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Pay to win

First post
Author
Khanh'rhh
Sparkle Motion.
#201 - 2012-07-16 23:52:35 UTC
Mara Rinn wrote:
EpicFailTroll wrote:
It's what has to be done with Tippia. He just pretends you haven't answered, when you have, and asks the same question again. This is pretty sad.


What you need to do is only ask one question. Tippia will only answer the fragment of your post that Tippia is interested in answering. Arguing with Tippia is like trying to empty the ocean with a bucket.

Not at all, Tippia will simply quote the part of the post that is the crux of the argument, and repeatedly ask why the other person conveniently:

a) makes assumptions about it with no backing
b) ignores it in their post

If the other person simply willfully looks past it then yeah, he is going to repeatedly say the same thing because the other person has failed to address the argument on the table.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Tippia
Sunshine and Lollipops
#202 - 2012-07-16 23:54:00 UTC  |  Edited by: Tippia
EpicFailTroll wrote:
https://forums.eveonline.com/default.aspx?g=posts&m=1642621#post1642621

See how I had already answered the question, and you pretended I didn't?
I see how I asked a question and you didn't answer it, but rather asked a question about a different game. Your question didn't answer mine.

Quote:
- Numbers is payment
…except that you can have numbers without paying for it and except that this makes P2W a useless concept since it no longer allows for any differentiation between games where paying money provides any actual advantages and those that don't.

Quote:
- The more players with alts, the more numbers on that side
…which may or may not generate a “win” (in combat, ”may not” is actually more likely), and that it's the numbers that generate the win, not the payment part.

Quote:
- Alts that require very little to no micro make up those numbers
…which will either make them rather ineffectual and not add much, or they're not actually providing numbers of the kind that win fights.

Quote:
- You can win every 1v1 engagement if you use a few alts (scout, offgrid boosting, remote rep)
Yes, in a 3v1, the side with three people on it will generally win. That's because you have better numbers, not because you get some special advantage because you've paid. Same holds true for your small-gang scenarios.

“Buffing alts are forbidden in a free iteration of an mmo that allowed them when it was still subscription based.”
So? How is that relevant to this game?
Khergit Deserters
Crom's Angels
#203 - 2012-07-16 23:54:42 UTC
At least one forum poster here has said he funds his big corp's pvp with RL money. I.e. by buying isk (PLEX). That's pretty pay to win, no?
Mallak Azaria
Caldari Provisions
Caldari State
#204 - 2012-07-16 23:57:21 UTC
Khergit Deserters wrote:
At least one forum poster here has said he funds his big corp's pvp with RL money. I.e. by buying isk (PLEX). That's pretty pay to win, no?


No. They're paying another persons subscription fee in exchange for isk. They're not paying for in game advantages that aren't available to any other player who doesn't buy PLEX.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Khanh'rhh
Sparkle Motion.
#205 - 2012-07-17 00:04:49 UTC
Khergit Deserters wrote:
At least one forum poster here has said he funds his big corp's pvp with RL money. I.e. by buying isk (PLEX). That's pretty pay to win, no?

It's really simple.

The concept of "pay to win" is that you can chose to pay, and get an ingame advantage (gold ammo, special ships, whatever).

Since EvE has no such items, and indeed you cannot pay for them, there is no ability to pay to win.

You can spend $30 on your PVP battleship and I will spend 1bil ISK and you have absolutely no advantage to it at all.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

EpicFailTroll
Doomheim
#206 - 2012-07-17 00:11:46 UTC  |  Edited by: EpicFailTroll
Tippia wrote:
EpicFailTroll wrote:
https://forums.eveonline.com/default.aspx?g=posts&m=1642621#post1642621

See how I had already answered the question, and you pretended I didn't?
I see how I asked a question and you didn't answer it, but rather asked a question about a different game. Your question didn't answer mine.


