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Player Features and Ideas Discussion

 
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Introducing Fringe Exploration

First post
Author
DrysonBennington
Eagle's Talon's
#1 - 2012-07-12 06:23:49 UTC  |  Edited by: DrysonBennington
What is Fringe Exploration? Simply put Fringe Exploration is when you point your ship in a direction to a location on the other side of an asteroid belt turn the MWD on and let the ship fly into the Fringe.

In Fringe Exploration you would pilot your ship so far out into space that it would take a few days to return to normal space.

For example if you let your ship burn on MWD into Fringe Space for 24 hours it would take roughly 8 hours at full warp to return to normal space.

The benefits of Fringe Space is that you can establish a POS that will most likely never be located from which to operate any type of operation in the system that the POS is located in.

Fringe Exploration would also produce a new race to New Eden that lives has lived in obscurity since before humans should up in New Eden.

Such a race would actually come from another galaxy such as New Eden and would have established frontier colonies as they push into the Universe.

Some could even say that such a race built the Sleepers as advanced scouts that became lost and forgot about.

Encounters in Fringe Space between the new race would set up many new missions for the mission runners to enjoy as well as setting the background for a very immersive storyline that would result in the new race joining with various New Eden Races in mutual support of each other while still others would suite theirselves with trying to invade New Eden to make it their own.

But before this meeting took place the Fringe Explorer would find abandoned colony outposts, stations and wrecks of ships that would add flavor to the storylines background as well as even possibly paving the way for tech III frigate components to be found that like the T3 Cruisers would create a new type of modular frigate.
Nicaragua
Federal Navy Academy
Gallente Federation
#2 - 2012-07-12 08:33:22 UTC
8 hours in full warp you say ? Where do i sign up for this glorious adventure ?!?!
BobFenner
Black Hole Runners
#3 - 2012-07-12 09:31:55 UTC
Don't feed the RP troll
My missus thinks of EvE as 'the other woman'. :)
Tarryn Nightstorm
Hellstar Towing and Recovery
#4 - 2012-07-12 18:33:33 UTC
This is a somewhat different take on "I want to be 100% safe and opt-out of non-consensual PvP whenever I want!"

Not bad OP, not bad:

It's hard to troll this subject with anything even remotely approaching originality anymore, so definite style-points there.

Hmmmm....

I would say...

7/10.

Your troll-fu shows promise, Young One.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

stoicfaux
#5 - 2012-07-12 20:21:10 UTC
-1 redundant, wormhole space

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Le'Mon Tichim
Hedion University
Amarr Empire
#6 - 2012-07-12 20:51:13 UTC
Next, tell me about how you'd like to exit your ship and walk around on the hull, and use tractor beams to catch missiles.

Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/

Flurk Hellbron
Science and Trade Institute
Caldari State
#7 - 2012-07-12 21:31:51 UTC
A system big enough to go 8 hours in full warp? Bad troll
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#8 - 2012-07-13 10:27:46 UTC
Flurk Hellbron wrote:
A system big enough to go 8 hours in full warp? Bad troll

Um, how many cap dumps does that equal ? Or do you need a micro jump drive ?
mxzf
Shovel Bros
#9 - 2012-07-13 15:40:09 UTC
Just for laughs I went and calculated how far you could go in 8h of warp. In a rigged interceptor/covops you can cover 9.6 LY in 8h.
Dare Knight
Bandwagoners
#10 - 2012-07-13 15:54:41 UTC
An MWD'd ship traveling at 1000m/s for 24 hours would travel 0.000577547828 AUs ;)

If I'm correct, it would take you ~5 years at 1000m/s to get to 1 AU.


As a side note, a standard Low-Earth Orbit vessel travels at an average of 7,814m/s, which is obviously 7.8 times faster than, say, a Rifter traveling with an MWD at 1km/s.

