These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Has 0.0 become boring?

Author
Marlona Sky
State War Academy
Caldari State
#61 - 2012-06-06 16:19:29 UTC
Jafit wrote:
Let me address some of your points and hopefully correct some misconceptions


Oh, ok...

Jafit wrote:
Nullsec systems are empty because we keep them empty - False. Nullsec systems are empty because they are worthless for individual isk generation, so nobody comes here and nobody wants to take space. There are only a few systems per region with sufficiantly low truesec to generate anomolies that generate decent isk, and they're invariably deep inside the region at the end of dead-end constellations. When I say 'decent isk' I mean 'passable isk', if you want to talk about 'decent isk' you can run level 4 missions in highsec in perfect safety.


Pretty sure I have flat out said in many other posts that high sec income should be nerfed to the tone of -50%. Again, one of the several parts of the game that needs fixing. And there is many small alliances who still would like to live in null sec, but like I said before, because they refuse to be a renter or join in on the Forever War, they don't bother to go to null. They know the very moment they start to live in that ****** space as you put it, you, your corp, alliance, blues, their blues, their blues blues brothers blues will be marching right over to remove them. All from across the galaxy.

Jafit wrote:
We should be busy patrolling and doing home defense fleets - False. A roaming gang coming into our space isn't a threat, it's just a minor annoyance. If someone actually started SBUing our systems or reinforcing our towers then we'd form up and defend, and we have timers for the great structure shooting ballet that is Sov and POS warfare. Usually what happens when we form up for a home defense fleet is that a roaming invader will blueball us. Camping gates and aimlessly patrolling are probably the most boring things you can do. We want fights not blueballs. In any case its irrelevant as who else plays with just one account and one character these days? I can be in 2 places at once.


Yet another point you are agreeing with me somewhat. There needs to be changes so that roaming gang is a threat. A threat that forces you to get off your fat ass and do something about it or your space will suffer some significant damage in some shape. Yes only if they drop an SBU, attack a POS or attack station services will you decide to do something about it. Again, more mechanics that are terrible, like I have said before, based on high HP structures and timers.

Even if everyone had two characters (which they don't - and I am talking about actual trained up characters, not cyno or stront alts) having to deal with half of them is still much better than having to deal with all of them. Do you honestly think there is nothing wrong with power projection?

Jafit wrote:
Maybe if the risk/reward scale wasn't so broken and people had a reason to actually come to nullsec for profit, then maybe we'd have more to do in our home regions. As I said though, most of nullsec is worthless, and there's no reason for you to leave your comfy little level 4 missions and highsec belts, so we have to come to you.


Besides displaying beautifully why there needs to be big changes in this game to balance the many aspects, you actually think anyone reading your post will think even if high sec income was reduced 90%, you would be in null right now 'doing something'?? No. You would still be doing exactly what you are doing right now in high sec.

The changes I am talking about would give you two choices would punish severely AFK empires who think they can hold space and not actually live in it. If they want to take a road trip, they damn well better not go far and leave a sizable force behind to guard the fort.

On a personal level I think you guys are just pissed that high sec residents are not flocking to you begging to be renters and are enjoying the game chilling in high sec. They are not miserable and even after all the chest bumping and circle jerking you guys do... they seem more happy than you are.

And that pisses you off. Meanwhile, I will continue to enjoy posts like yours who display my points in all of this perfectly, yet have no clue they are doing it.
Marlona Sky
State War Academy
Caldari State
#62 - 2012-06-06 16:22:26 UTC
Nicolo da'Vicenza wrote:
npc corp posters weigh in on 0.0


I find it highly amusing that you and many other null residents have this entitlement that any chances or opinions about null, should of course come exclusively from the current null residents.

