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Why is the EVE-map so relatively flat?

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Author
James Amril-Kesh
Viziam
Amarr Empire
#41 - 2012-07-13 19:55:15 UTC
Xercodo wrote:
Tres Farmer wrote:
It is believed that elliptical or irregular galaxies can't bear life, as the orbits of the stars in them are disturbing the orbits of planets around said stars - so I'd rule this one out as a draft for New Eden.
Milkyway is a bar-spiral galaxy and as the sun (and it's planets) are out of harms way (no supernovae in the vicinity, etc..) it can bear life (undisturbed time-spans are important here, billions of years).

As for the New Eden Star Cluster.. unfortunately somebody chose a 'spiral like' appearance for the 'top-view' and also warped the 'disk' badly.. I think there was a blog how they did it somewhere (creating coordinates, etc..).
All in all not very realistic and the movement within this 'room' by the means of star gates definitely doesn't add to the atmosphere of being in a 3 dimensional 'space'.


At least it got better when they made the gates actually point in the right direction :P

Jump drive effects still only shoot you laterally (so jump bridges, titan/blops bridges, and jump drives don't really work visually this way).

Enjoying the rain today? ;)

TheBreadMuncher
Protus Correction Facility Inc.
#42 - 2012-07-13 19:56:17 UTC
CCP FoxFour wrote:
Keep in mind also that New Eden is just a cluster of stars in a galaxy. I believe New Eden is 106 light years long, 90 light years wide, and 25 light years thick. Compare that to the 100,000 light years the Milky Way is estimated to be across.


If EVE was more like the milky way we'd have a damn sight fewer supercap blobs dropped on us

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.

Ishtanchuk Fazmarai
#43 - 2012-07-13 19:57:38 UTC
Kyle Ward wrote:
TheBreadMuncher wrote:
Andoria Thara wrote:
Super massive black holes :)


I hate that song


X-Tended for X3

Brings back warm memories...


Great stuff

X3 X-tended mod .7 trailer

Roses are red / Violets are blue / I am an Alpha / And so it's you

Akirei Scytale
Okami Syndicate
#44 - 2012-07-13 19:59:07 UTC
Tobias Sjodin wrote:
Kyle Ward wrote:
Because galaxies are generally flat.


Interesting, I've always pictured space as this vast, endless thing which spans in all directions.

Savage Angel wrote:
Solar systems are flat for the most part. It is from the accretion disk.


Hmm, after googling I realize that my grasp on space physics is severely lacking to understand the why, how and such.


It has to do with how galaxies and solar systems form in the first place - clouds of gases orbiting a single massive object (stars for systems, supermassive black holes for galaxies). Because of the properties of rotation, the cloud tends to flatten out into a disk shape along the "equator" of the central object. This now denser gas cloud begins forming planets / stars.
Rain King
Playing Alone Sucks
#45 - 2012-07-13 20:00:52 UTC
Tippia wrote:
Rain King wrote:
That. I don't believe the star cluster theory because a galaxy has billions of stars.
It's not really a theory — it's prime lore. The systems we visit are part of a dense star cluster.

That doesn't mean there aren't other systems in between them, but those are unreachable because they are unsuitable for star gate building — you need a binary system to make those work. So the cluster as a whole is a lot denser than the star map suggests and contains more than just the systems (such as the many nebulae you can travel to and beyond).


Ok, so it is like the composition of asteroids in new Eden is determined not by stellar mechanics but security ratings, it's more poorly planned story-telling. I suppose a star cluster could be disk shaped, and not round, but it's not very common at all. There are exceptions, like the Pleiades, I know. But after studying the map a couple of weeks ago, it looks much more like a galaxy and not a star cluster. Interestingly enough, there is a bit of an indication of a retrograde rotation to it. Anyways, this is why I prefer to just play the game and not worry about the backstory.

ctx2007 wrote:
If you move away from the nebulas and look at space you will see a faint blue wavey line, actually quite thick i beleive this represents the milky way.

Ok fact time outside our flat disc of a galaxy there are clusters of stars defying the gravity of the spin.


Are you talking about all the dwarf galaxies around our Milky Way?
Tippia
Sunshine and Lollipops
#46 - 2012-07-13 20:11:27 UTC
Rain King wrote:
Ok, so it is like the composition of asteroids in new Eden is determined not by stellar mechanics but security ratings, it's more poorly planned story-telling.
To be fair, that's the least of their problems. At least that part can be (somewhat) explained away: the minerals and ores that make up the more valuable asteroids were thoroughly and completely mined out in civilized space centuries ago. They don't even have a chance to pass through the Kuiper belt of core systems before being gobbled up — much less settle in a stable orbit inside the system itself.

The fact that you can see more than one asteroid at a time is a far sillier detail, and the rock croissants orbiting planets like moons are downright hilarious. P
Morwen Lagann
Tyrathlion Interstellar
#47 - 2012-07-13 20:11:50 UTC
TheBreadMuncher wrote:
CCP FoxFour wrote:
Keep in mind also that New Eden is just a cluster of stars in a galaxy. I believe New Eden is 106 light years long, 90 light years wide, and 25 light years thick. Compare that to the 100,000 light years the Milky Way is estimated to be across.


If EVE was more like the milky way we'd have a damn sight fewer supercap blobs dropped on us


You'd have a damn sight fewer hotdrops, period, unless they boosted jump drives' maximum range and efficiency. Lol

Fun facts about the maximum projection distance of jump drives:
- Titans have a maximum travel distance of 800 LY on a single tank of isotopes, assuming they never fire their doomsday or use any other isotope-consuming modules.
- Black-ops BS have ludicrously fuel-efficient jump drives; a full tank (1000m3) will get them a maximum travel distance of about 44.4 LY.
- For comparison, Carriers have a maximum travel distance of only 40 LY using three times as much fuel as a BOBS.
- Rorquals can go up to 133.33 LY.
- Supercarriers can go half that, with a max range of 66.67 LY.
- Dreads can go up to 106.67 LY.
- Jump Freighters, assuming I did my math correctly, can go about 80.8 LY.

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

Tippia
Sunshine and Lollipops
#48 - 2012-07-13 20:15:08 UTC
Ishtanchuk Fazmarai wrote:
Kyle Ward wrote:
X-Tended for X3
Brings back warm memories...

Great stuff
X3 X-tended mod .7 trailer
…except for the auto-pillock.
Tres Farmer
Gallente Federation Intelligence Service
#49 - 2012-07-13 20:59:42 UTC  |  Edited by: Tres Farmer
Morwen Lagann wrote:
TheBreadMuncher wrote:
CCP FoxFour wrote:
Keep in mind also that New Eden is just a cluster of stars in a galaxy. I believe New Eden is 106 light years long, 90 light years wide, and 25 light years thick. Compare that to the 100,000 light years the Milky Way is estimated to be across.

If EVE was more like the milky way we'd have a damn sight fewer supercap blobs dropped on us

You'd have a damn sight fewer hotdrops, period, unless they boosted jump drives' maximum range and efficiency. Lol
*snip*

Problem then is travel time and finding other pods to play - with current game mechanics.. Cry
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