These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Fixing Tech

Author
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#81 - 2012-07-10 00:15:58 UTC
Surfin's PlunderBunny wrote:
u mad?

You know what will slow down moon mining? Blow up the pos

Hot drop O'clock!!!
its POS bashing time!!!!!
Apostate Lucius
Doomheim
#82 - 2012-07-10 00:49:20 UTC
Ziranda Hakuli wrote:
Surfin's PlunderBunny wrote:
u mad?

You know what will slow down moon mining? Blow up the pos

Hot drop O'clock!!!
its POS bashing time!!!!!


I had the sudden mental image of the Thing punching a POS repeatedly. Thanks for the chuckle.

Let Caesar never forget, though he may rule with the authority of the gods, he is allowed to rule by the whim of the people.

Garreth Vlox
Republic Military School
Minmatar Republic
#83 - 2012-07-10 01:15:52 UTC
Suddenly Forums ForumKings wrote:
Pipa Porto wrote:
Suddenly Forums ForumKings wrote:
Add a special probe that can reduce moon mining efficiency by, say, 50% for X period of time. This bomb could be fired by probe launchers and used to disrupt moon mining by making the moon's output lower.


RFed moons produce no Tech for the duration of their RF timer.


Which requires RFing the tower.
This is ninja stuff.



You're missing the point, he wants a no risk, "easy" way to make it so the people who captured the and setup the POS and defended it several times can be screwed over with little or no effort.

The LULZ Boat.

Mortimer Civeri
Aliastra
Gallente Federation
#84 - 2012-07-10 01:22:34 UTC
OP, "He he, I'm going to screw up their moongoo income." launches moongoo bomb.

When he gets back to his station, "WTF! Covops hulls just doubled in price? CCP fix naow!!"

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Alavaria Fera
GoonWaffe
#85 - 2012-07-10 03:45:56 UTC
Mortimer Civeri wrote:
OP, "He he, I'm going to screw up their moongoo income." launches moongoo bomb.

When he gets back to his station, "WTF! Covops hulls just doubled in price? CCP fix naow!!"

Hulk price manipulation?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

The Slayer
GoonWaffe
Goonswarm Federation
#86 - 2012-07-10 06:50:51 UTC  |  Edited by: The Slayer
Lucy Ferrr wrote:
adam smash wrote:


The goons come here to cry knowing that tech is what helps keep their CFC togeather, and with out it... TBH what would hold it all togeather?



Now I am no fan of the Goons, but in their defense their brains and leadership do call for a tech nerf. It's just the faceless, nameless, and brainless Goon grunts that don't matter that are saying tech is fine.


Nobody thinks Tech is fine, and I would challenge you to find a single non troll post of anyone saying they believe it is. We all know its broken, and would all like to see a change so that there is a reason to fight for null sec space again.

People came here to say the ops idea was a dumb one, which it is. There are current ways in the game to disrupt an alliances moon mining, however allowing a single player the ability to AFK disrupt alliance level income is stupid.
Lord Zim
Gallente Federation
#87 - 2012-07-10 07:26:53 UTC
That's not to say it wouldn't be hilarious to implement it, because it would make them cry even more when tech went past, not 170k/unit, but 250k/unit, because nothing was being mined.

And then we could sit back and taunt them with "be careful what you wish for, you just might get it".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

MotherMoon
Tribal Liberation Force
Minmatar Republic
#88 - 2012-07-10 09:23:09 UTC
Ziranda Hakuli wrote:
Surfin's PlunderBunny wrote:
u mad?

You know what will slow down moon mining? Blow up the pos

Hot drop O'clock!!!
its POS bashing time!!!!!


Why promote blobing?

You could just let small gangs intercept the moon Goo on its way up from the moon to the pos. Problem sloved, your welcome.

Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.

It's so simple, it would make eve fun

http://dl.eve-files.com/media/1206/scimi.jpg

Pipa Porto
#89 - 2012-07-10 17:01:28 UTC
MotherMoon wrote:

Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.


Because 2 > 1, and EvE doesn't have fixed team-size battlefields ('cept the AT, ofc).

EvE: Everyone vs Everyone

-RubyPorto

MotherMoon
Tribal Liberation Force
Minmatar Republic
#90 - 2012-07-10 17:43:52 UTC
Pipa Porto wrote:
MotherMoon wrote:

Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.


Because 2 > 1, and EvE doesn't have fixed team-size battlefields ('cept the AT, ofc).


Ok answer honestly.

If you could take 5 guys and break the tank of the npc run mining drill that mines moon Goo. Maybe every 2 hours there is a 10 minute window in which you can catch it on its way up *to steal* or on its way down *to kill*.

What would be more effective?

5 ships, or 10?

With 10 ships you don't deal anymore damage than 5 as that single mining cycle has been interupted. you could of hit two sites instead.

