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Player Features and Ideas Discussion

 
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ADD Gate Proximity Sensors

Author
Lord Drex
Nada Logi
#1 - 2012-07-16 15:13:31 UTC
Adding proximity sensors of how many ships are around a gate just seems real.

Intelligent travel for those that watch there screens.
Helps open spaces and regions.

Simple, and doesn't stop campers whiners.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#2 - 2012-07-16 15:27:26 UTC
Intelligent people use scouts.
Lord Drex
Nada Logi
#3 - 2012-07-16 15:58:36 UTC
Emperor Salazar wrote:
Intelligent people use scouts.


Intelligent people dont pay 30 or 50 a month to play 2 and 3 account MMOs
Well some do but its not there fault. To can be hard too.

Yeah yeah I love to volunteer and scout for everyone that jumps into null, just like you right?

Assuming 1 account on your part.
Amenotep Polo
Deep Core Mining Inc.
Caldari State
#4 - 2012-07-16 18:27:45 UTC  |  Edited by: Amenotep Polo
Lord Drex wrote:
Emperor Salazar wrote:
Intelligent people use scouts.


Intelligent people dont pay 30 or 50 a month to play 2 and 3 account MMOs
Well some do but its not there fault. To can be hard too.

Yeah yeah I love to volunteer and scout for everyone that jumps into null, just like you right?

Assuming 1 account on your part.


Inteligent people usually can make enough money to support their hobbies.

Defending inteligent peoples rights here.
Mag's
Azn Empire
#5 - 2012-07-16 18:38:05 UTC
Lord Drex wrote:
Adding proximity sensors of how many ships are around a gate just seems real.

Intelligent travel for those that watch there screens.
Helps open spaces and regions.

Simple, and doesn't stop campers whiners.
No.
Use a scout or get friends. This is after all, an MMO.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Simi Kusoni
HelloKittyFanclub
#6 - 2012-07-16 20:27:35 UTC
Lord Drex wrote:
Emperor Salazar wrote:
Intelligent people use scouts.


Intelligent people dont pay 30 or 50 a month to play 2 and 3 account MMOs
Well some do but its not there fault. To can be hard too.

Yeah yeah I love to volunteer and scout for everyone that jumps into null, just like you right?

Assuming 1 account on your part.

Some of us have friends, those that don't have T3s. Those that have neither are idiots and deserve to not be able to move around Eve.

But seriously, the main issue with this idea is that it wouldn't help you anyway. You don't sit on a gate when you're gate camping, you sit at a safe spot a few hundred thousand KM out aligned to the gate. You warp when the target lands. (If you're good at timing it, you can camp from further out than that. I know a few people who insist on camping from deep safes >14AU away from the gate, so as to avoid letting scouts know you're there.)

Either way, a proximity sensor is going to do jack **** to help you.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#7 - 2012-07-16 20:41:48 UTC
Lord Drex wrote:
Emperor Salazar wrote:
Intelligent people use scouts.


Intelligent people dont pay 30 or 50 a month to play 2 and 3 account MMOs
Well some do but its not there fault. To can be hard too.

Yeah yeah I love to volunteer and scout for everyone that jumps into null, just like you right?

Assuming 1 account on your part.


Did I say alts?

I said scouts.

Get a friend nerd.
Ford Ix Prefect
Brutor Tribe
Minmatar Republic
#8 - 2012-07-16 20:49:31 UTC
Eve is not meant to be a safe place.

Travel is a luxury.

Feligast
Brutor Tribe
Minmatar Republic
#9 - 2012-07-16 21:04:47 UTC
No. It's too easy to travel through lowsec as it is, and nullsec gatecamps are EASILY beatable.
Mag's
Azn Empire
#10 - 2012-07-17 13:18:38 UTC
Feligast wrote:
No. It's too easy to travel through lowsec as it is, and nullsec gatecamps are EASILY beatable.
<3

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

leviticus ander
The Scope
Gallente Federation
#11 - 2012-07-17 16:43:52 UTC
interceptors can outrun pretty much any gatecamp. by the time someone has a lock on you, even if you're bubbled, you would have been able to burn about 8-10km away from where you were and from there you can pretty easily escape the bubble and warp off.
Teshania
Silent Lazy Miners
#12 - 2012-07-17 18:13:13 UTC
-1
More idiot ideas..

Gate camps are easy to get around Stop warping to Zero, Learn set up tacticle book marks, and most of All have patients and the campers will let their guard down before you know it.

We need a Bounty Button on the Forums

Tomcio FromFarAway
Singularity's Edge
#13 - 2012-07-17 18:46:30 UTC
Lord Drex wrote:

Helps open spaces and regions.


I didn't know that space in my EvE was closed. Learn something every dayLol

As for the idea - 'no' for reasons already explained by other posters.
It's really easy to break camps you know. Most of the campers are quite lazy and they usually camp the same gate. Also - they don't use effective decloakers.
There is a lot of uncamped entry points into both low and null.
Rordan D'Kherr
Imperial Academy
Amarr Empire
#14 - 2012-07-17 22:46:21 UTC
oh proximity sensors on gates.

can I haz a lock button for gates then too?

Me: clicking jump
Aura: "You cannot jump because you are cloaked the gate is locked"
Me: clicking the doorgatebell button
and so on

haha, ok, proximity sensors.... umm no.



Don't be scared, because being afk is not a crime.