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When is the AAR getting added to the game?

First post
Author
Conrad Makbure
Center for Advanced Studies
Gallente Federation
#41 - 2012-07-30 20:46:39 UTC
I have all these points in armor, what kind of armor battleship exists that's comparable to a pvp fit Maelstrom with the ASBs? There really isn't one. I guess I could wait another year and train up my "shield skillz" and fly caldari.
Simi Kusoni
HelloKittyFanclub
#42 - 2012-07-30 21:05:13 UTC
Conrad Makbure wrote:
I have all these points in armor, what kind of armor battleship exists that's comparable to a pvp fit Maelstrom with the ASBs? There really isn't one. I guess I could wait another year and train up my "shield skillz" and fly caldari.

To be fair it depends what you are looking for. The maelstrom is a top tier BS that specialises in active shield tanking, and you want to know another BS that can beat it? Makes sense none of them will besides faction/t2.

But beyond that, a dual ASB mael has what, a single scram? No prop mod, hell probably no cap booster. You could just fly away from it, or hell neut it so it can't hold a point and just warp off.

The problem is that you want to balance the game around 1v1s, this game has never been balanced around 1v1s and it has never been about homogenized ship set ups either. Plus you guys are sitting comparing crystal/blue pill ASB setups with empty clone active armor tanks.

May as well ***** about buffer on shield coz it doesn't go as high as your HG slave Proteus.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

FloppieTheBanjoClown
Arcana Imperii Ltd.
#43 - 2012-07-30 22:04:40 UTC
You know, all trolling aside, no one is locked into one tank or the other.

As I'm sure has been pointed out repeatedly, both tank styles have their strengths. If you can't play to the strengths of armor tanking, then...shield tank. Not that hard.

ASBs do need to be nerfed though.

Founding member of the Belligerent Undesirables movement.

Katalci
Kismesis
#44 - 2012-07-31 01:03:49 UTC
Conrad Makbure wrote:
[This. If not an AAR-like module, then something to make active armor tanking better. I was suggesting taking the load off of the cap without giving up another slot.

Active armor tanking isn't meant to me as powerful as shield tanking. Balance doesn't mean that everything is the same.
ISD TYPE40
Imperial Shipment
Amarr Empire
#45 - 2012-07-31 01:33:33 UTC
This thread has been lovingly cleaned of off topic and troll posts. Please post responsibly in future, thank you - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Corina Jarr
en Welle Shipping Inc.
#46 - 2012-07-31 01:43:15 UTC
I don't think a ASB for armor is needed.


Hull tanking needs love though. It would be nice to be a viable alternative... just for the WTF moments it would create.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#47 - 2012-07-31 01:48:21 UTC
I for one would hope to see After Action Reports integrated into the game's kill log UI.

npc alts have no opinions worth consideration

Garresh
Mackies Raiders
Wild Geese.
#48 - 2012-07-31 02:43:17 UTC
The ancillary shield booster has some issues, but the big problems I see with that and a comparable armor mod is that they aren't really true active tank. What they are is a buffer tank that has to keep going for 60 seconds to get full effect(smaller for smaller classes) instead of a true active tank. The *problem* with this is that the ASB doesn't actually increase sig radius, and a comparable mod for armor would be even MORE powerful than the ASB because it wouldn't affect your speed. I'm not proposing a solution or anything, but any furthur changes to these class of modules need to address this issue.

This Space Intentionally Left Blank

Jimmy Gunsmythe
Sebiestor Tribe
#49 - 2012-07-31 03:07:48 UTC
Just as soon as someone comes up with a way to feasibly convert energy into matter. Don't get me wrong, I'm sure there is a way, but making a mod like that 'just because' isn't exactly going to fly with this community.

John Hancock

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