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Dominix Sentry Fit Possible Improvements

Author
Ehrghiez
The Scope
Gallente Federation
#1 - 2012-07-27 01:12:19 UTC
Find me on Eveboard for more information regarding my skills.

So this is my current fit. Do note that the absence of any T2 Modules are due to my inability to fit/use them at this point in time. This is the fit that I just recently used in AE.


Large Armor Repairer II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Explosive Hardener II
Capacitor Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II

350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
Drone Link Augmenter I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Sentry Damage Augmenter I

Garde I x5
Republic Fleet Bouncer x5
Hammerhead x5

I typically carry Caldari Navy Antimatter and Thorium charges for varying distances. The only reason my Garde's are not faction is due to my being too lazy to make the 11 jumps to Jita to buy them for half the cost that they are selling for in my current system. I'd much rather pay 20-30mil for a stack of 5 than 50-70mil.

My issue at the moment is that it takes forever to kill anything if its under 20km. Using Angel Extravaganza as an example here. The mission took about 2 1/2 hours (including coming back for loot/salvage.) Most other missions take no less than 30-45 minutes. Sometimes up to an hour or more.

EFT puts me at 575 total DPS with this current set up. 177.1 Turret DPS and the rest being allocated to drones.

With this setup I am Cap Stable at 33% and my tank holds fine.

Aside from continuing to train skills is there anything I can do with this setup to increase my DPS without sacrificing too much tank, and decrease the amount of time it takes to run a mission?

Bleep blop...Bloop..Blip..

Khoul Ay'd
The Affiliation
#2 - 2012-07-27 01:45:13 UTC
Based on your fit and skills, it appears you're well on your way.
I have three recommendations:

- train Gallente BS to level 4, nice drones boost
- when you can afford it, get in a Navy Domi, more fitting options and more drones in your bay
- get drone interfacing and sentry interfacing to level 5 soon

The things we do today we must live with forever.... Think about it

Liang Nuren
No Salvation
Divine Damnation
#3 - 2012-07-27 02:53:42 UTC
One of the advantages of sentry drones is that you can instantly scoop them and deploy light/medium/heavy drones. If you can't hit something close, scoop and deploy the appropriate drones.

-Liang

I'm an idiot, don't mind me.

Ehrghiez
The Scope
Gallente Federation
#4 - 2012-07-27 03:10:50 UTC
Liang Nuren wrote:
One of the advantages of sentry drones is that you can instantly scoop them and deploy light/medium/heavy drones. If you can't hit something close, scoop and deploy the appropriate drones.

-Liang



I typically carry two types of sentry drones and have been toying with the idea of replacing my Hammerhead II's with Hobgoblin II's and throwing in Ogres to fill the rest of the drone bay. Being that its only 375m3 it'd fit 4 Ogres. Any suggestions on this?

Bleep blop...Bloop..Blip..

Liang Nuren
No Salvation
Divine Damnation
#5 - 2012-07-27 03:15:09 UTC
IIRC my Domi is fit with:
- 6 Sentries (25*6 = 150)
- 5 Heavies (25*5 = 125)
- 5 Mediums (10*5 = 50)
- 10 Lights (5*10 = 50)

When I was missioning in low sec the mediums were ECM drones.

-Liang

I'm an idiot, don't mind me.

Zhilia Mann
Tide Way Out Productions
#6 - 2012-07-27 04:09:39 UTC
Ehrghiez wrote:
I typically carry two types of sentry drones and have been toying with the idea of replacing my Hammerhead II's with Hobgoblin II's and throwing in Ogres to fill the rest of the drone bay. Being that its only 375m3 it'd fit 4 Ogres. Any suggestions on this?


