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the new mining barges stats let the gankers cry

Author
nat longshot
The Scope
Gallente Federation
#21 - 2012-07-25 21:50:29 UTC
Lin-Young Borovskova wrote:
nat longshot wrote:
dmg cost ok lets look at that say you use 3 tornados and fittings that what on the low end 65-70 fitted each that 195-210 mil for 3 torandos for a 300 mil kill. Add in goons kicking 100mil for 10 killed yes you have killed more isk but have taken a very heavy toll to do it.

plus it just shows the only that you can really take on is a ship that even with combat drones really cant fight back and you suck so bad it the only target you can take on.

its not for damage cost are what wars are about ganking mining ships is for those with notthing better to do then play f over the guy next to you. I



If it leads to more ships destroyed then it's good for the game.

Nice buff for everyone, gratz CCP


your right Lin. this should help the market alot in ship building and mods given there will be alot more failed ganks after the patch.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Evei Shard
Shard Industries
#22 - 2012-07-25 21:53:06 UTC
Gankers aren't going to cry much about not being able to gank new ships.

Their angle on this is the new threads about how CCP is supposedly making botting easier.

Stealth ganker tears.

However that is only for those that are too weak to adapt. Many *will* adapt, purely to spite the new changes.

One thing the changes *will* do is make ships like the Procurer and *maybe* the Retriever viable to use in low-sec. With the mining yield increase and the ore hold size, a Procurer could scoot around low belts mining Jaspet, and not have to worry as much about cruiser/bs size rats popping them before they can warp out. Plus, if the miner will sacrifice :gasp!: yield, maybe(?) they could fit a warp stab too and have a chance to get away should they not be paying attention to local, and d-scan.
Just speculation on my part. I've not studied the full details on the increase in defense, but if I read it right, low-sec mining might become attractive.

Profit favors the prepared

Denidil
Cascades Mountain Operatives
#23 - 2012-07-25 21:53:55 UTC
[Hulk, 2xMLU buffer]
Mining Laser Upgrade II
Mining Laser Upgrade II

Limited Adaptive Invulnerability Field I
Limited Adaptive Invulnerability Field I
Supplemental EM Ward Amplifier
Small Shield Extender II

Modulated Strip Miner II, Arkonor Mining Crystal II
Modulated Strip Miner II, Arkonor Mining Crystal II
Modulated Strip Miner II, Arkonor Mining Crystal II

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II




(note: needs CPU implant)

pre-inferno 1.2: 17.8k
post-infero 1.2: 28.6k

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#24 - 2012-07-25 21:54:21 UTC
it's fine we got several years of mileage out of the "undertanked" barges o7o7o7o7o7

npc alts have no opinions worth consideration

Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#25 - 2012-07-25 21:55:43 UTC
OP is going to be first exhumer I gank when these changes hit TQ. Maybe I will get a few buddies and do it in destroyers for extra lol's.
Korvus Falek
Depraved Corruption
#26 - 2012-07-25 21:58:14 UTC
I think its funny this guy thinks this will stop gankers. IMO, the perma-geddon the Goons are financing at 100misk per 10 kills will go up to 200 or 300misk per 10 killed. They have the money to do it and I see no reason why they wouldnt if they wanted to keep the miner tears flowing.
nat longshot
The Scope
Gallente Federation
#27 - 2012-07-25 21:58:44 UTC
Lucy Ferrr wrote:
OP is going to be first exhumer I gank when these changes hit TQ. Maybe I will get a few buddies and do it in destroyers for extra lol's.


sweet i look forword to the fail of it and if "thats a big if " you do gank me its all good i claim my kill rights. Pirate

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

nat longshot
The Scope
Gallente Federation
#28 - 2012-07-25 21:59:58 UTC  |  Edited by: nat longshot
Korvus Falek wrote:
I think its funny this guy thinks this will stop gankers. IMO, the perma-geddon the Goons are financing at 100misk per 10 kills will go up to 200 or 300misk per 10 killed. They have the money to do it and I see no reason why they wouldnt if they wanted to keep the miner tears flowing.


Did i say it would stop all gankiing........"rechecks posting".........no i did not but make it that much harder.

Well given the new patch will hurt goons a bit in there moon min after sometime goon might have to rethink that offer. Goon biggest passive in come is there tect moon they like to point that out.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Droxlyn
School of Applied Knowledge
Caldari State
#29 - 2012-07-25 22:03:42 UTC
Evei Shard wrote:

One thing the changes *will* do is make ships like the Procurer and *maybe* the Retriever viable to use in low-sec. With the mining yield increase and the ore hold size, a Procurer could scoot around low belts mining Jaspet, and not have to worry as much about cruiser/bs size rats popping them before they can warp out.


Hedbergite is the best lowsec ore. It is 8th in value of all normal ores, after 5 high-sec ores.
Sort this by ISK: http://ore.cerlestes.de/index.html#site:ore
Jim Era
#30 - 2012-07-25 22:04:17 UTC
Lucy Ferrr wrote:
OP is going to be first exhumer I gank when these changes hit TQ. Maybe I will get a few buddies and do it in destroyers for extra lol's.


I would gladly join you. srs

Wat™

nat longshot
The Scope
Gallente Federation
#31 - 2012-07-25 22:05:26 UTC  |  Edited by: nat longshot
Jim Era wrote:
Lucy Ferrr wrote:
OP is going to be first exhumer I gank when these changes hit TQ. Maybe I will get a few buddies and do it in destroyers for extra lol's.


