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Tech alchemy potential is 5x that of max possible production of all tech moons?

Author
Hrothgar Nilsson
#1 - 2012-07-26 21:10:51 UTC  |  Edited by: Hrothgar Nilsson
So a guy I know who's heavy into the industrial end of the game crunched the numbers with what information is available with regards to the new "alchemy" process in producing technetium.

He arrived at the figure, that possible technetium production via alchemy is going to be about 5 times greater than the maximum possible production of all the current tech moons combined.

I was curious to know if anybody else has crunched the numbers, and what figures they've arrived at with regards to tech production via alchemy vis-a-vis tech production via moonsm and what impact this is going to have on the future technetium market.
Akita T
Caldari Navy Volunteer Task Force
#2 - 2012-07-26 22:19:04 UTC  |  Edited by: Akita T
At current stats, 10 cobalt moons are equivalent to 1 tech moon, PT-volume-wise.
If there's really 50 cobalt moons for every tech moon (so, about ~20k cobalt moons for ~400 tech moons), then yeah, sure, why not, theoretically possible.

But you'd probably hit the fuel cost issue faster than anything else, and alchemy is annoying to do compared to a normal reaction, so people would expect more profit from it, and so on and so forth.
It's much more likely tech alchemy will represent a rather small portion of PT production, but with tech price severely reduced from its previous highs.

Even if cobalt would be considered practically worthless and platinum would hover at around pre-speculation level, with fuel blocks getting slightly cheaper due to safer mining, you're still looking at tech selling at least at around ~50k ISK, most likely noticeably higher (75k or thereabouts).
Of course, that's before further changes, whenever they'd come, which might drive it down further.
King Aires
Viziam
Amarr Empire
#3 - 2012-07-26 22:27:57 UTC
Well there is as many cobalt moons in low sec Aridia as there is Tech moons in the entire control of OTEC... I would esitmate around 4000 cobalt moons are out there, some of which are in OTEC hands as well.
Pipa Porto
#4 - 2012-07-27 03:32:40 UTC
King Aires wrote:
Well there is as many cobalt moons in low sec Aridia as there is Tech moons in the entire control of OTEC... I would esitmate around 4000 cobalt moons are out there, some of which are in OTEC hands as well.


I think there's like 300 Tech Moons, so at most, if all the Cobalt in all the world went to producing PT, it would double the production of PT.

EvE: Everyone vs Everyone

-RubyPorto

King Aires
Viziam
Amarr Empire
#5 - 2012-07-27 11:49:50 UTC
Pipa Porto wrote:
King Aires wrote:
Well there is as many cobalt moons in low sec Aridia as there is Tech moons in the entire control of OTEC... I would esitmate around 4000 cobalt moons are out there, some of which are in OTEC hands as well.


I think there's like 300 Tech Moons, so at most, if all the Cobalt in all the world went to producing PT, it would double the production of PT.


Charted and documented, confirmed and posted there are 75 In Venal alone. We know of around 300 that have already been documented... But ok, I will play ball.

So there is 300 Tech moons, and we will have an effective increase of say 150-200 worth of production of Platinum tech. So what you are saying is if the market holds 300 tech moons to 150k tech, then what will the crash be at a 60% increase in usable materials?

You basically are bolstering my arguement that the number of Cobalt moons is sufficient to effect the market in a serious way. I agree with Akita, there is no way it will be a 5x increase, so OP was way off with his info.
Pipa Porto
#6 - 2012-07-27 12:14:49 UTC
King Aires wrote:
Pipa Porto wrote:
King Aires wrote:
Well there is as many cobalt moons in low sec Aridia as there is Tech moons in the entire control of OTEC... I would esitmate around 4000 cobalt moons are out there, some of which are in OTEC hands as well.


I think there's like 300 Tech Moons, so at most, if all the Cobalt in all the world went to producing PT, it would double the production of PT.


Charted and documented, confirmed and posted there are 75 In Venal alone. We know of around 300 that have already been documented... But ok, I will play ball.

So there is 300 Tech moons, and we will have an effective increase of say 150-200 worth of production of Platinum tech. So what you are saying is if the market holds 300 tech moons to 150k tech, then what will the crash be at a 60% increase in usable materials?

You basically are bolstering my arguement that the number of Cobalt moons is sufficient to effect the market in a serious way. I agree with Akita, there is no way it will be a 5x increase, so OP was way off with his info.


I wasn't necessarily disagreeing with you. I was just talking about the fact that it can't be a 5x increase. It could ~double the PT supply at most.

But, Cobalt has competing uses in Crystallite alloy, and POS fuel is a huge component of any Alchemied reaction, so I don't think anywhere near all the Cobalt will be used to make PT.

Tech can't quit being reacted into PT when PT prices drop. Alchemists will drop out when it drops.

Alchemy costs 40k Isk/unit of PT in fuel (assuming 2 Simple reactors/POS), 10(Cobalt), and 2(Platinum). At the moment, that works out to 48200 ISK/unit of PT. Platinum Techtite is selling for 65k unit.

That works out to a 340k Isk profit/hr, or 228m Isk profit/month. That's barely worth it (especially since the Plat+Tech reaction makes a much larger profit on the same POS).

