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Warfare & Tactics

 
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RvB or Faction Warfare?

Author
Miss Xu
Science and Trade Institute
Caldari State
#1 - 2012-05-24 18:50:20 UTC
From the outside, they both seem to share similar key aspects like providing easily accessible solo and small gang PvP, and good fights in cheap ships.

What do people view as the relative pros/cons between joining Faction Warfare and joining Red v Blue?
Any anecdotal reports from someone who definitely preferred one over the other?
Rond Dorlezahn
Caldari Provisions
Caldari State
#2 - 2012-05-24 19:08:25 UTC
I haven't tried FW yet, but I can tell you that RvB is easy enough to pick up that you could just try it for a day or two to form your own impression. It really is as simple as applying, podding over to the forge, and picking up a frigate.
Lizzie Lefthand Marstolt
Nice Girl Corporation
#3 - 2012-05-24 19:46:07 UTC
If you have zero pvp experience, maybe join rvb for few days to learn basics. Tho if you have already some experience, might as well join fw straight away. Theres been ALOT of new players joining after patch... If you do join, recommend checking out basics from google first, like: http://wiki.eveuniversity.org/Factional_Warfare

Theres been constant issues with new players shooting own militia members because their overviews are not set up correctly. You basically need to have "in your militia" above "outlaw" in overview settings so you don't accidentally shoot friendly pirates. Pirate
Princess Nexxala
Zero Syndicate
#4 - 2012-05-24 19:47:50 UTC  |  Edited by: Princess Nexxala
Eve Uni to learn how to pvp then move on to FW after you have your feet wet.

Personally I dont like the idea of RvB, arranged fights and rules for said fights are not in the spirit of Eve imo

nom nom

Kuehnelt
Devoid Privateering
#5 - 2012-05-24 19:55:30 UTC  |  Edited by: Kuehnelt
Miss Xu wrote:
Any anecdotal reports from someone who definitely preferred one over the other?


On another character, I left the Amarr FW NPC corp to join RvB for a while. I imagined it'd be a week or two, and then back to FW, but it ended up being less than twelve hours (and bear in mind that I joined, moved some ships, went to sleep, and then woke up during this time).

RvB space is

1. in highsec;
2. heavily polluted with neutrals, blinding your dscan;
3. very, very small.

And RvB combat consisted of

1. arranged 1v1 against enemy pilots who don't fit points,
2. enormous blobs at stations and gates against solo/small groups of enemy players.
(I didn't have an opportunity to engage in 3. arranged 'fair' fleet fights or 4. lemming incursions into nullsec.)

What struck me most heavily about RvB v. FW is that RvB has a total lack of what you might call a 'ready-in-space' posture. Where you're not actively fighting, hunting, scouting, running from someone -- but you're in space, in a PvP ship or close to one, and doing something that you have a reason to do. The enemy can find you doing this and engage you; you can find the enemy behaving similarly and engage them.

In RvB, if you're not actively looking for arranged 1v1s or sitting in a blob on a gate, then the expectation is that you've moved yourself outside of RvB space, are no longer a valid target and therefore back in the safety of highsec, and are running L4 missions in a battleship or something.

So I went back to FW right away. Although Azual Skoll gave RvB a positive review, Kil2 (in one of the Bringing Solo Back podcast) said that your experience in RvB very quickly reaches a steady state - i.e., it becomes boring as hell. I have not had much PvP experience, and had less when I tried RvB, but I just can't see its appeal to anyone who has engaged in anything else. Seriously, I'd pick my total newbie experience of flying a coercer into the closest lowsec that I found on a map and warping to belts until I died over RvB.

So, a little bit about Factional Warfare: it covers four regions in just Amarr/Minmatar space, plexing gives you an excellent 'ready-in-space' posture that escalates easily and that readily leads to your flying and cooperating with others of your militia, you tend to live 'on the battlefield' (and although station lockout interferes with this, it does make friendly space feel very much like friendly space as you but not your enemies can immediately reship and repair).
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#6 - 2012-05-24 20:05:48 UTC  |  Edited by: Deen Wispa
I no longer recommend RVB as I used to. Primarily because I've recruited quite a few RVB pilots into my FW corp and none of them stay. I suppose it could be a numbers game but my theory goes as follows;

1- RVB teaches you really bad habits (Gallente pilots putting rails instead of blasters for more KM whoring, not fitting points, sticking T1 mods instead of T2 to save isk). These bad habits, when transferred over into Lowsec pvp spells disaster.

2- RVB is hisec and alot of the pilots cannot get out of the hisec mentality. I've consistently warned new pilots to not travel through lowsec without a scout unless they know what they are doing. Despite my best advice, they consistently do it and get popped and podded.


My philosophy is you either do it the right way or the wrong way. If you just want casual brainless pew and have no aspirations of more "immersive pvp" then RVB is the way to go.

