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EVE New Citizens Q&A

 
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Amusing things to do for a newbie?

Author
Tooji Arji
Caldari Provisions
Caldari State
#1 - 2012-07-10 20:09:31 UTC
The idea behind this game is good, it's a game I want to enjoy, yet, whenever I log in I find myself rather bored. The missions seems to be "fly somewhere, click on something, press F1-F4, fly back", "fly an item to another location" or a combination of those two. Granted, you can also probe for anomalies which so far has shown to be the least boring type of mission so far (at least you have to interact more with the game, not just wait for an enemy/asteroid to run out of juice). Still, this seems fairly monotonous, which is not very rewarding over time.

The question is highly vague and an answer is obviously subjective of nature:
What should I, as a fresh player (even though this is my 3rd attempt to play this game for more than a couple months continuously), do to have fun in the game instead of repeating missions (which quickly become quite tiresome)?
Is PvP a viable option this early (2 days old account)? When will it be?
Anything else I should check out?
Forum Clone 77777
Doomheim
#2 - 2012-07-10 20:18:59 UTC
You can do PvP whenever you want, some will argue you PvP as soon as you touch the market.

PvP with guns though is obviously what you're talking about, and it can be done when you feel like it, really.
How successfull youl be comes with experience (personal experience, not just the skillpoints)

Its all about being good at what you do, the more you PvP, the better youl be at it, regardless of your characters skillpoints.
Start out cheap, do it in frigates, missions etc arent supposed to be your "goal" in the game, its supposed to be a means to something else.
It gives you isk so you can PvP, for an example.
gfldex
#3 - 2012-07-10 21:08:09 UTC
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)? When will it be?


We don't know you. How could we know what you are capable of? But if you have to ask that question ...

Interaction with NPCs is moving resources into and out of the game. If that wouldn't be boring, we would have massive inflation on anything. The only way to make it interesting is to have player interaction while getting resources or having other reason to gain stuff to make somebody ... well, lets say you cause intense emotions.

Don't be boring and you wont be bored.

If you take all the sand out of the box, only the cat poo will remain.

Sam Ruger
Imperial Academy
Amarr Empire
#4 - 2012-07-10 21:15:59 UTC
Join Red Vs Blue I hear they are a corp that has a main purpose of fighting each other.
Zanzbar
The Scope
Gallente Federation
#5 - 2012-07-10 21:26:36 UTC  |  Edited by: Zanzbar
the only thing you need to get started with pvp is a warp disrupter which can be trained for very quickly. its also important to note that personal skill matters more in eve then your characters skillpoints or wealth, but for now your best off joining a corporation as most things in eve are more fun when done with others and you will learn quicker with others to help you rather then just stumbling around through the game.

i recently had a friend of mine start playing and on his fifth night i asked him if he wanted to pvp rather then run missions that night, he seemed up to it so i helped him set up a pvp fitting for one of his frigates and we went looking for fights. by the end of the night he had five kills, two of which he earned without any assistance and his wallet was 50 million fatter from his share of the loot. the next day we proceeded to gain another five or so kills as well as him losing one of his frigates, however the damage he managed to cause with it was worth more then the frigate several hundred times over.

just goes to show you that newbies can jump right in to pvp and be very successful, although it does help to have friends and allies to watch your back and coach you through any problems you run into
Kate Stenton
Foundation Enterprises
#6 - 2012-07-10 21:56:01 UTC
As a new player I find myself a bit bored at times too, so I can understand your frustration. Especially as a new player, many of the "fun" things you see are out of your reach and probably months away!

I think the biggest culture shock when compared to other MMO's is the lack of structured competition. In other games there is a definitive "best" or definitive end-game and you can always compare your character to someone else.

In EVE it's all open-ended, leaving it to the player to create their own end-game. This leaves no true measuring stick in EVE since some players won't even care about what you've decided to pursue!

I would suggest you stop making new accounts though. Even if you have a hard time justifying the cost, EVE will seem much more boring if you keep starting over from scratch!
Luba Cibre
Global Song Setup
#7 - 2012-07-10 22:06:05 UTC
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)?

I started 10 hours after installing the game with pvp.

p.s. thrashers are amazing.