You are a sad person, and a hypocrite: https://forums.eveonline.com/default.aspx?g=posts&m=1642621#post1642621
Buffing alts being forbidden in a free iteration of an mmo that allowed them when it was still subscription based hints at the fact that those alts were okay when they brought revenue, but became unfair on a free version of it, therefore their interdiction.

Boosting and remote repping alts are of this kind.


Tippia wrote:
Quote:
- You can win every 1v1 engagement if you use a few alts (scout, offgrid boosting, remote rep)
Yes, in a 3v1, the side with three people on it will generally win. That's because you have better numbers, not because you get some special advantage because you've paid. Same holds true for your small-gang scenarios.


And those better numbers can be made of alts controlled by one or a few players, versus the same number of RL players, who are then at a disadvantage because they didn't buy, supported and ran alts on several computers.


Numbers win fight, and when those numbers are made of RL players each of them controlling the same numbers of characters, it's level playfield.

When those numbers are heavily made of alts on one side, it's a form of P2W. But do argue more.
Khanh'rhh
Sparkle Motion.
#207 - 2012-07-17 00:15:25 UTC
Why do you think the judgment of a GM in an unrelated game with completely different variables should form the basis of our definition in EvE online?
Quote:
Yes, in a 3v1, the side with three people on it will generally win. That's because you have better numbers, not because you get some special advantage because you've paid

So, there's no ability to win by paying? OKAY.
Quote:
And those better numbers can be made of alts controlled by one or a few players, versus the same number of RL players, who are then at a disadvantage because they didn't buy

Except I have 5 accounts and pay for none of them.
You're only describing a scenario in which you can pay to avoid grinding, not pay to win, since you can acquire those same advantages WITHOUT paying.

We covered this on page 2.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Mallak Azaria
Caldari Provisions
Caldari State
#208 - 2012-07-17 00:17:05 UTC
EpicFailTroll wrote:
You are a sad person, and a hypocrite


You know you've won the argument when they resort to this.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

EpicFailTroll
Doomheim
#209 - 2012-07-17 00:21:54 UTC
Khanh'rhh wrote:
Mara Rinn wrote:
EpicFailTroll wrote:
It's what has to be done with Tippia. He just pretends you haven't answered, when you have, and asks the same question again. This is pretty sad.


What you need to do is only ask one question. Tippia will only answer the fragment of your post that Tippia is interested in answering. Arguing with Tippia is like trying to empty the ocean with a bucket.

Not at all, Tippia will simply quote the part of the post that is the crux of the argument, and repeatedly ask why the other person conveniently:

a) makes assumptions about it with no backing
b) ignores it in their post

If the other person simply willfully looks past it then yeah, he is going to repeatedly say the same thing because the other person has failed to address the argument on the table.


Tippia's only a troll, but a pervert one at that, witness:

(Tippia quotes me):
Why are private (i.e. funded by donations) DAOC servers expressively forbidding buffing alts?
"You've already answered this. Now explain why it has any relevance whatsoever to EVE."

To which I answer:
"I haven't, and you haven't either. The relevance is, why does a free iteration of a twitch-based mmo expressively forbids non-micro requiring buffing alts?

To which he snips the relevant part, pretending I didn't answer see https://forums.eveonline.com/default.aspx?g=posts&m=1642621#post1642621


Goons at least are funny
Tippia
Sunshine and Lollipops
#210 - 2012-07-17 00:22:04 UTC  |  Edited by: Tippia
EpicFailTroll wrote:
And as mentioned above: repeating something doesn't suddenly turn it into an argument. You actually have to provide some statements and reasoning to approach that. Your question does not answer mine, no matter how often you quote it.

Quote:
Buffing alts being forbidden in a free iteration of an mmo that allowed them when it was still subscription based hints at the fact that those alts were okay when they brought revenue, but became unfair on a free version of it, therefore their interdiction.
It could also hint at the preferences of the donors. It cold hint at preferences with the devs. It could hint at them wanting to reduce overhead (bandwidth, storage space etc). It also provides very little in the way of hints about EVE since “fairness” isn't a universal property… hell, in EVE, it's arguably not even a desired property. It certainly doesn't provide any hints about what qualifies as P2W in EVE.

