These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Off Gride Command Bonuses Please don't nerf them.

Author
Gevlin
Pator Tech School
Minmatar Republic
#141 - 2012-07-28 15:17:46 UTC
Listening to the alliance tournament pre-shows the new POS's will be dock able and not a bubble you sit in. So boosting from the safety of a POS will soon come to an end.
But the POS will be able to be scalable so with the ability to include plenty of guns

So next year I can see a Titan jumping in killing the Rorqual and then warping off and cloaking

then some Titan Pilot using the next store buying little Crossed off Rorquals on his ship.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Whar Target
Federal Navy Academy
Gallente Federation
#142 - 2012-07-28 16:04:08 UTC
I can't imagine the number of lost subscriptions any on-grid booster nerf would result in.

Go ahead, whine and troll me for saying it, but it's the truth and CCP knows it.

It would also be another buff to blob warfare and a nerf to solo pvp.
MadMuppet
Critical Mass Inc
#143 - 2012-07-28 16:12:08 UTC
AWACS don't fly in to dogfights, the enemy has to go to them, yet they have the ability to provide a huge amount of data to the field operators.

Command ships can be scanned down and hunted. I am pretty sure the other side can have them as well. However, I do not think they should be of use when inside an active POS shield.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Whar Target
Federal Navy Academy
Gallente Federation
#144 - 2012-07-28 16:27:24 UTC
MadMuppet wrote:
Command ships can be scanned down and hunted. I am pretty sure the other side can have them as well. However, I do not think they should be of use when inside an active POS shield.

I disagree. Having a POS should give certain tactical advantages. They should serve a greater purpose than making isk through moon mining and research. Especially considering the monthly cost of fuel blocks, which isn't a massive amount but still adds up.

I don't use a POS for boosting but I don't think it should be nerfed.
Shameless Avenger
Can Preachers of Kador
#145 - 2012-07-28 16:35:21 UTC
Do not forget to consider implications in all kinds of gameplay. Ninjas for example... it is difficult enough to get the bear to shoot at you as it is. Imagine if you have to show up at the mission's grid with the command ships behind you.

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Gevlin
Pator Tech School
Minmatar Republic
#146 - 2012-07-28 17:33:10 UTC
The removal of Off grid boosting is removing " a play style" a play style that does have a counter - Scan down its But and shoot it.

The only hault to the counter is POS shields with the Brainstorm of No Shields to boost from with the new POS system, this should eliminate this barrier. On the other hand the boosting ship will be guarded by Guns if there was enough time to set up such a POS.

Removing off grid boosting period... would be dumbing down the game eliminating the possiblities of warfare, no need for scan boats, and its is just a slug fest in 1 location.

With off grid boosters a smaller fleet at least has 1 scanable target to go after with out having to face the blob at the gate if they can get free. (unless he is in a POS)

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

MadMuppet
Critical Mass Inc
#147 - 2012-07-28 18:29:37 UTC
Whar Target wrote:
MadMuppet wrote:
Command ships can be scanned down and hunted. I am pretty sure the other side can have them as well. However, I do not think they should be of use when inside an active POS shield.

I disagree. Having a POS should give certain tactical advantages. They should serve a greater purpose than making isk through moon mining and research. Especially considering the monthly cost of fuel blocks, which isn't a massive amount but still adds up.

I don't use a POS for boosting but I don't think it should be nerfed.


I see your point, and I agree with it somewhat, but the ability to hide a command ship in a bulletproof shell seems a lot like being able to use an AWACS while it is parked in an concrete reinforced hangar.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Evei Shard
Shard Industries
#148 - 2012-07-28 19:00:24 UTC
So.. let me see if I've got this right.

Some people want to have EvE changed so that command ships have to be on grid in order to be effective, but the primary concern is that they will be shot up because they don't have enough tank. So the immediate response, from some, is to buff the CS so they have more tank.

Please explain how "fit more tank" and "yield vs. tank" do not apply here?

Profit favors the prepared

Gevlin
Pator Tech School
Minmatar Republic
#149 - 2012-07-28 19:27:19 UTC
lurked? LOL

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

baltec1
Bat Country
Pandemic Horde
#150 - 2012-07-28 19:40:51 UTC
Whar Target wrote:
I can't imagine the number of lost subscriptions any on-grid booster nerf would result in.



Im going to go with none.
Xorv
Questionable Acquisitions
#151 - 2012-07-28 19:59:06 UTC
Whar Target wrote:
I can't imagine the number of lost subscriptions any on-grid booster nerf would result in.

Go ahead, whine and troll me for saying it, but it's the truth and CCP knows it.

It would also be another buff to blob warfare and a nerf to solo pvp.