If PT drops to say 50k ISK/unit (36k Isk/hr 24m Isk/month to alchemists), Tech would be capped at about 94k ISK/unit. Tech is currently at ...

drumroll please...

94,297 ISK/unit.


The demand for Tech is relatively inelastic, which is why a price fixing cartel worked so well. No need to reduce supply when people will pay twice the price.

EvE: Everyone vs Everyone

-RubyPorto

Ravenclaw2kk
Native Freshfood
Minmatar Republic
#7 - 2012-07-27 13:35:50 UTC
Pipa Porto wrote:



The demand for Tech is relatively inelastic, which is why a price fixing cartel worked so well. No need to reduce supply when people will pay twice the price.


How do you figure that?
Pipa Porto
#8 - 2012-07-27 13:37:04 UTC
Ravenclaw2kk wrote:
Pipa Porto wrote:



The demand for Tech is relatively inelastic, which is why a price fixing cartel worked so well. No need to reduce supply when people will pay twice the price.


How do you figure that?


Volume traded didn't significantly change when Tech prices increased.

EvE: Everyone vs Everyone

-RubyPorto

EvilweaselSA
GoonCorp
Goonswarm Federation
#9 - 2012-07-27 15:00:21 UTC
Akita T wrote:

Even if cobalt would be considered practically worthless and platinum would hover at around pre-speculation level, with fuel blocks getting slightly cheaper due to safer mining, you're still looking at tech selling at least at around ~50k ISK, most likely noticeably higher (75k or thereabouts).

this set of assumptions caps the tech price at 40k
King Aires
Viziam
Amarr Empire
#10 - 2012-07-27 16:46:51 UTC
Pipa Porto wrote:
Ravenclaw2kk wrote:
Pipa Porto wrote:



The demand for Tech is relatively inelastic, which is why a price fixing cartel worked so well. No need to reduce supply when people will pay twice the price.


How do you figure that?


Volume traded didn't significantly change when Tech prices increased.


It is also interesting to note that Tech in and of itself is worthless, it is only valuable to the game as a combined product with platinum. My speculation is that the very entrepreneurial people who buy tech do so to make Plat-Tech. These are the same people who will be more than happy to abandon buying the overpriced and manipulated Tech on the market and instead set up production of their end goal.

So yes, the Tech market WAS inelastic, however there is a whole new world out there for the former buyers of Tech to bypass the market all together, or at least enough to make Tech very elastic. That is going to be the largest impact on the market, the idea that they now have a choice.
Pipa Porto
#11 - 2012-07-27 17:01:37 UTC
King Aires wrote:
Pipa Porto wrote:
Ravenclaw2kk wrote:
Pipa Porto wrote:



The demand for Tech is relatively inelastic, which is why a price fixing cartel worked so well. No need to reduce supply when people will pay twice the price.


How do you figure that?


Volume traded didn't significantly change when Tech prices increased.


It is also interesting to note that Tech in and of itself is worthless, it is only valuable to the game as a combined product with platinum. My speculation is that the very entrepreneurial people who buy tech do so to make Plat-Tech. These are the same people who will be more than happy to abandon buying the overpriced and manipulated Tech on the market and instead set up production of their end goal.

So yes, the Tech market WAS inelastic, however there is a whole new world out there for the former buyers of Tech to bypass the market all together, or at least enough to make Tech very elastic. That is going to be the largest impact on the market, the idea that they now have a choice.


Pipa Porto wrote:
Tech can't quit being reacted into PT when PT prices drop. Alchemists will drop out when it drops.

Alchemy costs 40k Isk/unit of PT in fuel (assuming 2 Simple reactors/POS), 10(Cobalt), and 2(Platinum). At the moment, that works out to 48200 ISK/unit of PT. Platinum Techtite is selling for 65k unit.

That works out to a 340k Isk profit/hr, or 228m Isk profit/month. That's barely worth it (especially since the Plat+Tech reaction makes a much larger profit on the same POS).

If PT drops to say 50k ISK/unit (36k Isk/hr 24m Isk/month to alchemists), Tech would be capped at about 94k ISK/unit. Tech is currently at ...

drumroll please...

94,297 ISK/unit.



The impact's already been felt. PT is lagging behind a little, but it'll catch up. Not a single unit of PT has been made using Cobalt.

EvE: Everyone vs Everyone

-RubyPorto

Akita T
Caldari Navy Volunteer Task Force
#12 - 2012-07-27 17:44:30 UTC  |  Edited by: Akita T
EvilweaselSA wrote:
Akita T wrote:
[...]alchemy is annoying to do compared to a normal reaction, so people would expect more profit from it[...]
Even if cobalt would be considered practically worthless and platinum would hover at around pre-speculation level, with fuel blocks getting slightly cheaper due to safer mining, you're still looking at tech selling at least at around ~50k ISK, most likely noticeably higher (75k or thereabouts).

this set of assumptions caps the tech price at 40k

Only if you also assume T2 item usage will remain basically unaffected by the reduction in price of T2 goods, which is an assumption I don't like the betting odds for.
Less elastic demand when prices go up, sure, but I doubt the assumption of reversibility (still not very elastic when prices go down) is feasible.
The rest of the assumption are also quite close to "worst case scenario for tech considering just the published changes".

