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Fake wardecs / Griefing wars

Author
Line Pettersen
Science and Trade Institute
Caldari State
#1 - 2012-07-25 23:52:44 UTC  |  Edited by: Line Pettersen
Let me say at once, I don't mind Wars. I love em, but fake wars / griefing wars just pisses me off.

There should be some way to invalidate a "fake" wardec. Say a one man corp wardecs a 1000 man alliance, he spends most of his time station humping or AFKing. He uses alternative accounts to scan down mission runners, and he generally uses a Wardec as a way to avoid criminal prosecution while killing random targets.

Now, there is no way for the 1000 man corp to "win" this war, we can't drive the attacker back (because it's just one person) and he already has enough money to pay for the wardec which means he probably has enough money to loose hordes of ships too. So even if we pod him 50 times, he can more or less just come back and go at it again.

In the meantime, our alliance members are getting locked out of incursions groups and many other activities because of the wardec. Basically it's 170m / week in order complicate life for the entire alliance.

That, is not a "War", it's not China vs USA or even USA vs Luxemburg, there's no groups at war, there's no killing. It's a single Jihad terrorist standing in the street with a handgun declaring war on USA shooting at random people. This should no more be a Concord accepted practice then suicide ganking at gates or can flipping, because it's really no different.

There should be some way to invalidate wars like this. Basically you take it to trial, you talk to concord and say "Hey, this is not a real War, he's just killing innocent miners and pilots and using the Wardec as cover. This man is nothing more then a petty criminal abusing the Wardec system to avoid criminal prosecution. And by doing so he's severely hampering our ability to conduct our daily business."

If it was 50 people on the other hand, it would be a war worth fighting. And it would be possible to fight it, because a 50 vs 1000 you can simply gang up on, you can kick each and every pilots arse, you can hit them where it hurts, destroy their ships, push them in to ruin.

A good system to fix this would either be to have a "Concord Appeal Chamber" where you could forcefully invalidate a war. Add a "Goal" system aka "This War is initiated to drive X corporation/alliance out of X system because of their practice of suicide ganking our miners" or "This War is initiated in order to take the POS station at X moon in system X.". There should be ways of winning, loosing or ending wars outside of the other person running out of money to pay for the Wardec.

Or you could add a way of siezing his assets (from inside of stations) driving him out or similar. Like having a search team taking control of the station he's in throwing him the hell out.

Wars should be used as a means of accomplishing goals rather then as a means of having random people to shoot at with no concord retaliation.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#2 - 2012-07-25 23:54:45 UTC
you can't wardec npc corps, so you have no worries

npc alts have no opinions worth consideration

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#3 - 2012-07-25 23:56:33 UTC
So what you're saying is, that this one person is better than your 1000-man alliance?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Line Pettersen
Science and Trade Institute
Caldari State
#4 - 2012-07-25 23:57:26 UTC
Richard Desturned wrote:
you can't wardec npc corps, so you have no worries


That's right Mr. Goonwaffle, I has no worries on this char. xD

It bugs out my others though.
Line Pettersen
Science and Trade Institute
Caldari State
#5 - 2012-07-26 00:00:49 UTC
Destiny Corrupted wrote:
So what you're saying is, that this one person is better than your 1000-man alliance?


Comments like these are just silly. It's not hard to kill him while he's out of the station. He doesn't stand a chance of actually fighting us, but he gets to keep up with random killing flying around in a recon killing miners on belts or whatever else he wants.

Theres no actual way of defeating a single person financing his wars with an out of corp character. Because there will always be some way for him to grief some of us as long as the war is active.
Grumpymunky
Monkey Steals The Peach
#6 - 2012-07-26 00:01:21 UTC
So tell us which corp your others are in so 49 more people can wardec it. Problem solved.

Post with your monkey.

Thread locked due to lack of pants.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#7 - 2012-07-26 00:01:31 UTC
Line Pettersen wrote:
Destiny Corrupted wrote:
So what you're saying is, that this one person is better than your 1000-man alliance?


Comments like these are just silly. It's not hard to kill him while he's out of the station. He doesn't stand a chance of actually fighting us, but he gets to keep up with random killing flying around in a recon killing miners on belts or whatever else he wants.

Theres no actual way of defeating a single person financing his wars with an out of corp character. Because there will always be some way for him to grief some of us as long as the war is active.

So what you're saying is, that this one person is better than your 1000-man alliance?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Myxx
The Scope
#8 - 2012-07-26 00:01:52 UTC
Require a minimum of 10 players (individual accounts, not alts) in a corp before it possesses the ability to declare a war.

there, done.
Line Pettersen
Science and Trade Institute
Caldari State
#9 - 2012-07-26 00:02:12 UTC
Grumpymunky wrote:
So tell us which corp your others are in so 49 more people can wardec it. Problem solved.


Sure, it's Deadly Viper Kitten Mitten Sewing Company
Line Pettersen
Science and Trade Institute
Caldari State
#10 - 2012-07-26 00:04:39 UTC
Myxx wrote:
Require a minimum of 10 players (individual accounts, not alts) in a corp before it possesses the ability to declare a war.

there, done.


Yes, this would help. But then you'd just have people buying "alts" from others. Like 5m / month if you spend 1 unused character slot at filling up my corporation so I can wardec. Well actually it would be nice.

