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Hookbill

Author
bartos100
Living Ghost
#21 - 2012-07-11 09:35:27 UTC
a CCC rig is of no use with an ASB

main reason i have it omni tanked is that i hate switching resist mods between missions

as for the t2 rockets i don't have the skills yet still working on caldari frig 4 and 5

rockets are next tho but i will have to change the fit as T2 won't fit with my current fit

Mike Whiite
Deep Core Mining Inc.
Caldari State
#22 - 2012-07-11 10:42:47 UTC
Hookbill fanboy here o/

yes it's better,

yes it's worth it.


Though is shines best in FW, since it can enter all FW plexes unllike T2 frigates.

Double Web someone and kite on 7500 m and start lauching at people that say missiles are crappy in PvP.

StoneCold
Decadence.
RAZOR Alliance
#23 - 2012-07-11 11:08:15 UTC
As i was part of fw i fought a couple hookbills. Every hook seems to bring tracking disruptors with them. Which was quite annoying.
Kalli Brixzat
#24 - 2012-07-11 14:59:59 UTC
snip
Kalli Brixzat
#25 - 2012-07-11 15:00:12 UTC  |  Edited by: Kalli Brixzat
Mfume Apocal wrote:
Kalli Brixzat wrote:
That's one, overtanked PvE Hookbill for ya... but it will work. I'd go for a second Extender or CCC over the EM rig, but that's personal choice. If I'm going up against EM-heavy rats, I'll just fit two EM hardeners. Again, personal choice.


I'd go for T2 rocket launchers so I could fire T2 rockets for max DPS. But hey, I might be crazy.


Fitting would become an issue if you put T2 Launchers on it. You'd probably need a Launcher CPU efficiency implant.
Hatsumi Kobayashi
Perkone
Caldari State
#26 - 2012-07-11 16:37:02 UTC
Mfume Apocal wrote:
Kalli Brixzat wrote:
That's one, overtanked PvE Hookbill for ya... but it will work. I'd go for a second Extender or CCC over the EM rig, but that's personal choice. If I'm going up against EM-heavy rats, I'll just fit two EM hardeners. Again, personal choice.


I'd go for T2 rocket launchers so I could fire T2 rockets for max DPS. But hey, I might be crazy.



Maybe you could call me.

No sig.

strenif
Perkone
Caldari State
#27 - 2012-07-18 17:30:18 UTC
Hatsumi Kobayashi wrote:
Mfume Apocal wrote:
Kalli Brixzat wrote:
That's one, overtanked PvE Hookbill for ya... but it will work. I'd go for a second Extender or CCC over the EM rig, but that's personal choice. If I'm going up against EM-heavy rats, I'll just fit two EM hardeners. Again, personal choice.


I'd go for T2 rocket launchers so I could fire T2 rockets for max DPS. But hey, I might be crazy.



Maybe you could call me.


Danger, Will Robinson!
Ginger Barbarella
#28 - 2012-07-18 18:40:40 UTC
Mike Whiite wrote:
Hookbill fanboy here o/

yes it's better,

yes it's worth it.


Though is shines best in FW, since it can enter all FW plexes unllike T2 frigates.

Double Web someone and kite on 7500 m and start lauching at people that say missiles are crappy in PvP.



Rocket or Lights? (And I assume you're talking T2)

"Blow it all on Quafe and strippers." --- Sorlac

Korg Tronix
Mole Station Nursery
#29 - 2012-07-18 21:23:28 UTC
Darek Castigatus wrote:
Ive also seen dual prop hookbills a few times, although they suffer from a serious drop in EHP as you cant fit an MSE unless you gimp the fit in other areas.


Not strictly true i get 7.6k ehp out of my dual prop with 170 heated dps so it isnt bad.....and it makes them great at killing tackle in 0.0

Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! [zaps one of his minions accidentally, minion screams]

Hatsumi Kobayashi
Perkone
Caldari State
#30 - 2012-07-18 21:36:39 UTC
Korg Tronix wrote:
Darek Castigatus wrote:
Ive also seen dual prop hookbills a few times, although they suffer from a serious drop in EHP as you cant fit an MSE unless you gimp the fit in other areas.


Not strictly true i get 7.6k ehp out of my dual prop with 170 heated dps so it isnt bad.....and it makes them great at killing tackle in 0.0


Big fan of the dprop Hookbill (and by extension, dprop Hawk). Back in the dramiel swarm days I found it to be a pretty decent dram hunter.

