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Best ISK/Hr Ratting

Author
Traejun DiSanctis
Caldari Provisions
Caldari State
#21 - 2012-07-17 08:11:40 UTC
Covert0ne wrote:
Interesting thread!

I rat Serpentis in a some-what pimped Tengu and get ~30Mil ticks. Hardly any effort and not too expensive to lose. =]


I always found Serpentis to be the best rats as well. Killer bounties and **** damage projection. I did it in a Drake for a while, then switched over to the Tengu. It's pretty rediculous.
Daniel Plain
Doomheim
#22 - 2012-07-17 09:00:25 UTC
is HML tengu an option or is 0.0 ratting = HAM?

I should buy an Ishtar.

Covert0ne
V0LTA
OnlyFleets.
#23 - 2012-07-17 10:37:44 UTC
Daniel Plain wrote:
is HML tengu an option or is 0.0 ratting = HAM?



HML's are still top dog as far as I'm concerned. I use the same Tengu to solo the 10/10's and have no issues.

War Crime Syndicate are recruiting!

Razor Rocker
Super Mother Fan Club
#24 - 2012-07-17 15:45:09 UTC  |  Edited by: Razor Rocker
for plexes I found the HML tengus are much better as you can simply range/speed tank them. For simple anoms however the HAM tengu is many times better. With the proper skills, hardwirings and a half decent HAM fit, you can get it to just under 1k dps out to 45km. I've yet to see a tech 3 do better in an anom than a HAM tengu.

I'm rather intrigued by the vindi.

So first off I'd be ratting in angel space so obviously explosive is the best damage type to deal, followed by kinetic.

But here is the problem:

On one hand I can get a vindi to pump out 1600 dps with t1 antimatter (this includes the dps from heavies), or just under 2k dps with t2 ammo. So do you think I'd be making more ISK/Hr by going slower but using cheaper ammo, or would completing the anoms faster with more expensive ammo be better? Anyone know from experience.

Second thing is this: Will I end up doing more actual damage from a mach shooting explosive but with less dps, than a vindi with more dps but shooting kin/therm?


p.s. do you guys use a shield or armor vindi? I had originally thought armor > shield, but from looking over the fits it seems the shield vindi is actually quite viable and can still field 2 webs. So long as you use a lg crystal set at least. This is just some simple EFT warrioring, and applied knowledge from flying other ships so some hard experience would be great.
Loko Morice
Garoun Investment Bank
Gallente Federation
#25 - 2012-07-17 16:04:31 UTC
Daniel Plain wrote:
is HML tengu an option or is 0.0 ratting = HAM?


In my opinion, both are best to have.

HAM Tengus annhilate forsaken hubs; absolutely absurd damage. Right now I put two HAM Tengus in the same hub and they both make ~26m ticks.

I'm saving up to buy a thanny character, and then I will put them in separate hubs. My corp mate does this and says they've gotten upwards of 37m ticks. 111m per hour, per character; ~220m an hour all together (minus taxes).

Then with the rate you're annhilating hubs, you'll have plenty of escalations to do. I switch to a travel fit (nullifier, warp core stabs), head to the closest station to the escalation, refit to HM's and a bigger tank, and do the escalation. You can even bring your carrier in to the later escalations (if you have one).
Traejun DiSanctis
Caldari Provisions
Caldari State
#26 - 2012-07-17 19:06:38 UTC
Daniel Plain wrote:
is HML tengu an option or is 0.0 ratting = HAM?


For ratting? Either works. HML's will kill rats plenty fast enough, but HAM's will certainly kill them faster.

I like using HAM's just incase someone decides to roll up...
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#27 - 2012-07-18 03:49:20 UTC  |  Edited by: Fronkfurter McSheebleton
The naga is actually effective vs serpentis as well, since you can pull enough range to take next to no damage while still using antimatter. DPS on rails isn't as high as blasters, for sure. but the "I can hit you from here" factor is definitely a bonus.

