These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

EVE Online: Inferno 1.2 to be deployed on August 8

First post First post
Author
Pat0chan
Sebiestor Tribe
Minmatar Republic
#181 - 2012-07-24 16:28:44 UTC
Great... a new patch!
Adding more beautifull graphics, shame I have to have all my settings on low and no effects if I want to run 3 accounts without lag cause the game becomes so heavy to run just to have lil stickers on the side of a ship.

When are we gonna get the promised new modules, death star POS, mining in planets belts.... the real Inferno patch.

BTW when does the UK residents will pay the promessed £9.99/ month? (Fanfest 2012)

Fly safe, and check my new paint job on my mach.
Callidus Dux
School of Applied Knowledge
Caldari State
#182 - 2012-07-24 16:29:06 UTC  |  Edited by: Callidus Dux
tgl3 wrote:
I'm currently fine with the new Uni.Inv. and I live in a POS in a wormhole. Does that make me a bad person or something?


NO! Not a bad person. But if we could have this checkbox for the behavior of the old UI / inventory; you could still love the crapified UI - but I could fly my missions again and would pay CCP for my accounts. I would have no needs to cancel my accounts!
fantazmythe
Caldari Provisions
Caldari State
#183 - 2012-07-24 16:29:52 UTC
CCP Affinity wrote:


Also, reading this thread (note not just the post above, but the entire thread) has made me really sad, no one deserves to be spoken to like this.



^this
Oscillus Perforati
Viziam
Amarr Empire
#184 - 2012-07-24 16:30:17 UTC
Glageny wrote:
What did you do wiht Mackinaw?

It no more has a 100% ice yield bonus!!!

I think there BIG mistake in rebalance when ROLE bonus was change to STRIP MINER 50% because Mackinaw is ICE oriented exhumer. It's shurely BUG.
Please return or add ICE ROLE bonus: 100% ice harvester yield. Or decrease ice harvester time duration at least 50%. Because It is, when compared it with 100% ice harvesting yield.
Otherwise where now an Ice oriented exhumer? All of them now has ONLY strip miner yield ROLE bonuses and no one ICE Role anymore.
If you say: "it hase ice role - 33,33% reduction in ice harvester duration". But it was 50% when compared it's with 100% ice harvesting yield.
And in this case when 50% you reduce to 33% - mackinaw ceases to be an Ice harvesting exhumer.


Roles got reworked from specific materials (mercoxit/ice/everything else for the skiff/mackinaw/hulk) to ship properties (EHP/ore hold/mining amount respectively). The role bonuses (200% and 50% mining laser bonus and 67% and 33% reduction in ice cycle time) are only there to make the Skiff's one laser and the Retriever's two lasers the same base effectiveness as the Hulk's three.

If that pastebin is accurate then there will be rigs that you can use to provide bonuses comparable to what the skiff or mackinaw used to have for mercoxit/ice on whatever barge or exhumer you want to use.

Summary:
-Procurer and retriever will get useful roles. The covetor's role remains unchanged.
-Tech 2 variants will reflect those roles and improve them with more EHP and tank and higher yields.
-You will be able to use rigs to specialize a ship in ice or mercoxit.
-(unrelated but in the pastebin) Noobships will be better all-around and introduce pilots to racial flying techniques.
fantazmythe
Caldari Provisions
Caldari State
#185 - 2012-07-24 17:06:37 UTC
callidus can you post a link of that thread pls?
CCP Affinity
C C P
C C P Alliance
#186 - 2012-07-24 17:09:54 UTC
I will point this thread out to the team working on the Unified Inventory, but they have been releasing fixes. Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

Callidus Dux
School of Applied Knowledge
Caldari State
#187 - 2012-07-24 17:13:45 UTC
fantazmythe wrote:
callidus can you post a link of that thread pls?


