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A sport for EVE

Author
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#1 - 2012-07-09 14:33:06 UTC
Well when someone says "The most important sideshow" what is the first thing that gets on your mind? I am sure that in the world the sentence is bound to soccer, but generally it is about sports. Billions of people every weekend head towards stadiums, arenas or just tv to follow their teams, heroes. In Europe and Africa it is soccer, in USA its American football or baseball. In Australia is rugby and in Asia, well being so big its all kind of sports.

So why not make an universe, EVE universe popular sport? Well guys i got an idea, which with a bit of hard work, can get live easily. Imagine every week being able to follow your teams, discuss of the past or incoming games. Cheering, laughing,cursing or being desperate, or or or participating in that league, to be a star, to be loved and hated.

Imagine what possibilities, what potential it could bring to EVE.
- Professional sport corps
- Training corps
- Some more of shady affairs
- New sources of income like (sponsors, winning prices, betting)
- and everything else your mind can come up with

Oke you will now ask "What sport can it be"?
Well in EVE fashion, what else would be than fireworks, ships exploding all around.

Guys i present you FML as "Frigate mania League"

What is it about?

It is about teams consisted of T1 frigates trying to beat each other just like on the Alliance tournament.
We would have a league which would be led by an Alliance and consisted of corp/teams which would every weekend compete against each other. The winner would be ofc the one that gets the most points at the end of the season (3 for a win, 1 for a draw and 0 for a loss).

It surely would bring something new to the game and it would be driven mostly by players.
- organisation
- control
- commentators
- founding

It would be some kind of not instanced battlegrounds.

But being a CCP game, organizer of "Frigate Mania League" would of course work a lot with developers so we could deliver the ultimate experience to the community. The help from CCP would be mostly technical.

The idea is to field T1 frigates with only T2 modules and T2 or faction ammunition. Implants except the on for attributes and boosters would not be allowed. it would be 5v5 matches. This would be for the first season. If we would feel the need to be expanded to 10v10 and T2 frigates also it would be very easy, but for the beginning it is supposed to be 5v5 and T1 frigates. Why?

- Easier to organize
- Almost no cost at all for competitors (every ship will be brought by teams them selves)
- Low margins to enter and participate in the league (new ppl would have easy time to join the competition)
- Frigate gang pvp is always fun

How the league would work?

There would be an Alliance named "Frigate Mania League" that will run the show, with the surveillance of CCP of course.
Teams that would participate, will exist as a Corp in that alliance. People working for the alliance management would run/organize the whole show. On the Corp back would rest the finances to keep alive the teams, to compete every weekend and ofc to follow the rules of the League itself.

For each season Corps/Teams will have to pay a fee to compete and to prove that they can survive it (pay their bills :D). There would be 1 season per one year. It wont be lots of isk to invest. Of course the more wins or successful a team is, it will return that isk and earn lots more.

Every corp should be made of the management which will earn money (by industry, trading, ratting or whatever other way) and the team part, who would have contracts and get paid each month for their competing. Management/team can be an only body also. the prices for winning games and League would go to Corp. Its left to the Corp and team to arrange how that money will be spent.

These are examples of how finances in this sport would work.


Teams to be properly registered will need minimum 7 players, 5 players to compete and 2 to sit on the bench, so they can be changed between matches, because to win a match will be needed to win 2 of 3. The maximum number of players that can be registered for a season in one team will be 10.

As a sport we will try to keep it as much fair as it can be. Alts wont be allowed. Because it could end up tweaking the games. The "Alliance Mania League" will have a tribunal who will constantly be trying to spot iregularities so they can be punished.

Punishments will be like large fee's and expulsion of players and Teams/corps for 1-2 or forever years

How the match will work?

there will be 2 teams opposing each other, it will be a 5v5 match. Teams can bring 2 more players to sit on the bench and change em between the games for whatever reason they think is ok (for more experience or more skills in certain way of flying a frigate). It should look like exactly as it is on the alliance tournament with some minor changes.

