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Tech Rebuff

Author
Internet Lawyer Steve
Doomheim
#41 - 2012-07-25 17:57:02 UTC
Ivana Twinkle wrote:
You're just jealous because you haven't achieved anything on your own.


Neither has Goonswarm.

Internet Lawyer Steve and Associates,

Bringing Justice to New Eden, One post at a time...

Pak Narhoo
Splinter Foundation
#42 - 2012-07-25 17:57:44 UTC
If you have read the blog you can read it's only step 1.
Redistribution seems to be in the pipes as well as other places to gather tech goo, tough probably not PI.

So OP, the dev *did learn from earlier mistakes, and also is not solely to be blamed. He/ she? is not the only one deciding what gets changed when it comes to tech.

I think they (the devs involved) look to be on the right track here. It's not just 1 thing that has to be (and will be) changed to rebalance tech.
My advice to the OP, just have a little bit more faith & patience.

:o
EvilweaselSA
GoonCorp
Goonswarm Federation
#43 - 2012-07-25 18:06:10 UTC
evereplicant wrote:

its not the point of another alliance taking the moons, becuase it doesnt solve the problem, just transfers it to another group..

the "problem" of course is that evereplicant will never be the person who gets it

that's the entire complaint, that he is not good enough at making friends therefore friends should be nerfed.
Hrothgar Nilsson
#44 - 2012-07-25 18:08:53 UTC  |  Edited by: Hrothgar Nilsson
highonpop wrote:
Regardless of tech or any moon goo


Alchemy should stay in Fantasy MMOs not in SciFi MMOs.

New Dev doesn't understand EVE yet.

There is actually a scientific basis for this "so-called" alchemy.

If you fling one element at another using a particle accelerator, you'll get a third, heavier element.

Example: scientists bombarded californium (98) with calcium (20) to create ununoctium (118). Berkilium (97) was bombarded with calcium to create ununseptium (117). Plutonium (94) and calcium = flevorium (114).

In fact, you can create just about any element you wish by using a particle accelerator to combine two elements. I'm sure if you bombarded tin (50) with copper (29) you'd get gold (79).
Richard Desturned
Royal Amarr Institute
Amarr Empire
#45 - 2012-07-25 18:09:43 UTC
Ezra Tair wrote:
Nirnias Stirrum wrote:
Have you tried taking the moons for yourself? Cause i can guarantee thats how goons did it.



As I recall, they had a entire region given to them.


unlike defiant legacy, a noted relevant space holding alliance

we had deklein given to us because we merged with the alliance that previously owned it, we only had 10-20 tech moons and we had to take the other 40-60 ourselves

npc alts have no opinions worth consideration

Richard Desturned
Royal Amarr Institute
Amarr Empire
#46 - 2012-07-25 18:11:45 UTC
Victoria Sin wrote:
Richard Desturned wrote:

redistribution (and god forbid, rotation) is a dumb idea

if you want to know why, i have 160k reasons


Making it fade in/out is a good idea. Anyway you said you have 160K reasons, but then you didn't post a single one. Wtf?


160k refers to the number of accessible moons in the game that can have moon mining POSes anchored on them

i'm sure t2 prices will not be affected in the slightest by everyone having to scan moons every few months

(they will, i hope you enjoy 3b isk hulks)

npc alts have no opinions worth consideration

Hrothgar Nilsson
#47 - 2012-07-25 18:13:33 UTC
Out of curiosity, does the Federation in Goonswarm Federation come from Tau Ceti Federation?

I remember reading about the RedSwarm Federation, seems each part came from a different alliance that was a part of the coalition.

Red Alliance
Goonswarm
Tau Ceti Federation

Same case with GSF?
Richard Desturned
Royal Amarr Institute
Amarr Empire
#48 - 2012-07-25 18:14:30 UTC
Hrothgar Nilsson wrote:
Out of curiosity, does the Federation in Goonswarm Federation come from Tau Ceti Federation?

I remember reading about the RedSwarm Federation, seems each part came from a different alliance that was a part of the coalition.

Red Alliance
Goonswarm
Tau Ceti Federation

Same case with GSF?


that is correct

npc alts have no opinions worth consideration

AdmiralJohn
The Unknown Bar and Pub
#49 - 2012-07-25 18:31:49 UTC  |  Edited by: AdmiralJohn
Richard Desturned, I have a question:

How do you manage to stay sane, being the only reasonable person on these entire forums?
EvEa Deva
Doomheim
#50 - 2012-07-25 18:48:08 UTC
Tech = unlimited isk, goons + unlimited isk = alot of D-baggery, alot of D-baggery + people not subbing or unsubbing = nerf

Anyone not a goon or pet + nerf = haha HTFU

Simple math
Garreth Vlox
Republic Military School
Minmatar Republic
#51 - 2012-07-25 19:06:01 UTC
"Tech moons or any large income making moons should be very few say 10 per region"


I liked this part



"and i still say they should be randomised every 3 months to new locations within the same region."



but this part makes my eyes bleed.


