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Please read this post and don't ruin a part of the game I enjoy.

First post
Author
Tarkett Reedster
House of Reed Interstellar Defense Force
#1 - 2012-07-30 01:13:41 UTC
Please read this post and don't ruin a part of the game I enjoy.
The Hulk has two issues
1.) The ore hold is to small. When ice harvesters cycle, there is not enough room in the hold one strip miner will shut off. This means that every cycle you will have to restart one and move your ice out. That alone would make the ship useless next to the new Makinaw. You need to at least double the size.
When I'm mining roids I get one cycle. That's insane, and yes I fly with a Orca so every cycle I need to move the ore out?
2.) The bonuses compared to the Makinaw brings into question why would I bother using this ship for an 20% difference in yield? I would trade the convenience of afk Mining with a Makinaw any day of the week.
The Ore hold needs to be at least 12K m3. Even with the mining bonuses retained, compared to the other exhumers the new Hulk is questionable at best.
Please don't ruin my hulk.
The Makinaw
Love the concept but you should extend the middle section of the ship to reflect the extremely large ore hold. Now I know the art guys love to do more then what is required and will want to redesign the whole ship but don't let them, because it will take them a year to get around to a full redesign. :-)
Skiff
I get the concept, but the logistics of low sec ninja mining are simply not very profitable. The transit times between the belt and station reduce the ISK per hour to the point that I can't see why I would even bother. Not to mention the risk in getting the ore back to high sec for sale. So unless you planning on anding a complimentary ore hauler with cloaking or other equivalent defensive attributes to the ship inventory your not providing a real use for this ship.
Well one out off three ain't bad. I'll finish with one final thought. Mining just became viable again, after several years of 2 isk veld pricing, don't screw it up. CCP has a very long track record of taking far to long to rebalance something after its been introduced. Drone region ring a bell?
Corina Jarr
en Welle Shipping Inc.
#2 - 2012-07-30 01:22:24 UTC
I think they are trying to say "Make a choice."

Mine great yield in a Hulk in a fleet (and no it is not unreasonable to have to empty your hold every cycle), or mine with less yield and be afk in something else.

This is one thing they got right.


I will always mine in a Hulk because I do so in fleet ops. And the FC always is active, so the Orca can pull in cans anytime.

This is what CCP intends.
Nyreanya
Serenity Labs
#3 - 2012-07-30 01:22:34 UTC
What? You mean I have to be active when mining? How dare you!

Seriously though, I don't see anything wrong. Want best yield? You'll have to put in a little more effort. Want to AFK? You're going to have less yield.

[/sarcasm]

Belshazzar Babylon
Doomheim
#4 - 2012-07-30 01:31:00 UTC
The Hulk is now meant to be an exhumer with Orca support with the highest yield. Stagger your strips if you have to. CCP has specifically stated they want the other barges and exhumers to have uses as well and not have the Hulk be the be all end all mining vessel. A 20% higher yield is plenty enough of a bonus if you have hauler support. If you can't bring friends than use a Mack.
Lady Spank
Get Out Nasty Face
#5 - 2012-07-30 01:39:06 UTC
I agree. Having to drag ice out of cargo every 3 minutes, or heaven forbid cycling them so I move it every 1.5 minutes is far too twitch like.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Mors Sanctitatis
Death of Virtue
#6 - 2012-07-30 01:39:13 UTC
Tarkett Reedster wrote:
Please read this post and don't ruin a part of the game I enjoy.
The Hulk has two issues
1.) The ore hold is to small. When ice harvesters cycle, there is not enough room in the hold one strip miner will shut off. This means that every cycle you will have to restart one and move your ice out. That alone would make the ship useless next to the new Makinaw. You need to at least double the size.
When I'm mining roids I get one cycle. That's insane, and yes I fly with a Orca so every cycle I need to move the ore out?
2.) The bonuses compared to the Makinaw brings into question why would I bother using this ship for an 20% difference in yield? I would trade the convenience of afk Mining with a Makinaw any day of the week.
The Ore hold needs to be at least 12K m3. Even with the mining bonuses retained, compared to the other exhumers the new Hulk is questionable at best.
Please don't ruin my hulk.
The Makinaw
Love the concept but you should extend the middle section of the ship to reflect the extremely large ore hold. Now I know the art guys love to do more then what is required and will want to redesign the whole ship but don't let them, because it will take them a year to get around to a full redesign. :-)
Skiff
I get the concept, but the logistics of low sec ninja mining are simply not very profitable. The transit times between the belt and station reduce the ISK per hour to the point that I can't see why I would even bother. Not to mention the risk in getting the ore back to high sec for sale. So unless you planning on anding a complimentary ore hauler with cloaking or other equivalent defensive attributes to the ship inventory your not providing a real use for this ship.
Well one out off three ain't bad. I'll finish with one final thought. Mining just became viable again, after several years of 2 isk veld pricing, don't screw it up. CCP has a very long track record of taking far to long to rebalance something after its been introduced. Drone region ring a bell?


Love it. Whine more please.
Soundwave Plays Diablo
Doomheim
#7 - 2012-07-30 01:48:25 UTC
This thread is so awesome it has to be split into 100 smaller threads.

Again, beavers should be able to fly.
Rengerel en Distel
#8 - 2012-07-30 01:55:02 UTC
Perhaps consider posting in the feedback threads in the the test server forum? Or just to the random people trolling GD, that might work too.

With the increase in shiptoasting, the Report timer needs to be shortened.