But yes, you are technically correct, for a short while, tech could realistically hit and hover around the lowest 40k price point even without any additional changes.
I would also however have to point out that it's unlikely for tech to remain there absent any other additional changes to make it less needed.
corestwo
Goonfleet Investment Banking
#13 - 2012-07-27 17:52:43 UTC
Akita T wrote:

I would also however have to point out that it's unlikely for tech to remain there absent any other additional changes to make it less needed.


There is a phase two coming after this and while we know nothing about it, Fozzie did say that his intent (which he's failing miserably at but that's another story) is to have Tech remain the best moon mineral (just by not as large a margin) until then.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Claire Voyant
#14 - 2012-07-27 20:38:42 UTC
You forgot "lovingly crafted."
Akita T
Caldari Navy Volunteer Task Force
#15 - 2012-07-27 21:00:13 UTC  |  Edited by: Akita T
corestwo wrote:
There is a phase two coming after this and while we know nothing about it, Fozzie did say that his intent (which he's failing miserably at but that's another story) is to have Tech remain the best moon mineral (just by not as large a margin) until then.

Yeah, sure, we know another change is coming... eventually.
Then again we already knew technetium alchemy (which is the most trivial of all possible band-aids for the tech issue) should have been coming since, oh, at least two years ago, and look how long it took them to finally decide to do something as simple as adding a few new alchemy reactions.
I shudder to think how long it would take until phase two, and what that phase two actually will be.
For all we know, phase two could be half a year or even a full year away, if not longer... and maybe not even have the desired effect when it eventually shows up.
EvilweaselSA
GoonCorp
Goonswarm Federation
#16 - 2012-07-28 16:23:42 UTC
My post here: https://forums.eveonline.com/default.aspx?g=posts&m=1709104#post1709104

explains why there's a hard cap on the number of moons that can be alchemized. Essentially, if you alchemize too much technetium it's no longer the bottleneck and it becomes worthless.
Vaerah Vahrokha
Vahrokh Consulting
#17 - 2012-07-28 17:22:24 UTC
EvilweaselSA wrote:
My post here: https://forums.eveonline.com/default.aspx?g=posts&m=1709104#post1709104

explains why there's a hard cap on the number of moons that can be alchemized. Essentially, if you alchemize too much technetium it's no longer the bottleneck and it becomes worthless.


It always amazes me how much effort some players pour in their game.
Not even paid employees would do that much.

Akita T
Caldari Navy Volunteer Task Force
#18 - 2012-07-28 21:19:02 UTC
EvilweaselSA wrote:
My post here: https://forums.eveonline.com/default.aspx?g=posts&m=1709104#post1709104
explains why there's a hard cap on the number of moons that can be alchemized. Essentially, if you alchemize too much technetium it's no longer the bottleneck and it becomes worthless.

While generally correct early on, you didn't go "deep enough" with it a bit later on ;)
Neodymium also has an alchemy reaction, and that alchemy reaction has a better ratio (for now) compared to technetium (by a factor of two), but that replacement is Platinum, which has other uses too. If push comes to shove and alchemy becomes somewhat profitable for either/both Tech and Neod, I expect both to hover pretty close in price to eachother and Platinum to maybe go up a bit more again.
Also, you somewhat distort (but for the short run, you are sadly quite accurate) how the profitability (or lack thereof) of alchemy might evolve in time, but that's just nitpicking, so no need to get into it very much.

TL;DR - generally accurate enough, but think of Neodymium alchemy too.
corestwo
Goonfleet Investment Banking
#19 - 2012-07-28 22:18:27 UTC  |  Edited by: corestwo
Vaerah Vahrokha wrote:
EvilweaselSA wrote:
My post here: https://forums.eveonline.com/default.aspx?g=posts&m=1709104#post1709104

explains why there's a hard cap on the number of moons that can be alchemized. Essentially, if you alchemize too much technetium it's no longer the bottleneck and it becomes worthless.


It always amazes me how much effort some players pour in their game.
Not even paid employees would do that much.



his post there isnt any longer than some of your posts on chart voodoo. in fact, it's a good deal shorter.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Vaerah Vahrokha
Vahrokh Consulting
#20 - 2012-07-29 04:30:42 UTC
corestwo wrote:
Vaerah Vahrokha wrote:
EvilweaselSA wrote:
My post here: https://forums.eveonline.com/default.aspx?g=posts&m=1709104#post1709104

explains why there's a hard cap on the number of moons that can be alchemized. Essentially, if you alchemize too much technetium it's no longer the bottleneck and it becomes worthless.


It always amazes me how much effort some players pour in their game.
Not even paid employees would do that much.



his post there isnt any longer than some of your posts on chart voodoo. in fact, it's a good deal shorter.


Unless I am mistaken, he is not going to live in RL off the long worked things he posts.

I mean, I have it easy as I just apply and recycle the same concepts I use every day. On the contrary, I don't think he's a RL space alliance CFO doing the same job there and in EvE.

















.... or is he? Shocked
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