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Barge Fairy Tale

First post First post
Author
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#721 - 2012-07-26 20:54:31 UTC  |  Edited by: Barbara Nichole
Richard Desturned wrote:
Lin-Young Borovskova wrote:
+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's


yeah tell me all about that command ship that increases DPS in any form

hint: there isn't one

there is, however, a very big command ship that increases mining yield

two of them, in fact


what? you don't get a fleet ewar, tanking - passive or active, or logi rep, speed, dps range, or sig size alteration boost from your command ship? you got robbed...P

p.s. last I check the mining yield booster was messed up and not boosting on sisi. but hey.. you are welcome to mount the mining gang boosts for your ganking ship and use that against us.. not sure it will help you though.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Richard Desturned
Royal Amarr Institute
Amarr Empire
#722 - 2012-07-26 20:55:03 UTC
Lin-Young Borovskova wrote:
Richard Desturned wrote:
Lin-Young Borovskova wrote:
+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's


yeah tell me all about that command ship that increases DPS in any form

hint: there isn't one

there is, however, a very big command ship that increases mining yield

two of them, in fact



One

Two


let's see the ganglinks that they are bonused for

one gives a shield resistance bonus, one gives a remote/local rep bonus, the other gives reduces the activation cost of local/remote reps

i think i missed the one that increases dps for missiles or literally any weapon

npc alts have no opinions worth consideration

Amber Katelo
#723 - 2012-07-26 20:56:02 UTC
Khanh'rhh wrote:
The current situation is such that even the mining barge designed to be weak and flimsy...

Speaking lore-wise, wouldn't the natural response to increased occurrence of ganking be to update the ship to "today's needs"?

IRL, car makers are tending to build higher mileage cars because they are wanted by the consumer or required by law. In WWII, fighter planes got buffed to handle circumstances or advances in technology, and not just with fitting changes (post-manufacturing additions).

Why not Eve ships?

I shoot first.

Jorma Morkkis
State War Academy
Caldari State
#724 - 2012-07-26 20:56:55 UTC
MeBiatch wrote:
MeBiatch wrote:
so whats the price of a skiff nowadays?

i wanna make a fleet of battle skiffs... (maybe for null sec bait ship)

can someone punch this into EFT and let me know its stats?


low:
dcu II
nano II

mids:
1 mwd
1 long point
1 shield extender
1 invul

highs:
1 nuet

3 warrior II


please someone answer the question


What's nuetralizer?
Lin-Young Borovskova
Doomheim
#725 - 2012-07-26 20:57:47 UTC
Adder Nardieu wrote:
There are plenty of command ships that can fit gang warfare links.

Hint: It's not about dps.

Last I checked, having faster targetting, better tanking, or better tackling was an advantage in PvP



True, but doesn't mean that aren't other options just because people choose just "some".

It's like you choosing to have a lower income because your ship mines less but has a better tank. Doesn't mean it's the best choice but it's just yours, and who has the right to come tell you you're dumb or doing it wrong when your choice is a valid option?

brb

Richard Desturned
Royal Amarr Institute
Amarr Empire
#726 - 2012-07-26 20:59:54 UTC  |  Edited by: Richard Desturned
also realistically any ship is only going to get bonuses from two command ships because nobody puts an eos/proteus in every squad command spot

sure you could run six links in a fleet command ship but you can only have one mindlink anyway, and you're gimping its tank hilariously

npc alts have no opinions worth consideration

Lin-Young Borovskova
Doomheim
#727 - 2012-07-26 21:00:15 UTC
Richard Desturned wrote:
Lin-Young Borovskova wrote:
Richard Desturned wrote:
Lin-Young Borovskova wrote:
+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's


yeah tell me all about that command ship that increases DPS in any form

hint: there isn't one

there is, however, a very big command ship that increases mining yield

two of them, in fact



One

Two


let's see the ganglinks that they are bonused for

one gives a shield resistance bonus, one gives a remote/local rep bonus, the other gives reduces the activation cost of local/remote reps

i think i missed the one that increases dps for missiles or literally any weapon


It doesn't, just made a mistake in between the gang link and the ship it self bonus, nothing to fuss about heh Richard !!

brb

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#728 - 2012-07-26 21:01:12 UTC
Amber Katelo wrote:
Khanh'rhh wrote:
The current situation is such that even the mining barge designed to be weak and flimsy...

Speaking lore-wise, wouldn't the natural response to increased occurrence of ganking be to update the ship to "today's needs"?

IRL, car makers are tending to build higher mileage cars because they are wanted by the consumer or required by law. In WWII, fighter planes got buffed to handle circumstances or advances in technology, and not just with fitting changes (post-manufacturing additions).

Why not Eve ships?


good point and absolutetly true.. the fact is that they've just brought mining ships more in line with other ship tech in the game.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Lin-Young Borovskova
Doomheim
#729 - 2012-07-26 21:01:35 UTC
Richard Desturned wrote:
also realistically any ship is only going to get bonuses from two command ships because nobody puts an eos/proteus in every squad command spot

sure you could run six links in a vulture but you can only have one mindlink anyway, and you're gimping its tank hilariously



You forgot Lokis and Tengus! -you're a bad guy when you want Lol

brb

MeBiatch
GRR GOONS
#730 - 2012-07-26 21:02:32 UTC
Jorma Morkkis wrote:
MeBiatch wrote:
MeBiatch wrote:
so whats the price of a skiff nowadays?

i wanna make a fleet of battle skiffs... (maybe for null sec bait ship)

can someone punch this into EFT and let me know its stats?


low:
dcu II
nano II

mids:
1 mwd
1 long point
1 shield extender
1 invul

highs:
1 nuet

3 warrior II


please someone answer the question


What's nuetralizer?

to take dem NRG

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Chainsaw Plankton
FaDoyToy
#731 - 2012-07-26 21:02:42 UTC
Lin-Young Borovskova wrote:
Richard Desturned wrote:
also realistically any ship is only going to get bonuses from two command ships because nobody puts an eos/proteus in every squad command spot

sure you could run six links in a vulture but you can only have one mindlink anyway, and you're gimping its tank hilariously



You forgot Lokis and Tengus! -you're a bad guy when you want Lol


those go in fleet and wing command spots!

