These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Change to warping, then pointed, mechanics

Author
Phoebus ApolloX
The Scope
Gallente Federation
#21 - 2012-06-18 17:10:00 UTC
Tackling modules should actually tackle you. If anything there should be MORE effects that sputter and kill your engine, not fewer. PVP'ing should inherently entail the risk of being caught, especially when game mechanics encourage evasionary tactics as much as they do today.

Not supported.
Griznatle
Matari Transmitted Space Disease Control Squad
#22 - 2012-06-20 00:19:16 UTC
Phoebus ApolloX wrote:
Tackling modules should actually tackle you. If anything there should be MORE effects that sputter and kill your engine, not fewer. PVP'ing should inherently entail the risk of being caught, especially when game mechanics encourage evasionary tactics as much as they do today.

Not supported.


The fact is that when your aligning somewhere your momentum should not be stopped within 1 second due to a warp disruption module. It makes no sense role playing wise, mechanic, or in physics. You can try this bug in your client too!

first go to a celestial with a buddy who has a warp disruption module. activate your propulsion mod, then start to manual pilot around (pretend you have tackled your buddy and are either soloing him or waiting for backup) and you suddenly realize your rlgf called you and you gotta get off eve. You hit warp to a celestial, and you begin to align.

SUDDENLY, the enemy hits you with a warp disruption module, having no respect for your girlfriends request.

(this is where the bug comes in)

you immediatly decelerate, still with the microwarp drive module active, but no actual motion.


This does not make sense!
zljuka
Perkone
Caldari State
#23 - 2012-07-15 13:49:39 UTC
+1, it's hard to control, especially on mvd frigs where you often hit warp before complete align
Deena Amaj
Native Freshfood
Minmatar Republic
#24 - 2012-07-15 14:31:28 UTC
Fix this, CCP :).

confirthisposmed

I'm probably typing on a Tablet too, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them.

Corina Jarr
en Welle Shipping Inc.
#25 - 2012-07-15 14:32:25 UTC
Reaver Glitterstim wrote:
I think it's a type of bug known as an oversight, in which the game client cannot enter warp and so it stops and waits for instruction. The problem is that it was already given previous instruction, to align.

Should make a ship align automatically if it fails to warp.
+1 for bug fix

This exactly.
Previous page12