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Best ISK/Hr Ratting

Author
Razor Rocker
Super Mother Fan Club
#1 - 2012-07-15 14:22:53 UTC  |  Edited by: Razor Rocker
Hey guys,

So I wanted to know what people thought were the best ships for ratting in nullsec, and how much ISK/Hr they would receive from bounties only. Lets exclude salvage as that will vary depending on where you sell it or what you do with the mins from melting it.

So post your ship types, and average amount of ISK/HR and let's see who has it down to a science. Let's also restrict this to 1 ship. No duel box setups.

For instance, my faction/deadspace nightmare pumping out 1500 dps with drones made on average 100-110m/hr. This of course was in Sansha space. Against any other rats it did very poorly.

Can your carrier do more? How about your machariel or marauder?

Cheers
Kodavor
Iz Doge Korp .
#2 - 2012-07-15 15:06:51 UTC
Is that number constant for 3-4 hours ?
Razor Rocker
Super Mother Fan Club
#3 - 2012-07-15 15:19:26 UTC
Yup. As long as I kept shooting and warping.

More importantly, does anyone have a ship that can do better or compare to the same? Perhaps one that can function well in multiple regions instead of just in Sansha space?
Loko Morice
Garoun Investment Bank
Gallente Federation
#4 - 2012-07-16 00:56:57 UTC
Vindicators can get 35m ticks in forsaken hubs, seems similar to your nightmare. I don't think you're going to see ticks much better than yours or that on a *single* ship, unless you assign fighters.
Daniel Plain
Doomheim
#5 - 2012-07-16 01:04:02 UTC  |  Edited by: Daniel Plain
you will hardly find a subcap that can grind up battleships faster than a nightmare. mach and vargur have less effective dps because of falloff, large blasters still lack range and torps are lolbad.

edit: plus no ammo cost!

edit2: 1500dps is the absolute end game for a nightmare, are you all5 in the relevant skills? and do you care to share your fit?

I should buy an Ishtar.

Razor Rocker
Super Mother Fan Club
#6 - 2012-07-16 01:22:05 UTC
How is the thanny for ISK/hr? am interested in the 1750 dps it can get with max skills. Was thinking warping into a forsaken hub at 0 would allow the fighters to chew things up nice and fast. Anyone know from experience?


Here is my nightmare fit btw:

Highs:

4x Mega Pulse II
2x TS Heavy NOS

Mids:

2x Shadow Serp Tracking Computer
Navy Heavy Cap booster w/ 800's
Gist X-Type Therm Hardener
2x Gist X-Type EM Hardener
Gist X-Type X-Large Shield Booster

Lows
5x Imperial Navy Heat Sink

Rigs:
Capacitor Safeguard II
Anti-Thermic II
Metasis Adjuster II

Of course the hardwirings are almost just as important, I used:

HG-Crystal Set
Ogdin's Eye (cheap 6% for tracking speed)
EM-805
RF-906
LE-1006

Does 1491 dps with an optimal of 20km, which for me is close enough that I round to 1500. With the 800's i was stable at 90% but rarely had to cycle my booster because things died before I took much damage
Arazel Chainfire
Aliastra
Gallente Federation
#7 - 2012-07-16 01:28:15 UTC  |  Edited by: Arazel Chainfire
Daniel Plain wrote:
you will hardly find a subcap that can grind up battleships faster than a nightmare. mach and vargur have less effective dps because of falloff, large blasters still lack range and torps are lolbad.

edit: plus no ammo cost!

edit2: 1500dps is the absolute end game for a nightmare, are you all5 in the relevant skills? and do you care to share your fit?

1500dps is megapulse 2's, 4 IN heatsinks, a large energy burst areator rig 2, using conflag and 2 5% damage implants. Alternatively, its 2 5% damage implants, 4 megapulse 2's w/ conflag, and 4 chelms heatsinks. For the first setup, I would be wondering where he would have gotten the cap from to do it with non-stop for 3-4 hours, for the second... damn that would be a pimped ship...

-Arazel

Edit: nvm... he posted his fit right as I was typing up my reply, and yes that is a damn pimped ship.
Razor Rocker
Super Mother Fan Club
#8 - 2012-07-16 01:32:50 UTC  |  Edited by: Razor Rocker
Arazel Chainfire wrote:
Daniel Plain wrote:
you will hardly find a subcap that can grind up battleships faster than a nightmare. mach and vargur have less effective dps because of falloff, large blasters still lack range and torps are lolbad.

edit: plus no ammo cost!

edit2: 1500dps is the absolute end game for a nightmare, are you all5 in the relevant skills? and do you care to share your fit?

1500dps is megapulse 2's, 4 IN heatsinks, a large energy burst areator rig 2, using conflag and 2 5% damage implants. Alternatively, its 2 5% damage implants, 4 megapulse 2's w/ conflag, and 4 chelms heatsinks. For the first setup, I would be wondering where he would have gotten the cap from to do it with non-stop for 3-4 hours, for the second... damn that would be a pimped ship...