Against Angels it's a very good idea to carry a set of Berserkers (that is, heavies but not Ogres). Some Angels missions -- the ones where you can really dictate range effectively; not AE -- Ogres and Bouncers work best. Against Serpentis... it depends on the mission but usually Gardes and Wardens work best; otherwise Gardes and Ogres. Against Sanshas I had the best luck with Gardes and Curators; same with Blood Raiders. Guristas are going to be Gardes and Wardens. Mercenaries are Gardes and Ogres unless you're warping in at range and sniping; then you might want longer range sentries. Rogue drones... honestly I can't recall.
Kasutra
No Vacancies
No Vacancies.
#7 - 2012-07-27 13:08:12 UTC
You're on about as good a track as your skill level will allow, I'd say.

The next big upgrade should probably be the Navy Potato. It should allow you to fit an AB, which is a really good module to have on ships that need proper positioning (or just to fly between gates).
Other stuff is just going to come online as your skills and wallet increase.

As for skills... you'll find that the Dominix is a hard beast to sate. Getting Gallente BS up to 4 should be an immediate priority. After that... every skill you get to 5 (Sentry Drone Interfacing, Drone Interfacing, Gallente BS, and Large Hybrid Turret (+Large Railgun Spec and AWU 5) most notably) is going to be pushing your damage closer to that 1000 mark everyone keeps talking about with respect to the Dominix.
Ehrghiez
The Scope
Gallente Federation
#8 - 2012-07-27 21:36:34 UTC
Kasutra wrote:
You're on about as good a track as your skill level will allow, I'd say.

The next big upgrade should probably be the Navy Potato. It should allow you to fit an AB, which is a really good module to have on ships that need proper positioning (or just to fly between gates).
Other stuff is just going to come online as your skills and wallet increase.

As for skills... you'll find that the Dominix is a hard beast to sate. Getting Gallente BS up to 4 should be an immediate priority. After that... every skill you get to 5 (Sentry Drone Interfacing, Drone Interfacing, Gallente BS, and Large Hybrid Turret (+Large Railgun Spec and AWU 5) most notably) is going to be pushing your damage closer to that 1000 mark everyone keeps talking about with respect to the Dominix.



Maybe I am just blind or something but the Navy Dominix doesn't really interest me. I gain a Mid slot at the expense of a possible rig slot. I am sure there is more to it than I am seeing, but I am not seeing it. Please do elaborate on any points I am missing however. I am still learning.

I spend more time playing around with EFT, EveMon and spending time learning about the game than I do actually playing it. Having said that, I compared similar fits between the Domi and Navy Domi and aside from the Navy fielding a better tank I cant really see any reason to use it. As it is right now I am having a hard time fitting my mid slots on my Domi.

Throwing an AB on there seems a bit wasteful since I typically slow boat to where I need to by while taking pot shots and letting my combat drones do their work. Once Im where I need to be I stop, drop my sentries and go on from there. Since I am cap stable with my listed setup I only use 2 Cap rechargers in my mid slots and at the moment 3 Omnidirectional Tracking links. I feel that third OTL might not be doing much of anything and that it would be more effective for me to drop it for something else (or train the necessary skills to use T2 OTL's)

I dunno. I just got off of work and my brain is a bit fried haha. I do appreciate the suggestions and advice. You have all been very insightful =)

Bleep blop...Bloop..Blip..

Anya Ohaya
School of Applied Knowledge
Caldari State
#9 - 2012-07-28 08:50:57 UTC
Liang Nuren wrote:
One of the advantages of sentry drones is that you can instantly scoop them and deploy light/medium/heavy drones. If you can't hit something close, scoop and deploy the appropriate drones.

-Liang


Yeah, sentrys suck at trying to hit fast-orbiting close-range targets, even with multiple omnis. If you're doing angel extravaganza get a set of berserkers and swap to them when the ships get within about 10km.
Garnoo
Eternity INC.
Goonswarm Federation
#10 - 2012-07-28 11:58:59 UTC
use blasters and shield tank - 1100dps and 29-33m bounty every 20 min...