The LULZ Boat.

Victoria Sin
Doomheim
#52 - 2012-07-25 20:08:56 UTC
Danfen Fenix wrote:
Victoria Sin wrote:
Richard Desturned wrote:

redistribution (and god forbid, rotation) is a dumb idea

if you want to know why, i have 160k reasons


Making it fade in/out is a good idea. Anyway you said you have 160K reasons, but then you didn't post a single one. Wtf?


I'll agree with him that fade in/out is a horrible idea, unless the resource stays on the moon (moving it to another moon is would just be completely...*shudders*)

It would be nice though for the almost complete 'dominance' of it in the North to be taken away, even if slightly though (either by adding more in the south, removing quite a bit from the North, or a bit of both. I'd go with the last P). I can understand why CCP did it like it is (to create a contested area)...but having just one main set in a quite small area, leads to the current situation. The moons need to be scattered that slight bit more around 0.0, with a goal of creating a wide area of conflict (pockets across all of 0.0), rather than trying to make one or two specific areas catalysts.


You don't say why fade in/out is a bad idea. I'm talking long-term here, not a few days. Say over 3 - 6 months.
Ptraci
3 R Corporation
#53 - 2012-07-25 20:16:29 UTC
Ivana Twinkle wrote:
You're just jealous because you haven't achieved anything on your own.


A member of a 10,000 player alliance talks about acheiving things on his own. Hmm.
Ione Hawke
Darkness Industries
#54 - 2012-07-25 20:37:27 UTC  |  Edited by: Ione Hawke
highonpop wrote:
Regardless of tech or any moon goo


Alchemy should stay in Fantasy MMOs not in SciFi MMOs.

New Dev doesn't understand EVE yet.


Alchemy is in fact possible and I believe scientists in fact managed to make gold from lead using nuclear transmutation.

edit:
wikipedia wrote:


It transpired that, under true nuclear transmutation, it is far easier to turn gold into lead than the reverse reaction, which was the one the alchemists had ardently pursued. Nuclear experiments have successfully transmuted lead into gold, but the expense far exceeds any gain.[6] It would be easier to convert gold into lead via neutron capture and beta decay by leaving gold in a nuclear reactor for a long period of time.

More information on gold synthesis, see Synthesis of precious metals.
197Au + n → 198Au (halflife 2.7 days) → 198Hg + n → 199Hg + n → 200Hg + n → 201Hg + n → 202Hg + n → 203Hg (halflife 47 days) → 203Tl + n → 204Tl (halflife 3.8 years) → 204Pb (halflife 1.4x1017 years)

Nex apparatu5
GoonWaffe
Goonswarm Federation
#55 - 2012-07-25 21:03:41 UTC
Victoria Sin wrote:
Danfen Fenix wrote:
Victoria Sin wrote:
Richard Desturned wrote:

redistribution (and god forbid, rotation) is a dumb idea

if you want to know why, i have 160k reasons


Making it fade in/out is a good idea. Anyway you said you have 160K reasons, but then you didn't post a single one. Wtf?


I'll agree with him that fade in/out is a horrible idea, unless the resource stays on the moon (moving it to another moon is would just be completely...*shudders*)

It would be nice though for the almost complete 'dominance' of it in the North to be taken away, even if slightly though (either by adding more in the south, removing quite a bit from the North, or a bit of both. I'd go with the last P). I can understand why CCP did it like it is (to create a contested area)...but having just one main set in a quite small area, leads to the current situation. The moons need to be scattered that slight bit more around 0.0, with a goal of creating a wide area of conflict (pockets across all of 0.0), rather than trying to make one or two specific areas catalysts.


You don't say why fade in/out is a bad idea. I'm talking long-term here, not a few days. Say over 3 - 6 months.


If moons rotate, the CFC wouldn't fall apart via stagnation, which is the only major threat these days. Every 3-6 months they would just scan down every tech moon, get a bunch of fights as scrubs tried to hold them off, then rinse and repeat.
Vyktor Abyss
Abyss Research
#56 - 2012-07-25 21:34:59 UTC
Just wanted to check, maybe I'm going old and senile...

but isn't Technetium a R32 moon along with Hafnium, Mercury and Ceasium?

