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EVE Online: Inferno 1.2 to be deployed on August 8

First post First post
Author
Hashi Lebwohl
The Graduates
The Initiative.
#61 - 2012-07-23 18:01:17 UTC  |  Edited by: Hashi Lebwohl
In your haste to get the pirate factions you appear, carelessly I assume, to have missed the fact you had not finished the Minmatar faction v3....where are the Minmatar capitals.What?

If I'm going to be laughed at for flying a Hel....it should at least look amazing.Shocked
Gilbaron
The Scope
Gallente Federation
#62 - 2012-07-23 18:05:35 UTC
Vanessa Vansen wrote:
Gilbaron wrote:
EcthelionStrongbow wrote:
Have the details of the barge updates been posted and if so where? If not, can they be posted?



http://pastebin.com/frBc2muR <- raw data for the mining barge rebalancing, also some changes to noobships and two new modules that boost ice and merkoxit mining

(thank sarmatiko for his ebil haxx0r skillz)


Thanks!

You managed to do post the current numbers, which was obviously too difficult for CCP!



Sarmatiko did
Ms Michigan
Aviation Professionals for EVE
#63 - 2012-07-23 18:06:48 UTC
Am I the ONLY one here so far that sees a NEW ANGEL SHIP?? - Forum warrioring since 08 and never heard of the IXION!

Machariel....Needs more cowbell. Twisted


/ Ms M


P.S. IBC??
Jack bubu
Caldari Provisions
Caldari State
#64 - 2012-07-23 18:19:35 UTC
Ms Michigan wrote:
Am I the ONLY one here so far that sees a NEW ANGEL SHIP?? - Forum warrioring since 08 and never heard of the IXION!

Machariel....Needs more cowbell. Twisted


/ Ms M


P.S. IBC??

its not new, its a NPC only battlecruiser irc
Ron Maudieu
#65 - 2012-07-23 18:30:31 UTC  |  Edited by: Ron Maudieu
People whining about changes? Whodthunkit


On a more serious note..... Thanks CCP for the inventory changes, I for one like them. I can not wait for the barge/exhumer changes, and the new mining frigate :)
Shepard Book
Underground Stargate
#66 - 2012-07-23 18:45:45 UTC
Next patch looks kinda cool. To the blogs! hehe
Sarmatiko
#67 - 2012-07-23 19:09:36 UTC  |  Edited by: Sarmatiko
Vanessa Vansen wrote:
You managed to do post the current numbers, which was obviously too difficult for CCP!

It's difficult for CCP because those numbers obviously are not final. Just imagine devblog that you will edit every day silently after any small adjustment.
Some of the numbers look like they were auto-generated (33.33%, 66.66% values etc.). This happens mostly with every new ship/module/change.
Take this with a pinch of salt.
Kristen Andelare
Night's Shadows
#68 - 2012-07-23 19:23:20 UTC
Ahh, too bad they didn't decide to go with a tiger camouflage for the Angel ships. THat would have looked sweet, and different from all other existing skins. As it is ... cow spots? They really don't look that good on the Cynabal and down, not bad on the Mach though. Tiger stripes might have looked better.

I saw that video and what Punkturis said, she was being anything but flippant. Hers was a very well thought out, very politic answer and she was being very sensitive to the feelings of the player base. Just because someone doesn't immediately agree with your criticism of their hard work does NOT make them flippant.
Rendiff
The Scope
Gallente Federation
#69 - 2012-07-23 19:33:58 UTC
Hashi Lebwohl wrote:
In your haste to get the pirate factions you appear, carelessly I assume, to have missed the fact you had not finished the Minmatar faction v3....where are the Minmatar capitals.What?

If I'm going to be laughed at for flying a Hel....it should at least look amazing.Shocked



None of the capitals have been done yet.
CCP Punkturis
C C P
C C P Alliance
#70 - 2012-07-23 19:44:33 UTC  |  Edited by: CCP Punkturis
Dinta Zembo wrote:
Steijn wrote:
or are we just supposed to STFU and lump it?


