These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Pay to win

First post
Author
Josef Djugashvilis
#41 - 2012-07-15 16:37:11 UTC
seany1212 wrote:
It depends on how you look at 'pay to win', everything in eve can be brought with nothing more than a subscription and if your good enough at eve in terms of making isk you dont even need that. That doesnt mean you couldnt buy your way to the top either as you can buy countless PLEXs to buy a very high skillpoint character on the character bazaar and oodles of isk to go with it but it still doesnt mean they'll have the experience gained in that time training that character as countless faction fitted faction battleship killmails with terrible fits have shown over the years...

EDIT: true 'pay to win' is something that cannot be earned through any other means than buying with RL cash.


This is true to a point.

However, one could learn to 'use' a bought Titan pilot for example, much more quickly than one could train for one.

This is not a signature.

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#42 - 2012-07-15 16:44:20 UTC  |  Edited by: Barbara Nichole
classified data wrote:
How is the EVE community so against 'paying to win' gameplay and yet alts are fine Question



huh? alts on the same account can't play at the same time.. and someone had to use their account training time to advance the alt. This isn't a situation where you are paying to make an existing new alt stronger through gear or stat purchase.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

cratais
Ministry of War
Amarr Empire
#43 - 2012-07-16 02:25:55 UTC  |  Edited by: cratais
Everyone that uses a alt is actually useing 2 accounts or more.

But as far as I'm concerned if someone wants to pay 300 dollars to by plex so they can get a machreial and faction fit it only to jump into low sec or null sec and get it blown up by 20 T1 cruisers thats their problem and you can tell who they are cause they will be the ones after their ship is destroyed rageing about it in the forums to us and ccp like anyone in the forums or ccp really care.
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#44 - 2012-07-16 02:27:29 UTC
This games been pay to win for as long as you've been able to have multiple accounts.

So why worry about it now?
Korsiri
Federal Navy Academy
Gallente Federation
#45 - 2012-07-16 02:29:25 UTC
classified data wrote:
How is the EVE community so against 'paying to win' gameplay and yet alts are fine Question


Oh.

One of those...
Plutonian
Intransigent
#46 - 2012-07-16 03:22:44 UTC
In my opinion, Pay To Win does exist in Eve. But only as a marginal case.

One handy metric you can use to define a P2W feature is if the developer attempts to hide the use. For example: Player Bob pays the developer an extra fee to get an advantage when he attacks Player Larry. Obviously, the developer would not like Larry to know the outcome of the match was determined by money Bob paid. Larry would probably quit the game. To sneak in P2W, you must open the possibility of paying extra for an advantage to everyone, without ever declaring how useful that advantage was to the loser. Only the victor can know. It's only P2W if the help was hidden by the developer.

In the solo PvP circuit of Eve, this exists as 'boosting alts'. In my solo Rifter, facing off with against another Rifter with a boosting alt somewhere in the crowded lowsec system, I will lose the fight. No mention of the boosting alt will appear in my loss mail, even though it had a very large effect upon the fight. The alt-booster player is shown to have won a 1vs1 fight. I'm left to guess what the hell went wrong... whether I just flew it badly, loaded the wrong ammo, or if he was boosted. (Hint: in this manner I'm supposed to pay for another account so I can get my own and remain competitive.)

Now to be fair, CCP has stated they intend to do something about this. And honestly, how many people fly solo versus other solo pilots? Probably not many these days. As I said, it's a marginal case at best.

But it was enough to make me walk away last summer. And, though I reactivated on a lark, when August rolls around my account will expire again. Maybe I'll return when that's fixed.



No More Heroes
Boomer Humor
Snuffed Out
#47 - 2012-07-16 03:24:56 UTC
Because of Falcon.

.

Markus Reese
Deep Core Mining Inc.
Caldari State
#48 - 2012-07-16 03:49:51 UTC
I can kill an alt, I cannot kill a twinkie with gear no longer possible to get and invincible.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Herr Hammer Draken
#49 - 2012-07-16 05:50:04 UTC
classified data wrote:
How is the EVE community so against 'paying to win' gameplay and yet alts are fine Question


As already discussed alts have nothing to do with paying to win. You can only activate one toon per account at a time.
Only one toon per account can earn skill points the other two alts just sit idle on the account when not in use.