Jake Warbird
Republic Military School
Minmatar Republic
#9 - 2012-07-30 02:07:32 UTC
What Corrina said. Also,HTFU.
Jypsie
Wandering Star Enterprises
#10 - 2012-07-30 02:12:00 UTC
Quote:
I think they are trying to say "Make a choice."


Quote:
Stagger your strips


Problem solved.

Hulks are going to be for fleet where you have hauler support. Stagger your strips and either dump to Orca or jetcan to be collected.

Or fly a Mack for afk'ness and sacrifice yield for convenience.
Eternal Error
Doomheim
#11 - 2012-07-30 02:19:44 UTC
3/10

It's almost believable that someone is this stupid, but not quite. Work on it a bit and you can get at least a 6/10. I look forward to rating your future trolling endeavors.
Azami Nevinyrall
172.0.0.1
#12 - 2012-07-30 02:32:08 UTC
Good thing I have a good locator agent...

See you in a belt!

...

Garreth Vlox
Republic Military School
Minmatar Republic
#13 - 2012-07-30 03:01:37 UTC
Tarkett Reedster wrote:
Please read this post and don't ruin a part of the game I enjoy.
The Hulk has two issues
1.) The ore hold is to small. When ice harvesters cycle, there is not enough room in the hold one strip miner will shut off. This means that every cycle you will have to restart one and move your ice out. That alone would make the ship useless next to the new Makinaw. You need to at least double the size.
When I'm mining roids I get one cycle. That's insane, and yes I fly with a Orca so every cycle I need to move the ore out?
2.) The bonuses compared to the Makinaw brings into question why would I bother using this ship for an 20% difference in yield? I would trade the convenience of afk Mining with a Makinaw any day of the week.
The Ore hold needs to be at least 12K m3. Even with the mining bonuses retained, compared to the other exhumers the new Hulk is questionable at best.
Please don't ruin my hulk.
The Makinaw
Love the concept but you should extend the middle section of the ship to reflect the extremely large ore hold. Now I know the art guys love to do more then what is required and will want to redesign the whole ship but don't let them, because it will take them a year to get around to a full redesign. :-)
Skiff
I get the concept, but the logistics of low sec ninja mining are simply not very profitable. The transit times between the belt and station reduce the ISK per hour to the point that I can't see why I would even bother. Not to mention the risk in getting the ore back to high sec for sale. So unless you planning on anding a complimentary ore hauler with cloaking or other equivalent defensive attributes to the ship inventory your not providing a real use for this ship.
Well one out off three ain't bad. I'll finish with one final thought. Mining just became viable again, after several years of 2 isk veld pricing, don't screw it up. CCP has a very long track record of taking far to long to rebalance something after its been introduced. Drone region ring a bell?



Does anyone else find it hysterical that you have miners bitching their ships don"t mine as much as they used to, while at the same time the gankers are whining about how they are hard to kill now? I mean holy **** are you kidding me? You cry that its too easy for you to die, so they give you the choice to fit a tank and you refuse, so they MAKE you use a tank and you CRY about it. On the other side you have the gankers whining that hulks are hard to kill now and then posting in other threads that ship prices are ********, yet they are killing the guys mining.

/popcorn

The LULZ Boat.

Thor Kerrigan
Guardians of Asceticism
#14 - 2012-07-30 03:21:29 UTC
Tarkett Reedster wrote:
Mining just became viable again, after several years of 2 isk veld pricing, don't screw it up.


The amount of troll potential in this single line is astonishing.

Just.. just perfect :,)
Mallak Azaria
Caldari Provisions
Caldari State
#15 - 2012-07-30 03:54:55 UTC
Tarkett Reedster wrote:
Please read this post and don't ruin a part of the game I enjoy.
The Hulk has two issues
1.) The ore hold is to small. When ice harvesters cycle, there is not enough room in the hold one strip miner will shut off. This means that every cycle you will have to restart one and move your ice out. That alone would make the ship useless next to the new Makinaw. You need to at least double the size.


Don't AFK mine & this won't be a problem.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#16 - 2012-07-30 04:05:09 UTC
OP, sounds like you've already come to a conclusion you don't want to admit to. Perhaps it's time to trade in the hulk for a mackinaw. Why, if you see the benefit of it do you not want to go through with this change?
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#17 - 2012-07-30 06:28:28 UTC
Tarkett Reedster wrote:

1.) The ore hold is to small. When ice harvesters cycle, there is not enough room in the hold one strip miner will shut off.


There's your problem. Mining Ice in a hulk.

Go on my son. Get into a Mack and get 1 extra block of ice per cycle without the ore hold issues....

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#18 - 2012-07-30 08:19:15 UTC
Mackinaw + T1 Cargo Optimizer Rig + T2 Cargo Optimizer rig = 2 cycles of ice. Move to Orca. Rinse and repeat. Problem sovled. Send ISK directly to me, kthanksbye.
Khanh'rhh
Sparkle Motion.
#19 - 2012-07-30 08:25:44 UTC
It sounds like you're asking CCP to leave part of the game alone that you don't even play.

How can you enjoy mining yet ask CCP to make it so you can do it AFK -- i.e. whilst not playing?

Perhaps CCP should make it so when I go AFK in a ratting ship it starts watching Dscan for me and changing targets automatically?

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Jackie Fisher
Syrkos Technologies
#20 - 2012-07-30 08:32:36 UTC
CCP please make it so my yield can be sold directly from my ore bay without me having to dock up and let me select which region I want it to sell in rather than have to move it to get the best price. This should happen automatically as I don't want to have to click the 'sell in Jita' button more than once per mining op.

Fear God and Thread Nought

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