In case you were not watching the AT, Punkturis said something like "people are afraid of change, that'll go away once people get used to the changes." Since this seems to be CCP's mindset on every UI change, I suppose the answer to your question is "yes". But you are right, it's still a crappy system, even now that I got used to it.


Nevertheless, looking forward to 50% more awesome mach model. Smile


hey! we also said that sometimes people are right and then we make adjustments!

I wasn't talking about the unified inventory because I wasn't involved in it but if you want an example then here's one: when we removed the option to lock windows when pinned.. when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible.


Edit: it's also very confusing when people say the UI is broken and needs to be fixed and then I realize you guys are talking about the unified inventory and not the User Interface in general (which is was UI used to stand for and I'm pretty sure it's what it stands for in the news item because I at least have been making some changes to saved fittings).

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

None ofthe Above
#71 - 2012-07-23 19:57:08 UTC  |  Edited by: None ofthe Above
KIller Wabbit wrote:
Dinta Zembo wrote:
Steijn wrote:
or are we just supposed to STFU and lump it?


In case you were not watching the AT, Punkturis said something like "people are afraid of change, that'll go away once people get used to the changes." Since this seems to be CCP's mindset on every UI change, I suppose the answer to your question is "yes". But you are right, it's still a crappy system, even now that I got used to it.


Nevertheless, looking forward to 50% more awesome mach model. Smile



If Punkturis actually said that I have lost all respect for her. Such flippant remarks is what boiled the customers over last summer.

The UI system was not change, it was terribly stupid change. I'd like to know who's merit bonus is swinging on the UI introduction, cause they must have incredible pull to keep it going even though it has been proven beyond a doubt to be a BAD change.

edit: And what's stupid funny about this - they still can't get the Jump Freighter fuel bay to work correctly. Apparently it can't do math if you try to put too much fuel in. Lame.


Ah she just posted. Yes was going to add what she said just after what she just reiterated, "sometimes people are right and then we make adjustments"

To be honest, it is true that change often freaks people out, and that its often hard to tell in advance what changes are going to be good in the long run.

I give a lot of credit to Punkturis (CCP's best poster, at least according to Punkturis and who am I to disagree?) and Ytterbium (ed: as well others, its not just these two, they are just probably the most notable examples) for engaging in the forums and elsewhere to figure out how to improve EVE. I hope they drag more of the devs here or at least relay good feedback. Some teams and projects seem to work in an echo chamber convinced they have the best ideas and march off the cliff even as the community warns them, while others engage and evolve their plans based on feedback.

The only end-game content in EVE Online is the crap that makes you rage quit.

CCP Punkturis
C C P
C C P Alliance
#72 - 2012-07-23 20:00:49 UTC
None ofthe Above wrote:

I give a lot of credit to Punkturis (CCP's best poster


I'm just going to quote you like this Blink


(and thanks!)

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Lithalnas
Dirt 'n' Glitter
Local Is Primary
#73 - 2012-07-23 20:09:32 UTC
i am looking at the new ORE ships, they all got a roughly 3x hp buff. Working as intended?

https://www.facebook.com/RipSeanVileRatSmith shoot at blue for Vile Rat http://community.eveonline.com/devblog.asp?a=blog&nbid=73406

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#74 - 2012-07-23 20:09:53 UTC  |  Edited by: Panhead4411
CCP Punkturis wrote:

Edit: it's also very confusing when people say the UI is broken and needs to be fixed and then I realize you guys are talking about the unified inventory and not the User Interface in general (which is was UI used to stand for and I'm pretty sure it's what it stands for in the news item because I at least have been making some changes to saved fittings).


Except that CCP Devs were the first ones to call the new Unifubared Insanity the new "UI"....so many ppl just started following suit...

CCP Punkturis wrote:

when we removed the option to lock windows when pinned.. when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible.


And another not so great example...it was borken on SiSi...was feedback'ed by pretty much everybody who tried it...and if i'm not mistaken, was not corrected until it hit TQ...after a full month of feedback...and Dev's saying "we don't believe you," and "its change, regardless, adjust." Where does that put us, the users who were 'lying' about all this, and how do you think it effects our view of CCP...?