Quote:
And those better numbers can be made of alts controlled by one or a few players
“Can”. Not “must”. Thus no P2W: because you can get the same advantage without paying for it. If your payment doesn't provide you with any advantage over those who don't pay, it's not really P2W, now is it?
Khanh'rhh
Sparkle Motion.
#211 - 2012-07-17 00:24:18 UTC  |  Edited by: Khanh'rhh
Can you buy a DAOC account with ingame currency acquired on another?

If not then it is something you are paying for and getting an advantage for which you cannot acquire ingame.

In EvE, you can do the above, so it is not something you can *only* acquire by paying.

This is what Tippia is getting at, and he's having fun with the fact he is sticking it under your nose and you can't see why your argument is silly.

\/ \/
answered in this post

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

EpicFailTroll
Doomheim
#212 - 2012-07-17 00:24:45 UTC
Khanh'rhh wrote:
Why do you think the judgment of a GM in an unrelated game with completely different variables should form the basis of our definition in EvE online?
Quote:
Yes, in a 3v1, the side with three people on it will generally win. That's because you have better numbers, not because you get some special advantage because you've paid

So, there's no ability to win by paying? OKAY.
Quote:
And those better numbers can be made of alts controlled by one or a few players, versus the same number of RL players, who are then at a disadvantage because they didn't buy

Except I have 5 accounts and pay for none of them.
You're only describing a scenario in which you can pay to avoid grinding, not pay to win, since you can acquire those same advantages WITHOUT paying.

We covered this on page 2.


- Because it's not a GM judgment, but a hard rule on a whole server?
- Didn't you buy those 5 accounts with RL money?
Khanh'rhh
Sparkle Motion.
#213 - 2012-07-17 00:26:22 UTC
If #211 doesn't persuade you then I need to honestly ask whether you know PLEX exists.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Plutonian
Intransigent
#214 - 2012-07-17 00:50:21 UTC
(Just out of morbid curiosity...)

Tippa, in my post (#188), if you were someone who daily fought solo, would my 'Scenario Three' leave a bad taste in your mouth? Or even your counter-scenario?
Khanh'rhh
Sparkle Motion.
#215 - 2012-07-17 00:51:18 UTC  |  Edited by: Khanh'rhh
epicfailtroll wrote:
Except that you don't have to, and it's usually quite simpler to fund them through RL money. Hence the P2W part
So if I chose to pay for it rather than earn it in game, then it is "winning?"

Can you elaborate on that logic?

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Khanh'rhh
Sparkle Motion.
#216 - 2012-07-17 01:02:43 UTC
Plutonian wrote:
(Just out of morbid curiosity...)

Tippa, in my post (#188), if you were someone who daily fought solo, would my 'Scenario Three' leave a bad taste in your mouth? Or even your counter-scenario?

Your scenario isn't about paying to win (since the other guy can have the exact same neutral boosters) but rather one of whether hidden variables make things "unfair."

You can chose to see it either way, it's not really part of this discussion though (since you don't need to pay to do it).

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Plutonian
Intransigent
#217 - 2012-07-17 01:05:51 UTC  |  Edited by: Plutonian
Khanh'rhh wrote:
Plutonian wrote:
(Just out of morbid curiosity...)

Tippa, in my post (#188), if you were someone who daily fought solo, would my 'Scenario Three' leave a bad taste in your mouth? Or even your counter-scenario?

Your scenario isn't about paying to win (since the other guy can have the exact same neutral boosters) but rather one of whether hidden variables make things "unfair."

You can chose to see it either way, it's not really part of this discussion though (since you don't need to pay to do it).


I appreciate the reply. And must agree that 'fair' does not exist on all levels of Eve.

