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Barge Fairy Tale

First post First post
Author
Pipa Porto
#341 - 2012-07-26 14:06:35 UTC
Danfen Fenix wrote:
Wait, the dev blog about this has been up for weeks...

Why has the complaining only started now ? Straight


The numbers hit SISI, so we've been shown that all of the Exhumers are getting a massive, free, tank buff.

EvE: Everyone vs Everyone

-RubyPorto

Krixtal Icefluxor
INLAND EMPIRE Galactic
#342 - 2012-07-26 14:10:59 UTC
YAWNS politely.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Skippermonkey
Deep Core Mining Inc.
Caldari State
#343 - 2012-07-26 14:12:23 UTC
Krixtal Icefluxor wrote:
YAWNS politely.

NERF RED JACKETS!

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

James Amril-Kesh
Viziam
Amarr Empire
#344 - 2012-07-26 14:16:27 UTC  |  Edited by: James Amril-Kesh
We all know how terribly this is going to boil over. I wonder whose idea it was at CCP to do this. One thing's for sure, they ****** up pretty royally here.

Isn't it funny how CCP Soundwave stopped posting in this thread as soon as people started calling him out on his bullshit? "Suicide ganking wasn't meant to be profitable." Yeah, because that's TOTALLY what the issue is about, and not, you know, CCP coddling highsec carebears who don't give a **** about what this game is really supposed to be about and instead think that they are entitled to some blanket of protection.

Well they got that blanket. I can't wait until the hordes of miners come onto the forums and complain that they don't bother mining anymore because ore and mineral prices have dropped so much.

CCP Soundwave: Slowly turning EVE highsec into a risk free environment.

Enjoying the rain today? ;)

Danel Tosh
The Scope
Gallente Federation
#345 - 2012-07-26 14:24:49 UTC
mission runners dont fit thier ships with PvP in mind. why should miners?

I dont even run missions, I run sites and i do so in the most pve efficient fit possible to make the most money. Its Isk vs yeild, Personally I dont see the difference (although mining is terribly boring).
TheSkeptic
Federal Navy Academy
Gallente Federation
#346 - 2012-07-26 14:27:35 UTC
Pipa Porto wrote:
Danfen Fenix wrote:
Wait, the dev blog about this has been up for weeks...

Why has the complaining only started now ? Straight


The numbers hit SISI, so we've been shown that all of the Exhumers are getting a massive, free, tank buff.


Marginal tank buff for mining ships just rebalances things after the destroyer damage buff.

...

Jed Bobby
Doomheim
#347 - 2012-07-26 14:30:10 UTC
lol @ this thread
gfldex
#348 - 2012-07-26 14:32:55 UTC
CCP Soundwave wrote:
Suicide ganking wasn't designed to be profitable, it's meant to be an option that let's you punish someone else at your expense. The money you paid for a ship to gank with compared to the money lost by your target was completely off and this change should bring that to a better spot. That said, the numbers can still be adjusted.


How do you plan to scale the HP of a freighter with the value of it's cargo? If you don't plan to do that then please tell me why miners are immune from profit seeking highsec pirates but haulers are not.

I'm in your forumz asking rhetorical questions.

If you take all the sand out of the box, only the cat poo will remain.

Skippermonkey
Deep Core Mining Inc.
Caldari State
#349 - 2012-07-26 14:39:18 UTC  |  Edited by: Skippermonkey
CCP Soundwave wrote:
Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender).

Well, as long as you get the balance right i dont think anybody can seriously complain...

As it stands, we have cause for concern.

Just one example - Why should an Exhumer get a greater shield resists per level bonus than a HIC?

edit - its as if the stats have been dreamed up by a DEV thats been suicide ganked on his alt account one too many times

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Alexzandvar Douglass
Motiveless Malignity
Deepwater Hooligans
#350 - 2012-07-26 14:41:32 UTC
As a Ice miner I welcome the update, as finally CCP recognizes you should have some ability to not instantly die the minute anything shoots you.