Throw a bit of extra isk at it and It's not terribly unreasonable to top 800dps at 80km, with ~40km of falloff left to go

thhief ghabmoef

Traejun DiSanctis
Caldari Provisions
Caldari State
#28 - 2012-07-18 04:11:34 UTC
Fronkfurter McSheebleton wrote:
The naga is actually effective vs serpentis as well, since you can pull enough range to take next to no damage while still using antimatter. DPS on rails isn't as high as blasters, for sure. but the "I can hit you from here" factor is definitely a bonus.

Throw a bit of extra isk at it and It's not terribly unreasonable to top 800dps at 80km, with ~40km of falloff left to go


I love love love the Naga for fleets...hate hate hate it in a solo environment. All those tier 3 BC's are just so squishy.
Covert0ne
V0LTA
OnlyFleets.
#29 - 2012-07-18 11:09:41 UTC
Loko Morice wrote:
Daniel Plain wrote:
is HML tengu an option or is 0.0 ratting = HAM?


In my opinion, both are best to have.

HAM Tengus annhilate forsaken hubs; absolutely absurd damage. Right now I put two HAM Tengus in the same hub and they both make ~26m ticks.

I'm saving up to buy a thanny character, and then I will put them in separate hubs. My corp mate does this and says they've gotten upwards of 37m ticks. 111m per hour, per character; ~220m an hour all together (minus taxes).

Then with the rate you're annhilating hubs, you'll have plenty of escalations to do. I switch to a travel fit (nullifier, warp core stabs), head to the closest station to the escalation, refit to HM's and a bigger tank, and do the escalation. You can even bring your carrier in to the later escalations (if you have one).



Interesting, Could you link the HAM fit?

Cheers.

War Crime Syndicate are recruiting!

Daniel Plain
Doomheim
#30 - 2012-07-18 12:27:35 UTC
Loko Morice wrote:
Then with the rate you're annhilating hubs, you'll have plenty of escalations to do. I switch to a travel fit (nullifier, warp core stabs), head to the closest station to the escalation, refit to HM's and a bigger tank, and do the escalation. You can even bring your carrier in to the later escalations (if you have one).

don't you have trouble with docking? or do you only rat in blue space?

I should buy an Ishtar.

Blitz Suahien
Doomheim
#31 - 2012-07-18 17:14:06 UTC  |  Edited by: Blitz Suahien
Covert0ne wrote:
Loko Morice wrote:
Daniel Plain wrote:
is HML tengu an option or is 0.0 ratting = HAM?


In my opinion, both are best to have.

HAM Tengus annhilate forsaken hubs; absolutely absurd damage. Right now I put two HAM Tengus in the same hub and they both make ~26m ticks.

I'm saving up to buy a thanny character, and then I will put them in separate hubs. My corp mate does this and says they've gotten upwards of 37m ticks. 111m per hour, per character; ~220m an hour all together (minus taxes).

Then with the rate you're annhilating hubs, you'll have plenty of escalations to do. I switch to a travel fit (nullifier, warp core stabs), head to the closest station to the escalation, refit to HM's and a bigger tank, and do the escalation. You can even bring your carrier in to the later escalations (if you have one).



Interesting, Could you link the HAM fit?

Cheers.


Don't have a fitting tool on this PC so I'll do it off the top of my head.

The five usual subsystems...accelerated ejection bay, augmented cap, the shield boosting defense one, dissolution sequencer, fuel catalyst.

6 x HAM II, rage assault (with damage type to your rats)
meta target painter ---> This will let you hit the cruisers for full damage, the phased something something is better than the tech 2 target painter

pithi c-type small shield booster
meta shield boost amplifier
2x Hardeners to Taste
afterburner II

-This seems like it's not enough tank, but I've never had anything close to a problem in hubs, and have even used it to do escalations...but I do have to warp out if I'm being neuted by the towers. Speed is your primary tank on a Tengu. You can also take off the shield boost amplifier and put a second target painter if you're doing other hubs, for the frigates.