"Nothing essential happens in the absence of noise." 

Dracoth Simertet
Red Federation
RvB - RED Federation
#8 - 2012-07-10 23:46:21 UTC
To the OP

Go have fun, it's a pvp game, accept loss it's just internet space pixles, Eve Uni is a good place to start if you want to play things safe, or hop stright into RvB, scan down mission runners, can flip miners or just head to the closest low sec system if you want some fun.

o7
Drac
Tillimitrus Sand
Viziam
Amarr Empire
#9 - 2012-07-11 01:02:56 UTC
You can fit out frigates for 500k to 3 mil depending on skills with just meta, thats non tech 2 mods, fittings. No rigs required. So at 1 mil a frig you can sell a plex now for what 400ish million isk. That is a LOT of T1 frigates and mods. More than enough to have fun with. I fly T2 fit Merlins with shield rigs and they run me about 10 mil each and I buy them 20 at a time. Plus, a lot of guys help out new players. I had a guy last month give me 28 million isk for a good 1v1 fight I defeated him in. Another fine Capsuleer gave me two fully fitted Merlins just the other day.

So, don't let isk stand in your way. You are going to have to learn PvP sometime and the sooner the better. Getting into PvP young gives you clear defined goals for your toon and keeps you interested in the game. If you don't try team based PvP for a couple of months then you have really missed out on one of the most enjoyable and well designed parts of Eve Online.

o7...I hope to see you in fleet soon.
If you want to fly safe then dock up. I always fly deadly. - Xeris 7
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2012-07-11 01:32:03 UTC  |  Edited by: Tau Cabalander
In my young and innocent days in EVE, I ran around in a Condor fitted with a smartbomb, NOS, and a small shield booster. I could run the smartbomb continuously thanks to the NOS, and shield boost for quite a long time too.

The largest thing I took on was a drone hive. The drones were trivial, but the structure took quite some time with the smartbomb. (I think I got some low-level Overseer item from that, but it was so long ago that I'm uncertain.)

One day while ratting with my smartbomb, a Hulk pilot offered me his wrecks to loot, and shortly thereafter he offered to pay me for hauling. I got 7 million ISK for that job. It was the first significant amount of ISK I had earned.

Rather surprising I never got CONCORDed while using a smartbomb.
Hera Li
Doomheim
#11 - 2012-07-11 01:51:36 UTC
gfldex wrote:
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)? When will it be?


We don't know you. How could we know what you are capable of? But if you have to ask that question ...

Interaction with NPCs is moving resources into and out of the game. If that wouldn't be boring, we would have massive inflation on anything. The only way to make it interesting is to have player interaction while getting resources or having other reason to gain stuff to make somebody ... well, lets say you cause intense emotions.

Don't be boring and you wont be bored.



@Tooii- Dont talk if you got nothing to say.

FYI, Frigate PVP is boring, also, It takes way to long for this game to get fun, I have been at it a month, and still get wiped by much larger ships, sometimes for no apparent reason (amen for insurance and my ability to make ammo). The only fun pvp I found for my frigate was joining a nerds group and running in their "wolf packs" while they rid Providence of all the reds. Its at least some PVP, even though you're just there to spot the reds and keep them from warping away while the rest of the fleet shows up and nukes him. Make a couple fast ships with a warp disruptor and a shield, and your set. I wanted this game to workout, but it is really hard to kill a ship bigger than yours without getting wiped. ISK was not at all difficult to get a hold of, and didnt stop me at all. Just get a ship with 3 tech II mining lasers and you can buy, equip, and insure a frigate in about an hour worth of mining. The ONLY thing slowing me down is the lack of "skills" that give me a competitive edge. I cont get past the fact that it takes weeks to get
Kuehnelt
Devoid Privateering
#12 - 2012-07-11 02:48:22 UTC
Tooji Arji wrote:
Anything else I should check out?


Lowsec and nullsec. Yes, at 2 days old: you don't need SP to survive; you just need player skill, and player skill is something you can acquire very rapidly through study and (reflected on) experience. If you don't feel up to engaging what you see in these areas, you still benefit from learning to avoid them - and you still enjoy the game more, from having to care about who's around you and where they are and what they may be doing and what they're in. And when you do suspect that your T1 frig or destroyer can take on something (best ships to fly in these areas at the start, for speed and agility rather than cheapness), do try: it's fun, it's the most fun to be had in this game, even when you explode.