I would really like to do. But the comments from these two devs and my comments where removed with some other comments from other players. We all overreacted a little bit.
I only have a mail from CCP Guard to read the forum rules again and that it is not possible to discuss things in this way. I tried a petiton after that.. but without any chance. Smile Now it is no problem for me anymore. But at this time I could really explode and destroy things. Sad
fantazmythe
Caldari Provisions
Caldari State
#188 - 2012-07-24 17:18:14 UTC
CCP Affinity wrote:
Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.


sadly most people forget this and just assume you are all one and the same. its the same as asking the accountant to to order more stock and the stock manager to do the accounting, sure you both have experience with money but they are 2 separate departments.

the best they can do is pass on the info to the correct "department" tho i don't see why they should if you just keep treating them with the disrespect that you have been.
fantazmythe
Caldari Provisions
Caldari State
#189 - 2012-07-24 17:20:08 UTC
Callidus Dux wrote:


I would really like to do. But the comments from these two devs and my comments where removed with some other comments from other players. We all overreacted a little bit.
I only have a mail from CCP Guard to read the forum rules again and that it is not possible to discuss things in this way. I tried a petiton after that.. but without any chance. Smile Now it is no problem for me anymore. But at this time I could really explode and destroy things. Sad


so you admit that you could also have handled things better? (not laying all the blame on you but you understand what i mean)

Callidus Dux
School of Applied Knowledge
Caldari State
#190 - 2012-07-24 17:20:22 UTC  |  Edited by: Callidus Dux
CCP Affinity wrote:
I will point this thread out to the team working on the Unified Inventory, but they have been releasing fixes. Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.


It is not just about the few devs who are not really involved into the process of development of a feature I hate. It is about the trolling from the developer who are involved!
It took too long till someone responsible even entered the discussion. But after that.. it was just trolling to the players with concerns or joking with people who loves the inventory.
After the desaster of this unified inventory CCP opened several threads concerning: How should we improve the inventory. But no reaction about if it is possible or why somnething is not possible.
Opened thread... never looked back again. Or trolling the customers who are not in line with CCPs ideas. Sad

No comment from the issuer Arrow. Some but not usefull comments from Optimal. The two responsible persons.. booth denied a comment what CCP is willed to do to calm down the mood of the upset community. Instead we can listen to CCP Punkturis who is not involved. What?
Callidus Dux
School of Applied Knowledge
Caldari State
#191 - 2012-07-24 17:24:53 UTC
fantazmythe wrote:
Callidus Dux wrote:


I would really like to do. But the comments from these two devs and my comments where removed with some other comments from other players. We all overreacted a little bit.
I only have a mail from CCP Guard to read the forum rules again and that it is not possible to discuss things in this way. I tried a petiton after that.. but without any chance. Smile Now it is no problem for me anymore. But at this time I could really explode and destroy things. Sad


so you admit that you could also have handled things better? (not laying all the blame on you but you understand what i mean)



You are right! But it was soon after the release of this sh!t inventory and shortly after the subscription renewal of my accounts. I and many others (incuding CCP) where maximal pi$$ed off and we all over reacted a little bit.
But it is something CCP has to handle if they ignore testserver feedback at once and bring every crap online. Although it was possible to see the upcoming desaster.

Someone from CCP had a very good idea.. to bring new feature as optional feature. But this idea is abandoned now. The only good idea from a Dev .. and CCP does not do it. Roll
CCP Affinity
C C P
C C P Alliance
#192 - 2012-07-24 17:26:46 UTC
CCP RubberBAND made a great post summarising all the issues you guys posted all over the forums into one thread - they are working on it and will continue to do so .. or they can spend all day posting on the forums about issues they already know about and not get any work done. Everyone knows the unified inventory isn't perfect, but they have already released fixes and will continue to do so.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

fantazmythe
Caldari Provisions
Caldari State
#193 - 2012-07-24 17:28:14 UTC
Callidus Dux wrote:
[quote=CCP Affinity] Insteat we can listen to CCP Punkturis who is not involved. What?


perhaps, but at least she tried to help. what's the old saying?...you catch more flies with honey then you do with vinegar.
maybe if you were polite CCP Affinity would be more willing to get the right person on the job and replying to this thread?

Gilbaron
The Scope
Gallente Federation
#194 - 2012-07-24 17:29:18 UTC
CCP Affinity wrote:
I will point this thread out to the team working on the Unified Inventory, but they have been releasing fixes. Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.


you should propably use your signature to tell us more about who you are and what you do at CCP, that might help with these kind of misunderstandings ;)
CCP Affinity
C C P
C C P Alliance
#195 - 2012-07-24 17:32:37 UTC
Callidus Dux wrote:
fantazmythe wrote:
Callidus Dux wrote:


I would really like to do. But the comments from these two devs and my comments where removed with some other comments from other players. We all overreacted a little bit.
I only have a mail from CCP Guard to read the forum rules again and that it is not possible to discuss things in this way. I tried a petiton after that.. but without any chance. Smile Now it is no problem for me anymore. But at this time I could really explode and destroy things. Sad


so you admit that you could also have handled things better? (not laying all the blame on you but you understand what i mean)



You are right! But it was soon after the release of this sh!t inventory and shortly after the subscription renewal of my accounts. I and many others (incuding CCP) where maximal pi$$ed off and we all over reacted a little bit.
But it is something CCP has to handle if they ignore testserver feedback at once and bring every crap online. Although it was possible to see the upcoming desaster.