- A game will take place in the arena where if u leave it, u get insta popped.
- A game will have its duration limit
- A game ends when the time elapses, or 1 team kills all ships of the opposite team
- Frigates wont have points assigned. So if 3 games finish with both teams having destroyed exact number of ships, the match will end as a draw
- It wont be possible to field 2 same types of ship (Example: 2 Rifters, but u ll be able to field 2 frigates that are focused on damage like a Rifter and a Punisher)
- Won match gives 3 points, a draw 1 point and the loss gives nothing.
- After every match won, the winning team will get an amount of isk. If its finished as a draw both teams will split the winning pot.

My taught is to have an asteroid made exactly for this sport and put in middle of the arena. We might see some not skilled players bump on the asteroids and so lose an advantage gained before. But with this idea we would be more dependent on technical part of this project, which i want to take it to the minimum.

BALEX, bringing piracy on a whole new level.

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#2 - 2012-07-09 14:33:20 UTC  |  Edited by: Zloco Crendraven
Cash flow...

The finance aspect of this project would be simple. The Frigate Mania League would need to earn some isk first, than to share that isk to its employees and after to the teams.

How the Alliance would earn?
- Corps that would participate in a season would pay a joining fee.
- Sponsorship
- Trough punishment fees
- The alliance would make an industry corp and with the earned money trough investments would try to earn some more cash.
- Hiring out the battle arenas (There are technical issues with this idea)
- Donations

How the Corps/Teams would earn
- Winning weakly game
- Winning overall League
- Sponsorship
- Fan donations
- Finding out, producing talented pilots and selling them to other teams (Transfers)
- And all other possible ways that EVE offers (Drug manufacturing and selling is prohibited)

Punishment fees, Contracts and Transfers

When Corp/Teams will be joining the new season, except the joining fee, they ll be asked to give a bit larger amount of isk as some kind of a pawn. If everything is order after the season finishes that isk would be returned. But if Corps do not follow the League rules (cheat in some way), they would be kicked out of the league and that isk will stay within the league and be shared to the winners of the competition.

As for contracts.There will be a minimum sum of isk that Corps will "have to pay" to the competitors. Contracts of all players will be evidenced on the League site so people can follow it. Corp and players can ofc make a deal and not actually pay off those contracts, but those players that want it, they will have to be payed. Neglecting the payment to those that want to be payed will result in some punishment fee. After each season Corps and players can make new contracts. Will be fun to follow the sums of contract that will rise for the best players. On every contract some % will go to the League.

Every transfer will have its minimum cost (let say it is 1 billion). After each season Corps that want to get other players will have to pay at least the minimum transfer fee. After each season players performances will be evaluated and will be given a multiplayer. the better the performance of a player was the bigger will be the multiplayer. So let say the best player gets 2.3 multiplayer, his cost would be 2.3 billions. After every transfer paid, again some % will go to League.

All numbers about payment and fees will be made so that the League would have some substantial amount of isk to make for the Teams and players worth competing in. Corps will have a big word about it, if they feel we ask to much from them.

We can call Alliance Tournament a sport, but i d rather call it an event or a tradition in eve. The Frigate Mania League is tough a bit different, it will last lot, lot longer. Eve community will be able to constantly follow it, discuss it, or participate in it during a 6 month period. It involve the community much more than the Alliance tournament. Even after the competition period is over, we ll be able to follow the changes in players contracts, the transfers, rising and falling of teams.

And after the League season is finished we would have the Alliance tournament as a chary on the cake. The aim was exactly to build the League on the foundations of Alliance tournament. We would just tweak it a bit, expand and upgrade it.

The Show...

How everything will look like? Well there will be quite a few people that will run the show. I had in mind 2 well known persons to run the Frigate Mania League alliance with me, so it gets some importance and trust from the community. Well dont want to mention any names, because i dont know if this project will be accepted, nor i spoke with those people yet.

We would have a website, maybe even that of alliance tournament. But about that, CCP and people that run that site need to agree.
We would have commentators who d stream, comment and make a show of the matches from their homes.
We would have a wednesday night show, where people would comment the previous matchday and announce the next one. About this i thought to make a pertnership with EVE TV. We could make some EVEnews24 show also, or to broadcast some EVE university tutorials for new ppl. But this with EVE TV is a whole new idea and project.