If you want PVP with consequences and the immersion, RVB is not a great stepping stone and you're better off diving straight into the shark tank that is lowsec/nullsec pvp. But then again, I've always been of the sink or swim mentality.

PS- I'd rather recruit a 2M SP noob and train him the right way to pew than take a 10M SP pilot who was in RVB for 2 months knowing full well that he has picked up bad habits and mindsets.

High Five. Yeah! C'est La Eve .

Lock out
Shadows Of The Federation
#7 - 2012-05-24 21:12:20 UTC
Most of all, RvB teaches you that PVP is consensual and fair, and when you go someplace else you're in for a shock and it will be hard to adapt. So in that regard, I'd reccomend FW if you want to learn to PVP.

If however you are looking for a casual arcade spaceship shooter, then RvB will be a lot of fun.
Sara XIII
The Carnifex Corp
#8 - 2012-05-24 21:45:23 UTC
You should absolutely join FW.

The road to the Bestest Intrawebs Big-**** Spaceships Trophy of ALL-TIMES does not go through RvB country.

We just laugh a lot.....

Between Ignorance and Wisdom
The Snowman
Aliastra
Gallente Federation
#9 - 2012-07-29 18:48:38 UTC  |  Edited by: The Snowman
One thing that struck me about RvB is how much hatred exists in the organisation.

They say that they always try to maintain an equelibrium between the two sides, with people being asked to switch to even it up to ensure "good fights"

In reality they are so full of low opinion of the opposite colour that 'good fights' is very rare except in the case when they get together to fight a common foe.

I feel this stems from their refusel to employ a common voice comms medium like teamspeak. If they were all on one teamspeak, then they would talk to each other get to know each other and really organise proper fights, but they are more interested in throwing insults at each other.

I still reccomend it for young players wanting to learn pvp, but any player with some experience will find FW has more substance and more importantly, it has real meaning to it.
Vera Algaert
Republic University
Minmatar Republic
#10 - 2012-07-29 19:30:33 UTC  |  Edited by: Vera Algaert
The Snowman wrote:
One thing that struck me about RvB is how much hatred exists in the organisation.

They say that they always try to maintain an equelibrium between the two sides, with people being asked to switch to even it up to ensure "good fights"

you have to realize that RvB changes over time as people come and leave and that many people who praise it haven't been in RvB for quite some time (same goes for people who bash it such as myself)

When I joined RvB the first time in late 2009 it was just like you describe, players and FCs did swap between Red and Blue to balance activity, RvB was full of low SP characters, Major Trant demonstrated to the world that a completely new player can become a decent FC in just a couple of weeks as long as he leads a fleet every single evening and the arranged fights in EU TZ were good and plentiful.

Then the following happened from my POV:
- RvB had grown extremely popular causing a lot of experienced veterans to put alts into RvB for fun pvp.
- A series of 3rd party war-decs ensued and the enemies fought with ships (faction cruisers and battleships) that the RvB crowd didn't know how to handle (and which the t1 frigates/cruisers doctrine maybe couldn't handle effectively). A lot of unhappiness ensued,
- As a response RvB players began to bring their mains into RvB and shipped up to pimped cruisers and battleships themselves. This didn't really increase their performance against the 3rd party wartargets but who doesn't enjoy having a dozen newbies (who stick to t1 frigates because cruisers are so expensive!) fawn over his dead-space fit Bhaalgorn?
- To speak with Chekhov, at that point the gun was on the table and the "anything goes to defend your HQ's undock" rule provided the justification to use it. ECM and expensive faction/t2 ships were used to "defend" the undock from the opposing side of the war, docking games replaced arranged fleet fights and Red and Blue grew to hate each other for not playing fair.

At that point (in winter 2010) I stopped putting alts into RvB because it was just not fun anymore and nothing like the RvB I remembered from just one year before. People were no longer fighting over a silly teapot, they fought because they actually hated each other and it showed.
The reports I have been hearing since indicate that it hasn't fundamentally changed for the better although there are a lot more purple ops and slightly more arranged fights.

edit: for a little more background on some of the events that lead to the transformation of RvB (from my PoV) in 2010, also see http://www.eve-tribune.com/index.php?no=6_2&page=3

.

Xuixien
Solar Winds Security Solutions
#11 - 2012-07-29 19:48:02 UTC
Princess Nexxala wrote:
Eve Uni to learn how to pvp


No.

Epic Space Cat, Horsegirl, Philanthropist

Bad Messenger
Rehabilitation Clinic
#12 - 2012-07-29 20:02:16 UTC
If you really want easy access to fights join RvB.

Militia does not have much so called fair fights, RvB is mostly based on that.

In militia you do not learn much, you have to find good corporation that helps you out, and RvB is one of those.

If you need easy isk then militia is your option.
Jude Lloyd
Native Freshfood
Minmatar Republic
#13 - 2012-07-30 08:21:37 UTC
RvB.

