These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Lock This Thread

Author
Bootleg Jack
ACME Mineral and Gas
#61 - 2012-07-23 14:23:11 UTC
Taranius De Consolville wrote:
Lock it


Best thread on the forums this am...

I'm an American, English is my second language...

Taranius De Consolville
Doomheim
#62 - 2012-07-23 14:24:37 UTC
Jenn aSide wrote:
Taranius De Consolville wrote:

Don't waste your breath, honestly don't. The asshats have woken up and are now trolling this thread, hence ive stopped replying. just let it go, waste of time.


Another fine example of your problem, when confronted with ANY dissent, you pack up and leave rather than stay and fight.

It means your problems are personal and way beyond anything EVe or any game can fix....


That in there is your issue buddy. You're a asshat, you don't like what was said so you troll it, your personally attack people who don't agree with you and boom, the the rest of the pvp elitist jerks follow, your a waste of time.

I suggest an idea and you rip it to pieces, not because its a bad idea, but because you dont like the idea of having to work to get kills, the majority of the kills posted on bc everyday and kills of exp pvp pilots against new players in null and low sec which further proves my point that your *space thats so great*

Is a complete waste of time, you can keep trolling me, i dont care, your the one getting deeply upset over a discussion, the first page of this thread was a good discussion, then this thread was posted elsewhere and the ass hats descended in droves.

Your fools, idiotic pvp pilots who like it easy, if a player suggest a way were pvp pilots have to work to get kills, u all troll it like paris hilton giving blow jobs on a weekend.

try to grow up buddy, last reply from me im afraid, see im gonna go out into the world
Yeep
The Scope
Gallente Federation
#63 - 2012-07-23 14:25:09 UTC  |  Edited by: Yeep
People like to win, they don't like to lose. In order for PvP to be meaningful someone winning has to mean someone else losing. The correct response to a loss is to learn from it and move on and try not to lose next time.

Taranius De Consolville wrote:
That in there is your issue buddy. You're a asshat, you don't like what was said so you troll it, your personally attack people who don't agree with you and boom, the the rest of the pvp elitist jerks follow, your a waste of time.


Ahaha did you just call him out for personally attacking you then proceed to personally attack him?
Lilly Tiger
Megalith Heavy Industries
#64 - 2012-07-23 14:26:37 UTC
Jenn aSide wrote:
Taranius De Consolville wrote:


Now null sec. Please give me one solid reason and I mean SOLID reason why I should leave high sec and come to Null Sec?


I wish i had a spambot that would just spam "IF YOU NEED TO ASK THAT QUESTION, YOU DON'T BELONG IN NULL SEC" every time someone spouts this particular piece of non-sense.

The OP does, however, illustrate the fundamental psychological difference between the null sec player (a better term would be the all-sec player, as null players play everywhere buy hi-sec types stick to one part of the game). The Hi-sec player asks "why would I?".. The null sec player ask "why would I not?"

I still think the "high sec only, no "pvp" ever, solo casual carebear type is a misfit in this game (why oh why wouldn't you play Star Trek, it's BUILT for you types), but to each his own I guess, I have no problems with people who choose to enjoy only a small, narrow unrepresentative slice of the game as long as they don't complain about the fact that this game doesn't cater to them


I'd LOVE to PVP more. Hell i PVP in other games almost daily (mostly Battlefield 3 these days), and will get Dust as well if it supports mouse and keyboard properly (i suck and consoles..).

There is only a big hindrance for me and many others in EVE when it comes to PVP: it is hard to get into casually, meet some new friends and have fun with them. You have to know alot, play alot and be online on teamspeak, take orders etc.

Most 0.0 PVP impressions i got so far (and some "leet" pirate corps as well) remind me of a friends story of hardcore WOW raiding (and why he left): he got chewed out on voice chat by a 12 year old that was the raid boss, because he didn't take the game seriously enough. My friend is as software consultant with a kid. He has other things that are more fun than being yelled at by a freaking 12 year old for not taking something that's supposed to be fun seriously enough.

I got the same kind of experience from EVE myself from being a part of Veto corp a long time ago, and being 0.0 sov holders as well. Its just NOT worth the hassle, its a game.

Summary: Assholery and Spaceships are Serious Business are the two main obstacles keeping hisec players going into lowsec and 0.0, NOT risk. My opinon.
oldbutfeelingyoung
Perkone
Caldari State
#65 - 2012-07-23 14:29:33 UTC
instead of replying with the normal " this is one of those threads again"


So say 70 % of the players is Highsec right now.
Would Low or zero still be fun to you if 80 % of all highsec players suddenly would go to low or zero?

how much would low or Zero change ,if CCP made a game mechanic ,where you have no choice then to go outside highsec after a short while.

would that change low or Zero for the better or the worst?


