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Best way to get into exploration

Author
MunnyRabbit
Native Freshfood
Minmatar Republic
#1 - 2012-07-10 02:16:17 UTC  |  Edited by: MunnyRabbit
"Request for deletion or moved to science and industry section"

Does anyone have links to a good starter guide to exploration. Basically stuff like how exactly it brings in money, what exactly the items i will be needing and how they are used ect.

The basic stuff. Any tips and tricks are also very appreciated.

Is there a specific way to know what type of rats you are exploring around? I know people explore in specific ships for specific rats but i am under the assumption that exploration can take you to many different regions with many different rats so how is it possible to for instance "explore sansha systems" if you are jumping regions.

I may be getting exploration mixed up with wormholes but just taking a guess.
DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2012-07-10 03:56:52 UTC
You posted this in the right sub-forum.

Probably the best thing to do first is complete the Exploration Career Agent missions. Evelopedia has a lot of info and Guides available. You can also use Google to search for more info and guides, just type in Eve Online Exploration. There's just too many guides available to pick out which is best or to link all of them.

Usually the NPC's encountered in the sites are native to each area, such as Angel NPC's in Minmatar space, etc. Rogue Drone sites are found everywhere.




Infernal Travesty
State War Academy
Caldari State
#3 - 2012-07-10 06:42:25 UTC
If you are talking about beginner High Sec exploration, it is unlikely that anything will take you into a region with different enemies than the systems you choose to explore in.

Radar sites require the Hacking skill and a Codebreaker module to complete. You will get datacores, decryptors and other research related items. Decent money can be made from these.

Magnetometric sites need the Salvaging and Archaeology skills and either a Salvager or Analyser module. They reward salvage parts used in the construction of rigs. High sec Mag sites usually are worth extremely little. Low sec and null sec ones were buffed. The latter types can reward T2 rig BPCs.

Gravimetric sites are mining sites. Pretty much self explanatory.

Ladar sites are gas mining sites and are only found in certain regions. Not too sure on these but I think the gases are used in Booster (drug) production. Only certain gases are really worth a good amount of Isk.

"Unknown" signatures can be either wormholes or combat sites. The combat sites are either DED rated or unrated. Rated ones will have an Overseer at the end which may be a ship or a building. These will drop the deadspace loot reward if the loot gods like you. Unrated sites may spawn a faction rat i.e. Dread Gurista, which may or may not drop faction loot. These unrated sites also have a chance to escalate into an expedition, taking you several jumps away to run another site which may escalate again. The final escalation will take you into a system of a lower sec than you started, e.g. a high sec escalation will take you into low, a low sec one will take you to null. This last escalation will reward the deadspace loot, if you're lucky.

Guides have already been linked.

Also see http://swiftandbitter.com/eve/dsp/highsec.html if you plan on only going after specific sites. Type your probes' sensor strength into the top left and it will tell you the minimum signal strength of each band and what sites are contained in it. Usually used by those with Astrometrics 5 and using Deep Space Probes, but can, as I do, also be used with normal probes as long as you take into account the distance from the probes to the site. This can be learned with practice and can be recognised quite easily.

Bear in mind that high sec exploration is highly contested. Suitable ships and fittings have been discussed time and time again, though most will usually say "get in a Tengu."
MunnyRabbit
Native Freshfood
Minmatar Republic
#4 - 2012-07-10 19:00:05 UTC
Yea i have a main character with plenty of money so getting into a t3 is not a bad goal.

Right now i figured arbitrator >>>>> pilgrim>>>>> legion is my current goal but alas the tengu IMHO is the t3 king and i may cross train to one of those after i get my pilgrim set up.

I like the idea of the pilgrim because it would allow me to stealth around each site and loot stuff in a hurry. It would also allow me to warp and move around cloaked. My only problem with it is im not sure how well it would tank or kill in null sec. Im fairly certain it would work well in low sec but not sure about null. Which is why t3 is my final goal.
Lilan Kahn
The Littlest Hobos
The Whale Hunters Association
#5 - 2012-07-10 19:25:06 UTC
pilgrim sucks.
Tomcio FromFarAway
Singularity's Edge
#6 - 2012-07-10 19:26:03 UTC  |  Edited by: Tomcio FromFarAway
MunnyRabbit wrote:
Yea i have a main character with plenty of money so getting into a t3 is not a bad goal.

Right now i figured arbitrator >>>>> pilgrim>>>>> legion is my current goal but alas the tengu IMHO is the t3 king and i may cross train to one of those after i get my pilgrim set up.