The truth? Well CCP can carry on making the same mistake Mythic did with Buffbots in DAoC until they finally clued in they were gaining buffbot accounts at the expense of real players bailing on lame gameplay.

..and if running 2 or 3 accounts (Combat main, Booster, Falcon) is "solo" PvP, then I say nerf it! If that's solo, it wasn't worth keeping to begin with.
Sentamon
Imperial Academy
Amarr Empire
#152 - 2012-07-28 21:08:50 UTC
Aqriue wrote:
lulz

Whiners whine when they can apply the same tactics against their enemy.

They chose to not put a command ship off grid, they lose, so its the fault of the other guy.

Yeah, that makes so much sense.


bad logic is bad

~ Professional Forum Alt  ~

Suddenly Forums ForumKings
Doomheim
#153 - 2012-07-28 22:22:26 UTC
YUMAD BRO wrote:
I have a great Idea....



How about you fking train it up on a char like everyone else and do it to??


you Fkn Downy..



LOLOLOLOLOLOL


Roll
MotherMoon
Tribal Liberation Force
Minmatar Republic
#154 - 2012-07-28 23:22:44 UTC
Muad 'dib wrote:
i hope ccp do introduce on grid boosting, because i will save a plex every month on my booster alt since i wont have to use boost links to be able to fight everyone also with boost links :D

Now would ccp want less plex sales, hmmmmmmmmmmm

So your saying that, if the enemy fleet had 12 on grid boosters, you wouldn't bring yours? Yeah ok good luck with, have fun losing.

http://dl.eve-files.com/media/1206/scimi.jpg

Eija-Riitta Veitonen
Ixian Machines
#155 - 2012-07-28 23:26:34 UTC
Being a long-term command ship pilot for pvp alliance i can say: removing off-grid boosting abilities would require re-balancing the command ships so they at least can match the tanking ability of damnation, otherwise they would be pretty much useless in anything but small fights.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#156 - 2012-07-28 23:28:08 UTC
REDNECKMINING wrote:
If the OG bonuses are removed, the requirement for the Rorqual to be sieged in order to give out bonuses needs to be removed as well.


Just introduce off grid boosters. The catch being to.boost off grid, you have to enter a Seige type mode.

http://dl.eve-files.com/media/1206/scimi.jpg

Xorv
Questionable Acquisitions
#157 - 2012-07-29 01:23:41 UTC
MotherMoon wrote:

Just introduce off grid boosters. The catch being to.boost off grid, you have to enter a Seige type mode.


That would be a reasonable alternative to on-grid only boosting. I would add that near unprobability should also go. You shouldn't need a dedicated probing alt with billions in implants to scan a boosting T3.
Togg Bott
Sebiestor Tribe
Minmatar Republic
#158 - 2012-07-29 01:27:09 UTC
i am a CS pilot. i have never had a problem with putting my ship at risk. but i will say that since i fly the sleipnir, it would be nice to have a slightly better tank. maybe not as massive as the Damnation but enough that when combined with the sleipnirs speed i have atleast the survivability of the Damnation.

side note, i was really disappointed to find that all the time i spent skilling up for the CS was basicly tossed out the window when the T3 came along and made my ship obsolete. a Jack-Of-All-Trades should never be a good as a specificly tuned ship.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#159 - 2012-07-29 02:44:29 UTC  |  Edited by: MotherMoon
Xorv wrote:
MotherMoon wrote:

Just introduce off grid boosters. The catch being to.boost off grid, you have to enter a Seige type mode.


That would be a reasonable alternative to on-grid only boosting. I would add that near unprobability should also go. You shouldn't need a dedicated probing alt with billions in implants to scan a boosting T3.


the nice part of having to go into seige mode is you might want to think about having a small defence fleet to protect the booster fleet. If the booster fleet couldn't move.

Do you think maybe t3 should be on grid only, on top of getting slightly nerfed bonuses since command ships should be better at boosting? I'm not quite sure where to go with it, but some kind of off grid boosting ship..... and a stronger on grid boost ships. maybe let them stack? one on grid and one off grid stacking together? thus giving an advantage to the side who brings more to risk?

http://dl.eve-files.com/media/1206/scimi.jpg

Y'nit Gidrine
Center for Advanced Studies
Gallente Federation
#160 - 2012-07-29 15:07:12 UTC
Alavaria Fera wrote:
Y'nit Gidrine wrote:
A lesser tank is not an issue if you have competent logi pilots.

Remember to give your logi pilots lots of love to help them grow big and strong!

It does depend on the size of the blob.

The coordinated F1-ing of 1400mm artillery can be very pronounced in their effects on a ship's structural integrity.


There are higher hp alternatives to command ships once fleet sizes have attained critical mass. People don't like risking ships, though.

Also, don't sit still at the enemy's optimal range.