You can do missions in low/null just as in highsec. For normal Empire corps in lowsec; for pirates (Angel Cartel, Sansha, etc.) in nullsec. There's also exploration, workin' in the market, PI, salvaging PvP wrecks, collecting drones that people leave at gates after combat, and 50mil drops from attacking targets that even a day-2 player in a PvP frig could kill (example of that).

These are also the likeliest places for you to run into people who are also engaged in the best fun to have in this game, who you might want to join. Here's a story: a player jumps into Providence, sets his medical clone to the local station, then starts making bookmarks by gates -- and then he's ganked! He loses his ship and then his pod. Docked in station with a fresh clone, he reads the killmail and sees that Sev7rance and others killed them, all of them supposed to be NRDS (not red don't shoot). So this player expresses his disapproval in local... so to speak, and in the ensuing discussion he's invited to join one of the involved corps Big smile
J'Poll
School of Applied Knowledge
Caldari State
#13 - 2012-07-11 07:58:26 UTC  |  Edited by: J'Poll
Hera Li wrote:
gfldex wrote:
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)? When will it be?


We don't know you. How could we know what you are capable of? But if you have to ask that question ...

Interaction with NPCs is moving resources into and out of the game. If that wouldn't be boring, we would have massive inflation on anything. The only way to make it interesting is to have player interaction while getting resources or having other reason to gain stuff to make somebody ... well, lets say you cause intense emotions.

Don't be boring and you wont be bored.



@Tooii- Dont talk if you got nothing to say.

FYI, Frigate PVP is boring, also, I


Obviously you never been in Frigate PvP properly.

Battleship sized PvP is boring. It's start shooting and hope he dies before you do.
Frigate PvP is fast paced and much more fluid than big ship PvP.

So, if you don't like the game, fine. But don't go whine on other peoples forum post about it. Unsub and bye bye.


Quote:
It takes way to long for this game to get fun, I have been at it a month, and still get wiped by much larger ships, sometimes for no apparent reason (amen for insurance and my ability to make ammo). The only fun pvp I found for my frigate was joining a nerds group and running in their "wolf packs" while they rid Providence of all the reds. Its at least some PVP, even though you're just there to spot the reds and keep them from warping away while the rest of the fleet shows up and nukes him. Make a couple fast ships with a warp disruptor and a shield, and your set. I wanted this game to workout, but it is really hard to kill a ship bigger than yours without getting wiped. ISK was not at all difficult to get a hold of, and didnt stop me at all. Just get a ship with 3 tech II mining lasers and you can buy, equip, and insure a frigate in about an hour worth of mining. The ONLY thing slowing me down is the lack of "skills" that give me a competitive edge. I cont get past the fact that it takes weeks to get


1 month???

Take about 2 weeks till basic Frigate PvP fit.

All you have to do is PICK YOUR FIGHTS. So yes, you can easily get into PvP (Red vs Blue proofs it) but it's knowing what fights to take and what fights to run from.

Also, you don't need massive skills. I've seen reports of a 3 week old character in a noob-frigate kill a battlecruiser that was ratting in low-sec. So there goes your statement about needing massive SP to be competetive.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#14 - 2012-07-11 08:24:36 UTC  |  Edited by: Abdiel Kavash
J'Poll wrote:
Hera Li wrote:
gfldex wrote:
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)? When will it be?


We don't know you. How could we know what you are capable of? But if you have to ask that question ...

Interaction with NPCs is moving resources into and out of the game. If that wouldn't be boring, we would have massive inflation on anything. The only way to make it interesting is to have player interaction while getting resources or having other reason to gain stuff to make somebody ... well, lets say you cause intense emotions.

Don't be boring and you wont be bored.



@Tooii- Dont talk if you got nothing to say.

FYI, Frigate PVP is boring, also, I


Obviously you never been in Frigate PvP properly.

Battleship sized PvP is boring. It's start shooting and hope he dies before you do.
Frigate PvP is fast paced and much more fluid than big ship PvP.


