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Do assault ships need rebalancing?

Author
Jacob Holland
Weyland-Vulcan Industries
#61 - 2011-10-07 16:21:20 UTC
Personally I love the idea of the 5 turret Retri...
David Grogan
University of Caille
Gallente Federation
#62 - 2011-10-07 16:24:29 UTC  |  Edited by: David Grogan
Ciar Meara wrote:
NO ship should have just one med slot.


yup even mining barges should get at least 2 more midslots..... goons need the extra loot from it to reprocess into mins to build more ganking ships

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Ruah Piskonit
PIE Inc.
Khimi Harar
#63 - 2011-10-09 05:10:02 UTC
Cearain wrote:
Sure every ship should have more than one midslot.

I fly the ishkur but that is the only af I fly. Yet I think it is right up there with the dram and daredevil as the most powerfull frigates in the game. I will happilly fight any other frigate/destroyer in my ishkur except the kitey ships like the slicers.


QED

The retri does not need another slot either (slots are balanced - which means adding a slot would add one across all the races) - I believe the balance is going to be 'bonus' because the whole argument for the AF buff has been that it has 3 rather then 4 bonus'. So add a damage bonus for the retri.
EI Digin
irc.zulusquad.org
#64 - 2011-10-09 07:37:20 UTC
The assault ship's role is to, well, assault other ships. They are supposed to be the zealots and vagabonds of the frigate class, which means yes, they will have problems against cruiser sized vessels, or against destroyers, but should have a better time against battlecruisers, which are meant to kill cruisers, battleships and larger. For example, Muninns should completely ruin a AF gang's day, but Hurricanes will have a much more difficult time.

Any special snowflake fourth bonuses, like web speed or point range can be done by electronic attack ships (gasp) which also need major survivability buffs, hopefully that will come along with assault ship buffs.

The best buff part-time assault ship pilots like myself would love to see is to be able to tank a set of t2 light drones long enough to be able to have a chance at killing, well, anything that has a drone bay. When I don't have to warp out every fight and come back in every 30 seconds because some guy clicks on me then presses the drone attack hotkey for easy killmails, we can talk about buffing speed and/or damage.

A small/large increase in afterburner speed would be pretty cool, and it wouldn't take away the job from an interceptor because they have an insane amount of scan resolution, which is needed to lock fast. The ~4km bonus on fleet interceptors is pretty helpful as well. Plus they are insanely fast, and can tank decently while MWDing at range.

I would say a dps increase to about ~250 (low end, rocket/tanky AFS like the jaguar) to ~350+ dps (high dps AFs with little utility, wolf/enyo) would be a good amount, not too much to phase out t1 cruisers or stealth bombers, but enough to make fights more interesting, and fleets of assault frigates (~wolfpax~) more dangerous.

Of course, as much as I would love to roll around owning everything in a cheap little assault frigate, balance is needed, and I would hope that CCP does not go too far :).

Yeah, it sucks only having one midslot on your ship, but my EFT warrioring ability tells me that you can tank the hell out of a Retribution and have some decent DPS. It all balances out in the end. Find a friend to warp scramble dudes for you in an interceptor.
Grimpak
Aliastra
Gallente Federation
#65 - 2011-10-09 09:46:48 UTC
EI Digin wrote:
Yeah, it sucks only having one midslot on your ship, but my EFT warrioring ability tells me that you can tank the hell out of a Retribution and have some decent DPS. It all balances out in the end. Find a friend to warp scramble dudes for you in an interceptor.


noooo, it's a frigate so it must tackle!!!!111oneoneone


/sarcasm

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Smoking Blunts
ZC Omega
#66 - 2011-10-09 10:35:27 UTC
Ruah Piskonit wrote:
Cearain wrote:
Sure every ship should have more than one midslot.

I fly the ishkur but that is the only af I fly. Yet I think it is right up there with the dram and daredevil as the most powerfull frigates in the game. I will happilly fight any other frigate/destroyer in my ishkur except the kitey ships like the slicers.