Herr Hammer Draken "The Amarr Prophet"

Sabrina Solette
Center for Advanced Studies
Gallente Federation
#50 - 2012-07-16 08:21:36 UTC
Herr Hammer Draken wrote:
classified data wrote:
How is the EVE community so against 'paying to win' gameplay and yet alts are fine Question


As already discussed alts have nothing to do with paying to win. You can only activate one toon per account at a time.
Only one toon per account can earn skill points the other two alts just sit idle on the account when not in use.




Alts on 1 account are not pay to win, but alts on different accounts are. Why to you think they advertised a second account as the power of two. Some people used to have 10 accounts and some probably still do.

Some of the big manufacturers and BPC sellers use multiple accounts because they can be far more effective, but then the alts on the same account can still be used to assist once they're trained to a certain level. But as already discussed, alts on the first account are available to all so that's not pay to win, but multiple accounts is a form of pay to win.
Mia Trask
Perkone
Caldari State
#51 - 2012-07-16 08:30:40 UTC
With the plex to isk system eve already is a pay to win game.
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#52 - 2012-07-16 08:41:43 UTC
Mia Trask wrote:
With the plex to isk system eve already is a pay to win game.



Although, that is less of an advantage than multiple accounts. As no matter how much isk you have on one account you can still only fly one ship at a time and the ship that you can fly is limited to the character skills (just like anyone else). This holds true as long as you can't buy sp but even then 2 or more accounts is better than just isk.
Otrebla Utrigas
Iberians
#53 - 2012-07-16 08:47:07 UTC
Lin-Young Borovskova wrote:
Destination SkillQueue wrote:
Alts don't alter the gameplay in any way. From a gameplay perspective they're just a bad substitute for other players. Meaning they don't do anything a character controlled by another person couldn't do. In fact they're often worse, since managing them reduces their performance. You either have to micromanage several accounts, which means all perform below normal or you have them all copy one set of instructions, which means they perform their task efficiently, but in a very limited manner compared to a group of actual players. This makes them worse overall compared to actual players. Gameplay wise they are still governed by the same rules and have no advantages compared to other characters.

What they do offer is convenience and allow you to focus on wider range of activities at the same time. This is an advantage to the actual player behind the characters, but it doesn't offer advantages as far as characters in the game are concerned. They're still standing on equal footing, their gameplay functions are still governed by the same rules and no amount of RL monies can be used to bend those rules.



So if a sit an alt at the pos full gang links I don't have to take care about it doesn't alter my game play at all?

My pvp Tengu thanks to this gets a 4k max speed 30km web 50km disruptor, higher shield amount/resists but no, it doesn't alter at all the game play.

Of course.

You can have a corp mate doing that, and your enemy can do also. You are just buying friends, not the upper hand.

But in case of gold ammo, there is nothing you can do to counter that other than buying your own gold ammo.
Xorv
Questionable Acquisitions
#54 - 2012-07-16 08:55:34 UTC  |  Edited by: Xorv
As others have already pointed out EVE is already 'pay to win'. All that can be reasonably argued is the degree in which EVE is 'pay to win' in comparison to other games, trying to say it is not is simply people in a state of denial or ignorance.

As far as changes go, I don't think Plex ought to be removed, it's the lesser of two evils. Better Plex than rampant 3rd party money sellers. I'd ban character sales, were it not too difficult to control and police.

Alts are another matter, the problem most MMORPGs have is the nature of their gameplay permits the playing of multiple characters at the same time, heck some roles like buffing/boosting require no effort on behalf of the player other than setting it up, but they gain a significant competitive advantage over other players not doing the same. By comparison, how many people run multiple accounts at the same time in FPS games, even MMOs like Planetside or Darkfall? Few to none, because the gameplay is to involved to play two active characters and there's no or little benefit from passive ones.

