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Gallente and Hybrids, worth it?!

Author
Funky Lazers
Funk Freakers
#1 - 2012-07-17 11:09:48 UTC
Hey there!
I've been told many times that Gallente and Hybrids are good now.
Is it true?
This tells me no one flys them.

Am I missing something?

Whatever.

McFukinPate
Doomheim
#2 - 2012-07-17 11:19:47 UTC
Applying blaster damage is not as easy as fiddling with EFT to simply get the highest number.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#3 - 2012-07-17 11:20:10 UTC  |  Edited by: Wacktopia
Funky Lazers wrote:
Hey there!
I've been told many times that Gallente and Hybrids are good now.
Is it true?
This tells me no one flys them.

Am I missing something?


15) Lachesis
17) Naga (hybrid platform)

Also blasters ranked in there too.

I think that list is not indicative enough of actual usage. If you get 2000 easy kills in a Drake blob and 1 good solo kill in a Talos, which is 'better' or 'good'?

Seem to be lots of Gallente ships in the AT X too, which might tell you something.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Planetmaster
Pator Tech School
Minmatar Republic
#4 - 2012-07-17 11:20:48 UTC
Yes its true. But its not "easy" mode like with missiles and AC. If you want be good in it you must switch your ammo more often with blasters and rails. hi-tracking ammo and DPS ammo or long range ammo.

But if you want to fly gallente ships you want to have drones. Gallente are really good now with new drones DMG modules. So it must be combined blaster and drones. and gallente are the best for small gangs of coz

I can't wait for ancillary armor repair :)
Tore Vest
#5 - 2012-07-17 11:24:37 UTC
Hybrid buff is good for caldari....
Look at naga and rokh Cool

No troll.

Peri Simone
Federal Navy Academy
Gallente Federation
#6 - 2012-07-17 11:28:53 UTC
My best guess: Gallente ships weren't popular for a long time, so most players who PvP are already trained up for different races. I'd expect to see more Gallente ships on that list as people cross train, and as newer players get better.

I've spent a lot of time on projectile weapons training for the Rifter so I'm not planning on jumping into an Incursus, but if I started again tomorrow I'd certainly consider it.
White Tree
The Scope
Gallente Federation
#7 - 2012-07-17 11:33:42 UTC
Always fly Gallente.

Former member of CSM6.

Alara IonStorm
#8 - 2012-07-17 11:34:09 UTC  |  Edited by: Alara IonStorm
Funky Lazers wrote:

This tells me no one flys them.

Am I missing something?

200 man Drake Fleet kills 10 Abbadons in a fleet fight with about 120 guys getting on each mail. Drakes kill count goes up by around 1200. If a Megathron on a gate solo pwns a Hurricane, a Rupture and a Merlin the Megathrons count goes up by 3.

Most Gallente ships are good on the small scale with a tackler or 2 on a gate fight where most everyone is within 10-20km. Gallente become High Tracking Damage Dealers in those instances. Gallete ships: Don't get the range of Missiles and Artillery / Are not really fleet bonused / Have mixed slot layouts that promote midslot Ewar over Tank Damage so they are shoehorned into small scale conflicts for the most part.

Everyone with a small gang who goes toe to toe with a Gallente gang with proper tackle knows how deadly they are.
Funky Lazers
Funk Freakers
#9 - 2012-07-17 11:35:31 UTC
Peri Simone wrote:
My best guess: Gallente ships weren't popular for a long time, so most players who PvP are already trained up for different races. I'd expect to see more Gallente ships on that list as people cross train, and as newer players get better.

I've spent a lot of time on projectile weapons training for the Rifter so I'm not planning on jumping into an Incursus, but if I started again tomorrow I'd certainly consider it.


Well, Hybrid buff was long time ago. People could have trained them if they wanted.
I mean long enough to train Hybrids and Ships.

For example, my corp fits still use ACs on Laser boats and on ships like Domi, Myrm and others.

Whatever.

Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#10 - 2012-07-17 11:44:14 UTC
Small Hybrids: The Frigate change have made them quite good.
Medium Hybrids: Any reason to pick a Brutix over a Drake or a Hurricane?
Large Hybrids: Pretty devastating on a Vindictor/Kronos/Megathron, I guess.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Kisumii
Astral Acquisitions Inc.
#11 - 2012-07-17 11:57:07 UTC
Alara IonStorm wrote:
Funky Lazers wrote:

This tells me no one flys them.