Even though there are tons of noobs in RvB, FW still has more idiots.

I'm back!

Jude Lloyd
Native Freshfood
Minmatar Republic
#14 - 2012-07-30 08:23:08 UTC
Jude Lloyd wrote:
RvB.

Even though there are tons of noobs in RvB, FW still has more idiots.


Except for Gallente, they know what they are doing.

I'm back!

Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#15 - 2012-07-30 08:37:25 UTC
RvB is access to lots of easy fights, but for a new player I would argue it does more harm than good regarding picking up bad habits and false expectations out of EVE battles. While I know many vets who have alts in RvB and enjoy the vacation from the rest of EVE it provides, every player i've ever met who started out in RvB and learned to PVP there has always had the most mind numbingly awful and derpy habits that really never get broken and just make you continually facepalm.

Tobiaz
Spacerats
#16 - 2012-07-30 11:08:20 UTC  |  Edited by: Tobiaz
It's much easier to get fun fights with RvB, but the PvP is completely dumbed down to a TF2 level, only without cool hats.

edit: actually that would make it like Modern Warfare or something, wouldn't it? Also because actual tactical teamwork in the way of logistics or EW is almost completely absent.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Ki're Suahien
Center for Advanced Studies
Gallente Federation
#17 - 2012-07-30 16:26:51 UTC
I didn't enjoy RvB. I joined it on an alt to basically just have lots of targets and pvp as I chose to. But the rules, expected etiquette and just general attitude turned me off. I've had a lot more fun in FW. If you're strictly looking to learn, FW is also better. I just happened to find it more fun as well.
Zidane Silver
Fallen Explorers
#18 - 2012-07-30 17:32:11 UTC
I spent a few weeks in RvB recently. Blue specifically, the overall quality of people was great. Good convos and lots of shooting. very little immaturity.

At the time Blue was doing well in the USTZ and several people flipped to Red. I did not notice a difference. Red was using mostly des-cruis hulls and we would stick to mostly frigs-des to balance it out but it didn't matter. Tactics were lacking for red. All I can figure is the good FCs who swapped decided to not play for a week or two or had other things to do.

The 1v1 fights had potential but make sure you request your opponent ships the same quality of hull or else you'll be merlin/rifter vs dual asb hawk.

The purple roams were a LOT of fun.

A few times I logged in EU tz and the teams were much more balanced. I enjoyed EU RvB a lot.

The biggest neg I can give is ISK. you can stick to cheap fits but you'll lose. a lot. You can move up to cruisers but you'll be primed. I typically stuck to t2 fit merlins.

The other neg, RvB develops bad habits. For example, red team frequently would follow our fleet through a gate and get wrecked while we were ready at optimal. This was a frequent occurrence. Looking through killmails and I can see red players who were part of each gate follow and lost ships each time.... still following through next time. Sure listen to your FC but you can speak up if you know from experience a death camp is waiting.

People did not learn the value of dscan at all. I would duo with a friend, I would warp to a gate, get some attention and then blatantly warp to a celest where my friend was waiting. People would follow me one at a time and we would get 1-4 kills before the fleet arrived and we bugged out.


That said i actually enjoyed my time. I improved some self fits and got better at seeing enemy fits and playing outside their falloff or below their guns. I joined to get some small ship exp (have plenty of BC 00 exp) before joining FW. I left with 1.3b isk damage and 0.03b lost.

Now I am in FW.

FW - I have not had enough time to really enjoy the pvp but i've had a few kills and made a good deal of isk. Joina corp if you want more out of it or a casual corp for casual fleets. I do find a lot of targets simply warp out when they see you on dscan by the time you hit the accel gate.
Gabriel Z
Krabulous
#19 - 2012-07-30 17:39:23 UTC
Princess Nexxala wrote:
Eve Uni to learn how to pvp then move on to FW after you have your feet wet.

Personally I dont like the idea of RvB, arranged fights and rules for said fights are not in the spirit of Eve imo

EUNI doesn't really teach pvp. Anything you might learn by joining you can learn by just reading their wiki. For the newest of new, EUNI is a good place to start. If you're familiar with the basics of weapon types, damage types, and the general purpose of each ship class, skip it. Though EUNI is good for building in game relationships and getting a glimpse of alliance life from guest speakers and field trips.
Princess Nexxala
Zero Syndicate
#20 - 2012-07-30 18:30:08 UTC
To each there own. In my experience I typically see higher quality noobs coming out eve uni as opposed to RvB.
Gabriel Z wrote:

EUNI doesn't really teach pvp. Anything you might learn by joining you can learn by just reading their wiki. For the newest of new, EUNI is a good place to start. If you're familiar with the basics of weapon types, damage types, and the general purpose of each ship class, skip it. Though EUNI is good for building in game relationships and getting a glimpse of alliance life from guest speakers and field trips.

nom nom

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