So, what CCP should do is make gameplay require more active player participation and nerf/remove gameplay where passive characters can give advantage to active ones.

The most clear and obvious target of this is Boosting Alts, which I agree should be nerfed into oblivion. Either by requiring on grid boosting or by making the ships have to be outside of POS shields and go into some sort of locked down siege mode to give a bonus. Lastly, removing the ability to use links with things like eccm on the same ship, making near unprobable Boosting ships a thing of the past.
Herr Hammer Draken
#55 - 2012-07-16 10:44:29 UTC
Sabrina Solette wrote:
Herr Hammer Draken wrote:
classified data wrote:
How is the EVE community so against 'paying to win' gameplay and yet alts are fine Question


As already discussed alts have nothing to do with paying to win. You can only activate one toon per account at a time.
Only one toon per account can earn skill points the other two alts just sit idle on the account when not in use.




Alts on 1 account are not pay to win, but alts on different accounts are. Why to you think they advertised a second account as the power of two. Some people used to have 10 accounts and some probably still do.

Some of the big manufacturers and BPC sellers use multiple accounts because they can be far more effective, but then the alts on the same account can still be used to assist once they're trained to a certain level. But as already discussed, alts on the first account are available to all so that's not pay to win, but multiple accounts is a form of pay to win.


I do not consider those to be alts. I consider that to be multiple mains. A main toon is a toon on an account that earns skill points.
An alt is the extra two slots that do not earn skill points. Those extra two slots are not pay to win. Multiple mains are.

The only way to really fix this is to somehow have a flag on all the toons controlled by the same player.
Why would this be effective in combat? Consider if you are facing a fleet all run by a single player.
And your fleet has each ship controlled by its own player. Identicle fleets. Which would have the advantage?
Thus a flag to identify this would make the player using multiple accounts a target by other small gangs looking for a fight.
The game would tend to balance itself if the players had this information available to them in game.

Herr Hammer Draken "The Amarr Prophet"

Sabrina Solette
Center for Advanced Studies
Gallente Federation
#56 - 2012-07-16 10:59:07 UTC
Herr Hammer Draken wrote:
I do not consider those to be alts. I consider that to be multiple mains. A main toon is a toon on an account that earns skill points.
An alt is the extra two slots that do not earn skill points. Those extra two slots are not pay to win. Multiple mains are.

The only way to really fix this is to somehow have a flag on all the toons controlled by the same player.
Why would this be effective in combat? Consider if you are facing a fleet all run by a single player.
And your fleet has each ship controlled by its own player. Identicle fleets. Which would have the advantage?
Thus a flag to identify this would make the player using multiple accounts a target by other small gangs looking for a fight.
The game would tend to balance itself if the players had this information available to them in game.




You can call them mains if you like but they're still for all intents and purposes alts.

Only way to fix it is to get rid of multiple accounts and that's not going to happen. So it remains pay to win, which we've all accepted for years anyway.

Most people will not engage in combat PvP if they think they're going to lose. So your flag system will not serve any real purpose other than knowing which alts belongs to someone and that kind of information I'm not even interested in.

If you have something to lose in a fight, you don't go looking for an even fight. Even fights are a luxury that you have to be sure you can afford.
Cebraio
State War Academy
Caldari State
#57 - 2012-07-16 12:23:53 UTC  |  Edited by: Cebraio
Lin-Young Borovskova wrote:
cratais wrote:
Lin-Young Borovskova wrote:
IHaveCandyGetInTheVan69 wrote:
Um because we all have ISK and can buy anything we want with it, getting the ISK via plex or ingame methods makes no difference.


If there was gold ammo only available for RL cash that would break that balance.



I'm ok with that, now what do you think if I just get my credit card out of my pocket and get enough plex/convert it in to isk to buy that new Cloacky Basilisk, am I paying for the win or not?


No your paying to get your ship blown up eventually there is no such thing as pay to win in eve as that would indicate being able to get a over powered item you couldn't get in the game unless you pay RL money for it that will give you a huge advantage over everyone else such as a mod. that give you a 99.99% resist in everything or a battleship doomsday auto cannon that can do 30k damage every 3 sec. from 300km away.