In your opinion, should killmails be 'fair'?



EDIT: You posted while I was posting. Thanks Tippa.
Tarryn Nightstorm
Hellstar Towing and Recovery
#218 - 2012-07-17 01:11:43 UTC
Gas thread naow, pls, kthxbai xoxoxoxox

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Forum Foreplay
#219 - 2012-07-17 01:13:04 UTC
classified data wrote:
How is the EVE community so against 'paying to win' gameplay and yet alts are fine Question


Against?

You found someone who is even willing to admit PLEX is Pay 2 Win?

Even a sandbox has borders to keep the sand inside...

Xorv
Questionable Acquisitions
#220 - 2012-07-17 01:24:34 UTC
Corina Jarr wrote:

Everything I said was 100% correct.
ISK provides only indirect advantages.
All PLEX does is provide a mild shortcut to ISK (I was not counting its use as game time because that in and of itself is not an advantage, as regular Subs and GTCs can do that too).
And since Pay to Win refers to paying RL money (at least in this universe), the PLEX that a person uses to sub (if bought on market) is free.



Let me break this down for you, no not your old post, that would just be mean. I'll present an argument why one issue, that of boosting alts constitutes 'pay to win' in EVE. And for myself or anyone else to say EVE has 'pay to win' it only needs to be shown to be true in one case for that statement to be proven to be true. The degree to which EVE is 'pay to win' vs other games is another matter.

1) An account paid directly or via Plex is still paid for with real money by someone to CCP, it is not free.

2) A Boosting Alt gives a significant real advantage.

* It is not the equivalent of someone just having a friend in a boosting ship, since players will always be better off with additional players in actively piloted ships rather than wasted on a ship they can use passively on a second account.

* Further due to it's passive nature it's unlikely anyone would want to actively pilot that ship, because it's boring.

* The DAoC example someone else used is a good one. 'Buff bots' became prevalent in that game for exactly the same reason they are becoming so here in the form of Boosting alts. They give a significant advantage while remaining passive and largely outside of the reach of hostiles. The Buffing character is also maximized on abilities that would be unlikely on a support character that was actively played, because it would be boring as hell to play. Mythic, the games developers dragged their heels for years on addressing it, because they were getting paid twice as much by players that used buffbots. This led to a decline of players who would not use buffbots, and eventually they made new servers where buffs had a short range rather than there previously unlimited range. Once launched those servers became by far the most populated and the lamentations of many a buffbot user can probably still be heard today. (just a correction from previous posts on DAoC, this all occurred on official servers where subs were paid).

DAoC and EVE may not have a lot in common, but the buffbots/boosting alts is eerily similar, and it most certainly is a case of paying to win. You get a marked advantage over other players not paying for an extra account, and the developers get more money for it. ..at least until everyone not into paying for advantages in such a way bails on the game altogether.

3) Plex is being used here to fudge the issue. It doesn't matter how you cut it, someone is paying CCP real money for your advantage of a boosting alt on a second account, and advantage that can't be fully realized without using a second account.

* ...and I'll remind people here of my earlier point that a boosting ship that is actively played is one less other ship you could have had in your fleet. It is not the equivalent of using a second account.


MMORPG players (and I count everyone in this myself included) love to get advantages over their peers, and either delude themselves or others that it really was all about how great they are as gamers when they apply that advantage in some competitive scenario in game. We're all guilty of that little bit, but some are way more guilty than others, and those that use advantages like Boosting alts are often chiefly among them. Many are loathe to give up the advantage, and even less willing to admit it's an advantage in the first place.

Game developers are about making money, yeah some love their games for it's own sake, but they still need to make money. CCP has long encouraged multiple accounts, and this in some cases is a form of 'pay to win'. I think long term it's detrimental to the game's health, others may disagree. Either way it's still 'pay to win' in cases like boosting alts. So lets just call a spade a spade shall we?