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

None ofthe Above
#75 - 2012-07-23 20:10:30 UTC
Kristen Andelare wrote:
Ahh, too bad they didn't decide to go with a tiger camouflage for the Angel ships. THat would have looked sweet, and different from all other existing skins. As it is ... cow spots? They really don't look that good on the Cynabal and down, not bad on the Mach though. Tiger stripes might have looked better.

I saw that video and what Punkturis said, she was being anything but flippant. Hers was a very well thought out, very politic answer and she was being very sensitive to the feelings of the player base. Just because someone doesn't immediately agree with your criticism of their hard work does NOT make them flippant.


Tiger stripes would have been interesting.

The only end-game content in EVE Online is the crap that makes you rage quit.

Anaphylacti
Caldari Provisions
Caldari State
#76 - 2012-07-23 20:20:35 UTC
Yes!!! Love the new fittings.

I can get back out to fight on sisi .2 seconds faster now that my cargo is saved to fit as well.

Oh yea, can you add in support to save your f# key layout on the saved fitting? That would essentially make fittings perfect.


CCP Punkturis best turis!!!
CCP Punkturis
C C P
C C P Alliance
#77 - 2012-07-23 20:23:05 UTC
Panhead4411 wrote:


CCP Punkturis wrote:

when we removed the option to lock windows when pinned.. when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible.


And another not so great example...it was borken on SiSi...was feedback'ed by pretty much everybody who tried it...and if i'm not mistaken, was not corrected until it hit TQ...after a full month of feedback...and Dev's saying "we don't believe you," and "its change, regardless, adjust." Where does that put us, the users who were 'lying' about all this, and how do you think it effects our view of CCP...?


I'm pretty sure we didn't say we didn't believe you because it was pretty obvious that the windows didn't act the same as they did before because we removed the option..

But I used it as an example of something we changed and then changed back to the way it was before because you guys didn't want the change.

I don't want to argue with you though because it makes me sad and also because I'm on vacation.

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Steijn
Quay Industries
#78 - 2012-07-23 20:24:24 UTC
CCP Punkturis wrote:
when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible..


as posted slightly above, most of these tree (UI/Inventory/Lagfest, call if what you will) issues, were mentioned in the SiSi feedback thread and were simply ignored.

Soundwave mentioned that he knew they had made a mistake, but he also said this would be worked upon until we were happy. Hate to say this, but by the time you lot decide to mend it, the ones who disliked it wont be here.......or is that his idea?
CCP Punkturis
C C P
C C P Alliance
#79 - 2012-07-23 20:29:50 UTC
Steijn wrote:
CCP Punkturis wrote:
when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible..


as posted slightly above, most of these tree (UI/Inventory/Lagfest, call if what you will) issues, were mentioned in the SiSi feedback thread and were simply ignored.

Soundwave mentioned that he knew they had made a mistake, but he also said this would be worked upon until we were happy. Hate to say this, but by the time you lot decide to mend it, the ones who disliked it wont be here.......or is that his idea?


why didn't you quote my whole paragraph where it said I wasn't talking about the unified inventory but took an example of the windows being locked while pinned

CCP Punkturis wrote:

I wasn't talking about the unified inventory because I wasn't involved in it but if you want an example then here's one: when we removed the option to lock windows when pinned.. when we realized we made a mistake when we saw all the feedback it was added back in as soon as possible.


will you please not take my words out of context?

I'll say it again, I'm not involved in the unified inventory I can't and won't comment on it.

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Vincent Athena
Photosynth
#80 - 2012-07-23 20:31:34 UTC
*] Hulk
  • armorHP: 1013.0 => 2300.0
  • capacity: 8000.0 => 500.0
  • eliteBonusBarge2: -3.0 => -4.0
  • hp: 2531.0 => 2500.0
  • shieldCapacity: 1519.0 => 2700.0
  • shieldRechargeRate: 625000.0 => 1000000.0
  • [+] specialOreHoldCapacity: 7500.0

    Same yield as the current hulk, and 77% more shields.

    I tank my hulk to 23.3K EHP. With these modes it will be pushing 36k. Before fleet boost.

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