Or what's better 10 ships or 400. When the 400 man fleet can't stop the 40 tiny fleets bringing an overexpanded allaince to its knees without having to kill the pos.

Blobing is big on eve Becuase everything in eve is based on blowing up stuff as fast as possible. Meaning 2 is better than 1. Like yousaid.

So that question I wanted to ask you , is 2 always better than 1. Or is it just designed that way.

http://dl.eve-files.com/media/1206/scimi.jpg

Alavaria Fera
GoonWaffe
#91 - 2012-07-10 18:12:16 UTC  |  Edited by: Alavaria Fera
MotherMoon wrote:
Pipa Porto wrote:
MotherMoon wrote:

Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.


Because 2 > 1, and EvE doesn't have fixed team-size battlefields ('cept the AT, ofc).


Ok answer honestly.

If you could take 5 guys and break the tank of the npc run mining drill that mines moon Goo. Maybe every 2 hours there is a 10 minute window in which you can catch it on its way up *to steal* or on its way down *to kill*.

What would be more effective?

5 ships, or 10?

With 10 ships you don't deal anymore damage than 5 as that single mining cycle has been interupted. you could of hit two sites instead.

Or what's better 10 ships or 400. When the 400 man fleet can't stop the 40 tiny fleets bringing an overexpanded allaince to its knees without having to kill the pos.

Blobing is big on eve Becuase everything in eve is based on blowing up stuff as fast as possible. Meaning 2 is better than 1. Like yousaid.

So that question I wanted to ask you , is 2 always better than 1. Or is it just designed that way.

Because when you remove the tech or nerf the tech, alliances have no other income and you do, right?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#92 - 2012-07-10 18:14:28 UTC
MotherMoon wrote:
Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.

It's so simple, it would make eve fun

Hey guys, let's remove local again.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

MotherMoon
Tribal Liberation Force
Minmatar Republic
#93 - 2012-07-10 18:18:48 UTC
Alavaria Fera wrote:
MotherMoon wrote:
Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.

It's so simple, it would make eve fun

Hey guys, let's remove local again.


That's not what I said. I said you should pop on local if you use a black ops cynical which only a few ships can even use.

Wait why am replying to such a poor troll?

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#94 - 2012-07-10 18:20:05 UTC  |  Edited by: MotherMoon
Alavaria Fera wrote:
MotherMoon wrote:
Pipa Porto wrote:
MotherMoon wrote:

Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.


Because 2 > 1, and EvE doesn't have fixed team-size battlefields ('cept the AT, ofc).


Ok answer honestly.

If you could take 5 guys and break the tank of the npc run mining drill that mines moon Goo. Maybe every 2 hours there is a 10 minute window in which you can catch it on its way up *to steal* or on its way down *to kill*.

What would be more effective?

5 ships, or 10?

With 10 ships you don't deal anymore damage than 5 as that single mining cycle has been interupted. you could of hit two sites instead.

Or what's better 10 ships or 400. When the 400 man fleet can't stop the 40 tiny fleets bringing an overexpanded allaince to its knees without having to kill the pos.

Blobing is big on eve Becuase everything in eve is based on blowing up stuff as fast as possible. Meaning 2 is better than 1. Like yousaid.

So that question I wanted to ask you , is 2 always better than 1. Or is it just designed that way.

Because when you remove the tech or nerf the tech, alliances have no other income and you do, right?


I would never support removing or nerfing moon goo. That's what you got from my post? Really?

http://dl.eve-files.com/media/1206/scimi.jpg

Alavaria Fera
GoonWaffe
#95 - 2012-07-10 18:20:16 UTC
MotherMoon wrote:
Alavaria Fera wrote:
MotherMoon wrote:
Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.

It's so simple, it would make eve fun

Hey guys, let's remove local again.


That's not what I said. I said you should pop on local if you use a black ops cynical which only a few ships can even use.

Wait why am replying to such a poor troll?

Because you couldn't resist adding the line " If the removed local". It betrays your love for the idea about just removing local. Your lingering anti-local sentiment.

If you had only put the next part about blops, that would be different.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#96 - 2012-07-10 18:21:48 UTC  |  Edited by: Alavaria Fera
MotherMoon wrote:
Alavaria Fera wrote:
MotherMoon wrote:
If you could take 5 guys and break the tank of the npc run mining drill that mines moon Goo. Maybe every 2 hours there is a 10 minute window in which you can catch it on its way up *to steal* or on its way down *to kill*.

Because when you remove the tech or nerf the tech, alliances have no other income and you do, right?


I would never support removing or nerfing moon goo. That's what you got from my post? Really?

Yeah sure. That's fine. Just stopping the tech.