"Is boring" is a very relative term. What is boring for some people might be exciting for others. I would probably never sit in a mining ship, even if I got paid to do so. Some people enjoy mining, running missions, or killing NPCs, or making a trip around the universe - none of which I would consider particularly enjoyable.

I personally enjoy large-scale strategic combat. The actual fighting mechanics of EVE (F1F2F3) are quite simplistic, no matter what scale or ship type. The game is too unresponsive for frigate dogfighting to be anywhere comparable to actual spacesims. Therefore I play for the strategic aspect - capturing and defending space, countering fleet doctrines, keeping a favorable engagement position, setting up traps. Even fights which are won without firing a shot are enjoyable for me.

The takeout is, EVE offers probably more playstyles than any other MMO currently. You will very likely find something you will like. The key is to go out and try different things - if you will spin your ship in a hangar until you feel you're ready for something, you will never be ready. And go find friends and a corporation - everything is more enjoyable when you can do it with others.
Lallante
Blue Republic
RvB - BLUE Republic
#15 - 2012-07-11 16:27:14 UTC  |  Edited by: Lallante
Hera Li wrote:
gfldex wrote:
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)? When will it be?


We don't know you. How could we know what you are capable of? But if you have to ask that question ...

Interaction with NPCs is moving resources into and out of the game. If that wouldn't be boring, we would have massive inflation on anything. The only way to make it interesting is to have player interaction while getting resources or having other reason to gain stuff to make somebody ... well, lets say you cause intense emotions.

Don't be boring and you wont be bored.



@Tooii- Dont talk if you got nothing to say.

FYI, Frigate PVP is boring, also, It takes way to long for this game to get fun, I have been at it a month, and still get wiped by much larger ships, sometimes for no apparent reason (amen for insurance and my ability to make ammo). The only fun pvp I found for my frigate was joining a nerds group and running in their "wolf packs" while they rid Providence of all the reds. Its at least some PVP, even though you're just there to spot the reds and keep them from warping away while the rest of the fleet shows up and nukes him. Make a couple fast ships with a warp disruptor and a shield, and your set. I wanted this game to workout, but it is really hard to kill a ship bigger than yours without getting wiped. ISK was not at all difficult to get a hold of, and didnt stop me at all. Just get a ship with 3 tech II mining lasers and you can buy, equip, and insure a frigate in about an hour worth of mining. The ONLY thing slowing me down is the lack of "skills" that give me a competitive edge. I cont get past the fact that it takes weeks to get

Hera Li, no offence but you are wrong on many points and just simply have the wrong attitude. I know many players with 10 years experience and 120m+ skillpoints (yes, 120 million plus) who do NOTHING except frigate vs frigate PvP. I personally rarely did anything in game but PvP from day 1 of release onwards.

Your main problem is you refuse to adapt to the game and insist that it adapt to you. You need to join a corp, make some friends and PvP in a group. You can do that in a basic frigate - anything better than the noobship.

As for skills - no. The thing you are doing wrong is pilotting and fitting. I have noob alts on my account with zero additional skills and I can fit and pilot ships that can get kills 1v1. Its all about clever fitting and clever pilotting, skillpoints just add edge and variety and help you fight outnumbered and outgunned.

Edit: RvB (google it) is a pair of corporations locked in and endless war that welcomes and trains noobs of ANY level (as well as bitter veterans like me) in PvP - including free ships, modules, skills etc. If you want to PvP from early on in game join RvB, Agony, EveUniversity or one of the other specialist corporations who will help you.
Homo Jesus
The LGBT Last Supper
#16 - 2012-07-11 22:34:33 UTC
Make believe you're 12 years old again with a few new G.I Joe toys and use that imagination.
Fidelium Mortis
Minor Major Miners LLC
#17 - 2012-07-12 19:04:33 UTC
Hera Li wrote:
gfldex wrote:
Tooji Arji wrote:
Is PvP a viable option this early (2 days old account)? When will it be?


We don't know you. How could we know what you are capable of? But if you have to ask that question ...