There needs to be enough people for an actual fight to happen, there should be ways of winning the war for both sides
Rengerel en Distel
#11 - 2012-07-26 00:04:46 UTC
Is it really that hard for your 1000 member alliance to keep track of one guy? Put him in your watchlist, check local, and plan accordingly? Perhaps your people that get popped out on their own can fleet up with other people in the alliance?

With the increase in shiptoasting, the Report timer needs to be shortened.

Eternal Error
Doomheim
#12 - 2012-07-26 00:09:19 UTC  |  Edited by: Eternal Error
Line Pettersen wrote:
Destiny Corrupted wrote:
So what you're saying is, that this one person is better than your 1000-man alliance?


Comments like these are just silly. It's not hard to kill him while he's out of the station. He doesn't stand a chance of actually fighting us, but he gets to keep up with random killing flying around in a recon killing miners on belts or whatever else he wants.

Theres no actual way of defeating a single person financing his wars with an out of corp character. Because there will always be some way for him to grief some of us as long as the war is active.

Either send people to camp him in station, kill him repeatedly, or deal with your losses. Welcome to eve.

Destiny Corrupted wrote:
So what you're saying is, that this one person is better than your 1000-man alliance?
Basically this.
Pipa Porto
#13 - 2012-07-26 00:18:48 UTC  |  Edited by: Pipa Porto
Line Pettersen wrote:
Wars should be used as a means of accomplishing goals rather then as a means of having random people to shoot at with no concord retaliation.


Disrupting your operations is a perfectly valid goal. Seems like this guy's doing just that.

Anyway, CCP's been very clear. They consider wardecs to be a pay-for-targets affair. If he pays, he gets the targets. The defender can work out how to deny him kills from those targets.

EvE: Everyone vs Everyone

-RubyPorto

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#14 - 2012-07-26 00:24:48 UTC
Pipa Porto wrote:
Line Pettersen wrote:
Wars should be used as a means of accomplishing goals rather then as a means of having random people to shoot at with no concord retaliation.


Disrupting your operations is a perfectly valid goal. Seems like this guy's doing just that.

Anyway, CCP's been very clear. They consider wardecs to be a pay-for-targets affair. If he pays, he gets the targets. The defender can work out how to deny him kills from those targets.

In fact, to take this a step further, the defending party can completely negate the war by hopping to other corporations/alliances. It's a very unbalanced, one-sided way to win every time, because the aggressor doesn't even get his money back. Seriously, you carebears have no reason to complain. Or will you not be satisfied until all pvp violence is removed entirely?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Xorv
Questionable Acquisitions
#15 - 2012-07-26 00:26:23 UTC
What's the TL:DR of the OP?

Nerf solo PvPers so that players in a "1000 man alliance" that are unable to defend themselves against a single player can make hordes of risk free ISK running Highsec Incursions? Wow, that's a whole new level of lameness! Quiet the achievement on these forums.
Pipa Porto
#16 - 2012-07-26 00:26:39 UTC
Destiny Corrupted wrote:
Pipa Porto wrote:
Line Pettersen wrote:
Wars should be used as a means of accomplishing goals rather then as a means of having random people to shoot at with no concord retaliation.


Disrupting your operations is a perfectly valid goal. Seems like this guy's doing just that.

Anyway, CCP's been very clear. They consider wardecs to be a pay-for-targets affair. If he pays, he gets the targets. The defender can work out how to deny him kills from those targets.

In fact, to take this a step further, the defending party can completely negate the war by hopping to other corporations/alliances. It's a very unbalanced, one-sided way to win every time, because the aggressor doesn't even get his money back. Seriously, you carebears have no reason to complain. Or will you not be satisfied until all pvp violence is removed entirely?


Bonus, it's perfectly legal to disband a corp and immediately recreate it with the same name, logo, etc.

EvE: Everyone vs Everyone

-RubyPorto

Large Collidable Object
morons.
#17 - 2012-07-26 00:26:41 UTC
Line Pettersen wrote:
Grumpymunky wrote:
So tell us which corp your others are in so 49 more people can wardec it. Problem solved.


Sure, it's Deadly Viper Kitten Mitten Sewing Company



Umm - couldn't find that corp or I would have helped increasing the number to make it worthhile to you (I never log in on this character and can't fly anything but a reaper on this char, so no harm done).

Fear is your real enemy.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Mallak Azaria
Caldari Provisions
Caldari State
#18 - 2012-07-26 00:28:04 UTC
Posting in a thread about 1000 people being scared of 1 person.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#19 - 2012-07-26 00:30:50 UTC
Pipa Porto wrote:
Bonus, it's perfectly legal to disband a corp and immediately recreate it with the same name, logo, etc.

It's what some of my current targets are doing right now. They turn one corporation into five, and then when they all get wars, they immediately leave them and make new ones.

Large Collidable Object wrote:
Line Pettersen wrote:
Grumpymunky wrote:
So tell us which corp your others are in so 49 more people can wardec it. Problem solved.


Sure, it's Deadly Viper Kitten Mitten Sewing Company


Umm - couldn't find that corp or I would have helped increasing the number to make it worthhile to you (I never log in on this character and can't fly anything but a reaper on this char, so no harm done).

He substituted my corporation's name into his response, because he didn't like what I said.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tarsus Zateki
Viziam
Amarr Empire
#20 - 2012-07-26 00:33:50 UTC
Even more pubbie filth whining to the developers to fix the filth's problem for them. An entire alliance being man-handled by one person. Aren't you ashamed of yourself?

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

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