Yet, you come to high sec and try to tell the current residents there how they are playing the game wrong. Straight
Andrea Roche
State War Academy
Caldari State
#63 - 2012-06-06 17:13:51 UTC  |  Edited by: Andrea Roche
Nicolo da'Vicenza wrote:
npc corp posters weigh in on 0.0


booohooo.
did i hurt your feelings or did the truth hurt too much?
Lol

the principal is very basic. set everybody to neut and enjoy a target rich environment! set everybody to blue and then moan to the rest of eve!
Hrothgar Nilsson
#64 - 2012-06-06 17:16:47 UTC  |  Edited by: Hrothgar Nilsson
Relient Tolemus
Lazy Town
#65 - 2012-07-27 11:14:22 UTC
Marlona Sky wrote:
Yet another point you are agreeing with me somewhat. There needs to be changes so that roaming gang is a threat. A threat that forces you to get off your fat ass and do something about it or your space will suffer some significant damage in some shape. Yes only if they drop an SBU, attack a POS or attack station services will you decide to do something about it. Again, more mechanics that are terrible, like I have said before, based on high HP structures and timers.


If I'ts so simple, why don't YOU get off your fat ass, start an alliance and patrol every single system all day long. I'ts easy to judge 0.0 from up in highsec but unless you actually come down and really learn how things work, this post has no value at all, just a highsec player talking out of their *** about something they don't understand.

It's also important to remember that this is a signature.

Tuireann Naari
Doomheim
#66 - 2012-07-27 12:17:55 UTC
NECROOOOOOOPOSTING!!!
Hestia Mar
Calmaretto
#67 - 2012-07-27 13:51:12 UTC  |  Edited by: Hestia Mar
Darth Tickles wrote:
Ban Bindy wrote:
Why else would people turn to high sec miners to get their kills? It's pretty obvious null sec has failed to attract players in enough numbers to make it worthwhile. Apparently only high sec has done that.


Because people in nullsec don't, generally, cry like little bitches when their space pixels get blown up in a space pixel game.

Ganking is a very specific pastime that has little to do with anything but ganking.


Don't overlook the fact that its only a miniscule number of carebears (out of the thousands on line most days) who whine on the forums when they allow themselves to be ganked...most of us either don't allow ourselves to be ganked, or even if we do we just live with it.

Don't confuse the forums with the game...

Also: Jafit wrote:
Maybe if the risk/reward scale wasn't so broken and people had a reason to actually come to nullsec for profit, then maybe we'd have more to do in our home regions. As I said though, most of nullsec is worthless, and there's no reason for you to leave your comfy little level 4 missions and highsec belts, so we have to come to you.

There is, and always has been a reason to go to Null for profit, and nothing in the time I've been playing (over 3 years now) about that has changed...but there can't be any level of profit worth putting up with all the crap moving to null entails, nor the idiots that already populate null.

And that's the real problem...people.
Alavaria Fera
GoonWaffe
#68 - 2012-07-27 13:54:59 UTC
Marlona Sky wrote:
Yes only if they drop an SBU, attack a POS or attack station services will you decide to do something about it. Again, more mechanics that are terrible, like I have said before, based on high HP structures and timers.

Timers are hilarious things. On one hand, they make the things invulnerable, on the other hand without em Titans would burn whole regions in about as fast as it takes to jump through all its systems and warp from target of interest to the next one.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

flakeys
Doomheim
#69 - 2012-07-27 14:27:12 UTC
it became boring years ago OP ...

We are all born ignorant, but one must work hard to remain stupid.

Jed Bobby
Doomheim
#70 - 2012-07-27 14:37:09 UTC
personally I find null to be the safest place. although its quite boring because everyones too busy stoking each other nobody wants to do anything actually productive besides get new KM
Jenn aSide
Soul Machines
The Initiative.
#71 - 2012-07-27 14:51:40 UTC
Hauling Hal wrote:
I'm not a miner and I don't care if people gank each other in hisec or not, but I'm intrigued as to why the so called large 0.0 alliances seem so intent on shooting miners, mission runners and industrials in hi sec. Has 0.0 changed so much with the loss of BOB and the NC that there are no large scale 0.0 wars anymore? Is 0.0 the new safe space where it's great for miners and industrials but it's driven all the PvP players out? Is ganking low skill (game or RL), easy targets what they now think a challenge is or did I think CAOD got boring too soon and if I went back and read it again I'd discover a wealth of fantastical warriors' tales of bravery and heroic deeds? No? Oh, guess they're just bored of 0.0 then.