_It's very simple, really. If you see Tengus on scan, they are ratting. If you see a shitload of Tengus, the Russians are blobbing. If you see Proteuses on scan, they will be on top of you in about a second. If you see a shitload of Proteuses, the big boys are having a goodfight. _

Motoko Kusanagui
Doomheim
#11 - 2012-07-13 17:56:18 UTC
I think that's Wormhole space more or less...
DrysonBennington
Eagle's Talon's
#12 - 2012-07-17 22:52:41 UTC
Question does a POS have to be anchored to an object such as a Moon? I have been reading about POS form a DEV on the forums and it does not specifically say that a POS has to be anchored to a Moon.

If a POS is able to be anchored without a Moon then I see a new community arising in New Eden. Fringe POS Owners who would control their area of space to trade freely between each other without anyone wanting to take the time to look for them.

I think CCP should make such stations available that will allow us to explore Fringe Space.
Zhilia Mann
Tide Way Out Productions
#13 - 2012-07-17 22:55:50 UTC  |  Edited by: Zhilia Mann
DrysonBennington wrote:
Question does a POS have to be anchored to an object such as a Moon?


Yes.

Edit: how has this thread not been relegated to Features and Ideas yet?
DrysonBennington
Eagle's Talon's
#14 - 2012-07-17 23:08:06 UTC
Because it involves generating ideas from the community regarding missions that would be conducted completely in the Fringe Space around a solar system and does not really pertain to ships or modules which the Features and Ideas Forum seems to have been regulated to.

Anything to make the game more exciting and fun.

Any ideas on what types of missions should be present in Fringe Space?
stoicfaux
#15 - 2012-07-18 00:21:10 UTC
DrysonBennington wrote:
Because it involves generating ideas from the community regarding missions that would be conducted completely in the Fringe Space around a solar system and does not really pertain to ships or modules which the Features and Ideas Forum seems to have been regulated to.

Anything to make the game more exciting and fun.

Any ideas on what types of missions should be present in Fringe Space?

None? There's nothing out there. The travel time required to get out there makes it impractical as a base or staging area. Plus, space is big, really, really, mind boggling big. If you could hide something in space, the odds of you finding it would be infinitesimally small. It would be easier to find a needle in a haystack the size of the sun.

Plus, there's the whole logic/fluff/rp problems, namely an MWD isn't going to get you far at all. So you would need some other mechanic that would enable you to warp out of the solar system, (i.e. locking onto a gravity source and warping to it, but there are no gravity sources since there's nothing out there.) Well, nothing unless you wanted to go visit the local oort cloud for grins and giggles.


While the idea of extreme exploration has merits, the presentation and details provided are very weak.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

ISD Stensson
The Scope
Gallente Federation
#16 - 2012-07-18 00:24:04 UTC
Thread moved from Missions & Complexes to Features & Ideas Discussion forum.

[b]ISD Stensson Captain Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Uris Vitgar
Center for Advanced Studies
Gallente Federation
#17 - 2012-07-18 01:40:18 UTC
mxzf wrote:
Just for laughs I went and calculated how far you could go in 8h of warp. In a rigged interceptor/covops you can cover 9.6 LY in 8h.


That's pretty good. And you can warp logged out too, so a warp that lasts even a whole day is not so bad. It would certainly be an interesting way to get around gatecamps
Busta Rock
The DawnSoarers
#18 - 2012-07-18 05:31:31 UTC
easier option.

back in the original EvE lore, it was stated that all star systems that were capabel of using stargates were in fact the primary stars of multi-star systems - ie every gated system in the eve universe has at least one distant stellar companion out 1000au or more. how about opening up those far companion stars to players?

what I'm thinking is this:

  • these systems would be accessible via warp (from the primary where the gates are) or cyno jump only. warping to one would take a VERY long warp, possibly with multiple stops for cap recharge, or the fitting of several capacitor batteries in the mid slots.

  • while all such systems would be effectively 0.0 space (CONCORD doesnt fly out that far), sov would not be permitted over far companion stars to low-sec or high sec systems, and would be covered by sov of the system primary in 0.0. stations would be prohibited however because the stellar environments of distant companions can be somewhat... unstable.

  • because of the substantial lag of communications due to distance, local in the space around these distant companions would be either delayed or work as current WH local does.


you want fringe space? how's THAT?