People are going to try to ruin your day. Get together with others, ruin their day back -  EvE

Saile Litestrider
Deep Core Mining Inc.
Caldari State
#11 - 2012-07-28 12:30:10 UTC
Ehrghiez wrote:
Maybe I am just blind or something but the Navy Dominix doesn't really interest me. I gain a Mid slot at the expense of a possible rig slot. I am sure there is more to it than I am seeing, but I am not seeing it. Please do elaborate on any points I am missing however. I am still learning.

The navy domi has always been more about guns and drones together than the dominix, where the drones often overshadow the guns. Now that we have drone damage lowslots, the lack of calibration for a second sentry augmentor doesn't hurt nearly as much as it used to, and combined with the extra mid that makes it easier to shield tank and extra fitting for bigger guns, you can fit the navy dominix for some crazy dps.
Songbird
#12 - 2012-07-29 18:33:23 UTC
my 1 advice : you already trained gallente bs, now train minmatar and use the machariel
jeeeeeees, drones are hard mmmmkay
Kasutra
No Vacancies
No Vacancies.
#13 - 2012-07-29 20:10:44 UTC
Ehrghiez wrote:
Maybe I am just blind or something but the Navy Dominix doesn't really interest me. I gain a Mid slot at the expense of a possible rig slot. I am sure there is more to it than I am seeing, but I am not seeing it. Please do elaborate on any points I am missing however. I am still learning.

I spend more time playing around with EFT, EveMon and spending time learning about the game than I do actually playing it. Having said that, I compared similar fits between the Domi and Navy Domi and aside from the Navy fielding a better tank I cant really see any reason to use it. As it is right now I am having a hard time fitting my mid slots on my Domi.

Throwing an AB on there seems a bit wasteful since I typically slow boat to where I need to by while taking pot shots and letting my combat drones do their work. Once Im where I need to be I stop, drop my sentries and go on from there. Since I am cap stable with my listed setup I only use 2 Cap rechargers in my mid slots and at the moment 3 Omnidirectional Tracking links. I feel that third OTL might not be doing much of anything and that it would be more effective for me to drop it for something else (or train the necessary skills to use T2 OTL's)

I dunno. I just got off of work and my brain is a bit fried haha. I do appreciate the suggestions and advice. You have all been very insightful =)

The Navy Dominix isn't a whole new beast, but I'm pretty sure it makes more difference than any similarly-priced module you could fit on a vanilla Dominix.

It just has a bit more of everything (except for calibration). More cap, more CPU, more grid. And it isn't all eaten up by anything you put in the extra mid, even an AB is going to leave you with leftover fitting. It's not much, but it's enough to allow some fittings that you wouldn't be able to squeeze on the regular Dominix. This is important when you are trying to fit a full rack of guns, which you will eventually want to do.
It also has more EHP, which allows you to be more daring when it comes to tank. Sure, it won't help your "DPS tanked" number. But it can prolong the time you can survive without breaking even on the tank, which means you can get away with less tank, which means you can spend more slots on increasing your damage.

Also, an extra midslot isn't just about what you can put in the midslot. For example, putting an extra midslot on your current setup could mean that you could fit an extra cap recharger, and get rid of the cap power relay, which would again allow you to fit an extra damage mod instead. A cap recharger isn't as powerful as a CPR, so you might drop below full cap stability, but this is now less important as the damage you are doing just went up.

And if you can, I'd recommend trying to fly with an AB, and see how you like the difference it makes. Personally, I don't think I'd mission without one again.
Fade Azura
Weaponized Autists Cartel
#14 - 2012-08-04 22:47:24 UTC
i prefer to use navy domi for missions because that extra 25m3 of drone space is nice for missions like AE ... u can fit 10 sentries ... 5 gardes and 5 missions specific long range sentries ... 5 heavies and 5 lights. this way u got sentries to kill stuff on approach and then heavies for the angel BS that sneak in and orbit close and lights to finish off any frigs on you.

for AE i would use

5 Garde II
5 Bouncer II
5 Berserker or Ogre II
5 Hobgoblin or Warrior II

this way you have drones for all engagement ranges.