Am I missing something?

200 man Drake Fleet kills 10 Abbadons in a fleet fight with about 120 guys getting on each mail. Drakes kill count goes up by around 1200. If a Megathron on a gate solo pwns a Hurricane, a Rupture and a Merlin the Megathrons count goes up by 3.

Most Gallente ships are good on the small scale with a tackler or 2 on on a gate fight where everyone is within 10-20km. Gallente become High Tracking Damage Dealers in those instances. Gallete ships: Don't get the range of Missiles and Artillery / Are not really fleet bonused / Have mixed slot layouts that promote midslot Ewar over Tank Damage so they are shoehorned into small scale conflicts for the most part.

Everyone with a small gang who goes toe to toe with a Gallente gang with proper tackle knows how deadly they are.


Nailed it, gallente ships seem to be used more for solo/small gang stuff. If someone said we going on a BC fleet can guarantee 80% will turn up in drakes or canes...

Shame I only fly gallente :(
Planetmaster
Pator Tech School
Minmatar Republic
#12 - 2012-07-17 11:58:07 UTC
Funky Lazers wrote:
Peri Simone wrote:
My best guess: Gallente ships weren't popular for a long time, so most players who PvP are already trained up for different races. I'd expect to see more Gallente ships on that list as people cross train, and as newer players get better.

I've spent a lot of time on projectile weapons training for the Rifter so I'm not planning on jumping into an Incursus, but if I started again tomorrow I'd certainly consider it.


Well, Hybrid buff was long time ago. People could have trained them if they wanted.
I mean long enough to train Hybrids and Ships.

For example, my corp fits still use ACs on Laser boats and on ships like Domi, Myrm and others.


Yes but you are talking about the hardest to play race in Eve online (and most skill intense). Thats why. Arazu(damp) for example is most complex and hardest to play ship in the game... Sooo much modules and you must be carreful about range, know everything about your targets.. its hard to play but deadly for others.

Proteus - Highest DPS cloaked nulli
Talos - Awesome
Lach / Arazu - Best LR tackers
Ares - For me The best INT in game
domi - utility ship can do everything in domi :)
Ishtar - same as domi
enyo/ishkur - yeah bad ass AFs
Deimos - Its new Vaga :)
Helios - can be tackler and tanker :) +drone !
Nemesis - some ppl fave

So as you it not so bad as it was. Im happy with recent changes in gallente tree ppl are not bitching anymore when im undocking with gal ship anymore :)
Shameless Avenger
Can Preachers of Kador
#13 - 2012-07-17 12:01:55 UTC
Funky Lazers wrote:
Hey there!
I've been told many times that Gallente and Hybrids are good now.
Is it true?
This tells me no one flys them.

Am I missing something?


Why you say no one flys them? From that list:

#11 --> Light Neutron Blaster II
#13 --> 425mm Rails II
#16 --> Light Ion Blaster II
#17 --> Neutron Blaster Cannon II
#19 --> Heavy Neutron Blaster II

...all hybrid weapons.


"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Kyle Ward
Doomheim
#14 - 2012-07-17 12:05:58 UTC
Gallante are awesome. If you fly their ships you get as much free poutine and croissants as you can eat!

The Sandbox, you're playing it wrong!

Funky Lazers
Funk Freakers
#15 - 2012-07-17 12:06:29 UTC
Shameless Avenger wrote:
Funky Lazers wrote:
Hey there!
I've been told many times that Gallente and Hybrids are good now.
Is it true?
This tells me no one flys them.

Am I missing something?


Why you say no one flys them? From that list:

#11 --> Light Neutron Blaster II
#13 --> 425mm Rails II
#16 --> Light Ion Blaster II
#17 --> Neutron Blaster Cannon II
#19 --> Heavy Neutron Blaster II

...all hybrid weapons.




Yeah, 11, 13,16, 17 and 19.
Why not 1, 2, 3, 4, 5?!
Also it only means that Caldari use those weapons. I don't see gallente ships within 1-10 range.

Whatever.

