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Organisation Of Amarr Faction Warfare

Author
AndromacheDarkstar
Integrated Insterstellar Holdings
#1 - 2012-07-09 17:00:52 UTC
So granted i havent been involved in faction warfare for long, and dont get me wrong im not trying to change the world but it seems to me that the amarr suck at organisation. It might be im just not privy to the right channels or dont have the right connections with the right people but besided FWEDDIT its very rare to see large amarr fleets.

On the other hand i quite often see large minmatar fleets roaming around making my life difficult. Essentially what im asking here is either,

A. is there already a group of people regularly trying to form up larger fleets composed of either militia pilots of groups of corps working together that im not actually a part of or havent been able to find out about.

B. is there a gap for someone to fill that role, im not talknig about creating a permanent alliance just a palce/channel for corps to meet up and set up larger fleets so we can start turning the tide a little bit. Obviously this would require fairly competant FC`s

C. Why are there so many pilots flying around in the militia without corps and why isnt there a good way for them to find faction warfare corps. We have taken quite a few new members on board recently after getting them involved in our fleets from the militia chat ect, it seems allot of pilots are looking for corps and we would do allot better if they were working in larger groups.

It just seems at the moment that we are getting our asses kicked in the grandscheme of things, i know about the recent goon involvment ect but i dont think that tells the whole story. I was jsut expecting more organisation when our corp signed up but most of the time the FW intel channle is pretty ********. Im having an awesome time getting killed everyday and having fights, in fact the best time ive had playing eve but it would be nice to try and win the war.

Am i an ill informed tard, please discuss
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#2 - 2012-07-09 17:05:29 UTC
inb4 this somehow turns into another thread about Fweddit ...

High Five. Yeah! C'est La Eve .

AndromacheDarkstar
Integrated Insterstellar Holdings
#3 - 2012-07-09 17:06:12 UTC
I really hope it dosent
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#4 - 2012-07-09 17:43:15 UTC  |  Edited by: Deen Wispa
My flippant remark aside, here are my thoughts and experience with being in Gal Mil for 6 months and how it applies to your question;

The militia is not an alliance. It is simply a loose coalition of corps who have their own agenda and motives within the FW landscape. Any corp/pilot joining a militia and expecting tight organization will be sorely dissapointed. Trust me, I hear the whining on the general Gal Mil channel as well. Someone is always wondering where the organization is, better FCs, etc...

Now having said that, there is a more private intel channel. I don't know what it is like for Amarr but Gallente, Minmatar, and Caldari have them. I would presume the Amarr have one as well. Some of the "organization" will occur here. But the really high level organization and backchannel communications occur privately b/w the corp diplomats and CEOs via email or comms.

If you are not part of the backchannel communication, then that is a failure of your CEO/diplomat to secure proper standings and network his way into the smaller circles. Some people say it's a clique but that's really their own ignorance speaking. I also think that they say that because some are just inept or lazy at diplomacy so they use the clique excuse as a way to avoid doing it.

Which isn't surprising because based on my experience with GalMil, I'd say half of the CEOs of corps who are just joining FW are pretty clueless when it comes to diplomacy and strategy.

The low barriers to entry to FW has always been a double-edge sword. On one hand you have a part of the sandbox that allows anybody to join without needing the typical prerequisites such as SPs. But on the other hand, the accessibility to FW has allowed people into thinking that succeeding in it is a piece of cake. And as you can see, it is not.

Now as for some more practical advice;

1- You cannot control what other corps do so don't even bother.
2- You can, however, control what you and your corp does. But corp leadership has to have a good grasp of strategy and the political landscape of your militia. I have several case studies that can show that even 1 corp can make a difference in a warzone.

It is not a hopeless cause. Take GalMil for example. It is not the powerhouse it once was pre-Inferno. There are many nights where we can't muster a fleet to take on a 30-man Caldari gang roaming around. And we have lost quite a few systems as well. In fact, some have predicted the demise of GalMil and this narrative will continue to get louder as some Amarr corps have left your militia and gone Caldari. Some will stay in your space while others will move up to Gallente/Caldari space.

But despite this current narrative, there are some tactics and strategy being implemented to avoid total failcascade. This level of strategy is being done via backchannel communications. In fact, I remain optimistic that with some new blood (several Minnie corps are already coming over) and some strategery, that GalMil can hold it's own.

PS- Don't feel bad about being an ill informed tard. Half of FW is like that :) C'est la eve.

High Five. Yeah! C'est La Eve .