I like the idea of the pilgrim because it would allow me to stealth around each site and loot stuff in a hurry. It would also allow me to warp and move around cloaked. My only problem with it is im not sure how well it would tank or kill in null sec. Im fairly certain it would work well in low sec but not sure about null. Which is why t3 is my final goal.


The only thing you would be able to do in null with Pilgrim are profession sites ( radars and mags ). It simply lacks tank and gank to do combat sites reliably ( even in lowec it will struggle in most sites ). Even T3s have troubles doing some sites in null.
Tengu is great for this kind of activity but it also depends on which space are you going to live in. In Serpentis/Guristas space Tengu will work wonders. In other spaces - not so much ( still works though ).

EDIT :

As for lowsec Pilgrim :
radars/mags/ladars - can do
DED4 - can do
Provisional Outpost - can do
Outpost - can do
DED5 - instapop in final room and a lot of time doing rooms 1 - 2
minor annex - instapop in second room ( probably dead in first )
annex - instapop in second room ( probably dead in Guri annex first room )
DED6 - theoretically possible ( at least for Guristas ) but will take a lot of time
fake DED6 ( Serp/Angel ) - instapop in second part + a lot of time doing first part

You can try to use your cloak to get out of range in some situations ( like in DED5 ) but it is not reliable and takes some time.
Pilgrim is really not intended for low/null exploration outside of profession sites.
MunnyRabbit
Native Freshfood
Minmatar Republic
#7 - 2012-07-10 20:17:16 UTC  |  Edited by: MunnyRabbit
interesting... i am more interested in the radar and mag sites currently just due to the fact this character does not have much combat stuff and from what i understand most of those sites just require hacking and such with not much combat. (just a guess)

i also left out i kinda meant arbitrator for high sec >>>> pilgrim for low sec and >>>> tengu for null..

Is there much money in the radar/mag sites or should my goal be something that can do some of the higher ded sites.


http://wiki.eveonline.com/en/wiki/DED_Complex_List

It looks like i can find 5/10s in high sec even so ill have to think about where i want to go. A ishtar may be a good option if my drone skills are good enough but im not sure how well it would work out.

More research needed. Thanks all for the advice!
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#8 - 2012-07-10 20:42:48 UTC
Your goal for high sec should be a tengu with deep space probes in Caldari space.

Until that goal is met and you're experience/a fast prober, stay out of Caldari space. Kador/Khanid are nice regions to start in. Run radars, ignore mags.
Zhilia Mann
Tide Way Out Productions
#9 - 2012-07-11 16:47:33 UTC
MunnyRabbit wrote:
interesting... i am more interested in the radar and mag sites currently just due to the fact this character does not have much combat stuff and from what i understand most of those sites just require hacking and such with not much combat. (just a guess)

i also left out i kinda meant arbitrator for high sec >>>> pilgrim for low sec and >>>> tengu for null..

Is there much money in the radar/mag sites or should my goal be something that can do some of the higher ded sites.


http://wiki.eveonline.com/en/wiki/DED_Complex_List

It looks like i can find 5/10s in high sec even so ill have to think about where i want to go. A ishtar may be a good option if my drone skills are good enough but im not sure how well it would work out.

More research needed. Thanks all for the advice!


I've never seen nor previously heard of 5/10s in high sec. But I don't normally explore in high, so things may have changed. 5/10s at least used to be restricted to low.

Mags in low/null can be profitable. Radars are decent in high and low. You can safely start by hunting for those (I'd get into low sooner than later). But eventually you'll want to be able to run combat sites.

As Salazar already noted, high sec is actually pretty competitive if you're in Caldari space (and to a lesser extent Minmatar). Low is, in lots of ways, a lower barrier to entry and will help you develop skills like knowing how to not die in space where anyone and everyone can shoot you.
Maximus Hashur
Federal Defense Union
Gallente Federation
#10 - 2012-07-11 18:20:09 UTC
MunnyRabbit wrote:
My only problem with it is im not sure how well it would tank or kill in null sec. Im fairly certain it would work well in low sec but not sure about null. Which is why t3 is my final goal.


If you are looking to make a go at exploration, null sec is the place to be as you will find higher value items. Don't try to make a scanning/salvager/analyzing ship that can also fight, you will not be too successful. Dedicate your ship to the exploration task, and also have a fighting ship in the area that can take on the rats then go back and salvage/analyze. If you can get into an assault frigate it will be able to speed tank the rat battleships, until you can get into a Heavy Assault Ship and then a T3.

