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So, how PI routing works exactly?

Author
Jeanova
Federal Navy Academy
Gallente Federation
#1 - 2012-07-23 18:37:56 UTC  |  Edited by: Jeanova
I can't find a detailed description of the routing mechanics.

For example, I have 2 factories and an extractor, factories consume 6000 per hour each, output of a current cycle is lets say 4k, but it diminishes over time, and at the end of program (1 day) will be lower than 3k needed. So, I go to Products in extractor, click on a product (btw what quantity is shown there? this is not double of the current cycle, not a quarter of average output per day, what is it??), and route 3k directly to one factory and 3k to another. Now the question.

Where should I route that strange quantity of resource that is left for optimal use of my factories?

For now I'm trying a different setup - routing all resources to my launchpad and rerouting them back to the factories at 3k per route. But I don't understand how routing from storages work either. Is it on demand by factories?

I absolutely need to understand how routes work to program it.

P.S. Cant route any product from launchpad, if it is not there yet... have to wait 15 mins.
Eric Raeder
No Fee Too High
#2 - 2012-07-23 19:07:51 UTC
You're making it way too complicated. Never route output from an extractor or factory to a factory. Always route output to a launchpad. Yes, You have to do one step at a time, first set up your extractor and launchpad, then wait for some extractor output to reach the launchpad. Then set up a factory and route the input to it and its output back to the launchpad. Wait until the factory has output something to the launchpad, then set up the next higher factory. If you send all your outputs to the launchpad, your factories will all get a full load of inputs when they cycle, until whatever they need runs out.
Tomcio FromFarAway
Singularity's Edge
#3 - 2012-07-23 20:22:38 UTC
Eric Raeder wrote:
Never route output from an extractor or factory to a factory.


Usually you can safely rout directly from factory to factory.

For instance :
If you do p1->p2 ( 30min cycle -> 1 hour cycle ) you can rout directly from factory to factory. You always have input buffer ( emptied when factory starts production ) and its enough to hold outputs from first stage factories ( unless you are producing more p1 than it is needed for p2 of course but it's highly unlikely ).

@OP

You don't have to wait for resources in storage to route them.
Route your products from extractors to the storage.
Look at the 'routes' tab of your storage ( silo or launch pad ).
There you will see incoming resources ( from extractors ).
You can create routes from here. Just select that incoming material and create route to factory. You will see new route in the list ( outgoing ) now click on incoming route again and repeat for another factory.

This 'strange number' is theoretical maximum output from the program you installed. Don't bother yourself with that. Just look at :
- per cycle yield
- per hour yield
- total yield
variables.

Jeanova wrote:

For now I'm trying a different setup - routing all resources to my launchpad and rerouting them back to the factories at 3k per route. But I don't understand how routing from storages work either. Is it on demand by factories?


That's how it should be done. Make routes from extractors to storage and then from storage to factories and then from factories back to storage ( final product ).

Yes - it is on demand.
Whenever there is some resource in storage that have been routed to factory it will be moved to that factory when it's required ( the factory is producing and have free room in input buffer ).
Jeanova
Federal Navy Academy
Gallente Federation
#4 - 2012-07-24 05:55:25 UTC
Thanks for excellent explanation