These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
123Next page
 

i wonder why people sell T2 invention seldomly?

Author
Mercury Alar
Imperial Academy
Amarr Empire
#1 - 2012-07-13 12:37:24 UTC
since i arrived here
i checked all sell orders and found no one sell T2 bpc there
why?
shar'ra matcevsovski
Doomheim
#2 - 2012-07-13 12:39:19 UTC
simply because most ppl that need those prints invent them by themselves...

Allthough if I look for T2 BPC`s i find loads, you sure you setup the filters correctly?

shar'ra phone home

Mercury Alar
Imperial Academy
Amarr Empire
#3 - 2012-07-13 12:46:22 UTC
shar'ra matcevsovski wrote:
simply because most ppl that need those prints invent them by themselves...

Allthough if I look for T2 BPC`s i find loads, you sure you setup the filters correctly?


i just wanna create a pilot and train her to a scientist.

because science gotta too many branchs and i cant trainning industry in the same time

so i make this topic
Jonas Valence
Subsidy H.R.S.
Xagenic Freymvork
#4 - 2012-07-13 13:17:19 UTC
I believe blueprint copies cannot be sold on the market, only through contracts, so that would be the reason you see none listed in market sell orders. This could be wrong, but i'm pretty sure.
Mercury Alar
Imperial Academy
Amarr Empire
#5 - 2012-07-13 13:21:15 UTC
Jonas Valence wrote:
I believe blueprint copies cannot be sold on the market, only through contracts, so that would be the reason you see none listed in market sell orders. This could be wrong, but i'm pretty sure.

i dont want to buy them
i wanna invent one and sell them
and i wanna kown why people seldom sell them in the sell orders on this forum

sell order is here
shar'ra matcevsovski
Doomheim
#6 - 2012-07-13 13:27:10 UTC
for the same reason why you rarely see people selling Badger Mark II´s or single thorax'es.

shar'ra phone home

Mercury Alar
Imperial Academy
Amarr Empire
#7 - 2012-07-13 13:29:14 UTC
shar'ra matcevsovski wrote:
for the same reason why you rarely see people selling Badger Mark II´s or single thorax'es.

i dont kown what u mean
Brewlar Kuvakei
Adeptio Gloriae
#8 - 2012-07-13 13:31:22 UTC  |  Edited by: Brewlar Kuvakei
You will have to be very careful what item you plan on inventing. Most items are not worth inventing as there are several blueprint originals for most T2 items which produce more than enough t2 products to cover the demand for those lines of T2. Invention is only useful to create items for which there are no t2BPO's or where the T2BPO's can not meet the full demand of the market. Even then over supply can occur.

The reason you don't see many T2 BPC's being sold is because if you have the skills to invent a T2BPC you have the skills to manufacture from it. If a T2BPC is worth inventing it's worth manufacturing from too. Some reasons T2BPC's end up on the market are T2BPO owners printing copies of unprofitable T2 items where they have already over supplied the market themselves. T2 rig BPC's found by explorers who do not want to manufacture. There are inventors who just pump out profitable t2 bpc's who themselves do not want to bother acquiring the resources to manufacture or are making enough printing copies of bpcs alone.
Mercury Alar
Imperial Academy
Amarr Empire
#9 - 2012-07-13 13:36:06 UTC
Brewlar Kuvakei wrote:
You will have to be very careful what item you plan on inventing. Most items are not worth inventing as there are several blueprint originals for most T2 items which produce more than enough t2 products to cover the demand for those lines of T2. Invention is only useful to create items for which there are no t2BPO's or where the T2BPO's can not meet the full demand of the market.

Yes T2BPO sucks, yes they are unfair and yes they should be removed, complain to CCP about why you were not given a T2BPO but bitter vets were.

i kown T2 BPO is imba
i intent to invent frigate like wolf or sth and sell the BPC
is that worthy?
shar'ra matcevsovski
Doomheim
#10 - 2012-07-13 13:41:49 UTC
Brewlar Kuvakei wrote:

The reason you don't see many T2 BPC's being sold is because if you have the skills to invent a T2BPC you have the skills to manufacture from it. .


this is absolutely wrong.

Do your homework before you start teaching how things work...


shar'ra phone home

Mercury Alar
Imperial Academy
Amarr Empire
#11 - 2012-07-13 13:43:44 UTC
shar'ra matcevsovski wrote:
Brewlar Kuvakei wrote:

The reason you don't see many T2 BPC's being sold is because if you have the skills to invent a T2BPC you have the skills to manufacture from it. .


this is absolutely wrong.

Do your homework before you start teaching how things work...



so tell me what is ur opinion
shar'ra matcevsovski
Doomheim
#12 - 2012-07-13 13:48:10 UTC  |  Edited by: shar'ra matcevsovski
I dont think its worthy just becuase of the hassle on sellign the prints via contracts... it is worthy doing it if you build of the prints and sell the ship.

with my previous post I meant that people mostly sell higher valued items or use it for stock sales wichis not that easy ingame

shar'ra phone home

Brewlar Kuvakei
Adeptio Gloriae
#13 - 2012-07-13 13:48:46 UTC
Mercury Alar wrote:
Brewlar Kuvakei wrote:
You will have to be very careful what item you plan on inventing. Most items are not worth inventing as there are several blueprint originals for most T2 items which produce more than enough t2 products to cover the demand for those lines of T2. Invention is only useful to create items for which there are no t2BPO's or where the T2BPO's can not meet the full demand of the market.