I haven't had much success with neither the bill or hawk recently, but I fear that's more due to my method of getting fights, which is to go somewhere, goad people into fighting me until twenty are angry/annoyed enough to shoot my lone frigate and just volley me :smith:

No sig.

Traejun DiSanctis
Caldari Provisions
Caldari State
#31 - 2012-07-18 22:06:16 UTC
Hatsumi Kobayashi wrote:
Korg Tronix wrote:
Darek Castigatus wrote:
Ive also seen dual prop hookbills a few times, although they suffer from a serious drop in EHP as you cant fit an MSE unless you gimp the fit in other areas.


Not strictly true i get 7.6k ehp out of my dual prop with 170 heated dps so it isnt bad.....and it makes them great at killing tackle in 0.0


Big fan of the dprop Hookbill (and by extension, dprop Hawk). Back in the dramiel swarm days I found it to be a pretty decent dram hunter.

I haven't had much success with neither the bill or hawk recently, but I fear that's more due to my method of getting fights, which is to go somewhere, goad people into fighting me until twenty are angry/annoyed enough to shoot my lone frigate and just volley me :smith:


Hookbill still gets the job done fairly well. With the right fitting skills, you can turn a Hookbill into a pretty bad bird.

That said... if you want Caldari frigate combat, just go Merlin until you strain into a Harpy. The Hawk's day has some and gone.
Rath Kelbore
Caldari Provisions
Caldari State
#32 - 2012-07-18 22:31:45 UTC
Quit hatin on the OP for asking about a ship haha. If everyone did all their own research then 99.9% of forum posts would not exist. Then what would we do while bored at work??/

Anyways,

Hookbill is in the top 5 of my fav frigs. Is it more cost effective than other frigs/ships, probably not. That's the case with most faction ships though isn't it?

Play around in EFT(or preferably EVEHQ)with some fits. I prefer the dual web/scram/mse fit.

Some advantages:
Fast for a caldari frig
Lots of mid slots
Looks cool

Some disadvantages:
Expensive
Not a whole lot of DPS compared to some other frigs.
Could use more EHP imo

I plan on living forever.......so far, so good.

Mike Whiite
Deep Core Mining Inc.
Caldari State
#33 - 2012-07-19 07:13:17 UTC
Ginger Barbarella wrote:
Mike Whiite wrote:
Hookbill fanboy here o/

yes it's better,

yes it's worth it.


Though is shines best in FW, since it can enter all FW plexes unllike T2 frigates.

Double Web someone and kite on 7500 m and start lauching at people that say missiles are crappy in PvP.



Rocket or Lights? (And I assume you're talking T2)


Fitting is something like this.


High:

- T2 Rocket Lancher 3x

Mid:

- X5 Prototype Engine Enevator 1x
- Fleeting Propulsion Inhibator I 1x
- Warp scrambler II
- Experimental MN1 Afterburner I
- Medium Azeotropic Ward Salubrity

Low:

- Overdrive Injector System II
- Balistic control System II

Riggs
-Small Core Defence Field Extender I 2x
-Small Anti-EM Screen Reinforcer I 1x

Cap stable

1vs1 will give you a fighting chance to almost all frigates and destroyers (not especialy fitted to kill you)
Kite at 7.5km hit Overheat



Lights have little use at the moment, the only Caldari Missile ships I see them on are the Crow and the Caracal (Rapid missiles laucnhers)
Mysa
EVIL PLANKTON
#34 - 2012-07-19 08:55:14 UTC
or go for the ever so popular kiting setups that 80% uses atm. i would go for this in pvp just to annoy Dd's and artys craps. Heated Fed navy webs are 18.2km, set orbite to 21km and heat mwd first pulse to get the range and bore your targets until you get the mails!

[Caldari Navy Hookbill, stoopid dd's]
Ballistic Control System II
Nanofiber Internal Structure II

Gistii B-Type 1MN MicroWarpdrive
Republic Fleet Warp Disruptor
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script
Small Capacitor Booster II, Navy Cap Booster 150

Rocket Launcher II, Inferno Javelin Rocket
Rocket Launcher II, Inferno Javelin Rocket
Rocket Launcher II, Inferno Javelin Rocket

Small Hydraulic Bay Thrusters I
Small Rocket Fuel Cache Partition I
Small Polycarbon Engine Housing II

30km range rockets, 30km disruptor non heated. Low dmg but hey, its annoying! (implant free)
Mike Whiite
Deep Core Mining Inc.
Caldari State
#35 - 2012-07-19 11:32:12 UTC
Nice setup Mysa.

Expensive, but very cool.
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