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#5 - 2012-07-09 17:50:26 UTC
I would also like to pose a question to you;

What has your corp done to help make Amarr Militia better? Are you just waiting on other corps to lead you? Or have you made attempts at leading yourself?

High Five. Yeah! C'est La Eve .

AndromacheDarkstar
Integrated Insterstellar Holdings
#6 - 2012-07-09 18:05:48 UTC
i and some of our members have spent allot of time trying to raise fleets from the militia channel and always make an effort to work with other corps and form up fleets, we also spend allot of time plexing and i try to turn up to every systme flip i can.

This is part fo the reason for the post, to see if im missing something that already exists or to see if it needs t obe created from scratch. But i appreciate all your advice. Nice to get a decent answer on the forums
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#7 - 2012-07-09 18:11:12 UTC
Don't believe for one second that only experienced FCs can lead a fleet.

I know of several GalMil FCs who are rather noob but they start fleets all the time for the general militia. In fact, I know of one who has shown a remarkable improvement in his pvp from last month to this month. Even some of the vets are willing to follow the guy simply because no one else is on at the time.

"Never underestimate the desire for men to be led. If you are willing to lead with gusto and conviction, they will follow you into the field of battle"

~Wispa

High Five. Yeah! C'est La Eve .

BolsterBomb
Perkone
Caldari State
#8 - 2012-07-09 18:33:24 UTC
Deen Wispa wrote:
Don't believe for one second that only experienced FCs can lead a fleet.

I know of several GalMil FCs who are rather noob but they start fleets all the time for the general militia. In fact, I know of one who has shown a remarkable improvement in his pvp from last month to this month. Even some of the vets are willing to follow the guy simply because no one else is on at the time.

"Never underestimate the desire for men to be led. If you are willing to lead with gusto and conviction, they will follow you into the field of battle"

~Wispa


This, IMO 99% of the people of eve are looking for a leader to follow. 75% of them dont care if you fail (just not always) as long as you are moving in one direction.


Heres a free tip on getting people to work in the same direction: Dont go for everyone at once, simply get people with like minded thoughts together. When you have enough the rest will follow because they have to.

Low hanging fruit then the ball rolls faster

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Yuri Intaki
Nasranite Watch
#9 - 2012-07-09 18:47:45 UTC  |  Edited by: Yuri Intaki
Deen Wispa wrote:
But despite this current narrative, there are some tactics and strategy being implemented to avoid total failcascade. This level of strategy is being done via backchannel communications. In fact, I remain optimistic that with some new blood (several Minnie corps are already coming over) and some strategery, that GalMil can hold it's own.


I am fairly sure this includes using the fairly obvious mechanics/bug which exists in the game. It's ok though, i've built about 15 alts to give out to proper people if you think of implementing it. Fairly lame but gotta fight fire with fire (and yes, some of us have isk to pull this stuff off)
Cearain
Plus 10 NV
#10 - 2012-07-09 19:40:46 UTC
AndromacheDarkstar wrote:

It just seems at the moment that we are getting our asses kicked in the grandscheme of things,...



At what? Pvp we are doing fine.

At plexing and occupancy yes we have been getting our asses kicked. But many amarr don't really care too much about plexing.

But forming larger fleets to go strutting around kourm is not the way to win this plexing war.

If you want to win the plexing war then plex. Preferably offensively in systems that the minmatar have upgraded to level 5.

Right its allot of pve. But anyway the reason we are losing the plexing war is not necessarilly due to a lack of organization. Its due to bad strategy given the current mechanics, and the fact that allot of amarr want to spend what eve time they have doing pvp not pve.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

sYnc Vir
Wolfsbrigade
Ghost Legion.
#11 - 2012-07-09 20:03:47 UTC
Yep, a thread about Amarr. Good.

Don't ask about Italics, just tilt your head.

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#12 - 2012-07-09 20:14:26 UTC
Cearain wrote:
AndromacheDarkstar wrote:

It just seems at the moment that we are getting our asses kicked in the grandscheme of things,...



At what? Pvp we are doing fine.

At plexing and occupancy yes we have been getting our asses kicked. But many amarr don't really care too much about plexing.

But forming larger fleets to go strutting around kourm is not the way to win this plexing war.

If you want to win the plexing war then plex. Preferably offensively in systems that the minmatar have upgraded to level 5.

Right its allot of pve. But anyway the reason we are losing the plexing war is not necessarilly due to a lack of organization. Its due to bad strategy given the current mechanics, and the fact that allot of amarr want to spend what eve time they have doing pvp not pve.


