These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Ganking miners has become boring

First post
Author
Aaewen Hrothgarson
eXtreme Co
SLYCE Pirates
#101 - 2012-07-14 09:27:51 UTC
Corina Jarr wrote:
Frying Doom wrote:
I presume when he says he will be ganking mission runners he means Industrials doing distribution missions. Less chance they will shoot back.

Or those who do mining missions. That's 2 birds with one catalyst.



Catalyst = 212.5 tf with all level V skills

Sisters expanded probe launcher needs 210 tf.
Fortunately there are a lot of rocks in a mining mission you can throw at the mining bird :)

Mallak Azaria
Caldari Provisions
Caldari State
#102 - 2012-07-14 11:18:05 UTC
Aaewen Hrothgarson wrote:
Quite an amusing thread.

High sec gankers dilemma:

Mining missions:
* Pros: "Phat lewz". Unless he uses a retriever or covetor and plain equipment ... hm
* Cons: Have to learn to fit an expanded probe launcher on my gank ship and how to use it ... hm

Security missions:
* As above. Plus, might not be allowed to bring my tornado into that level 1 deadspace. How unfair!
* Additional con: Shoots back and HURTS! Oh noes! Might have to tank my gank myself to get a second salvo off.
* Alternative con: If I take to long to probe the mission site, I might run into a retriever or covetor, see above.

Distribution mission:
*Pro: No need to probe them! YAY!!
*Con: Might be tanked and armed! Also, worthless loot!!!


Could you add in the pro's & cons of blowing someone up using 2-3 Tornado's in 1 shot when they undock?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Lord Garrus
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#103 - 2012-07-14 13:08:34 UTC
Ganking will never get boring in this game.

Rengas > Garrus for CSM. Swap him out for the rest of these jokers.

MisterNick
The Sagan Clan
#104 - 2012-07-14 13:10:14 UTC
OP acts as the fist of Darwin; only idiotic missioners get popped in highsec Pirate

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

March rabbit
Aliastra
Gallente Federation
#105 - 2012-07-14 13:15:24 UTC
Lord Garrus wrote:
Ganking will never get boring in this game.

yea. because it is so different every time Lol

The Mittani: "the inappropriate drunked joke"

Corina Jarr
en Welle Shipping Inc.
#106 - 2012-07-14 14:55:04 UTC
Aaewen Hrothgarson wrote:
Corina Jarr wrote:
Frying Doom wrote:
I presume when he says he will be ganking mission runners he means Industrials doing distribution missions. Less chance they will shoot back.

Or those who do mining missions. That's 2 birds with one catalyst.



Catalyst = 212.5 tf with all level V skills

Sisters expanded probe launcher needs 210 tf.
Fortunately there are a lot of rocks in a mining mission you can throw at the mining bird :)


Right... forgot about that part.
...Oops
Zaraz Zaraz
Zontik Paraphernalia Inc
#107 - 2012-07-15 01:52:45 UTC
Mallak Azaria wrote:
Aaewen Hrothgarson wrote:
Quite an amusing thread.

High sec gankers dilemma:

Mining missions:
* Pros: "Phat lewz". Unless he uses a retriever or covetor and plain equipment ... hm
* Cons: Have to learn to fit an expanded probe launcher on my gank ship and how to use it ... hm

Security missions:
* As above. Plus, might not be allowed to bring my tornado into that level 1 deadspace. How unfair!
* Additional con: Shoots back and HURTS! Oh noes! Might have to tank my gank myself to get a second salvo off.
* Alternative con: If I take to long to probe the mission site, I might run into a retriever or covetor, see above.

Distribution mission:
*Pro: No need to probe them! YAY!!
*Con: Might be tanked and armed! Also, worthless loot!!!


Could you add in the pro's & cons of blowing someone up using 2-3 Tornado's in 1 shot when they undock?


Undock invulnerability timer

Insta-undock bookmarks

Some people have folders of these for each system they operate in.

You can lock and volly someone between their initiating warp and disappearing into warp after they undock at max velocity and are already aligned and if you try to bump them before they warp you pass right through them?
Xuixien
Solar Winds Security Solutions
#108 - 2012-09-23 14:55:05 UTC
So I'm guessing this never happened?

Epic Space Cat, Horsegirl, Philanthropist

Riot Girl
You'll Cowards Don't Even Smoke Crack
#109 - 2012-09-23 14:59:43 UTC
How many Tornadoes does it take to suicide gank a Drake? I'm betting at least 4.
Paul Oliver
Doomheim
#110 - 2012-09-23 15:11:50 UTC  |  Edited by: Paul Oliver
Xuixien wrote:
So I'm guessing this never happened?
I kinda wish it had, playing cat and mouse with some gankers might make the mission grind more interesting.

Gankers have become boring, I guess when its their turn to "adapt or die" their idea is to what, hump mining barges?
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
ISD TYPE40
Imperial Shipment
Amarr Empire
#111 - 2012-09-23 16:09:35 UTC
Please don't necro defunct threads. Thread locked - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]