All people that would work for Frigate Mania League alliance would be payed monthly, they would get a paycheck in isk or maybe even 1 plex or more monthly.

That was it about Frigate Mania League, if u think something better can be done, or u think something else could be added, feel free to post, or ask questions.

Concerns

Well my biggest concerns are about technical support. Mostly about getting that arena that CCP used in Alliance tournament.
Another concerns are the probable wardecs, because the matches would take place in highsec.
Getting hooked with EVE Tv so we can stream the matches and the wednesday show.
Only T1 frigates would have limited tactics and so being boring to watch. But about this one i guess we d have to do at least 1 season and see it. Is easier after to change a bit rules make also T2 frigates viable if it ever will be needed.

BALEX, bringing piracy on a whole new level.

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#3 - 2012-07-09 14:33:32 UTC
reserved...

BALEX, bringing piracy on a whole new level.

mxzf
Shovel Bros
#4 - 2012-07-09 15:08:44 UTC
Why? Eve is already a game, why try to put a game inside it.

Also, almost all of the stuff you're saying this would add to the game is already in the game.

- Professional sport corps
Sovholding alliances

- Training corps
There are already training corps in the game

- Some more of shady affairs
This is Eve, shady affairs are already everywhere in the game

- New sources of income like (sponsors, winning prices, betting)
You can already get people to sponsor or bet on nullsec sovwar if you really want to, and the prizes for winning are pride and the other alliance's space.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#5 - 2012-07-09 16:03:29 UTC  |  Edited by: Zloco Crendraven
mxzf wrote:
Why? Eve is already a game, why try to put a game inside it.

Also, almost all of the stuff you're saying this would add to the game is already in the game.

- Professional sport corps
Sovholding alliances

- Training corps
There are already training corps in the game

- Some more of shady affairs
This is Eve, shady affairs are already everywhere in the game

- New sources of income like (sponsors, winning prices, betting)
You can already get people to sponsor or bet on nullsec sovwar if you really want to, and the prizes for winning are pride and the other alliance's space.


Well even better if it is already everything in the game, will be easier to deliver than. But it is not everything, we d need the Arenas, smth like the Alliance tournament has. An EVE universe wide sport will add lot more content for ppl to participate, or to follow and build interesting events around it.

BALEX, bringing piracy on a whole new level.

Jack Carrigan
Order of the Shadow
#6 - 2012-07-09 17:59:15 UTC
No to arenas. You want an arena, make one your ****ing self with a few anchored cans and some lookouts.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

FloppieTheBanjoClown
Arcana Imperii Ltd.
#7 - 2012-07-09 19:23:57 UTC
You don't need CCP for this. Set up the rules and sponsor it yourself. Offer prizes and try to get some notable people involved. You can even do it in high sec if you know what you're doing.

Founding member of the Belligerent Undesirables movement.

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#8 - 2012-07-10 07:10:34 UTC
FloppieTheBanjoClown wrote:
You don't need CCP for this. Set up the rules and sponsor it yourself. Offer prizes and try to get some notable people involved. You can even do it in high sec if you know what you're doing.


Nah it cant be done without people messing with matches. There would be lot of interference knowing EVE online players and our habit to screw other ppl over. Thats why i d need the Alliance tournament mechanism for isolating the competitors from the public.

CCP needs to have their hand in it. It will be a lot of content provided to us. Like when CCP intruduced Incursions, it added lot of fun stuff for players. This will be simillar just lot more player driven.

BALEX, bringing piracy on a whole new level.

Milton Middleson
Rifterlings
#9 - 2012-07-10 07:43:27 UTC
Host the matches in an empty backwater system and don't announce the location until you start broadcasting. I sincerely doubt a 5v5 t1 frigate brawl is going to last long enough for someone to scan down the match and warp in with a ship suitable to wreck the match.

And if that really isn't enough, there are still plenty of options for mitigating the probability of interference.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#10 - 2012-07-10 08:06:58 UTC
Milton Middleson wrote:
Host the matches in an empty backwater system and don't announce the location until you start broadcasting. I sincerely doubt a 5v5 t1 frigate brawl is going to last long enough for someone to scan down the match and warp in with a ship suitable to wreck the match.