Alara IonStorm
#16 - 2012-07-17 12:14:23 UTC  |  Edited by: Alara IonStorm
Funky Lazers wrote:

Yeah, 11, 13,16, 17 and 19.
Why not 1, 2, 3, 4, 5?!
Also it only means that Caldari use those weapons. I don't see gallente ships within 1-10 range.


Alara IonStorm wrote:
200 man Drake Fleet kills 10 Abbadons in a fleet fight with about 120 guys getting on each mail. Drakes kill count goes up by around 1200. If a Megathron on a gate solo pwns a Hurricane, a Rupture and a Merlin the Megathrons count goes up by 3.



Alara IonStorm wrote:
200 man Drake Fleet kills 10 Abbadons in a fleet fight with about 120 guys getting on each mail. Drakes kill count goes up by around 1200. If a Megathron on a gate solo pwns a Hurricane, a Rupture and a Merlin the Megathrons count goes up by 3.



Alara IonStorm wrote:
200 man Drake Fleet kills 10 Abbadons in a fleet fight with about 120 guys getting on each mail. Drakes kill count goes up by around 1200. If a Megathron on a gate solo pwns a Hurricane, a Rupture and a Merlin the Megathrons count goes up by 3.


So you don't miss it this time.

The Numbers on that site are skewed! It is not 1200 Ships destroyed it is 10 Ships Destroyed counted as 1200 Kills.

In other words. NOT ACCURATE!!!
Cebraio
State War Academy
Caldari State
#17 - 2012-07-17 12:16:13 UTC
Funky Lazers wrote:

Also it only means that Caldari use those weapons. I don't see gallente ships within 1-10 range.

It could also man that Gallente are only slowly catching up now. People used Winmatar and Drakes for far too long now.

Also, as said before, Gallente are not good for big fleet ops. No good snipers, not as cheap and effective as drakes and not as easy to fly as Lokis or Minmatar in general. The top alliances in that statistic are 0.0 alliances, currently in a big war, so you will probably mostly see fleet ships and weapons.

But Gallente have good ships and awesome DPS in their specialized roles.
Sarah Schneider
Native Freshfood
Minmatar Republic
#18 - 2012-07-17 12:16:54 UTC
You can't stop the Rokh!

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Solstice Project
Sebiestor Tribe
Minmatar Republic
#19 - 2012-07-17 12:17:01 UTC
I can't talk about blasters at all, but i can give you information i've gathered through experience.

One can easily attack a pod in a cheap tripple 150mm incursus and tank the sentries for a second volley to kill it.
I can't do that *reliably* in a rifter with 280mm Artillery.

Rails are pretty cool, you know.

Takes five seconds to switch from close to pretty far range ...
... and one doesn't have to wait aaaageeeesssss for the next volley, aka Artillery.

Now if you believe that this makes not much of a difference ...

Missing a shot with Artillery forces you to wait *several seconds* until you know if you missed *again*.

With Artillery, this is a huuuugeeeee timewaster, because you need to wait until the next volley
to be able to tell if corrections (range, speed, vector) had a positive effect on your hit-chance.

There's more data to gather using high RoF weapons, compared to low RoF weapons.


Confused ?


TL;DR:

Every time my 1400s miss... i cry a little inside of me.

Rails can be pretty awesome...

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#20 - 2012-07-17 12:29:32 UTC
Alara IonStorm wrote:

So you don't miss it this time.

The Numbers on that site are skewed! It is not 1200 Ships destroyed it is 10 Ships Destroyed counted as 1200 Kills.

In other words. NOT ACCURATE!!!


Do you sometimes ask yourself WHY that is?

Why are there are Drake blobs, but not Myrmidon blobs?

Look at the last Tournament ship lineup. Do you see many Gallente ships there? Those qualify as small gang, don't they? And while we're at it, how many drone boats are there? Again, why? Arena combat is practically designed for Gallente, isn't it?

Look, I'm not saying Gallente are good or bad. I'm just saying if you ARE going to tell someone that numbers are not accurate because of X, you also have to address why they're not accurate. In example above, you have to explain why that fleet is all Drakes and not Myrmidons, and then somehow figure a way to explain how that makes Myrmidon at least as good as a Drake for most applications in the game,

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