R.S.I2014

Taranius De Consolville
Doomheim
#66 - 2012-07-23 14:33:04 UTC
oldbutfeelingyoung wrote:
instead of replying with the normal " this is one of those threads again"


So say 70 % of the players is Highsec right now.
Would Low or zero still be fun to you if 80 % of all highsec players suddenly would go to low or zero?

how much would low or Zero change ,if CCP made a game mechanic ,where you have no choice then to go outside highsec after a short while.

would that change low or Zero for the better or the worst?




Since this is a constructive comment ill reply

I believe that high sec should be a place to learn, and that low sec should also be the same. But, it is hard to *learn* when the second u enter low sec, your dead. Because a 04 player camps the way in 24/7 lf kills with a cloak on.

If the gate guns on CHOKE POINTS were super hard to tank i.e ud need a bs to tank them with super resists i.e low dmg output it would give us a fighting chance to get in.

But alas they do not and can be tanked in a fast moving frigate
highonpop
KarmaFleet
Goonswarm Federation
#67 - 2012-07-23 14:34:46 UTC  |  Edited by: highonpop
IB4TL? x2 !

FC, what do?

Virgil Travis
Non Constructive Self Management
#68 - 2012-07-23 14:36:05 UTC
Thor Kerrigan wrote:
I came in expecting a decent counter-argument. I saw the opposition being called trolls.


Some people don't like it when you disagree with their ideas.

And what's this crap about immediately going -5 sec status if you shoot someone in low sec? The OP obviously has little clue and is just trolling themselves. Best idea is the new thread title.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

oldbutfeelingyoung
Perkone
Caldari State
#69 - 2012-07-23 14:37:02 UTC
Taranius De Consolville wrote:
oldbutfeelingyoung wrote:
instead of replying with the normal " this is one of those threads again"


So say 70 % of the players is Highsec right now.
Would Low or zero still be fun to you if 80 % of all highsec players suddenly would go to low or zero?

how much would low or Zero change ,if CCP made a game mechanic ,where you have no choice then to go outside highsec after a short while.

would that change low or Zero for the better or the worst?




Since this is a constructive comment ill reply

I believe that high sec should be a place to learn, and that low sec should also be the same. But, it is hard to *learn* when the second u enter low sec, your dead. Because a 04 player camps the way in 24/7 lf kills with a cloak on.

If the gate guns on CHOKE POINTS were super hard to tank i.e ud need a bs to tank them with super resists i.e low dmg output it would give us a fighting chance to get in.

But alas they do not and can be tanked in a fast moving frigate



But will this be good for Low or Zero?

R.S.I2014

Taranius De Consolville
Doomheim
#70 - 2012-07-23 14:41:49 UTC
oldbutfeelingyoung wrote:
Taranius De Consolville wrote:
oldbutfeelingyoung wrote:
instead of replying with the normal " this is one of those threads again"


So say 70 % of the players is Highsec right now.
Would Low or zero still be fun to you if 80 % of all highsec players suddenly would go to low or zero?

how much would low or Zero change ,if CCP made a game mechanic ,where you have no choice then to go outside highsec after a short while.

would that change low or Zero for the better or the worst?




Since this is a constructive comment ill reply

I believe that high sec should be a place to learn, and that low sec should also be the same. But, it is hard to *learn* when the second u enter low sec, your dead. Because a 04 player camps the way in 24/7 lf kills with a cloak on.

If the gate guns on CHOKE POINTS were super hard to tank i.e ud need a bs to tank them with super resists i.e low dmg output it would give us a fighting chance to get in.

But alas they do not and can be tanked in a fast moving frigate



But will this be good for Low or Zero?


Both, because the amount of pilots able to get in and out would bring a whole new level of alliances working together and teamwork based opposition against pirates. It would also open up null/low to newer players simply because of the amount of corps who would head in that direction. More risk vs reward but safer ways in and out.
Plaude Pollard
Aliastra
Gallente Federation
#71 - 2012-07-23 14:45:46 UTC
Taranius De Consolville wrote:
Jenn aSide wrote:
Taranius De Consolville wrote:

Don't waste your breath, honestly don't. The asshats have woken up and are now trolling this thread, hence ive stopped replying. just let it go, waste of time.


Another fine example of your problem, when confronted with ANY dissent, you pack up and leave rather than stay and fight.

It means your problems are personal and way beyond anything EVe or any game can fix....


That in there is your issue buddy. You're a asshat, you don't like what was said so you troll it, your personally attack people who don't agree with you and boom, the the rest of the pvp elitist jerks follow, your a waste of time.

I suggest an idea and you rip it to pieces, not because its a bad idea, but because you dont like the idea of having to work to get kills, the majority of the kills posted on bc everyday and kills of exp pvp pilots against new players in null and low sec which further proves my point that your *space thats so great*

Is a complete waste of time, you can keep trolling me, i dont care, your the one getting deeply upset over a discussion, the first page of this thread was a good discussion, then this thread was posted elsewhere and the ass hats descended in droves.