QED

The retri does not need another slot either (slots are balanced - which means adding a slot would add one across all the races) - I believe the balance is going to be 'bonus' because the whole argument for the AF buff has been that it has 3 rather then 4 bonus'. So add a damage bonus for the retri.



the retirbution in its current state is worthless. oh look im doing awsom damage, oh look he warped off cos i dont have a 2nd mid slot to fit a point to a PVP ship.. a ship without a point is like sex without the good bit

OMG when can i get a pic here

Ugleb
Jotunn Risi
#67 - 2011-10-09 11:19:58 UTC  |  Edited by: Ugleb
I'm not convinced that AF's are all that broken, last I heard they still see use in FW a fair bit where the gangs are smaller and the plxes force people into flying frigate hulls.

They may benefit from a slight buff. Maybe a little extra damage or a bit more EHP. Or maybe a role bonus for range allowing them to hit more of the battlefield. I think that their role is to be the 'slugger' of the frigate line up, tougher than most and with the ability to apply damage better than the other T2 classes.

What they should not do is become fast enough to take over interceptors role or gain enough mids to cover the ground that Electronics Attack Frigs are supposed to cover. Its is EAF's that are crying out for a rethink, they've been over priced and overly fragile since introduction. I suspect that they need to be made into better sig tankers (even with the sig reduction bonus they compare badly to an inty).

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Grimpak
Aliastra
Gallente Federation
#68 - 2011-10-10 00:24:59 UTC
Smoking Blunts wrote:
Ruah Piskonit wrote:
Cearain wrote:
Sure every ship should have more than one midslot.

I fly the ishkur but that is the only af I fly. Yet I think it is right up there with the dram and daredevil as the most powerfull frigates in the game. I will happilly fight any other frigate/destroyer in my ishkur except the kitey ships like the slicers.


QED

The retri does not need another slot either (slots are balanced - which means adding a slot would add one across all the races) - I believe the balance is going to be 'bonus' because the whole argument for the AF buff has been that it has 3 rather then 4 bonus'. So add a damage bonus for the retri.



the retirbution in its current state is worthless. oh look im doing awsom damage, oh look he warped off cos i dont have a 2nd mid slot to fit a point to a PVP ship.. a ship without a point is like sex without the good bit



get a gangmate to tackle for you?

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THXBYE
Elite War Squad
#69 - 2011-10-10 01:16:10 UTC
I think they need to be a little more powerful for what they're supposed to be/do.
They are somewhat as weak as a frigate imo.

Even rifter is better than some assault ships.

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Templar Dane
Amarrian Vengeance
Ragequit Cancel Sub
#70 - 2011-10-10 01:50:48 UTC
Grimpak wrote:



since the inception of the retri and discussion on how to improve the whole AF class I was always much more partial to the idea of turning the retri into a mobile turret platform.


giving it a medslot would turn it into a laser enyo or a laser wolf, and that's too bland tbh.


As long as it isn't a laser retribution.
Ruah Piskonit
PIE Inc.
Khimi Harar
#71 - 2011-10-10 01:55:43 UTC
Smoking Blunts wrote:
Ruah Piskonit wrote:
Cearain wrote:
Sure every ship should have more than one midslot.

I fly the ishkur but that is the only af I fly. Yet I think it is right up there with the dram and daredevil as the most powerfull frigates in the game. I will happilly fight any other frigate/destroyer in my ishkur except the kitey ships like the slicers.


QED

The retri does not need another slot either (slots are balanced - which means adding a slot would add one across all the races) - I believe the balance is going to be 'bonus' because the whole argument for the AF buff has been that it has 3 rather then 4 bonus'. So add a damage bonus for the retri.



the retirbution in its current state is worthless. oh look im doing awsom damage, oh look he warped off cos i dont have a 2nd mid slot to fit a point to a PVP ship.. a ship without a point is like sex without the good bit


He is going to warp out anyway because
1) you probably fit an AB
2) you don't have a web
3) you are out of cap by the time you have the scram and damage and now have no juice to continue the fight.

