siege Engine (5 min timer) Burns some sort of fuel here

Similar to Roq in most aspects but does not compress or reactions.

Moon Mining Cap ship only used to harvest Base Materials.


^^ That would have a better chance of happening



That there is a good idea.

Why do I have this sig? I don't smoke.