Your fools, idiotic pvp pilots who like it easy, if a player suggest a way were pvp pilots have to work to get kills, u all troll it like paris hilton giving blow jobs on a weekend.

try to grow up buddy, last reply from me im afraid, see im gonna go out into the world

I thought you said you'd stopped replying...

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

oldbutfeelingyoung
Perkone
Caldari State
#72 - 2012-07-23 14:49:45 UTC
Taranius De Consolville wrote:
oldbutfeelingyoung wrote:
Taranius De Consolville wrote:
oldbutfeelingyoung wrote:
instead of replying with the normal " this is one of those threads again"


So say 70 % of the players is Highsec right now.
Would Low or zero still be fun to you if 80 % of all highsec players suddenly would go to low or zero?

how much would low or Zero change ,if CCP made a game mechanic ,where you have no choice then to go outside highsec after a short while.

would that change low or Zero for the better or the worst?




Since this is a constructive comment ill reply

I believe that high sec should be a place to learn, and that low sec should also be the same. But, it is hard to *learn* when the second u enter low sec, your dead. Because a 04 player camps the way in 24/7 lf kills with a cloak on.

If the gate guns on CHOKE POINTS were super hard to tank i.e ud need a bs to tank them with super resists i.e low dmg output it would give us a fighting chance to get in.

But alas they do not and can be tanked in a fast moving frigate



But will this be good for Low or Zero?


Both, because the amount of pilots able to get in and out would bring a whole new level of alliances working together and teamwork based opposition against pirates. It would also open up null/low to newer players simply because of the amount of corps who would head in that direction. More risk vs reward but safer ways in and out.



Maybe safer to get in ,but it will still change a lot

If CCP would and could make some sort of mechanic ,that would force people to other worlds in EvE
This invasion could go 2 ways
So ,the question stays ,will it be something everybody wants or will that change low or zero into something else?

R.S.I2014

FloppieTheBanjoClown
Arcana Imperii Ltd.
#73 - 2012-07-23 14:50:26 UTC
How the OP should actually read:
Taranius De Consolville wrote:
This thread didn't go my way so I'm going to attempt to remove the content and demand it be locked.


Your ideas were bad and now you're throwing a tantrum because people told you they were bad.

Founding member of the Belligerent Undesirables movement.

THE L0CK
Denying You Access
#74 - 2012-07-23 14:54:34 UTC
Taranius De Consolville Original OP wrote:
So it occurred to me that with all these *send more high sec players to low/null sec* may actually be a problem for EvE Online as a whole.

In the 4 years eve players have always said about low being more accessible to new/newish players. But then I Ask you a question. With virtually no penalty for ship killing, any player can potentially pirate for a few days, go back to high sec, run his level 4's and get back to 5.0 sec stat and rinse and repeat.

Killing players in low sec/high sec that are not wt's should instantly reduce a player to -5.0 sec status. This would stop the *random* pirates in low sec and would leave the hardcore group who are pirates because they want to be. Thus, more players would enter low sec because the amount of so called *pirates* wouldn't be there. The sec hit would be to large. Gate guns should not *be there to save you ass* as a recent troll put it, but pirates should NOT be able to sit on gates and stations popping people, if they want to pirate, they should have to use scan probes and track us down, not have it handed to them on a plate.

Now null sec. Please give me one solid reason and I mean SOLID reason why I should leave high sec and come to Null Sec? You make more Money? Okay, but as long as I have 100mil I don't feel I need any more ISK. I like PvP but have yet to find a PvP corp (this is not my only char ofc) that doesn't have a **** head FC who treats you like a piece of shite on the bottom of his shoe. Dead regions, if u stray more than 7 jumps from a hub, no ones about. Its boring.

So why the sudden *we need more players*, is it perhaps you are screwed your null sec so badly that targets really don't exist any more unless you invade a region and force them to fight? We all know the majority of eve's player base is in empire, the question you need to ask yourselves is why? Why are they in empire and not in your little empires?

I think the answer, is one you don't want to look at, massive rents, huge monthly fee's, not to mention corps being kicked if they don't provide massive pvp presence in some alliance, constant CTAS at random hours of the night when people have families and work. FC's who yell at people because they cant control there tempers over a video game? No, u call us *cowards* and *the noobs who hide in high sec* - Maybe, but since no PvP pilot has ever been able to give me a solid reason why I should join a null sec alliance, ill stand by my guns.

Take a good long hard look at your null sec empire. There is nothing in null sec worth us going for.

Null Sec / Low Sec has been screwed up by one group, the PvP pilots who live on EvE Online, you have screwed your own regions up, you have had high sec nerfed so much in attempts to force us out, but guess what, WE ARE STILL HERE. You camp gates, we won't come in, you camp stations, we won't undock. You need to sort yourselves out.