2x flare I rigs
1x Bay loading Accelerator II

Cap only lasts 3-4 minutes depending on skills, but if you're running your booster for that long you're doing something else wrong. This tank *can* hold in sanctums and escalations, but you need to pay attention because if you get caught with bad transversal or get webbed you'll start going down.


Quote:

don't you have trouble with docking? or do you only rat in blue space?


Yeah if you don't have docking rights anywhere I'd stick to HML all the way and a lot more tank. That HAM fit is a no-go for pvp;
Razor Rocker
Super Mother Fan Club
#32 - 2012-07-18 17:35:36 UTC
This is the HAM fit that I've used in the past:

Highs:
6x HAM II

Mids:
Fed Navy 10mn AB
Gistum C-type Medium Booster
Target Painter
Pith B-type Therm Dissipation Amp (you can do c-type or a-type if you wish, there really isn't a huge difference)
Pith B-type Kin dissipation Amp
Invul II

Lows:
4x Caldari BCU

Rigs:
Hydraulic Bay thrusters II
Rocket Fuel Cache II
Rocket Fuel Chache I

Subs:
Amplification Node
Dissolution
Acceraltion Ejection Bay
Fuel Catalyst
Augment Cap resevoir

The AB has to be faction and you can't do a full active hardener tank. 2 of the mods have to be dissipation amps because in the end you have 0.1 PG left.

For plexes you switch out the TP for a shield boost amp.

With this fit you get the following stats:

18mins cap (cap stable 41% with the TP off)
800 dps tank (over 1k with a shield boost amp instead)
650 m/s

and with the right hardwirings it pumps out 934 dps out to 44.3 kms
Jane Akhkhazu
Doomheim
#33 - 2012-07-20 09:18:33 UTC
Razor Rocker wrote:
Hey guys,

So I wanted to know what people thought were the best ships for ratting in nullsec, and how much ISK/Hr they would receive from bounties only. Lets exclude salvage as that will vary depending on where you sell it or what you do with the mins from melting it.

So post your ship types, and average amount of ISK/HR and let's see who has it down to a science. Let's also restrict this to 1 ship. No duel box setups.

For instance, my faction/deadspace nightmare pumping out 1500 dps with drones made on average 100-110m/hr. This of course was in Sansha space. Against any other rats it did very poorly.

Can your carrier do more? How about your machariel or marauder?

Cheers



Back to the topic.

I'm curious about how the vargur & paladin compares to the nightmares ISK/HR ration here.

The result from machariel interests me also.

Pleaso DO contribute your results.

I'm not the poster, but one who might be moving back to 0.0 soon and I'm dying to know what are the proven "most efficient" ISK machines.

Personally I used to run anoms with tengu & machariel and had around 100+m isk income combined. Tho only t2 fits and +3% implants.

Cheers o/
Hulasikaly Wada
DO.IT
Triumvirate.
#34 - 2012-07-20 10:31:04 UTC

Pushed 90 millions/hour ( 3 anomalies ) with this cheap Nightmare on actual drone space ON TEST SERVER doing the 10/10
Easiest way to tank drones and enought cap to never stop shooting at 40 km optimal with over 1000 dps with low-grade crystals and +3 implants, and yes can be much more pimped

[Nightmare, New Setup 1]
Imperial Navy Heat Sink
Heat Sink II
Heat Sink II
Capacitor Flux Coil II
Capacitor Flux Coil II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Shield Boost Amplifier II
Pith A-Type Large Shield Booster
Cap Recharger II
Cap Recharger II

Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Auto Targeting System II
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Energy Locus Coordinator II


Hobgoblin II x5


Fly safe
Hula
Razor Rocker
Super Mother Fan Club
#35 - 2012-07-20 13:40:58 UTC
Hulasikaly Wada wrote:

Pushed 90 millions/hour ( 3 anomalies ) with this cheap Nightmare on actual drone space ON TEST SERVER doing the 10/10
Easiest way to tank drones and enought cap to never stop shooting at 40 km optimal with over 1000 dps with low-grade crystals and +3 implants, and yes can be much more pimped