All I see is miles upon miles of butthurt, with no end in sight.
EvilweaselSA
GoonCorp
Goonswarm Federation
#351 - 2012-07-26 14:42:20 UTC
CCP Soundwave wrote:

Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender).

That's not a good metric to balance things against at all. Nobody's complaining that miners can defend themselves. What people are complaining about is you're doing it for them, by default. The hulk is getting a flat EHP buff for all fits. That's what people are annoyed about, the dumbing down of the game. I -and most people - would have no problem at all if you increased the ability of miner pilots to fit a tank if that's what they choose to do. But that's not what was done.

It's also immensely frustrating that highsec moneymaking gets buff after buff, while 0.0, which has needed better sources of individual moneymaking for the better part of a decade, gets nothing. And it's not like the problem has gone unseen: everyone admits 0.0 is broken but our fixes get pushed off to the infamous "Soon(TM)". A few miners, who can't fit their ships, get ganked and what happens? An entire line of ships is rapidly redesigned to eliminate all real risk.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#352 - 2012-07-26 14:43:15 UTC
Alexzandvar Douglass wrote:
As a Ice miner I welcome the update, as finally CCP recognizes you should have some ability to not instantly die the minute anything shoots you.

All I see is miles upon miles of butthurt, with no end in sight.


Would you pvp in an untanked ship?

Would you run a mission in an untanked ship?

What makes miners so special that they think they dont need to fit a tank?

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

gfldex
#353 - 2012-07-26 14:43:38 UTC
CCP Soundwave wrote:
Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender).


So if some cunning individuals are planning on ganking officer fit mission runners, they should have to come with 600 players for one gank? I'm sorry but your logic is flawed. That means you either lie to us or to yourself.

What you have done with the plain HP buff of dedicated mining ships is to remove the risk to field those ships even outside of hulkageddon down to 0. That will have consequences. I'm not going to talk you out of it. You wont change your mind anyway and I would lose the "told you so"-option. (And the consequences of that change will act in my favour, even without any need to mine on my side.) But please keep in mind that your job is not to make the game easier for the general public. It's to make it better for all players.

If you take all the sand out of the box, only the cat poo will remain.

Dave stark
#354 - 2012-07-26 14:43:52 UTC
gfldex wrote:
CCP Soundwave wrote:
Suicide ganking wasn't designed to be profitable, it's meant to be an option that let's you punish someone else at your expense. The money you paid for a ship to gank with compared to the money lost by your target was completely off and this change should bring that to a better spot. That said, the numbers can still be adjusted.


How do you plan to scale the HP of a freighter with the value of it's cargo? If you don't plan to do that then please tell me why miners are immune from profit seeking highsec pirates but haulers are not.

I'm in your forumz asking rhetorical questions.


the modules dropped from an exhumer exceeds the cost of the ship destroying it. is that the same with a freighter?
Adrenalinemax
Lap Dancers
Brothers of Tangra
#355 - 2012-07-26 14:45:11 UTC
CCP Soundwave wrote:
Pipa Porto wrote:
CCP Soundwave wrote:
If I wanted to remove aggression, I'd just shut it off, instead of going through all these hoops to keep it alive. The reality is that suicide ganking is an integral part of the game that I quite like, but every now and then we need to make changes because the current setup doesn't work.


Why do you think it doesn't work? Right now, Hulks can fit for Tank (sacrificing Yield and convenience), and be unprofitable to gank.
Hulks can fit for convenience (sacrificing Yield and Tank), and be profitable to gank.
Hulks can be fit for yield (sacrificing Tank and convenience), and be profitable to gank.

Hulks can also fit themselves to make it easy to mine while aligned.


If these changes weren't designed as a straight nerf to Suicide ganking, why has every Exhumer gotten a significant Tank increase?

Why are you devaluing the Skiff's new role with both the Hulk and Mack tank buff before it's even on TQ?
Why are you devaluing the Mack's new role with the Skiff's new cargo hold?