Yes T2BPO sucks, yes they are unfair and yes they should be removed, complain to CCP about why you were not given a T2BPO but bitter vets were.

i kown T2 BPO is imba
i intent to invent frigate like wolf or sth and sell the BPC
is that worthy?


I'd say no but it's really easy to see which items are profitable at a glance to get a feel. You can make a spread sheet if you're uber serious about it but a simple way to get to grips with t2 invention is to do this.

A.check sell price of t2 item

B. check costs of inventing item (take into account failure/success rate, VERY IMPORTANT, don't free mine/invent as you will cry in the long run)

C. Check manufacture costs of T2 blueprint and material costs (view item and add on the material costs up) If you do not plan to manufacture you must take into account that the manufacturer will want to make profit too.

If B and C come out lower than A then you can invent and manufacture that line at profit.

Do not consider any minerals or materials free because you found them salvaged them what ever. Take their value as a sensible sell or acquisition cost.

There are a few lines of t2 that can be manufactured for profit and some very good margins exist. There are however many more lines that will cost you more money to manufacture than t2BPO owners can supply or already oversupply due to salvage, other inventors or simply lack of market for said items.






Zifrian
The Frog Pond
Ribbit.
#14 - 2012-07-13 13:50:10 UTC
Find a industry program or spreadsheet to determine if it is a worthwhile idea. If you are looking to just invent BPCs for sale, check contracts to see what the market looks like and go from there. I do not know of many people that buy BPCs but they might. I would start with ammo and modules first instead of ships. They have a better chance at selling and a larger market.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Brewlar Kuvakei
Adeptio Gloriae
#15 - 2012-07-13 13:51:23 UTC
shar'ra matcevsovski wrote:
Brewlar Kuvakei wrote:

The reason you don't see many T2 BPC's being sold is because if you have the skills to invent a T2BPC you have the skills to manufacture from it. .


this is absolutely wrong.

Do your homework before you start teaching how things work...




What skill is additional to manufacture and don't say one of the base skills like production efficiency or industry because that's just obvious? OH wait I think you might be right with more complex items.

Mercury Alar
Imperial Academy
Amarr Empire
#16 - 2012-07-13 13:53:06 UTC
shar'ra matcevsovski wrote:
I dont think its worthy just becuase of the hassle on sellign the prints via contracts... it is worthy doing it if you build of the prints and sell the ship.

with my previous post I meant that people mostly sell higher valued items or use it for stock sales wichis not that easy ingame

thx
i think i need to start from manufacture
Princess Strawberry
#17 - 2012-07-13 13:54:14 UTC
Mercury Alar wrote:
shar'ra matcevsovski wrote:
for the same reason why you rarely see people selling Badger Mark II´s or single thorax'es.

i dont kown what u mean


People sell very high value items on the forums, and some services which you can't sell in game. T2 BPCs are not high value items, and you can sell them in-game.

So, check in-game. As one poster already said, don't look at the Market, look at Contracts. You will see there how much your competition charges for them, and how many people are selling them. There are not many.

As one other poster already said, the reason you don't see many being sold is because if you have the skills to invent it, you have the skills to manufacture it (aside from one skill - you would want Production Efficiency V).

http://eveonomics.blogspot.co.uk/

Brewlar Kuvakei
Adeptio Gloriae
#18 - 2012-07-13 13:55:04 UTC
Zifrian wrote:
Find a industry program or spreadsheet to determine if it is a worthwhile idea. If you are looking to just invent BPCs for sale, check contracts to see what the market looks like and go from there. I do not know of many people that buy BPCs but they might. I would start with ammo and modules first instead of ships. They have a better chance at selling and a larger market.



I buy T2BPC's all the time, mainly from explorers but also from inventors who have way under estimated the value of the BPC because they have not taken invention chance into consideration. 90% of T2BPC's on the market are however over priced by a mile with the people selling them having no real idea of their value. Ie 1 run rig items where the rig is selling cheaper than their bpc, same for ships.
Mercury Alar
Imperial Academy
Amarr Empire
#19 - 2012-07-13 13:56:56 UTC
Brewlar Kuvakei wrote:
Zifrian wrote:
Find a industry program or spreadsheet to determine if it is a worthwhile idea. If you are looking to just invent BPCs for sale, check contracts to see what the market looks like and go from there. I do not know of many people that buy BPCs but they might. I would start with ammo and modules first instead of ships. They have a better chance at selling and a larger market.



I buy T2BPC's all the time, mainly from explorers but also from inventors who have way under estimated the value of the BPC because they have not taken invention chance into consideration. 90% of T2BPC's on the market are however over priced by a mile with the people selling them having no real idea of their value. Ie 1 run rig items where the rig is selling cheaper than their bpc, same for ships.

i gotta some T2 rig BPC
if the price is good i will sell them to u

plz send a eve-mail to me then....
Brewlar Kuvakei
Adeptio Gloriae
#20 - 2012-07-13 13:58:21 UTC
Mercury Alar wrote:
shar'ra matcevsovski wrote:
I dont think its worthy just becuase of the hassle on sellign the prints via contracts... it is worthy doing it if you build of the prints and sell the ship.

with my previous post I meant that people mostly sell higher valued items or use it for stock sales wichis not that easy ingame

thx
i think i need to start from manufacture


Starting from manufacture makes sense as you will have perfect knowledge of what your customers want if you ever decide to become a dedicated inventor. As I said before the skill requirements for manufacture are less than the skills for invention in my chosen lines of t2. Although I do suspect that their might be some items that do not need the manufacturing skills to invent.
123Next page