Interaction with NPCs is moving resources into and out of the game. If that wouldn't be boring, we would have massive inflation on anything. The only way to make it interesting is to have player interaction while getting resources or having other reason to gain stuff to make somebody ... well, lets say you cause intense emotions.

Don't be boring and you wont be bored.



@Tooii- Dont talk if you got nothing to say.

FYI, Frigate PVP is boring, also, It takes way to long for this game to get fun, I have been at it a month, and still get wiped by much larger ships, sometimes for no apparent reason (amen for insurance and my ability to make ammo). The only fun pvp I found for my frigate was joining a nerds group and running in their "wolf packs" while they rid Providence of all the reds. Its at least some PVP, even though you're just there to spot the reds and keep them from warping away while the rest of the fleet shows up and nukes him. Make a couple fast ships with a warp disruptor and a shield, and your set. I wanted this game to workout, but it is really hard to kill a ship bigger than yours without getting wiped. ISK was not at all difficult to get a hold of, and didnt stop me at all. Just get a ship with 3 tech II mining lasers and you can buy, equip, and insure a frigate in about an hour worth of mining. The ONLY thing slowing me down is the lack of "skills" that give me a competitive edge. I cont get past the fact that it takes weeks to get


That's odd, I've been playing the game since 2006, and between my characters can fly almost every ship in the game. I still find frig combat to be the most fun. The difference in player skill is amplified greatly in these fights and no matter how expensive the frigate is, there's always a chance that the slightest slip-up will result in a quick loss.

Also low-sp PvP can be a ton of fun since there's practically nothing to lose.

As far as breaking up the monotony is concerned - think of something to do - find others that like that idea - and work toward the goal of accomplishing it.

ICRS - Intergalactic Certified Rocket Surgeon

Lost Greybeard
Drunken Yordles
#18 - 2012-07-12 19:41:47 UTC
J'Poll wrote:

Battleship sized PvP is boring. It's start shooting and hope he dies before you do.


You're doing it wrong. You start shooting, hope he dies before you do, and then start an argument or smack-talk with your target in local while you wait for combat to resolve.

For bonus points, see if you can get it to progress to a rap battle.

(Full disclosure, I do usually get bored pretty fast when engaging a BS in anything other than a Stealth Bomber. I'll generally establish that they _would_ die if I kept it up, say something like "tag, you're it" and then warp out to find a different target. Or when I was in null-sec and wanted them gone instead of just looking for a fight, "accidentally" "lose" my web so they could get back out the gate.)
Tooji Arji
Caldari Provisions
Caldari State
#19 - 2012-07-12 20:43:34 UTC
Thanks for the suggestions.
I tried some exploration with a friend, found a wormhole in 0.7 space, thought those clearly would lead to a not-so-dangerous place, but it took us to unknown -1.0 space. Curiosity drove us to warp 100km away from a certain camp, turns out those sleepers have pretty decent range on their weapons, luckily for me they one-shot my friend before targeting me, giving me enough time to warp away safely (while snickering at my friend). Didn't earn an ISK (looking aside from the insurance refund on a Merlin I lost a bit earlier) the entire evening though, but hey, at least the fun was doubled for some time.
Thought I'd give this Red Federation a go (presuming they let me in), seems like they need some cannon fodder, I got a few frigates left. I haven't quite figured out how ships fitted with the equipment I can use (and afford) can do anything against ships with top end equipment, but I expect someone in RF will give me some pointers on that.
Maximus Hashur
Federal Defense Union
Gallente Federation
#20 - 2012-07-12 20:50:31 UTC
Dracoth Simertet wrote:
To the OP

Go have fun, it's a pvp game, accept loss it's just internet space pixles, Eve Uni is a good place to start if you want to play things safe, or hop stright into RvB, scan down mission runners, can flip miners or just head to the closest low sec system if you want some fun.

o7
Drac



This. Get into a PVP corp now and get out there on as many ops as you can. My corp will give you ships to go out with if you cant afford it. This game was starting to suck and get boring for me when i was solo and grinding mission in high sec. Then i got popped in low sec and the corp invited me to join. Then i got into my first real PvP engagement and thought my heart was gonna jump out of my chest.

This game is very addicting, provided you are actively seeking out other humans and trying to swiftly beat them....

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

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