I would gladly join you. srs



oh i'am making friends how nice. at lest JIm dont hide in a npc corp.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Garreth Vlox
Republic Military School
Minmatar Republic
#32 - 2012-07-25 22:05:43 UTC
nat longshot wrote:
Aruken Marr wrote:
nat longshot wrote:
Aruken Marr wrote:
Are you assuming miners will be tanking their Hulks? I have something to tell you about the majority of EVE players...


btw max output easy done with a mack with 35k ehp or a hulk with 27k ehp


If you think that's gonna stop the dedicated, I have something else to tell you about EVE players


Dedicated lol when your cost to kill one will be half cost of a hulk or more if you go after a mack now. Dedicated lol more like fool hardy.


Gankers aren't killing your hulk to get rich genius, they are killing your hulk cause its fun and you cry when they do, now its just a little more expensive to make you cry.

The LULZ Boat.

Vincent Athena
Photosynth
#33 - 2012-07-25 22:06:00 UTC  |  Edited by: Vincent Athena
I think many a miner does not bother tanking a Hulk because they think it will still be a piece of tissue paper, blown through by a ganker gang. Whats the point if its going to die anyway? Just go for yield while it lives, get it to pay for itself before the gankers come.

Now, with the improved stats, adding a tank gets you into a new class. The Skiff can tank 80k to 100k EHP and still get 80% of the yield of a Hulk, and it has a huge ore bay. No way to fit a Rokh to match it in yield, tank and cargo. The existence of the ore bay should encourage every miner to rip out their Cargohold Optimizers and rig Core defense field extenders. It will make many a miner sit up and think "Oh, now it does make sense to tank".

Will gankers still gank? Sure. But it will take more of them. As a result a given number of gankers will get fewer kills per month. Also any one ganker will have a lower chance of being the one who fires the kill shot and any loot drop will be divided among more players. Those are dis-incentives that will further reduce ganking. The result IMHO will be ganking will end as an idle pass-time but continue as a targeted means to an end, where the difficulties and cost are mitigated by the achieving of a bigger goal.

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Frozen fanfiction

nat longshot
The Scope
Gallente Federation
#34 - 2012-07-25 22:07:49 UTC
Garreth Vlox wrote:
nat longshot wrote:
Aruken Marr wrote:
nat longshot wrote:
Aruken Marr wrote:
Are you assuming miners will be tanking their Hulks? I have something to tell you about the majority of EVE players...


btw max output easy done with a mack with 35k ehp or a hulk with 27k ehp


If you think that's gonna stop the dedicated, I have something else to tell you about EVE players


Dedicated lol when your cost to kill one will be half cost of a hulk or more if you go after a mack now. Dedicated lol more like fool hardy.


Gankers aren't killing your hulk to get rich genius, they are killing your hulk cause its fun and you cry when they do, now its just a little more expensive to make you cry.


well given i have not flown a mining ship in years i never been ganked in one. but on the other hand i know how to keep from getting gank genius.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Lin-Young Borovskova
Doomheim
#35 - 2012-07-25 22:11:24 UTC
Garreth Vlox wrote:
nat longshot wrote:
Aruken Marr wrote:
nat longshot wrote:
Aruken Marr wrote:
Are you assuming miners will be tanking their Hulks? I have something to tell you about the majority of EVE players...


btw max output easy done with a mack with 35k ehp or a hulk with 27k ehp


If you think that's gonna stop the dedicated, I have something else to tell you about EVE players


Dedicated lol when your cost to kill one will be half cost of a hulk or more if you go after a mack now. Dedicated lol more like fool hardy.


Gankers aren't killing your hulk to get rich genius, they are killing your hulk cause its fun and you cry when they do, now its just a little more expensive to make you cry.



"WTB Skiff"

/AFK

brb

Urgg Boolean
Center for Advanced Studies
Gallente Federation
#36 - 2012-07-25 22:11:28 UTC
An ice mining Mack has an issue : the ice rig displaces a rig slot that could/should be used for a tank rig. I use the Mack as an example because it is supposed to have a decent tank. This design limitation makes using it for ice contrary to it's intended role. This is one item I hope the devs look at. Maybe my understanding of the ice rig is wrong, but I just don't see giving up a tank rig on a baot intended to have some tankage...
Shameless Avenger
Can Preachers of Kador
#37 - 2012-07-25 22:13:17 UTC
So... will the new barges be viable level 4 mission boats?

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Jim Era
#38 - 2012-07-25 22:14:10 UTC  |  Edited by: Jim Era
I'm just talkin **** because I'm bored (stuck at work) and that seems to be the only thing that gets a response on these boards lulz








edit: for ****** spelling

Wat™

Lin-Young Borovskova
Doomheim
#39 - 2012-07-25 22:14:54 UTC
Shameless Avenger wrote:
So... will the new barges be viable level 4 mission boats?


You need all drone skills including fighter bombers up to 5, then, YES WE CAN !

brb

nat longshot
The Scope
Gallente Federation
#40 - 2012-07-25 22:16:04 UTC
Jim Era wrote:
I'm just talkin **** because I'm bored (stuck at work) and that seems to be the only thing that gets a response on these boards lulz








edit: for ****** spelling



its all good P

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!