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Damage percentage changed?

Author
Christabel Sorensen
Hedion University
Amarr Empire
#1 - 2012-07-25 11:34:19 UTC
hi,

long time ago i used a golem to fly ring sanctums in angel space and didn't had a problem.

now i'm facing that i sometimes have to warp out because going into armor, can someone please tell me if the damange which angels inflicts percentage wise has changed and / or how much dps is comming to me in an angel sanctum?

i've EFT setup to following dmg, Angel:

EM: 11
Therm: 11
Kin: 19
Expl: 59

with my fitting EFT displays me 478 dps tank and it seems not enough or wrong...

can someone please help me?

ps: i'm asking here because the sites i found in google are dated 2009 etc...
mxzf
Shovel Bros
#2 - 2012-07-25 14:51:34 UTC
Why not show us your fit to let us help you?

And the numbers I have for Angel damage profile are 11% EM, 17% Kin, 72% Exp. The general rule of thumb for a three-hardener Angel tank is 2x Invul, 1x Exp (drop an Invul if you only have 2x hardeners).
Christabel Sorensen
Hedion University
Amarr Empire
#3 - 2012-07-25 16:13:17 UTC
[Golem]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Pithi A-Type Small Shield Booster
Pith A-Type EM Ward Field
Pith B-Type Kinetic Deflection Field
Pith B-Type Thermic Dissipation Field
Pith B-Type Explosive Deflection Field
Domination Target Painter
Dread Guristas Adaptive Invulnerability Field

Torpedo Launcher II, Nova Rage Torpedo
Torpedo Launcher II, Nova Rage Torpedo
Torpedo Launcher II, Nova Rage Torpedo
Torpedo Launcher II, Nova Rage Torpedo
Medium Nosferatu II
Medium Nosferatu II
Core Probe Launcher I, Core Scanner Probe I

Large Hydraulic Bay Thrusters I
Large Warhead Flare Catalyst II


Ogre II x3

that is mine... 478dps tank for EFT with abose written dmg percentages but as i wrote, in sanctums sometimes it's not enough...
Republic Citizen
#4 - 2012-07-25 16:33:20 UTC
So... where did you say you're flying? :))

.

Christabel Sorensen
Hedion University
Amarr Empire
#5 - 2012-07-25 16:34:35 UTC
somewhere where angels are :P
Republic Citizen
#6 - 2012-07-25 16:37:05 UTC
:)

.

Chainsaw Plankton
FaDoyToy
#7 - 2012-07-25 21:45:57 UTC
personally I'd drop some of the specific hardeners for boost amps/invluns/target painters. and/or swap for a pithum booster. the tank will run forever, the target painters use some cap but pretty much effectively perma run. also Rage torps aren't all that great vs angels. dunno if the tank will be enough but it was showing 566 to the damage type you provided. costs looked similarish to what yours had

[Golem, Torps copy 1]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Pithum C-Type Medium Shield Booster
Pith C-Type Shield Boost Amplifier
Caldari Navy Adaptive Invulnerability Field
Caldari Navy Adaptive Invulnerability Field
Republic Fleet Target Painter
Republic Fleet Target Painter
Republic Fleet Target Painter

Torpedo Launcher II, Caldari Navy Nova Torpedo
Torpedo Launcher II, Caldari Navy Nova Torpedo
Torpedo Launcher II, Caldari Navy Nova Torpedo
Torpedo Launcher II, Caldari Navy Nova Torpedo
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I

Large Hydraulic Bay Thrusters II
Large Hydraulic Bay Thrusters II

@ChainsawPlankto on twitter

Christabel Sorensen
Hedion University
Amarr Empire
#8 - 2012-07-25 22:27:59 UTC
so i really need over 5xx dps tank for ring sanctum?