I suspect you are one of these 'everything must be balanced for solo' or 'if it can't solo it sucks' people. Its fine, stick to your jags - but in FW where the AF is used for PvP most often - you tend to fly it as gang dps. I know this sounds strange to some, but it works.
Dehlandrae
Matari Combat Research and Manufacture Inc.
#72 - 2011-10-10 02:05:11 UTC
Why not give them a flat 60% bonus to damage across the board, they are supposed to be Assault Frigs after all, just make them seriously hard-hitting for frigs
Cpt Fina
Perkone
Caldari State
#73 - 2011-10-10 03:01:06 UTC  |  Edited by: Cpt Fina
If it is a broken shipclass the why do I see them so often in low-sec? Sure, some specific AF hulls might need tweaks but as a shipclass they do work and are being used.

If anything it's the t1 frigates and electronic attack frigates that needs looking at – you rarely see old players flying t1 frigate hulls if it isn't a rifter.

One option is to make them super specialized – take 1-2 mid or lowslot on each hull and add the same number of high missile/turret slots. The fourth bonus could be a further increase to damage/RoF. This way they will truly fill the role of frigate sized damagedealer and leave the tackling to the frigatecllass that were designed for that: interceptors.
If this turns out to be too powerful of a buff then reduce their EHP by X amount of %
Mekhana
The Scope
Gallente Federation
#74 - 2011-10-10 03:03:06 UTC
The Harpy doesn't need a buff.

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Ugleb
Jotunn Risi
#75 - 2011-10-10 16:44:17 UTC
Given how many people responding to this thread seem to think that AF's don't really need boosting, it'll be interesting to see what CCP come up with.

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Richard de'Astley
Tribal Liberation Force
Minmatar Republic
#76 - 2011-10-10 16:50:49 UTC
Smoking Blunts wrote:
Ruah Piskonit wrote:
Cearain wrote:
Sure every ship should have more than one midslot.

I fly the ishkur but that is the only af I fly. Yet I think it is right up there with the dram and daredevil as the most powerfull frigates in the game. I will happilly fight any other frigate/destroyer in my ishkur except the kitey ships like the slicers.


QED

The retri does not need another slot either (slots are balanced - which means adding a slot would add one across all the races) - I believe the balance is going to be 'bonus' because the whole argument for the AF buff has been that it has 3 rather then 4 bonus'. So add a damage bonus for the retri.



the retirbution in its current state is worthless. oh look im doing awsom damage, oh look he warped off cos i dont have a 2nd mid slot to fit a point to a PVP ship.. a ship without a point is like sex without the good bit


Bring friends and you'll fail less.
Assault frigates aren't broken at all, just current tactics don't really have a place for them.
EI Digin
irc.zulusquad.org
#77 - 2011-10-10 18:59:05 UTC
Cpt Fina wrote:
If it is a broken shipclass the why do I see them so often in low-sec? Sure, some specific AF hulls might need tweaks but as a shipclass they do work and are being used.

Ugleb wrote:
I'm not convinced that AF's are all that broken, last I heard they still see use in FW a fair bit where the gangs are smaller and the plxes force people into flying frigate hulls.

...

Given how many people responding to this thread seem to think that AF's don't really need boosting, it'll be interesting to see what CCP come up with.


A ship class doesn't need to be totally broken in order for it to get a balance pass. Just because it works fine in one scenario (lowsec, or faction warfare which is frigate heavy) doesn't mean that we should totally skip over it and do something else. Although I do agree that EAFs deserve more attention because they ARE broken, assault frigates need a little love too, and balancing them is much simpler.

I also think there are valid concerns that myself and others have brought up regarding assault frigates that could use addressing.
Ruah Piskonit
PIE Inc.
Khimi Harar
#78 - 2011-10-10 22:25:37 UTC
EI Digin wrote:
Cpt Fina wrote:
If it is a broken shipclass the why do I see them so often in low-sec? Sure, some specific AF hulls might need tweaks but as a shipclass they do work and are being used.