And if that really isn't enough, there are still plenty of options for mitigating the probability of interference.


Yep it is an option, a good one and i d say the only one. But the game will be to win 2 matches of 3. U need preparations for each match and each match will last 10 mins. So plenty of time to mess with it. But it is an option and those numbers can be modified like to win 1 match which will last tops 10 mins. But yeah taken in account.

My intention is to have live streams, commenteries, spectators etc, make it a real laid back show, for ppl to follow it and watch it or participate in it. Make it a real sport where 20 teams will compete with each other every season. And with that mechanism it will be lot easier and fluent to organize.

CCP sais that it provides us the tools so we can make our game. That tool is already in the game used for Alliance tournaments, with a bit of tweaking it can be adapted for usage by players also.


BALEX, bringing piracy on a whole new level.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#11 - 2012-07-10 15:16:08 UTC
Providing regular players the powers required to start a tourney match would be disastrous. And I think we all know that CCP doesn't want to get involved in managing a league-style "sport" that would require regular effort on the part of their staff.

The sandbox is there with all the tools to make your idea happen. You're just opting to not use them, because it would be hard.

Founding member of the Belligerent Undesirables movement.

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#12 - 2012-07-11 05:45:11 UTC  |  Edited by: Zloco Crendraven
FloppieTheBanjoClown wrote:
Providing regular players the powers required to start a tourney match would be disastrous. And I think we all know that CCP doesn't want to get involved in managing a league-style "sport" that would require regular effort on the part of their staff.

The sandbox is there with all the tools to make your idea happen. You're just opting to not use them, because it would be hard.


Well i dont see anything disastrous in it. It will give new content to the community, will be fun to participate and to watch and it d be 90% player driven at beginning and after 99,99%. It also could attract new players to the game because it d weekly streamed on own 3d, and skilling up for a frigate, practicing with em, loosing em is not much of a deal.

All tools aint there, thats why we have the assembly hall to propose some ideas, new features etc. And it doesnt even demand massive effort, because the tool that is needed for this project is already in the game, just not available to players.

And believe me, i did lot of brainstorming on this, and without the Arena like Alliance tournament has cant be done, without oversimplifying it and making it dull.

BALEX, bringing piracy on a whole new level.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#13 - 2012-07-11 10:46:11 UTC
Zloco Crendraven wrote:
FloppieTheBanjoClown wrote:
You don't need CCP for this. Set up the rules and sponsor it yourself. Offer prizes and try to get some notable people involved. You can even do it in high sec if you know what you're doing.


Nah it cant be done without people messing with matches. There would be lot of interference knowing EVE online players and our habit to screw other ppl over. Thats why i d need the Alliance tournament mechanism for isolating the competitors from the public.


Yes it can. Do it in a cynojammed dead-end system your alliance holds, and don't allow anybody other than the competitors to enter.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#14 - 2012-07-11 10:56:32 UTC  |  Edited by: Zloco Crendraven
Abdiel Kavash wrote:
Zloco Crendraven wrote:
FloppieTheBanjoClown wrote:
You don't need CCP for this. Set up the rules and sponsor it yourself. Offer prizes and try to get some notable people involved. You can even do it in high sec if you know what you're doing.


Nah it cant be done without people messing with matches. There would be lot of interference knowing EVE online players and our habit to screw other ppl over. Thats why i d need the Alliance tournament mechanism for isolating the competitors from the public.


Yes it can. Do it in a cynojammed dead-end system your alliance holds, and don't allow anybody other than the competitors to enter.



Hehehe yeah close enough...but unfortunately u cannot keep a system closed 24h a day. Ppl will be able to grief if they want. cloaky bombers can pass easily gate camps, or ppl can log off their alts and w8 for macthes to begin. And also the spectator mode wldnt be possible.

But yeah good one it goes in line what Milton said. So if i had to make the league working at any cost (lot simplified) that d be the measurements i d take. It wldnt be streamed also but recorded and than put on you tube so ppl wldnt know the exact time when the matches will begin (but still compeeting teams can whisper to some griefers when the matches of their closest rivals wld start).

