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Mining barge changes [now with feedback]

Author
Omnathious Deninard
University of Caille
Gallente Federation
#261 - 2012-07-26 23:31:10 UTC
Dave stark wrote:
Infinite Force wrote:
Dave stark wrote:
Omnathious Deninard wrote:
On a different topic I would like to the the Retriever and Mackinaw have a bonus to survey scanners scan range (25-50% per level), being they are for independent mining this kind of bonus would be a benefit to the ship.


not really, when you've only got 15km range any thing past 15k is irrelevant.

Only if solo. With a maxed booster, you're getting 25+ (I think 29 is absolute max with the right implants).


then fit a t2 scanner :)

if i am going to mine solo then and with limited crystal space then it would be nice to be able to see how big each asteroid is of the crystals that i have in my cargo hold, to do that 22.5k from a t2 scanner is not going to work

If you don't follow the rules, neither will I.

Dave stark
#262 - 2012-07-26 23:33:58 UTC
Omnathious Deninard wrote:
Dave stark wrote:
Infinite Force wrote:
Dave stark wrote:
Omnathious Deninard wrote:
On a different topic I would like to the the Retriever and Mackinaw have a bonus to survey scanners scan range (25-50% per level), being they are for independent mining this kind of bonus would be a benefit to the ship.


not really, when you've only got 15km range any thing past 15k is irrelevant.

Only if solo. With a maxed booster, you're getting 25+ (I think 29 is absolute max with the right implants).


then fit a t2 scanner :)

if i am going to mine solo then and with limited crystal space then it would be nice to be able to see how big each asteroid is of the crystals that i have in my cargo hold, to do that 22.5k from a t2 scanner is not going to work

why isn't it?
Omnathious Deninard
University of Caille
Gallente Federation
#263 - 2012-07-26 23:37:47 UTC
cherry picking

If you don't follow the rules, neither will I.

Dave stark
#264 - 2012-07-26 23:39:28 UTC
what?
i understand what cherry picking, but i fail to see how that relates in anyway to scanners.
Omnathious Deninard
University of Caille
Gallente Federation
#265 - 2012-07-26 23:42:07 UTC
Dave stark wrote:
what?
i understand what cherry picking, but i fail to see how that relates in anyway to scanners.

this roid only has 500 units left, i wont waste my time on it when the roid 28k away has 35k units left, a unbonused t2 scanner wont grab that, a bounsed scanner would also let you know if there were any for example kernite roids left worth mining, if not fill a load with other roids and when you dock drop off the kernite crystals and grab something else

If you don't follow the rules, neither will I.

Dave stark
#266 - 2012-07-26 23:45:06 UTC
or just do a partial cycle on the asteroid with only 500 units left then move on... that way it doesn't matter about the asteroid 28km away, and you're not leaving ore behind.
Omnathious Deninard
University of Caille
Gallente Federation
#267 - 2012-07-26 23:51:35 UTC
Dave stark wrote:
or just do a partial cycle on the asteroid with only 500 units left then move on... that way it doesn't matter about the asteroid 28km away, and you're not leaving ore behind.

and you will cap out if you keep partial cycling roids and changing out crystals so you dont have to move from 15k away

If you don't follow the rules, neither will I.

Dave stark
#268 - 2012-07-26 23:53:40 UTC
Omnathious Deninard wrote:
Dave stark wrote:
or just do a partial cycle on the asteroid with only 500 units left then move on... that way it doesn't matter about the asteroid 28km away, and you're not leaving ore behind.

and you will cap out if you keep partial cycling roids and changing out crystals so you dont have to move from 15k away


what kind of crap have you got running on your hulk? i'm cap stable at 75% or so. i don't even have the cap capacity or cap recharge skills to V.
Omnathious Deninard
University of Caille
Gallente Federation
#269 - 2012-07-26 23:55:08 UTC
Dave stark wrote:
Omnathious Deninard wrote:
Dave stark wrote:
or just do a partial cycle on the asteroid with only 500 units left then move on... that way it doesn't matter about the asteroid 28km away, and you're not leaving ore behind.

and you will cap out if you keep partial cycling roids and changing out crystals so you dont have to move from 15k away


what kind of crap have you got running on your hulk? i'm cap stable at 75% or so. i don't even have the cap capacity or cap recharge skills to V.

Hulk? we are talking about a bonus to the mack/retreiver a bonus on the hulk would be beyond pointless

If you don't follow the rules, neither will I.

Dave stark
#270 - 2012-07-26 23:56:43 UTC
Omnathious Deninard wrote:
Dave stark wrote:
Omnathious Deninard wrote:
Dave stark wrote:
or just do a partial cycle on the asteroid with only 500 units left then move on... that way it doesn't matter about the asteroid 28km away, and you're not leaving ore behind.

and you will cap out if you keep partial cycling roids and changing out crystals so you dont have to move from 15k away


what kind of crap have you got running on your hulk? i'm cap stable at 75% or so. i don't even have the cap capacity or cap recharge skills to V.