Now does alts give a player an advantage as far as skill training yes it does since you can specialize each one in certain areas for example this is the only account I have and I got him mostly trained in pvp skills but also trained up in industrial,mining and tradeing aswell now if I would of made a alt and focused my main on pvp and my alt on trade my skills would be alot higher in both those areas.



How much you can be good after buying the Titan or whatever in game is irrelevant to the simple fact you can use money to get direct access to something someone normally playing the game will take years to get.

The only thing I agree with you is the fact this money does not give you access to something no one else can't have (gold ammo) witch makes this business model wonderful. But still, who ever trained the character or experience you have yadayada is completely irrelevant, only thing it matters is that you can pull out of your arse whatever amount of real money and direct access to something you couldn't normally do, point blank.


Sure, you can buy a titan and a character who can fly it via plex isk, but how many plex does that take? A shitload! If you are willing to put up that kind of RL money, go ahead and do so. That's not paying to win, that's paying to fast forward. Whether you win with your titan or not, is written on a different page.

As said before, there is no pay to win in EVE, because everything can be bought by anyone if they have the amount of isk needed. How that isk was accumulated doesn't matter (to me).* As long as anyone can achieve the same via gameplay and as long as anyone can lose whatever they bought.

* If it was accumulated legally.
Herr Hammer Draken
#58 - 2012-07-16 12:34:53 UTC
Sabrina Solette wrote:
Herr Hammer Draken wrote:
I do not consider those to be alts. I consider that to be multiple mains. A main toon is a toon on an account that earns skill points.
An alt is the extra two slots that do not earn skill points. Those extra two slots are not pay to win. Multiple mains are.

The only way to really fix this is to somehow have a flag on all the toons controlled by the same player.
Why would this be effective in combat? Consider if you are facing a fleet all run by a single player.
And your fleet has each ship controlled by its own player. Identicle fleets. Which would have the advantage?
Thus a flag to identify this would make the player using multiple accounts a target by other small gangs looking for a fight.
The game would tend to balance itself if the players had this information available to them in game.




You can call them mains if you like but they're still for all intents and purposes alts.

Only way to fix it is to get rid of multiple accounts and that's not going to happen. So it remains pay to win, which we've all accepted for years anyway.

Most people will not engage in combat PvP if they think they're going to lose. So your flag system will not serve any real purpose other than knowing which alts belongs to someone and that kind of information I'm not even interested in.

If you have something to lose in a fight, you don't go looking for an even fight. Even fights are a luxury that you have to be sure you can afford.


Are you that dense. You said it yourself most people will not engage in combat PvP if they think they're going to lose. A flag system will tell that solo player that he is up against a player with multiple accounts online at this time. So why would he engage? But if he did not know then he can be abused. By an off grid booster. So a flag system does have uses.

It is also usefull for a small gang for the same reasons. Only this time the advantage is reversed.

Herr Hammer Draken "The Amarr Prophet"

Mr Kidd
Center for Advanced Studies
Gallente Federation
#59 - 2012-07-16 12:43:51 UTC
There is only one form of p2w in Eve: plex.

However, it is not a traditional form of p2w.

1) It benefits players in game who can afford them by allowing them to play absolutely free.

2) It's a trade good anyone can invest in.

3) Anything purchased with the isk from plex are accessible via in game isk......no special items.

4) Goods purchased with plex isk are producible by players and as such benefits those players who produce goods.

So while, yes, there is the unfair advantage of being able to purchase anything in the game if one has the real life wealth to support that level of game play, it is not an exclusionary p2w item where only the company benefits via profit and the player benefits via omgwtfpwnjoo items that spawn out of thin air.

Make sure you thank CCP for not spawning Ishukone Scorpions out of their arses for people willing to purchase them.

Don't ban me, bro!

Vilnius Zar
SDC Multi Ten
#60 - 2012-07-16 12:43:51 UTC
PL brought a 140 billion setup to last night's AT fight and got their **** pushed in by 3 RRless Sleipnirs. Pay to win obviously doesn't work.