Ugleb wrote:
I'm not convinced that AF's are all that broken, last I heard they still see use in FW a fair bit where the gangs are smaller and the plxes force people into flying frigate hulls.

...

Given how many people responding to this thread seem to think that AF's don't really need boosting, it'll be interesting to see what CCP come up with.


A ship class doesn't need to be totally broken in order for it to get a balance pass. Just because it works fine in one scenario (lowsec, or faction warfare which is frigate heavy) doesn't mean that we should totally skip over it and do something else. Although I do agree that EAFs deserve more attention because they ARE broken, assault frigates need a little love too, and balancing them is much simpler.

I also think there are valid concerns that myself and others have brought up regarding assault frigates that could use addressing.


but really, what are those 'concerns' and if they are buffed, do you think that may in turn cause a cascade up the food chain (that is, cruisers seem underpowered and so on).

They are gonna get buffed because thats what Zulu wants, lets hope it does not completely break the class.
Zverofaust
Ascetic Virtues
#79 - 2011-10-10 22:50:09 UTC
Oo I have opinions too can I share!!

I think problem with AFs is there's way too many ship types that fit in the same general role. Frigs, AFs, destroyers and t1 cruisers are all in similar category of a light cheap PVP ship. Dessies inparticular kind of make AFs redundant. So I think the entire sub-BC line needs a little shaking up.

First destroyers need to be given an actual role other than "beefy frigate". What is a Destroyer? What do they Destroy? Definition-wise they're Torpedo Boat Destroyers. Most people when they think of a Torpedo Boat they think of JFK's PT-109 little fast speedboat with some torps on the sides. Back when the term was coined however most Torpedo Boats were only barely smaller than the Destroyers, more like frigates with banks of rotating torpedo launchers and secondary armament. Destroyers were basically Torpedo Boats without the Torpedoes. So what is the analogue of a Torpedo Boat in Eve? Well obviously Stealth Bombers since they SHOOT torpedos but I think it would also be a good benchmark to describe any long-range missile craft. So I suggest the crazy idea of turning Destroyers into a sort of anti-missile ship with bonuses for Defender Missiles, or make up an entirely new type of module -- either way, you have Ewar mods that reduce turret effectiveness (optimal or tracking), I think it'd be good to have a ship that ewars on missiles. Maybe reduces missile tracking or explosion speed, whatever. Works on a per-ship basis. You lock enemy ship you activate anti-missile ewar mod on it, its missiles start sucking. And Destroyers would get a big bonus for this.

Second when I think of an Assault frigate the first thing that comes to mind is a badass frigate. They kinda are but there are limitations. First, bang-for-buck they're pretty ****. They'll tear up most frigs (but not all) but likewise get torn up by most cruisers, and cruisers are much cheaper and easier to train up. So I propose first making these things much cheaper. Half their current price at least, on par with cruiser prices. Second, make them more flexible by both giving them some bonus to things like webs, ewar or whatever, and also give them more slots so pilots can fit them out in more variety of ways.

That's all I got.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#80 - 2011-10-10 23:11:00 UTC
EI Digin wrote:
Just because it works fine in one scenario (lowsec, or faction warfare which is frigate heavy) doesn't mean that we should totally skip over it and do something else. Although I do agree that EAFs deserve more attention because they ARE broken, assault frigates need a little love too, and balancing them is much simpler.


The retribution works well in FW, as you have said. and we shall not skip over its rebalancing. i fly the retri and coercer o so often never with any points for pvp. and i have to say the one thing they dont need is another MID. just some more ship bonuses.

BUT as long as that statement is up there, just because interdictors work fine in one scenario(0.0 PVP) doesnt mean we should overlook them. id like to see interdictors actually useful in lowsec/FW. with there sig nearly the size of a cruiser, just about any battlecruiser in optimal range is going to 2 shot it no matter how tanked it is.

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