BALEX, bringing piracy on a whole new level.

mxzf
Shovel Bros
#15 - 2012-07-11 15:48:41 UTC
The easiest way I can think of to run a system like this would be to use WHs. Give the participants a system to meet in and a short warning. Then find a WH within 10j of that system and have people go into the WH for the match. Then you can either just run the match quick or chain-collapse the WH and find a new exit after the match. If you accidentally end up in an occupied WH and the occupants take offense, well, you have two PvP fleets with you already.

This would be relatively simple to run and wouldn't require sov or cynojammers or anything like that. It would be relatively secure too; someone could crash the party if they really wanted too, but it'd be just about impossible without a participant giving away the location, which would immediately disqualify them and give them whatever bad rep you can dream up.

It is possible to run a tournament with the current mechanics, and to mitigate the risks of someone crashing the party. You just have to think a bit outside the box.
Kusum Fawn
Perkone
Caldari State
#16 - 2012-07-11 16:50:13 UTC
or use sisi

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#17 - 2012-07-12 08:44:14 UTC
mxzf wrote:
The easiest way I can think of to run a system like this would be to use WHs. Give the participants a system to meet in and a short warning. Then find a WH within 10j of that system and have people go into the WH for the match. Then you can either just run the match quick or chain-collapse the WH and find a new exit after the match. If you accidentally end up in an occupied WH and the occupants take offense, well, you have two PvP fleets with you already.

This would be relatively simple to run and wouldn't require sov or cynojammers or anything like that. It would be relatively secure too; someone could crash the party if they really wanted too, but it'd be just about impossible without a participant giving away the location, which would immediately disqualify them and give them whatever bad rep you can dream up.

It is possible to run a tournament with the current mechanics, and to mitigate the risks of someone crashing the party. You just have to think a bit outside the box.


Ahm WH are an option yes, i thought about it. But the selection of random WH's is just not possible for the league to function fluently. What i was thinking is to make an agreement with some strong WH Corps/Alliances that have settled strongholds to allow us for 1 day to execute scheduled matches. Every week i d choose different hosts.

This would be benefitial for both. The hosts would get some nice promotion of their Alliances/corps and maybe even some iskies.

BALEX, bringing piracy on a whole new level.

mxzf
Shovel Bros
#18 - 2012-07-13 15:44:15 UTC
Zloco Crendraven wrote:
But the selection of random WH's is just not possible for the league to function fluently.


How so? There are WHs in most highsec systems at any given time and you're entering the WH with a pair of PvP fleets with you. You shouldn't have any issues at all hopping in, having a quick fight, and hopping out. Yes, it does take a bit of work probing, but that doesn't take much time at all once you're good at it (and if you do it right, you can even pick up some ISK along the way from the other exploration sites).
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#19 - 2012-07-16 07:18:14 UTC  |  Edited by: Zloco Crendraven
mxzf wrote:
Zloco Crendraven wrote:
But the selection of random WH's is just not possible for the league to function fluently.


How so? There are WHs in most highsec systems at any given time and you're entering the WH with a pair of PvP fleets with you. You shouldn't have any issues at all hopping in, having a quick fight, and hopping out. Yes, it does take a bit of work probing, but that doesn't take much time at all once you're good at it (and if you do it right, you can even pick up some ISK along the way from the other exploration sites).


Yeah i understand you point. But i was in WHs for some time and especially those with highsec entrances/exits have lots of transitients and also quite few ppl that are after easy preys. And this is not about getting in, have a fight and getting out.

My intention is to have a league of 20 teams, so that is 10 matches every sunday. It really cant be done on the go it wouldnt be fun for the participants nor for the spectators.

BALEX, bringing piracy on a whole new level.

TheGunslinger42
All Web Investigations
#20 - 2012-07-16 10:06:36 UTC
I heard a rumour that when CCP finally dare to approach the "walking in stations" thing again (2015 is the current estimate of when they'll be confident enough to touch it again) that the first thing they're going to do is add giant gladiatorial arenas in the amarr stations
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