[Nightmare, New Setup 1]
Imperial Navy Heat Sink
Heat Sink II
Heat Sink II
Capacitor Flux Coil II
Capacitor Flux Coil II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Shield Boost Amplifier II
Pith A-Type Large Shield Booster
Cap Recharger II
Cap Recharger II

Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Auto Targeting System II
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Energy Locus Coordinator II


Hobgoblin II x5


Fly safe
Hula


I recommend using a cap booster and using the shield rigs that lower cap usage of shield boosters. I find that combo works much better than CCC rigs and cap rechargers. On top of that it frees up other slots for better resists. With my conflag setup I was cap stable at 60% and had 2 more low slots and 1 more mid slot free for what I wished.

Sentry Thanny

So i tested the sentry thanny last night. and I averaged around 28-32m/tick. I simply warped in at 50, took the agro, dropped sentries and started shooting. I used a 1 capital armor rep setup, with 4 drone dmg mods, 4 drone links, 2 target painters, 2 sebos and 1 remote rep to repair the couple of drones that did get some agro. For the most part I would scoop drones before the next wave then drop them as soon as I was targeted. Forsaken hubs are for sure the best for this method. And it requires t2 sentries.

Tip: Take out the cruisers first so they cant get up to speed.

Pros: - good isk/hr rate
-no ammo cost
-can change dmg type by simply changing drones

cons: -can't move while sentries are out (i fixed this by bubbling the in gate to all hell- although a t3 can of course get through this with no effort. May want to add an mwd in the mids so you can get up to speed faster if need be)
-If anything does get too close the sentries wont be able to track them ( and so i launched fighters and destroyed whatever was too close)

This setup gets right around 1200 dps, which is 550 dps less than with fighters, but because it is instant I went from 24m ticks with fighters to 30m ticks on average with sentries.

I believe the mach will get a better isk/hr rate, but I'm not sure if the ammo cost will take away its value. Does anyone know from experience? Anyone who runs anoms in a mach, can you tell us how much ammo you burn through on average an hour?

I believe the next setup I'm going to try is a vindi+chimera setup. I know this goes away from my original post that stipulated only 1 toon, but I think the vindi+chimera is going to be a winner. With the chimera feeding the vindi cap and shield, the vindi will be able to sustain a 2k dps tank with 3 faction webs and just under 2k dps out to 20km (which is perfect for forsaken hubs). I believe with 3 fed navy webs I'll be able to slow everything down and kill them before they get past my optimal of 11km.



Razor Rocker
Super Mother Fan Club
#36 - 2012-07-20 14:08:44 UTC
Jane Akhkhazu wrote:
Razor Rocker wrote:
Hey guys,

So I wanted to know what people thought were the best ships for ratting in nullsec, and how much ISK/Hr they would receive from bounties only. Lets exclude salvage as that will vary depending on where you sell it or what you do with the mins from melting it.

So post your ship types, and average amount of ISK/HR and let's see who has it down to a science. Let's also restrict this to 1 ship. No duel box setups.

For instance, my faction/deadspace nightmare pumping out 1500 dps with drones made on average 100-110m/hr. This of course was in Sansha space. Against any other rats it did very poorly.

Can your carrier do more? How about your machariel or marauder?

Cheers



Back to the topic.

I'm curious about how the vargur & paladin compares to the nightmares ISK/HR ration here.

The result from machariel interests me also.

Pleaso DO contribute your results.

I'm not the poster, but one who might be moving back to 0.0 soon and I'm dying to know what are the proven "most efficient" ISK machines.

Personally I used to run anoms with tengu & machariel and had around 100+m isk income combined. Tho only t2 fits and +3% implants.

Cheers o/



I've asked a few of my corp mates, and from what i've heard the vargur is great for plexes with its superior tank. But it has relatively low dps compared to other faction/t2 BS, so it isn't the best for anoms.
Daniel AtwardsonII
Ministry of War
Amarr Empire
#37 - 2012-07-22 12:47:34 UTC
Razor Rocker wrote:
Hey guys,

So I wanted to know what people thought were the best ships for ratting in nullsec, and how much ISK/Hr they would receive from bounties only. Lets exclude salvage as that will vary depending on where you sell it or what you do with the mins from melting it.