-Arazel

Edit: nvm... he posted his fit right as I was typing up my reply, and yes that is a damn pimped ship.



Yea its a nice fit, but it really isn't too badly priced. Or at least it wasn't when I bought the mods. In any case, I wasn't worried about the ISK too much since I was making a nice chunk.

With my setup, I also had a noctis on an alt salvaging, melting the crappy meta 0-3 stuff and producing cap charges so I'd never fun out. As for the crystals it was a very minor cost since it takes a while for large crystals to break.

Edit: just checked jita and it seems the price of deadspace mods have gone up since placing them on the market. btw anyone know about ratting with a thanny? it seems the consensus is that the nightmare > mach, but I'm curious where the thanny fits in.
Arazel Chainfire
Aliastra
Gallente Federation
#9 - 2012-07-16 01:37:22 UTC
As for my own personal experiences, running stuff out in serpentis space the domi can work pretty nicely (especially with the new drone damage mods), and I was making 20mil using a sentry/rail domi before those mods were released... switch that to a navy domi, shield tank it, and you can put out more dps than the nightmare fit above - just warp in at 30-50k and start blapping everything. I also had good experiences, pulling in 25mil isk/tick in a pure t2 fit hyperion w/ 2 magstabs (and 20mil isk/tick using 2 of them), though the hyperion could only do that in forsaken hubs. A vindi would do even better, but I didn't see any real reason to superpimp my isk maker, when I could instead spend the money on more PvP ships.

As for a thanny, I have fighters 4 and advanced drone interfacing 4, though I have gallente carrier 5, and I was doing 20mil isk ticks using firbolgs. On the other hand, I heard that using dragonflies drastically improves their performance, though I have yet to test this.

-Arazel
Razor Rocker
Super Mother Fan Club
#10 - 2012-07-16 01:46:18 UTC
Arazel Chainfire wrote:
As for my own personal experiences, running stuff out in serpentis space the domi can work pretty nicely (especially with the new drone damage mods), and I was making 20mil using a sentry/rail domi before those mods were released... switch that to a navy domi, shield tank it, and you can put out more dps than the nightmare fit above - just warp in at 30-50k and start blapping everything. I also had good experiences, pulling in 25mil isk/tick in a pure t2 fit hyperion w/ 2 magstabs (and 20mil isk/tick using 2 of them), though the hyperion could only do that in forsaken hubs. A vindi would do even better, but I didn't see any real reason to superpimp my isk maker, when I could instead spend the money on more PvP ships.

As for a thanny, I have fighters 4 and advanced drone interfacing 4, though I have gallente carrier 5, and I was doing 20mil isk ticks using firbolgs. On the other hand, I heard that using dragonflies drastically improves their performance, though I have yet to test this.

-Arazel



so vindi > kronos? Was doing a few fits up in EFT and wasn't too impressed with the vindi's tank, while it seemed the kronos had a better tank and as a bonus required less ammo.

do you have any good fits?

Personally I hate ratting, so I pimp my ratting fits a bit more to add some risk factor of being caught and losing billions. I know that probably sounds dumb, but it's true.
Kalli Brixzat
#11 - 2012-07-16 03:42:50 UTC
Razor Rocker wrote:
Arazel Chainfire wrote:
As for my own personal experiences, running stuff out in serpentis space the domi can work pretty nicely (especially with the new drone damage mods), and I was making 20mil using a sentry/rail domi before those mods were released... switch that to a navy domi, shield tank it, and you can put out more dps than the nightmare fit above - just warp in at 30-50k and start blapping everything. I also had good experiences, pulling in 25mil isk/tick in a pure t2 fit hyperion w/ 2 magstabs (and 20mil isk/tick using 2 of them), though the hyperion could only do that in forsaken hubs. A vindi would do even better, but I didn't see any real reason to superpimp my isk maker, when I could instead spend the money on more PvP ships.

As for a thanny, I have fighters 4 and advanced drone interfacing 4, though I have gallente carrier 5, and I was doing 20mil isk ticks using firbolgs. On the other hand, I heard that using dragonflies drastically improves their performance, though I have yet to test this.

-Arazel


Personally I hate ratting, so I pimp my ratting fits a bit more to add some risk factor of being caught and losing billions. I know that probably sounds dumb, but it's true.


Yup...sounds stupid. If you have so much isk that you don't mind pee'ing on it... just give it away.
Gary Bell
Therapy.
Brave Collective
#12 - 2012-07-16 12:43:28 UTC
Although it is not solo the best tick i have ever gotten is 46mil per bounty tick being pretty much nonstop for a few hrs. I did this with a very pretty Mach with fighters assigned from my alt in a thanny. Ps Forsaken hubs are by far the best iskies
Razor Rocker
Super Mother Fan Club
#13 - 2012-07-16 12:47:47 UTC
Gary Bell wrote:
Although it is not solo the best tick i have ever gotten is 46mil per bounty tick being pretty much nonstop for a few hrs. I did this with a very pretty Mach with fighters assigned from my alt in a thanny. Ps Forsaken hubs are by far the best iskies



So if you had to pick one over the other, you'd pick the thanny or mach? And if the mach yields more per tick, would it actually be more cost effective to run a thanny since there is no ammo needed?