Hulk? we are talking about a bonus to the mack/retreiver a bonus on the hulk would be beyond pointless

yes, good point.

not sure what the cap is like on a mack but it's got 1 less strip to activate and reload. *shrug* even less of an issue.
Omnathious Deninard
University of Caille
Gallente Federation
#271 - 2012-07-27 00:01:06 UTC
it would still be worth while to get a survey range bonus on the mack/retriever if for no other reason than it role as a solo miner, no orca to do that thing for you. form another prospective it means one less tank module

If you don't follow the rules, neither will I.

Blahstress
Pator Tech School
Minmatar Republic
#272 - 2012-07-27 13:18:52 UTC
Infinite Force wrote:
Dave stark wrote:
Omnathious Deninard wrote:
On a different topic I would like to the the Retriever and Mackinaw have a bonus to survey scanners scan range (25-50% per level), being they are for independent mining this kind of bonus would be a benefit to the ship.


not really, when you've only got 15km range any thing past 15k is irrelevant.

Only if solo. With a maxed booster, you're getting 25+ (I think 29 is absolute max with the right implants).



The limited range on the T2 scanner is a huge pass in the ***

Its get annoying to have a scanner that only shows you 22km when your laser range in 25km.

Personally I think the Orca/Rorq scanner range bonus should be removed and added as a fleet bonus.

As for storing crystals in the Hulk... thats what the corp hanger in the Orca is for.
Vincent Athena
Photosynth
#273 - 2012-07-27 13:25:08 UTC
All exhumers have had their cargo reduced to 350. But T2 crystals are now 25 cu m

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Jake Rivers
New Planetary Order
#274 - 2012-07-27 13:30:26 UTC
Vincent Athena wrote:
All exhumers have had their cargo reduced to 350. But T2 crystals are now 25 cu m


Meh

Thats only a dozen crystals!

But better than before.

Be nice to see better scanners though, or range bonus.

My lasers hit out over 29k with my rorq running, but no way of knowing what is in those rocks out there.
Sheynan
Lighting the blight
#275 - 2012-07-27 14:46:14 UTC
...this will never end cause I want more, more give me more, give me more...

*whistles*
Janet Patton
Brony Express
#276 - 2012-07-27 15:19:51 UTC
Do Exhumers have 100% EM resistance now?

http://pastebin.com/fnuau8HH

Why do I have this sig? I don't smoke.

Infinite Force
#277 - 2012-07-27 15:23:34 UTC
Blahstress wrote:
Infinite Force wrote:
Dave stark wrote:
Omnathious Deninard wrote:
On a different topic I would like to the the Retriever and Mackinaw have a bonus to survey scanners scan range (25-50% per level), being they are for independent mining this kind of bonus would be a benefit to the ship.


not really, when you've only got 15km range any thing past 15k is irrelevant.

Only if solo. With a maxed booster, you're getting 25+ (I think 29 is absolute max with the right implants).



The limited range on the T2 scanner is a huge pass in the ***

Its get annoying to have a scanner that only shows you 22km when your laser range in 25km.

Personally I think the Orca/Rorq scanner range bonus should be removed and added as a fleet bonus.

As for storing crystals in the Hulk... thats what the corp hanger in the Orca is for.

Yes, scanners should have the the same, if not more of a range, than what you can actually mine from. The bonus should not become a "fleet" bonus, sorry.

The Orca pilot is for hauling away my Ore, not my personal butler. Why don't you try mining in Null / Low / Wh space some time. You don't park an Orca pilot near your ships - it's only there long enough to pickup what you're jetting - and then it's a "get in, grab the ore, get out" - bothering with extra crystal logistics adds to your potential for getting caught.

Sorry, the "use orca for your crystals" has no substance to the argument. One could just as easily argue that you need a dedicated Crystal hauler in an industrial.

HROLT CEO Live Free; Die Proud

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Infinite Force
#278 - 2012-07-27 15:26:58 UTC
Vincent Athena wrote:
All exhumers have had their cargo reduced to 350. But T2 crystals are now 25 cu m

Well, this is certainly a step in the right direction.

You still need the cargohold to scale based on the number of strips you have.

A Skiff @ 350m3 is "effectively" 3 times as big as a Hulk @ 350m3 - as it has 1 strip and a hulk has 3.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Dave stark
#279 - 2012-07-27 15:29:27 UTC
Infinite Force wrote:
Sorry, the "use orca for your crystals" has no substance to the argument. One could just as easily argue that you need a dedicated Crystal hauler in an industrial.


it wouldn't be so bad but not every one can just pull things out of an orca's hangar. if you're juggling several accounts this can be a pain in the back side.





unrelated to the above; i just read about the mining crystal changes. does any one have the t2 strip miner stats handy? because if i'm not mistaken they have a 50m3 cargo capacity, for current t2 crystals, if t2 crystals are now 25m3, can we load 2 crystals per strip?
Sarmatiko
#280 - 2012-07-27 15:30:00 UTC  |  Edited by: Sarmatiko
Janet Patton wrote:
Do Exhumers have 100% EM resistance now?

http://pastebin.com/fnuau8HH


IIRC shieldEmDamageResonance: 1.0 = 0% of EM resistance. With the skill lvl V you will have resistances closer to current Exhumer basic resistances. Not sure thought.

BTW I have updated this diff.