When do you know that you've won? From the rhetoric that I've seen from various militias, they define winning when they've taken the majority of the systems and the enemy has no hope nor will to want to fight back. If that's your definition of winning, then that is a fool's game.

People will end up sacrificing alot just to "win" the war. For example, a continued focus on constant PVEing while sacrificing PVP is one way of ruining your enjoyment of the game especially if you just like to pew.

"Sometimes when you win, you lose"

~ Wispa

High Five. Yeah! C'est La Eve .

Cearain
Plus 10 NV
#13 - 2012-07-09 21:19:17 UTC
Deen Wispa wrote:
Cearain wrote:
AndromacheDarkstar wrote:

It just seems at the moment that we are getting our asses kicked in the grandscheme of things,...



At what? Pvp we are doing fine.

At plexing and occupancy yes we have been getting our asses kicked. But many amarr don't really care too much about plexing.

But forming larger fleets to go strutting around kourm is not the way to win this plexing war.

If you want to win the plexing war then plex. Preferably offensively in systems that the minmatar have upgraded to level 5.

Right its allot of pve. But anyway the reason we are losing the plexing war is not necessarilly due to a lack of organization. Its due to bad strategy given the current mechanics, and the fact that allot of amarr want to spend what eve time they have doing pvp not pve.


When do you know that you've won? From the rhetoric that I've seen from various militias, they define winning when they've taken the majority of the systems and the enemy has no hope nor will to want to fight back. If that's your definition of winning, then that is a fool's game.

People will end up sacrificing alot just to "win" the war. For example, a continued focus on constant PVEing while sacrificing PVP is one way of ruining your enjoyment of the game especially if you just like to pew.

"Sometimes when you win, you lose"

~ Wispa



Good questions. People have different ideas of what it means to "win" at factionwar.

For me it would be hitting tier 5 and cashing out. Perhaps also taking all the systems. I wouldn't want to lose all the systems. But it seems we might. Getting some common goals is important.

Others don't care about plexing at all. Thats why I asked the op in what way he thought amarr were getting our asses kicked.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Alabaster MsSwansworth
Royal Amarr Institute
Amarr Empire
#14 - 2012-07-09 21:55:53 UTC
the words "organization" and "amarr" don't belong in the same sentence.
Christine Peeveepeeski
Low Sec Concepts
#15 - 2012-07-09 22:57:55 UTC
I think its just a case of many of us just really don't give two craps about occupancy. I only joined for the pew and I only really plex if it's quiet or it's clear the rest of the militia is bothering. Otherwise the plex is just bait and it's that way with many i fly with.

I'm not wasting my time, I don't get a lot of it on eve as it is.

I reckon give it some time and there will be a 'new school' of peeps that care for occupancy and will get enough people together that the 'old school' become utterly redundant. Or CCP change things... reset systems or whatever. I'm not sure tbh, however for as long as minmatar keep fighting I'll keep shooting them.

On that note, GF's minny dudes o/
Vordak Kallager
Descendance.
GoonSwarm.
#16 - 2012-07-10 00:40:07 UTC
@Christine: GF's o/o/

@OP: I don't really know how it is in Amarr Militia, but in Minmatar Militia, there are several key groups and within those, several key people who are organizing things, leading fleets, and generally directing the war effort. This is mostly facilitated through private channels that incorporate all of the leadership of Late Night Alliance, Iron Oxide., Defiant Legacy and hopefully soon we'll start seeing more cooperation with groups like Electus Matari and Ushra'Khan (although time will tell). Deen Wispa is right in saying that a lot of people call this kind of organization "clique-ish", but I contend that in any alliance in this game, are the leadership including everyone in planning/etc? No. If you want to be involved in the decision-making of the militia, it'll take sweat, blood and tears. If you want to be a leader, then start leading: if your leadership is solid, people will find you and follow you. If you want to be led, find the existing leadership and start making ins with them: get your corp. access to intel channels, voice comms, etc and maintain communication to that leadership and be as useful as you can.

Sa souvraya niende misain ye.

Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#17 - 2012-07-10 07:51:15 UTC  |  Edited by: Pinky Feldman
Vordak Kallager wrote:
@Christine: GF's o/o/

@OP: I don't really know how it is in Amarr Militia, but in Minmatar Militia, there are several key groups and within those, several key people who are organizing things, leading fleets, and generally directing the war effort. This is mostly facilitated through private channels that incorporate all of the leadership of Late Night Alliance, Iron Oxide., Defiant Legacy and hopefully soon we'll start seeing more cooperation with groups like Electus Matari and Ushra'Khan (although time will tell). Deen Wispa is right in saying that a lot of people call this kind of organization "clique-ish", but I contend that in any alliance in this game, are the leadership including everyone in planning/etc? No. If you want to be involved in the decision-making of the militia, it'll take sweat, blood and tears. If you want to be a leader, then start leading: if your leadership is solid, people will find you and follow you. If you want to be led, find the existing leadership and start making ins with them: get your corp. access to intel channels, voice comms, etc and maintain communication to that leadership and be as useful as you can.


That's very similar to how it is on the Amarr side as well. Well written reply Vordak. Biggest advice to new groups is to fleet up as much as possible, show that you're active and willing to die for the cause. Even if it sucks at first and takes a while to get a good idea of what FCs are worth flying under and what ones aren't, keeping undocking, it does get better. My alliance literally was almost done with FW after the first 3 days of flying under some of the worst FCs i've ever seen on the planet, but we kept fleeting up and eventually got a grasp of who was worth flying with and who wasn't.
AndromacheDarkstar
Integrated Insterstellar Holdings
#18 - 2012-07-10 10:42:33 UTC
Pinky Feldman wrote:
Vordak Kallager wrote:
@Christine: GF's o/o/

@OP: I don't really know how it is in Amarr Militia, but in Minmatar Militia, there are several key groups and within those, several key people who are organizing things, leading fleets, and generally directing the war effort. This is mostly facilitated through private channels that incorporate all of the leadership of Late Night Alliance, Iron Oxide., Defiant Legacy and hopefully soon we'll start seeing more cooperation with groups like Electus Matari and Ushra'Khan (although time will tell). Deen Wispa is right in saying that a lot of people call this kind of organization "clique-ish", but I contend that in any alliance in this game, are the leadership including everyone in planning/etc? No. If you want to be involved in the decision-making of the militia, it'll take sweat, blood and tears. If you want to be a leader, then start leading: if your leadership is solid, people will find you and follow you. If you want to be led, find the existing leadership and start making ins with them: get your corp. access to intel channels, voice comms, etc and maintain communication to that leadership and be as useful as you can.


That's very similar to how it is on the Amarr side as well. Well written reply Vordak. Biggest advice to new groups is to fleet up as much as possible, show that you're active and willing to die for the cause. Even if it sucks at first and takes a while to get a good idea of what FCs are worth flying under and what ones aren't, keeping undocking, it does get better. My alliance literally was almost done with FW after the first 3 days of flying under some of the worst FCs i've ever seen on the planet, but we kept fleeting up and eventually got a grasp of who was worth flying with and who wasn't.


Thanks for the replys everyone, ive been trying to FC as much has possible and getting plenty of people killed in the process, the issue for me is that i dont see many other people willing to FC so i cant learn the trade from anyone, im just trying to do what i think is right each time. Im sure this has pissed of plently of people but i do enjoy being an FC i just wish it was easier to find other people ot learn from.

Pinky what for you makes a good and a bad FC, actaully the question is open to anyone really.

Private Pineapple
Brutor Tribe
Minmatar Republic
#19 - 2012-07-10 11:37:42 UTC
Amarr FW has organization?

No but really I think the whole Minmatar FW bubble has reached critical mass thanks to the Goons manipulating Tier4/Tier5 boosts for us. Because of this it's pretty much impossible for Amarr to take this one back without a miracle.

.

sYnc Vir
Wolfsbrigade
Ghost Legion.
#20 - 2012-07-10 12:41:56 UTC
Private Pineapple wrote:
Amarr FW has organization?

No but really I think the whole Minmatar FW bubble has reached critical mass thanks to the Goons manipulating Tier4/Tier5 boosts for us. Because of this it's pretty much impossible for Amarr to take this one back without a miracle.


Its not impossible at all, its more a matter of willingness. We simply don't actually wanna even try. If we jumped our **** to a back end pocket of minnie space and began hitting it could we get a fox hole? Pretty sure we could, will we? Nope, cause it would mean plexing for days on end.

Personal hope the minnies take every losec system they can. Then we can enjoy the nice troll threads that brings about where the Amarr all went. Until of course the PVP dries up and they start asking why they get no pew pew anymore.

Not every Amarr corp will move to Egg if they lose their current system. Nor will they trot off to tuomuta.

Don't ask about Italics, just tilt your head.

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