Someone from CCP had a very good idea.. to bring new feature as optional feature. But this idea is abandoned now. The only good idea from a Dev .. and CCP does not do it. Roll



Having every new feature as an optional feature would be chaotic... no one would ever agree 100% one way or the other and it also introduces massive code dependency issues. No one is disputing this feature needs some TLC and the team are giving it that or that it could have done with better test server feedback management.. but having every feature as an optional extra, is not the answer.

Now, perhaps we can all go back to discussing what this thread was intended for?

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

CCP Affinity
C C P
C C P Alliance
#196 - 2012-07-24 17:33:57 UTC
Gilbaron wrote:
CCP Affinity wrote:
I will point this thread out to the team working on the Unified Inventory, but they have been releasing fixes. Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.


you should propably use your signature to tell us more about who you are and what you do at CCP, that might help with these kind of misunderstandings ;)



better?

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

Makari Aeron
Imperial Shipment
Amarr Empire
#197 - 2012-07-24 17:35:04 UTC
Gilbaron wrote:
CCP Affinity wrote:
I will point this thread out to the team working on the Unified Inventory, but they have been releasing fixes. Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.


you should propably use your signature to tell us more about who you are and what you do at CCP, that might help with these kind of misunderstandings ;)


Better yet, a wiki page that has each team with their current project (if project is publicly known) and/or area of expertise as well as a list of current members and past projects.

CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.

CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP

Callidus Dux
School of Applied Knowledge
Caldari State
#198 - 2012-07-24 17:37:20 UTC  |  Edited by: Callidus Dux
CCP Affinity wrote:
CCP RubberBAND made a great post summarising all the issues you guys posted all over the forums into one thread - they are working on it and will continue to do so .. or they can spend all day posting on the forums about issues they already know about and not get any work done. Everyone knows the unified inventory isn't perfect, but they have already released fixes and will continue to do so.


I could not find a Devblog from RubberBand.Not in the archives of devblogs nor somewhere else.
archive: May 2012
archive: June 2012
archive: July 2012

I only found this

But absolute no details or a road map. Nothing what comes next. If it would be possible to set a checkbox within the esc-menu to open new windows as default. If it is possible to open new windows via shortcut it must be possible to make a setting to open new windos permanently!
CCP Affinity
C C P
C C P Alliance
#199 - 2012-07-24 17:37:52 UTC  |  Edited by: CCP Affinity
Makari Aeron wrote:
Gilbaron wrote:
CCP Affinity wrote:
I will point this thread out to the team working on the Unified Inventory, but they have been releasing fixes. Unfortunately, when you go around throwing blame at every developer about a certain feature the minute they dare to post on the forums, you will get a lot of ''well I don't work on it..'' and it's not because we don't care, but I'm a Content Designer and on a completely different team so that is pretty much all I can tell you about this feature.


you should propably use your signature to tell us more about who you are and what you do at CCP, that might help with these kind of misunderstandings ;)


Better yet, a wiki page that has each team with their current project (if project is publicly known) and/or area of expertise as well as a list of current members and past projects.



Edited to reflect that my comment was meant in jest.. we are pretty open about who we are and what teams work on what.


Previous comment : So we can all be photoshopped burning in flames or have 10,000 threads dedicated to how much you hate us? No thanks ;)

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

fantazmythe
Caldari Provisions
Caldari State
#200 - 2012-07-24 17:38:43 UTC
Callidus Dux wrote:
You are right! But it was soon after the release of this sh!t inventory


perhaps it's "feedback" like this that is the problem. all most of you are saying is this is **** fix it, perhaps if you reworded what you were trying to get across we wouldn't be having these problems.

example: :your post: this inventory is sh!t and totally useless
:what you could have said instead] the inventory still needs work because -insert issue here- , maybe if you -insert useful resolution here- things would be easier for us players.


this is just an example, thus i am not saying that is exactly how you went about things