Thought R64 was Dyspro, Neo, Promethium, Thulium if I'm not senile. Not that that reflects any relative value anymore anyway.

Li Charen-Teng
#57 - 2012-07-25 22:04:58 UTC  |  Edited by: Li Charen-Teng
Fading moongoo in and out every few months will make no-tech owner very unhappy as well.

First they scan all 160k moons to find it and use a good amount of ISK doing so. So you find a Tech moon and put up a POS and invest 1 bil ISK in it. Random other guy/already Tech owner scans only moons with a a new POS every week and finds your R32, calls friends and your tower is down in no time.

This is an improvement, right?!

Checking EVE GATE every few minutes...

Pipa Porto
#58 - 2012-07-25 22:30:56 UTC
RAGE QU1T wrote:
Allchemy didn't work in '08 and will not work in 2012. Please let us all give this new dev a history lesson. The major problem with tech is the allocation the R64 moon to one region (the north) in which a few select alliances can generatate infinte isk and "Win EVE". With the proposed reaction outputt of tech therre is no incentive for other allainces or corps to run muliple POS's with the added expense of fuel I would be losing money on a weekly basis. All this is just skirting around a broken problem that exsisted for years. Allchemy was removed for good reason in the first place, all I see happening is T2 gear will mos def increase, how does everyone fell about paying 3 to 4mil isk for a gyro II?

Floor is open for constructive criticism, questions or concerns

O/


Tech's not an R64. Alchemy didn't work because CCP also changed all the moon goo compositions used in building things at the same time, rendering Alchemy irrelevant.

Alchemy has not been removed, you can still do it just fine.

EvE: Everyone vs Everyone

-RubyPorto

nat longshot
The Scope
Gallente Federation
#59 - 2012-07-25 22:35:45 UTC
Richard Desturned wrote:
evereplicant wrote:
ok ill say it again and ill keep saying it.

I agree with the OP. I am sick and tired of seeing large alliances taking every damn moon on the eve universe (yes thats including high sec and low sec) and then all they need to do is sit on them, anyone attacks them its 500 titans and supers defending it. Its WRONG and this is a massive issue with eve. Having all tech in venal also is just the biggest most stupid thing CCP have done.

There needs to be a complete overhaul of moon locations, a strategic review shall we say. Every region should have a pretty much equal amount of moons generating an equal amount of same type minerals.

Tech moons or any large income making moons should be very few say 10 per region and i still say they should be randomised every 3 months to new locations within the same region.

It stupid that people like goons can hold 150 high income moons and just make trillions.. its wrong very wrong and to be honest this is making me not want to play the game anymore.


redistribution (and god forbid, rotation) is a dumb idea

if you want to know why, i have 160k reasons


you a goon that 159,999 reasons.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Mallak Azaria
Caldari Provisions
Caldari State
#60 - 2012-07-25 23:39:31 UTC
evereplicant wrote:
AlleyKat wrote:
evereplicant wrote:
ok ill say it again and ill keep saying it.

I agree with the OP. I am sick and tired of seeing large alliances taking every damn moon on the eve universe (yes thats including high sec and low sec) and then all they need to do is sit on them, anyone attacks them its 500 titans and supers defending it. Its WRONG and this is a massive issue with eve. Having all tech in venal also is just the biggest most stupid thing CCP have done.

There needs to be a complete overhaul of moon locations, a strategic review shall we say. Every region should have a pretty much equal amount of moons generating an equal amount of same type minerals.

Tech moons or any large income making moons should be very few say 10 per region and i still say they should be randomised every 3 months to new locations within the same region.

It stupid that people like goons can hold 150 high income moons and just make trillions.. its wrong very wrong and to be honest this is making me not want to play the game anymore.


I kinda understand your frustration.

However, game mechanics are firmly in place for anyone to take these systems - but I will agree it seems highly unlikely given the overwhelming odds against anyone who attempts to do so.

Just need enough dots.

AK


given that NC. Evoke. Raiden. PL all established big pvp alliances couldnt manage it together because basically goons can just constantly fund an neverending supply of ships with no consequence as thye make more isk than they can spend says theres a big problem..

Goons you may troll all you like, my statement remains. and yes please give 160kk reasons why randomising moons is not a good idea... please...


Remember the Northern Coalition? Remember them? The ones that used to hold all of the Tech moons & supposedly could not be beaten. Remember?

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