So post your ship types, and average amount of ISK/HR and let's see who has it down to a science. Let's also restrict this to 1 ship. No duel box setups.

For instance, my faction/deadspace nightmare pumping out 1500 dps with drones made on average 100-110m/hr. This of course was in Sansha space. Against any other rats it did very poorly.

Can your carrier do more? How about your machariel or marauder?

Cheers

Nice topic and awsome DPS! The problem is not what ship do you fly or what setup do you use (this is secondary), the problem is that even the rats in nullsec have been recently nerfed! I remember last year I was making kinda 40-50 m/hr, now I barely do 10-15 m/hr with much better skills. This is outrageous.
Razor Rocker
Super Mother Fan Club
#38 - 2012-07-22 14:05:59 UTC
Daniel AtwardsonII wrote:
Razor Rocker wrote:
Hey guys,

So I wanted to know what people thought were the best ships for ratting in nullsec, and how much ISK/Hr they would receive from bounties only. Lets exclude salvage as that will vary depending on where you sell it or what you do with the mins from melting it.

So post your ship types, and average amount of ISK/HR and let's see who has it down to a science. Let's also restrict this to 1 ship. No duel box setups.

For instance, my faction/deadspace nightmare pumping out 1500 dps with drones made on average 100-110m/hr. This of course was in Sansha space. Against any other rats it did very poorly.

Can your carrier do more? How about your machariel or marauder?

Cheers

Nice topic and awsome DPS! The problem is not what ship do you fly or what setup do you use (this is secondary), the problem is that even the rats in nullsec have been recently nerfed! I remember last year I was making kinda 40-50 m/hr, now I barely do 10-15 m/hr with much better skills. This is outrageous.


Care to share your fit? 15m/hr is very low.
Haoibuni
Mish 4 free
#39 - 2012-07-24 11:42:26 UTC  |  Edited by: Haoibuni
If you arn't prepared to splash out 1bill on a ratting ship but want better DPS and thus isk/hr than a regular BS, then a good compromise is the Armageddon NI for blood and sanshas.

Needs T2 sentries and Drone Interfacing 5 to shine. Was getting 28mil ticks. And thats with BS 4, Pulse Specialization 3, Surgical Strike 4 so there is room for improvment.

Disadvantage is that you have to sit still which makes you a bit vulnerable to a log-in trap.

If you rat in a station system where you can repair for free and like to take a quick break between anoms then a good way to improve isk / hr is to almost burn out your guns by overheating. Kill the first BS in each wave with overheat, let your guns cool down and do it again on the next wave. I think that adds about 3-5mill per tick.
Jenn aSide
Worthless Carebears
The Initiative.
#40 - 2012-07-24 14:14:57 UTC
Daniel AtwardsonII wrote:
Razor Rocker wrote:
Hey guys,

So I wanted to know what people thought were the best ships for ratting in nullsec, and how much ISK/Hr they would receive from bounties only. Lets exclude salvage as that will vary depending on where you sell it or what you do with the mins from melting it.

So post your ship types, and average amount of ISK/HR and let's see who has it down to a science. Let's also restrict this to 1 ship. No duel box setups.

For instance, my faction/deadspace nightmare pumping out 1500 dps with drones made on average 100-110m/hr. This of course was in Sansha space. Against any other rats it did very poorly.

Can your carrier do more? How about your machariel or marauder?

Cheers

Nice topic and awsome DPS! The problem is not what ship do you fly or what setup do you use (this is secondary), the problem is that even the rats in nullsec have been recently nerfed! I remember last year I was making kinda 40-50 m/hr, now I barely do 10-15 m/hr with much better skills. This is outrageous.


What's outrageous is the fact that you don't understand that you are doing something terribly wrong lol.