Do you have the mach fit saved by chance and are willing to share?
Bibosikus
Air
#14 - 2012-07-16 13:19:45 UTC
In Drone Space I've watched a few corpies running Hordes in Thanatos with Templars. I've come to the conclusion that fighters aren't the best option. I'm boxing a pair of RR Domis that put out a combined 1220dps from ten Curators, I'm getting 30-39m ticks (15-19m per char), and I'm running the anoms 2-3 minutes quicker than a well-skilled solo Fighter Thanny.

My alt's training for the Thanatos now, and I'll be testing a fit with a decent tank, warping in at 50km and dropping a shedload of Garde II's.

Fighters deal the damage on paper. But their travel time is a big factor. With 3 ODL's and 3 DDA's, I think Garde II's will outperform them despite the Fighter Role Bonus.

Eagles may soar, but weasels don't get sucked into jet engines.

Jenn aSide
Soul Machines
The Initiative.
#15 - 2012-07-16 13:30:20 UTC  |  Edited by: Jenn aSide
Daniel Plain wrote:
you will hardly find a subcap that can grind up battleships faster than a nightmare. mach and vargur have less effective dps because of falloff, large blasters still lack range and torps are lolbad.


Not so at all. My Mach gets 35 mil ticks solo in Guristas and Angel Forsaken Hubs.

I warp in, shoot a cruiser, approach the wreck and a couple minutes after warpin Im smack dab on top of the NPCs spawn point. No NPC battleship get further than 15k away from me before it dies.
Razor Rocker
Super Mother Fan Club
#16 - 2012-07-16 13:35:18 UTC  |  Edited by: Razor Rocker
Jenn aSide wrote:
Daniel Plain wrote:
you will hardly find a subcap that can grind up battleships faster than a nightmare. mach and vargur have less effective dps because of falloff, large blasters still lack range and torps are lolbad.


Not so at all. my Mach gets 35 mil ticks solo in Guristas and Angel Forsaken Hubs. I warp in, shoot a cruiser, approach the wreck and a couple minutes after warpin Im smack dab on top of the NPCs spawn point. No battleship get further than 15k away from me before it dies.



care to mail me your fit or post it here? I'm especially interested in the mach as it can do multiple damage types so no matter where I move in null i'll be able to change as needed.

I'm now stuck between the sentry thanny which should do around 1200 dps with damage mods on, a mach which does around 1200 dps with t1 ammo but is much more expensive or a vindi which is about the same price as a mach, only does 1 damage type but does 1590 dps with antimatter and almost 2k dps with null (this is including drones)

Thanks everyone for your input
Covert0ne
V0LTA
WE FORM V0LTA
#17 - 2012-07-16 13:50:22 UTC
Interesting thread!

I rat Serpentis in a some-what pimped Tengu and get ~30Mil ticks. Hardly any effort and not too expensive to lose. =]

War Crime Syndicate are recruiting!

Razor Rocker
Super Mother Fan Club
#18 - 2012-07-16 14:03:11 UTC
Covert0ne wrote:
Interesting thread!

I rat Serpentis in a some-what pimped Tengu and get ~30Mil ticks. Hardly any effort and not too expensive to lose. =]


care to share the fit here or via email? Used to fly the tengu as well when in caldari space, used a HAM tengu that was about 2b and pumped out just under 1k dps, but because of its agility it was pretty much impossible to catch by roaming gangs so long as I didn't fall asleep.
Covert0ne
V0LTA
WE FORM V0LTA
#19 - 2012-07-16 15:02:03 UTC  |  Edited by: Covert0ne
I'll EVE-Mail the fit when I get home! Cool

War Crime Syndicate are recruiting!

Arazel Chainfire
Aliastra
Gallente Federation
#20 - 2012-07-17 03:45:20 UTC
[Hyperion, Nullsec Blasters]
Large Armor Repairer II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Prototype 100MN MicroWarpdrive I
Stasis Webifier II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

This is what I did using a hyperion. Warp into forsaken hubs, burn to first wreck, sit still and blap everything. A kronos would be essentially the same as the hyperion, except it looses a mid and a rig for a low, and gains a web strength bonus. A vindi gets a damage bonus over this, and even more of one if you bling it up with implants, faction mods, etc. As for the tank, it has been challenged running forlorn hubs, but if you can run only forsakens you will never really have any problems. Either the vindi or the kronos would show a small increase in isk/tick over this hyperion, even without upgrading gear to faction due to the 90% webs, vindi moreso because of the additional 12.5% dps.

That being said... best isk I've had so far is dual boxing a pair of HM tengu's in anoms, with a thanny assigning fighters from a POS to assist - 25mil isk ticks on both chars, and the tengu pilots weren't exactly that great at flying tengu's. If I actually got their skills up, it would be more like 30-35mil isk ticks, possibly more (if I switched to HAM's)

-Arazel
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