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Ancillary Shield Booster

Author
ma perke
Center for Advanced Studies
Gallente Federation
#1 - 2012-07-26 09:17:35 UTC  |  Edited by: ma perke
this new module is total **** - you can't kill it with neuts so there is ridiculous tank for a minute till all his friends come by, hence solo/small gank warfare is killed once again. good job ccp, as always

****** ferox with x-large ASB gets 1174dps tank for a minute?!
Stefan Ukris Amaris
Federal Defense Union
Gallente Federation
#2 - 2012-07-26 09:39:39 UTC
Armor tankers had the upper hand in PvP long enough. Time for the shield tankers to strike back !
Dynast
Room for Improvement
Good Sax
#3 - 2012-07-26 09:51:28 UTC
ma perke wrote:
this new module is total **** - you can't kill it with neuts so there is ridiculous tank for a minute till all his friends come by, hence solo/small gank warfare is killed once again. good job ccp, as always

****** ferox with x-large ASB gets 1174dps tank for a minute?!

Funny, I've found ASBs to be pretty neat for soloing. They give you a window during which you can punch above your weight class, and/or deagress and get away from a blob.
ma perke
Center for Advanced Studies
Gallente Federation
#4 - 2012-07-26 09:57:54 UTC
Dynast wrote:
ma perke wrote:
this new module is total **** - you can't kill it with neuts so there is ridiculous tank for a minute till all his friends come by, hence solo/small gank warfare is killed once again. good job ccp, as always

****** ferox with x-large ASB gets 1174dps tank for a minute?!

Funny, I've found ASBs to be pretty neat for soloing. They give you a window during which you can punch above your weight class, and/or deagress and get away from a blob.


that is because for now it is only you using it, as soon as everybody starts using it you want be able to kill anything solo
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#5 - 2012-07-26 10:15:57 UTC
Its a new fun tactic, We were flying around in Vexors and Ruppys with them ^_^ ended up killing a cynabal XD

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

eddie valvetino
Bi-Polar Bears
#6 - 2012-07-26 10:20:50 UTC
ma perke wrote:
this new module is total **** - you can't kill it with neuts so there is ridiculous tank for a minute till all his friends come by, hence solo/small gank warfare is killed once again. good job ccp, as always

****** ferox with x-large ASB gets 1174dps tank for a minute?!


u mad?

I'm thinking you didn't bother to train those engineering skills

Schalac
Apocalypse Reign
#7 - 2012-07-26 10:27:08 UTC
Whaa.

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

Dynast
Room for Improvement
Good Sax
#8 - 2012-07-26 11:18:54 UTC
ma perke wrote:
that is because for now it is only you using it, as soon as everybody starts using it you want be able to kill anything solo

Everybody is already using it.

Really, I don't see the fuss. If anything needs fixed it's the terrible ECM perma-stunning in this game.
Moonlit Raid
Doomheim
#9 - 2012-07-26 11:32:47 UTC
If you don't like them, it usually means they're good. So just use them.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Lady Spank
Get Out Nasty Face
#10 - 2012-07-26 11:46:21 UTC
They are indeed very effective. Sadly this means limited options for the time being if you want to be effective, particularly for soloers.

It's not the end of the world quite yet but it won't take long for these to be utterly commonplace. I thoroughly expect a rebalancing at some point, particularly for dual ASB type setups.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

ma perke
Center for Advanced Studies
Gallente Federation
#11 - 2012-07-26 11:49:01 UTC
short sighted carebares...

if a 250M cynabal can not kill vexor&rupture why should he fly it?! This ASB concept is wrong, because ratio between dps/tank is in favor of tank! Lets get dinosaurs now??
Lady Spank
Get Out Nasty Face
#12 - 2012-07-26 11:52:15 UTC
Furthermore, an XL-ASB Ferox isn't exactly going to have high damage, or be able to hold most ships down easily if it's relying on backup. It's no worse than baiting with a brick Drake except the tank won't hold.

It's possible you simply got outplayed by thinking 'lol Ferox'. Live and learn.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Oblong Chunk
School of Applied Knowledge
Caldari State
#13 - 2012-07-26 11:53:32 UTC  |  Edited by: Oblong Chunk
ma perke wrote:
short sighted carebares...

if a 250M cynabal can not kill vexor&rupture why should he fly it?! This ASB concept is wrong, because ratio between dps/tank is in favor of tank! Lets get dinosaurs now??