And none of them can be profitable to gank.


Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender).


I think what he is trying to say is suicide banking is a vital part of game mechanics that he in no way what to remove

however, it is supposed to be a measure taken to inflict pain on someone at all costs and those costs should be born by the ganker not the victim.

So go ahead and bank all you want, but if a Hulk costs 289mil, then it should take more than 289mil worth of ships to bank it

All the talk about profitability are about hull prices, not some dumbs carrying 40bil worth of a **** in a shuttle
Dave stark
#356 - 2012-07-26 14:45:37 UTC
Skippermonkey wrote:
Alexzandvar Douglass wrote:
As a Ice miner I welcome the update, as finally CCP recognizes you should have some ability to not instantly die the minute anything shoots you.

All I see is miles upon miles of butthurt, with no end in sight.


Would you pvp in an untanked ship?

Would you run a mission in an untanked ship?

What makes miners so special that they think they dont need to fit a tank?


no because you're intending to go in to a combat situation, tanks are for combat. mining ships are not a combat ship.

that's like saying "would you wear a coat in the middle of summer?" "well the eskimos have to, so why don't you have to?"
Skippermonkey
Deep Core Mining Inc.
Caldari State
#357 - 2012-07-26 14:45:44 UTC
Dave stark wrote:
gfldex wrote:
CCP Soundwave wrote:
Suicide ganking wasn't designed to be profitable, it's meant to be an option that let's you punish someone else at your expense. The money you paid for a ship to gank with compared to the money lost by your target was completely off and this change should bring that to a better spot. That said, the numbers can still be adjusted.


How do you plan to scale the HP of a freighter with the value of it's cargo? If you don't plan to do that then please tell me why miners are immune from profit seeking highsec pirates but haulers are not.

I'm in your forumz asking rhetorical questions.


the modules dropped from an exhumer exceeds the cost of the ship destroying it. is that the same with a freighter?

If you are doing it right, the cargo should suffice

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Adrenalinemax
Lap Dancers
Brothers of Tangra
#358 - 2012-07-26 14:47:02 UTC
James Amril-Kesh wrote:
We all know how terribly this is going to boil over. I wonder whose idea it was at CCP to do this. One thing's for sure, they ****** up pretty royally here.

Isn't it funny how CCP Soundwave stopped posting in this thread as soon as people started calling him out on his bullshit? "Suicide ganking wasn't meant to be profitable." Yeah, because that's TOTALLY what the issue is about, and not, you know, CCP coddling highsec carebears who don't give a **** about what this game is really supposed to be about and instead think that they are entitled to some blanket of protection.

Well they got that blanket. I can't wait until the hordes of miners come onto the forums and complain that they don't bother mining anymore because ore and mineral prices have dropped so much.

CCP Soundwave: Slowly turning EVE highsec into a risk free environment.


highsec is not risk free, you can gank anything at anytime

It is just that you can spend 10mil to gank a 250mil ship before. Now that will no longer be possible
Josef Djugashvilis
#359 - 2012-07-26 14:47:17 UTC
I find it amusing that some folk believe that ganking miners is only really done for profit, and that tanking a Hulk etc would make it more or less gank proof as it would not yield a profit to the gankers.

Miner tears, my dear fellow Eve pilots, and the more expensive the tears from the miner, the better.

This is not a signature.

EvilweaselSA
GoonCorp
Goonswarm Federation
#360 - 2012-07-26 14:48:54 UTC
Every form of suicide ganking has repeatedly been nerfed. It's nice that you claim it's not your goal to remove it. However, your stated goals are essentially to make it a once in a blue moon action that is systematically nerfed anytime it happens more often than that (because then its clearly not costing the attacker enough).

It's clear you respond to highsec whining, which will always be there until you remove risk from highsec. You claim you won't do that: but you'll clearly keep going to be moving closer and closer and closer until there's no practical risk, just theoretical risk