Bottom line is

STOP BLAMING WELL MEANING HIGH SEC PLAYERS FOR YOUR MISTAKES AND SCREW UPS.


The OP seems to be having a technical difficulty. Luckily, we have a back up for people to reference right here.

Do you smell what the Lock's cooking?

Plaude Pollard
Aliastra
Gallente Federation
#75 - 2012-07-23 14:55:14 UTC
FloppieTheBanjoClown wrote:
How the OP should actually read:
Taranius De Consolville wrote:
This thread didn't go my way so I'm going to attempt to remove the content and demand it be locked.


Your ideas were bad and now you're throwing a tantrum because people told you they were bad.

Pretty much, it seems.

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Lilly Tiger
Megalith Heavy Industries
#76 - 2012-07-23 14:56:09 UTC
FloppieTheBanjoClown wrote:
How the OP should actually read:
Taranius De Consolville wrote:
This thread didn't go my way so I'm going to attempt to remove the content and demand it be locked.


Your ideas were bad and now you're throwing a tantrum because people told you they were bad.


There aren't really that many "i disagree because of x and y" posts here. Its more like "YOU ARE STUPID AND WE DONT WANT YOUR STUPID KIND ANYWAYS!!111ELEVEN!".

So, i kinda understand him.

However on topic: I don't agree with your argument OP. I think the sec rating is fine the way it is. Mechanics can't change this current split of people that easily, as the people would be more motivated to find a way around it than actually making hisec players have an easier time being introduced to lowsec and 0.0. Its an attitude problem more than a game mechanics problem in my book.
Danks
Fat Angry Toe Tappin Inbreds
#77 - 2012-07-23 14:57:29 UTC
While it's true that many of the choke points are camped into low/null, there are many that aren't. There's actually a lot of them out there. Sure they're not the direct route and might take you 20+ jumps out of your way but once you cross into low/null it's pretty empty and easy sailing.

As with any jump into low/null you want to use a scout or cloaked ship, but the odds of finding a camp in a backwater crossing are a hell of a lot lower than choke points.

It was actually a fun task to find these. Study the map, scout it out in a cheap ship and you're good to go.

Of course a new player isn't going to immediately know this, join a corp make some friends and learn the lay of the land.

I guess all the problems with low/null are still there when you get out into them, but crossing over is really easy all it takes is some patience.

Lilly Tiger
Megalith Heavy Industries
#78 - 2012-07-23 14:58:34 UTC
Gur1stas Commander wrote:
Personally I believe the easiest way to introduce people to Low-Sec and Null-Sec would be to give people the ability to start out as a pirate faction character, i.e. Guristas, Serpentis, etc.

Instead of starting in High-Sec you'd start in Low-Sec/Null-Sec in one of their stations.

That way people can taste > 0.5 and see if its for them, rather than having to travel an alt out there through various gatecamps.

Just my 2 pence. :)


Excellent suggestion. That would be awesome.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#79 - 2012-07-23 15:06:45 UTC
Taranius De Consolville wrote:
My point is that you people need to stop trying to FORCE others to play as you play and let people play EVE ONLINE as they want to.


Taranius De Consolville wrote:
stop trying to force me to join your blobs


Ahh, the mythical "nullsec players are forcing their gameplay on the rest of us!"

I live in highsec and don't feel a bit of pressure to leave it. Sure there's the occasional troll that says "hurr durr real Eve is in nullsec" but I'm pretty sure they don't take themselves any more seriously than I do.

Taranius De Consolville wrote:
Post with your main...

*different post*

i have a -10 pirate char...Over 3k kills on that account.


Post with that one then?

Taranius De Consolville wrote:
If you want to pvp with no penalties, go to null sec

If you pvp in low sec, you should be punished by concord accordingly, not this light slap on the wrist you currently get.


Says the guy with a -10 pirate "alt".

Taranius De Consolville wrote:
Exactly, so tell me why i should waste my time in null sec?


If you consider it a waste of time, don't go there. I fail to see the problem here.

Founding member of the Belligerent Undesirables movement.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#80 - 2012-07-23 15:09:38 UTC
Lilly Tiger wrote:
There aren't really that many "i disagree because of x and y" posts here. Its more like "YOU ARE STUPID AND WE DONT WANT YOUR STUPID KIND ANYWAYS!!111ELEVEN!".

So, i kinda understand him.


I don't. He's saying "stop trying to force me into low/null!" when no one is, and then ranting about how lowsec is too dangerous. He proposes unnecessary, unwanted changes for the sake of making things easier for himself rather than actually improving gameplay. He's the one who needs to be making arguments to support his ideas; the current state of things only needs defending if he offers a compelling argument for change. He's failed to do so.

Founding member of the Belligerent Undesirables movement.