Discuss...


Dude, it's called ganking alts and jump clones.

People are ganking in hi sec because of any problem with null sec, they are ganking in high sec because of the problem of the people in high sec.
Rain King
Playing Alone Sucks
#72 - 2012-07-27 16:46:36 UTC
Quote:
Because people in nullsec don't, generally, cry when their space pixels get blown up in a space pixel game.

Ganking is a very specific pastime that has little to do with anything but ganking.


I think we all understand that things like Hulkageddon are as much about griefing as it is about market manipulation, even CCP.

As far as the Nul situation goes, I'm sure the Persians would have found it much harder to exercise a habit of aggressive expansion when everyone was their friends all the time. But those are the choices that have to be made, I guess. At any rate, there is no point to go out to nulsec because all the nulsec players are in hisec. Choice and consequence, I suppose.
Karash Amerius
The Seven Shadows
Scotch And Tea.
#73 - 2012-07-27 17:21:16 UTC
When was the last time a major sov holding alliance reset everyone? I has to have been years ago by now...but I could be wrong.

Karash Amerius Operative, Sutoka

baltec1
Bat Country
Pandemic Horde
#74 - 2012-07-27 17:28:34 UTC
Yesterday we wiped out a corp, stole all their assets, delivered chaos to -A- and got a fight to the death in which we wiped out a larger fleet. A good day.
David Cedarbridge
Republic Military School
Minmatar Republic
#75 - 2012-07-27 17:33:01 UTC
Hauling Hal wrote:
Brooks Puuntai wrote:
Weaselior wrote:
Everyone in 0.0 to murder has gotten used to being murdered so they don't give the same delightful squeal a highsec miner does when they lose everything they own.


If you chill out on your blue list you wouldn't have this issue.


They'll have to leave their own region as well, but they'll probably need to go via empire to buy a PvP ship as ratting BS and miners aren't much use in a fleet fight.

Why would I ever need to leave Dek for that? My production slots runneth over.
David Cedarbridge
Republic Military School
Minmatar Republic
#76 - 2012-07-27 17:33:53 UTC
Karash Amerius wrote:
When was the last time a major sov holding alliance reset everyone? I has to have been years ago by now...but I could be wrong.

When was the last time you were in a "major sov holding alliance?"
Sentamon
Imperial Academy
Amarr Empire
#77 - 2012-07-27 17:43:57 UTC
Unlimited corporation and alliance size. The #1 reason for 0.0 sucking.

~ Professional Forum Alt  ~

Werst Dendenahzees
Ministry of War
Amarr Empire
#78 - 2012-07-27 17:47:18 UTC
Sentamon wrote:
Unlimited corporation and alliance size. The #1 reason for 0.0 sucking.


That doesn't change anything. You can't stop people from playing together. The problem is that holding space is dumb and mostly unprofitable with the new tech nerfs. There is no economical reason to invade anyone now.
Sentamon
Imperial Academy
Amarr Empire
#79 - 2012-07-27 17:51:26 UTC
Werst Dendenahzees wrote:
Sentamon wrote:
Unlimited corporation and alliance size. The #1 reason for 0.0 sucking.


That doesn't change anything. You can't stop people from playing together.


Oh yes you can, and you should, or enjoy the boredom that 0.0 has become.

~ Professional Forum Alt  ~

Tokclik
The Scope
Gallente Federation
#80 - 2012-07-27 18:00:36 UTC
Reset Test