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Player Features and Ideas Discussion

 
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Sticky: Mining Ship Changes

Author
Gimboid
Pator Tech School
Minmatar Republic
#1 - 2012-07-24 20:16:08 UTC
There isn't a sticky, so I thought I'd create my own :D

HULK
The Hulk is a mining barge with superb mining yield.

Mining Barge skill bonus per level:
3% bonus to Strip Miner yield
7.5% bonus to all shield resistances

Exhumer skill bonus per level:
3% bonus to Strip Miner yield
4% reduction in Ice Harvester duration

MACKINAW
The Mackinaw is an exhumer with an extensive ore bay.

Mining Barge skill bonus per level:
10% bonus to ore hold capacity
7.5% bonus to all shield resistances

Exhumer skill bonus per level:
1% bonus to Strip Miner yield
1% reduction in Ice Harvester duration

Role Bonus:
50% bonus to Strip Miner yield
33.33% reduction in Ice Harvester Duration and capacitor use

SKIFF
The Skiff is an exhumer with exceptional defensive capabilities.

Mining Barge skill bonus per level:
5% bonus to shield hit points
7.5% bonus to all shield resistances

Exhumer skill bonus per level:
1% bonus to Strip Miner yield
1% reduction in Ice Harvester duration

Role Bonus:
200% bonus to Strip Miner yield
66.66% reduction in Ice Harvester Duration and capacitor use


I've gone over some raw math for ice mining (since there are less calculations than the ore ones and I'm more accustomed to it.).

Math
These examples are assuming, for simplicity:
- Base Cycle time of 100 Seconds
- Mining Barge/Exhumers 5
- No other modules, skills or RL examples

Ice Per Hour
Hulk = 225
Mackinaw = 196
Skiff = 127

Using the same Ultra-simplified math for mackinaws in their current build = 192.

This means that perfect skilled Mackinaw pilots will see a slight increase in yield, couple that with the new ice mining Rig (14% cycle time bonus, can only fit one), you're looking at quite a big difference, now on the other hand, if you swap that out for a Hulk, overall Ice volume should go up a huge amount.

For the ice miners, this should have little impact, whilst the amount of ice you mine will increase, the price of the refined goods will likely drop with it.

What this means for everyone else is cheaper jumping/pos fuel \o/

Suggestion
These changes look great so far, I'd love to see modulated Ice Miners with ice crystals, give us a little more to do for a bit of a yield boost.
mxzf
Shovel Bros
#2 - 2012-07-24 20:34:33 UTC
The reason there is no sticky is because this is the wrong forum to discuss these changes. Discussions about pending changes on Sisi go in the Test Server forum, not in F&I.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#3 - 2012-07-24 23:02:38 UTC
Quote:
Suggestion
These changes look great so far, I'd love to see modulated Ice Miners with ice crystals, give us a little more to do for a bit of a yield boost.


they added an ice mining rig to the game; isn't that enough of a boost?

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