@ChainsawPlankto on twitter

Richard Desturned
Royal Amarr Institute
Amarr Empire
#732 - 2012-07-26 21:03:47 UTC
Quote:
You forgot Lokis and Tengus!


i seem to have missed all of those t3s running around with 5 command processors and somehow managing to fit them all

npc alts have no opinions worth consideration

Vaerah Vahrokha
Vahrokh Consulting
#733 - 2012-07-26 21:06:12 UTC
Richard Desturned wrote:
Vaerah Vahrokha wrote:
Yeah Drakes are known for being the weakest ship in game, the one bound to all sorts of sacrifices and compromises.


okay go show me that mythical 100k ehp drake that does 500 dps and has a 100k ehp tank and 80% resists across the board while having a web and point


This will happen the day you show me that mythical 30k EHP Mack that got 10k cargo size and mines like a pro.

On an unrelated note, since you guys preach how this is a TEAM GAME then why would a Drake in your blobfest have to fit point and web? Don't you bring in flocks of Rifters for that?
Richard Desturned
Royal Amarr Institute
Amarr Empire
#734 - 2012-07-26 21:09:46 UTC  |  Edited by: Richard Desturned
Vaerah Vahrokha wrote:
This will happen the day you show me that mythical 30k EHP Mack that got 10k cargo size and mines like a pro.

On an unrelated note, since you guys preach how this is a TEAM GAME then why would a Drake in your blobfest have to fit point and web? Don't you bring in flocks of Rifters for that?


yes, we have other tackling ships so that mainline fleet ships don't have to give up midslots for tackle

how that is relevant in a discussion of "ships have to give up tank or utility to increase damage/mining/whatever yield" is beyond me

also I never said that any mining ship anywhere can fit a tank and still get maximum yield, I said that they give up yield for it

that is somehow a problem in eve online, a game of tradeoffs

npc alts have no opinions worth consideration

Vaerah Vahrokha
Vahrokh Consulting
#735 - 2012-07-26 21:13:25 UTC
Herr Wilkus wrote:


No, because there are many ways to scan ships without anyone knowing they've been scanned.
Good gankers will rarely let you know anything beyond that they are in local.


I have yet to meet such good gankers, maybe you should open a Gank University.

As long as they are not statistically relevant, their impact is negligible.


Herr Wilkus wrote:

Here's another tip for you, since you seem to be quite ignorant about ganking mechanics.


I am not a pro ganker. I go for the deadspace fitted Hulks only, cash in 180M a pop and go back home.
Sorry for not needing 10M pittance pay.


Herr Wilkus wrote:

Decloaking to scan an Exhumer is rarely even necessary, after you've scanned hundreds of them....

All you need to do is LOOK at the Hulk/Mack, and what it is doing.


When I mined, if you looked at mine, you'd guess quite wrong except for the inv II shimmer.

Also, if you need to cloak to gank an AFK miner...
Low hanging fruits don't need that extra mile.

EvilweaselSA
GoonCorp
Goonswarm Federation
#736 - 2012-07-26 21:17:05 UTC
Vaerah Vahrokha wrote:
Glad to see Tech went where I suggested it'd do, while you were cleaning your butt with them, eh?

im sorry did you just take credit for tech diving when a devblog saying "we are nerfing tech" as evidence your voodoo graphtracing works?

i could not come up with a better example that proves how dumb you are if i tried
EvilweaselSA
GoonCorp
Goonswarm Federation
#737 - 2012-07-26 21:19:22 UTC
i mean let's make it clear how much you just proved your system is nonsense

you make a prediction based on what we will charitably call interpreting the market graph

a change happens that changes the price of tech in a way that cannot be linked to the market graph in any way

you posit this proves your market graph interpretation was correct
Richard Desturned
Royal Amarr Institute
Amarr Empire
#738 - 2012-07-26 21:20:22 UTC
also lmao at "mackinaws can't fit tanks"

https://dl.dropbox.com/u/16196592/Mackinaw%20-%20New%20Setup%202.jpg

32k ehp against blasters

npc alts have no opinions worth consideration

EvilweaselSA
GoonCorp
Goonswarm Federation
#739 - 2012-07-26 21:21:44 UTC
i'm not sure if you're intelligent enough to grasp what i'm saying even boiled down that far:

since there is literally no way your "system" could have actually predicted the result, yet you took credit anyway, it is clear beyond a shadow of a doubt your system is nonsense and you simply take credit whenever one of your coinflips happens to be correct, while burying the incorrect predictions
MeBiatch
GRR GOONS
#740 - 2012-07-26 21:22:10 UTC
Richard Desturned wrote:
also lmao at "mackinaws can't fit tanks"

https://dl.dropbox.com/u/16196592/Mackinaw%20-%20New%20Setup%202.jpg

32k ehp against blasters


the link does not work...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.