"Remove the tech income by stopping the npc run mining drill that mines moon Goo". If you want :words: go talk to the people in the link in my sig.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

MotherMoon
Tribal Liberation Force
Minmatar Republic
#97 - 2012-07-10 18:29:34 UTC
Alavaria Fera wrote:
MotherMoon wrote:
Alavaria Fera wrote:
MotherMoon wrote:
Why is the counter in eve always blobing. If the removed local, or at least made it so black ops cynos saved you from poping onto local chat, as you bypassed the gate. Then 1000 s of moons would get raided, and allainces would finally have a real reason not to expand into countless areas just to leave most of thier space empty all the time.

It's so simple, it would make eve fun

Hey guys, let's remove local again.


That's not what I said. I said you should pop on local if you use a black ops cynical which only a few ships can even use.

Wait why am replying to such a poor troll?

Because you couldn't resist adding the line " If the removed local". It betrays your love for the idea about just removing local. Your lingering anti-local sentiment.

If you had only put the next part about blops, that would be different.

That's fair.

I guess i got the across poorly. If smaller gangs could have goals and targets in null sec, then local is part of that story. I've been anti local Becuase it kills the black ops role. My ideas on the subject have evovled. Noes its, give a way to hide from local, fly off the grid. The debate have allready said local should not be an easy intel tool.

But the point is giving smaller groups more options to get deep into enemy space. I'm fine with tech moons. What I feel could be improved is creating a natural sandbox way of making it seem like not a great idea to over expand. If you can support and defend, populated that much space, woot, go for it. But right now most of null is empty and dominion never came through with its promise to fox that.

I worry ccp is just going to add an increasing cost per system, which will kill tech hard. My solution relies on emergent game play, more options, not less.

Same with local, removing local removes options not adds them.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#98 - 2012-07-10 18:36:36 UTC  |  Edited by: MotherMoon
Alavaria Fera wrote:
MotherMoon wrote:
Alavaria Fera wrote:
MotherMoon wrote:
If you could take 5 guys and break the tank of the npc run mining drill that mines moon Goo. Maybe every 2 hours there is a 10 minute window in which you can catch it on its way up *to steal* or on its way down *to kill*.

Because when you remove the tech or nerf the tech, alliances have no other income and you do, right?


I would never support removing or nerfing moon goo. That's what you got from my post? Really?

Yeah sure. That's fine. Just stopping the tech.

"Remove the tech income by stopping the npc run mining drill that mines moon Goo". If you want :words: go talk to the people in the link in my sig.

That's like saying that Becuase you can blow up a pos your nerfing tech income.

Not stop income, you'd have a chance to stall some of it on a single moon by risking ships deep in enemy space, and then you'd need to get out, plus the moon will just continue to mine.

Plus you know, you could defend the moon.

As it stands ccp allready hinted at introducing tech into ting mining and pi. So its up to you, do you want, ccp nerf bat, or a defendable option?

Plus with myidea you could hire corps to defend sets of systems, brings more players intonull, less empty space, more pew pew.
My goal isn't remove tech moons. What are you? A guy who works in politics? Gotta spin everything as negitive so its not a threat to your passive income? Oh no someone suggested instead of nerfing tech moons, we have to defend them. *rolls eyes* ill move down to defend your moons, jezz grow a spine.

http://dl.eve-files.com/media/1206/scimi.jpg

Alavaria Fera
GoonWaffe
#99 - 2012-07-10 18:37:19 UTC  |  Edited by: Alavaria Fera
MotherMoon wrote:
I worry ccp is just going to add an increasing cost per system, which will kill tech hard. My solution relies on emergent game play, more options, not less.

Same with local, removing local removes options not adds them.

*shrug* I haven't been able to afk cloaky camp because my bomber has been busy shooting people, but I would like to get around to it.

Oh don't worry about magical "increasing cost per system" if it's made for lots of small alliances, we'll have lots of small alliances.

Goonswarm Federation
Goonswarm Federation2
Goonswarm Federation3
Goonswarm Federation4
Goonswarm Federation5
Goonswarm Federation6
Goonswarm Federation7

Would it be a pain in the rear? Yeah. But POSes don't need sov anyway. That's not a magic bullet.

CCP had that idea, they asked CSM, they were told it is a dumb idea. Then forums posters also have ideas like that. And yeah, it's still a dumb idea.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#100 - 2012-07-10 18:39:15 UTC
MotherMoon wrote:
What are you? A guy who works in politics? Gotta spin everything as negitive so its not a threat to your passive income? Oh no someone suggested instead of nerfing tech moons, we have to defend them. *rolls eyes* ill move down to defend your moons, jezz grow a spine.

Do I *look* like anyone important?

I find your replies hilarious, and thus I am "forum mining" for them.

They should just nerf tech. Yeah yeah ring mining, people suggested the alchemy which would have made a big impact sooner, but whatever, the devs want their ring mining and their ring mining ships and the "group PVE" and so on.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?