You SHOULD NOT be trying to PvP with these ships as you will get your ass handed to you, unless you have the proper fitting. You will want to tank your ship for the two specific damages that the NPC deals for the area your in

IE - Serpentis deal Kinetic/Thermal so I mount mods to up my resistance % for these two when im ratting/exploring in Serpentis areas. 85% resistance or better is where you want to be.

Name of the game is stealth. Cloak up or safe up if you feel the hammer coming down. If there is someone in local - even one person - believe that they are looking for you.

MAKE SURE you have scan probes shown on your overview setting and if you see a sisters or standard combat scan probe on your D-Scan you should safe up and cloak until the aggressor leaves.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Maximus Hashur
Federal Defense Union
Gallente Federation
#11 - 2012-07-11 18:24:34 UTC
MunnyRabbit wrote:
Is there much money in the radar/mag sites or should my goal be something that can do some of the higher ded sites.


Completed a ruin in null sec last night that yielded 30M in power circuits plus a few mil in other smaller things not as valuable. Took about 5 minutes to scan down, 5 minutes to kill the two rat battleships guarding the place and then the analyzing to open the ruin. Total time 20 minutes from launching my first scan probe to warping away with the loot.

This of course is all dependent on your scanning skills/ability, your archaeology skill and your ability to tank the rats damage and take them out in turn.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#12 - 2012-07-11 21:11:17 UTC
Look under the "my eve" thread for sir livingston, he has lots of helpful vids.
Ginger Barbarella
#13 - 2012-07-11 22:02:01 UTC
Lilan Kahn wrote:
pilgrim sucks.


Only because you don't know how to use one. Pilgrim is great for high and low sec exploration. Use a Curse in low for exploration if you're up for the occassional fight (assuming the other guys doesn't run from you).

"Blow it all on Quafe and strippers." --- Sorlac

Mark Douoglas Hamil
The Scope
Gallente Federation
#14 - 2012-07-12 06:01:19 UTC
I also want to find radars in high sec. I do this with a catalyst and core scan probes (the yellow ones) they got 56 points in base sensor strenght an dmy aqiusistion is lvl4 (thus 40 % scan strenght) But i need to know in wich basic signature strnehgt band will a radar be and how much strength do i lose with distance? I need to know the basic strnehgt so i can only scan for them. Does anyone know this?
Zhilia Mann
Tide Way Out Productions
#15 - 2012-07-12 06:15:29 UTC
Mark Douoglas Hamil wrote:
I also want to find radars in high sec. I do this with a catalyst and core scan probes (the yellow ones) they got 56 points in base sensor strenght an dmy aqiusistion is lvl4 (thus 40 % scan strenght) But i need to know in wich basic signature strnehgt band will a radar be and how much strength do i lose with distance? I need to know the basic strnehgt so i can only scan for them. Does anyone know this?


Radars appear on most, but not all, signature bands. Filtering for them based on signature strength won't work.
Mark Douoglas Hamil
The Scope
Gallente Federation
#16 - 2012-07-12 08:21:50 UTC
so you saing i'll have to scan down everyone of them until 25%? But other sites told they are in base singature strenght of 10% 5% 2.5% and 1.25%. So this is not true then?
Tomcio FromFarAway
Singularity's Edge
#17 - 2012-07-12 09:02:47 UTC
Mark Douoglas Hamil wrote:
so you saing i'll have to scan down everyone of them until 25%? But other sites told they are in base singature strenght of 10% 5% 2.5% and 1.25%. So this is not true then?


You have 7 - 8 signature bands in hisec ( never seen 0.09dsp myself so it's 7 for me ). Radars appear on 4 of them.

When you are using core probes you will probably need to scan everything ( you might be able to exclude fist band ~0.4dsp ) because scanning with core probes is not as precise as scanning with DSPs especially in bigger systems.
Mark Douoglas Hamil
The Scope
Gallente Federation
#18 - 2012-07-12 09:47:12 UTC
ok so 4 it is, but do you know the bands?
Tomcio FromFarAway
Singularity's Edge
#19 - 2012-07-12 09:58:26 UTC
DSP bands

You just need to input your scan strength. Remember that this is basically for DSPs. I don't know how accurate it will be for core probes ( will depends heavily on placement ).
Mark Douoglas Hamil
The Scope
Gallente Federation
#20 - 2012-07-12 10:31:35 UTC  |  Edited by: Mark Douoglas Hamil
I know this site, i used it more then 7 months ago.
But is it still accurate? i heard that the scanning system is changed, then 7 months ago
And whats the deviation? what does it do?? you get double signals??
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