The cynabal should be able to kite them for the 1 minute it takes to use all the boosters, and then for the 10 seconds it takes to kill the thingy

Edit: If you can't kite a ruppy in a cynabal, please die
Sheynan
Lighting the blight
#14 - 2012-07-26 12:09:42 UTC  |  Edited by: Sheynan
The only fix they need is to forbid reloading one booster while another is boosting. So if you decide to reload one of your boosters, all of them go into the 60secs reload time even if they are fully loaded.



That would make the conventional boosters a bit more useful, and fix the forever boosting loophole without screwing with ASBs too much.
Because otherwise, they're fine and pretty much awesome.
(Especially x-large ASBs who are our new creative shield version of 1600mm plates )


P.S: awesome Cynabal pilot Lol
Zarnak Wulf
Task Force 641
Empyrean Edict
#15 - 2012-07-26 12:51:11 UTC
High:
Ion Blaster II x6
Assault Launcher II
Mid:
Named MWD
X-L A. Shield Booster
Adaptive Invuln II
Faint Epsilon Warp Scrambler
Fleeting Propulsion Inhibitor
Low:
MFS II x 2
TE II
Internal Force Field Array
Rigs:
Ancillary Current Router
EM shield
Thermal Shield

Warrior II x 5

You need the Genolution implants to fit it. With damage implants I get 720 DPS with Void and 535ish DPS with Null. It tanks close to 1300 DPS for 47 seconds. 40k EHP.
Sheynan
Lighting the blight
#16 - 2012-07-26 13:26:04 UTC  |  Edited by: Sheynan
Zarnak Wulf wrote:
It tanks close to 1300 DPS for 47 seconds. 40k EHP.


Which equals about 100k ehp in a "best-case" where the incoming damage does not exceed 1300dps and the pilot doesn't overboost.
That's not that terrible overpowered actually.


P.S: The fit does about 500dps before heat in a more generic situation without damage implants and with faction antimatter and warrior drones
Zarnak Wulf
Task Force 641
Empyrean Edict
#17 - 2012-07-26 15:24:13 UTC
Sheynan wrote:
Zarnak Wulf wrote:
It tanks close to 1300 DPS for 47 seconds. 40k EHP.


Which equals about 100k ehp in a "best-case" where the incoming damage does not exceed 1300dps and the pilot doesn't overboost.
That's not that terrible overpowered actually.


P.S: The fit does about 500dps before heat in a more generic situation without damage implants and with faction antimatter and warrior drones


Medium hybrid 5% damage implant sells for under 10 million isk. Twisted
Tamiya Sarossa
Resistance is Character Forming
#18 - 2012-07-26 16:33:17 UTC
Haven't had extensive experience so far, but I rather enjoy soloing with ASB's - ASB versus ASB fights are a fun little chess match, and as mentioned, if they don't make it through their reload cycle (which is likely) an ASB usually only provides as much additional EHP as the buffer fits that were standard before. Being able to active tank again is fun!
Elvis Fett
Sebiestor Tribe
Minmatar Republic
#19 - 2012-07-26 16:48:18 UTC
For me the problem with the ASB is it makes normal shield boosters totally irrelevant. Currently the ASB reps about 60% more shield than a normal T2 shield booster. That is something I just don't understand, it seems backwards. If the ASB and normal shield booster both gave the same amount of shield, the ASB would still be superior. With a normal shield booster you usually need a cap battery in one of your mid slots to run it, with the ASB that cap battery is not necessary giving you an extra mid slot for more tank. The ASB is also neut proof, which is a pretty big deal in both pvp and pve. Actually I have heard a couple people claim to be running lvl 5 missions in active shield tanked ships with ASBs. I am too scared to lose a BS PvE'ing to try for myself, but it seems plasuible

Instead of nerfing the ASB into the ground, i rather see normal shield boosters get a big buff. Or possibly just switch the two's shield repping amount so the normal SB reps 60% more shield as the ASB. Either way large fleets are still going to buffer tank because they have logi. Increasing the effectiveness of active tanking just gives smaller gangs a better chance of engaging a larger gang and coming out on top. Overall I like the idea of the ASB, I just don't like seeing it being the only effective way of active tanking for PvP.
Eternal Error
The Scope
Gallente Federation
#20 - 2012-07-26 17:15:59 UTC
We didn't need another thread for this. Yes it's OP, and it will probably be nerfed.
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