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thanks for the wrecks guys

Author
Snowflake Tem
The Order of Symbolic Measures
#1 - 2012-07-23 08:44:36 UTC
first off, thanks for torney 10 guys. I enjoyed every nail biting minute from the safety of my
sofa; often aloof, sometimes behind and occasionally jumped upon. Futuristic gladiatorial combat satisfies my primal anger issues.

onto the meat us vultures are really after -

when you guys get round to making wrecks look less generic and more dramatic I hope you'll consider some other adjustments.

like - giving the exploded fragments velocity. the desired effect being the encouragement of salvagers to be an active part of mission / incursion running / combat ops, rather than a passive afterthought.

wrecks should yield a lot more salvage than they currently do. rigs are way overpriced in my opinion because of the balance of salvageable loot and blueprint bill of materials is off on a scale off on a scale only amarrian holders can accommodate.
add velocity to make salvaging more challenging, add phat loot to the tables to make it more rewarding. Bring rigging back to the working hands of Minmatar.

which brings me to what I really want. more drone parts. augmented drones are way out of wack when it comes to effort of materials collection. since drones are not nearly as attractive a source of income as they used to be - since their glittery innards have been removed - making them more available to salvage would be equitable.

probing down high-velocity wrecks would be an enjoyable sub-profession to me.

I want to see lots of augmented drones in future tournaments bolstered by quantum entanglement buffs. see the above suggestion for a path to make that happen.