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Safe(st) hauling in High Sec. Gallente Indy V, ANY tips ?

Author
Lancezh
The Scope
Gallente Federation
#1 - 2012-07-09 09:37:51 UTC
Hi guys,
i got killed yesterday in my Iteron V with half of my wallet in its belly basically in Hisec although i jumped around manually and well yeah... whatever it was my own fault.

After 1 hour of Cheese and Whine i decided to buckle up and try to do it better next time. I always refused to buy anything beyond T1 to haul stuff in Highsec and i think my stupidity got punished today for that. Allthough i even have TransportShips at V.

My problem is that i'm not experienced in Suicide ganking or the understanding of it in a sense that i know how to counter it effectively...

So these are my Skills:

http://eveboard.com/pilot/Lancezh

Can anyone give me a hint on how to fit an Occator or Viator (thats what i shoudl go for in highsec with my skills, right ?) so its as hard as possible to gank me at all in Highsec while retaining at least some cargo capacity ?

I switch my training now to tanking armor and shield skills so i can probably fit anything that will be proposed.

Any hints on the fittings and why would be appreciated greatly, thank you very much in advance.


ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2012-07-09 10:02:56 UTC
It doesnt matter what you fly or how you fit it. If its worth killing you a ganker will. Fill your hold with faction mods, or high end ores n your asking for it, if your in a frig or a freighter it wont make a differance.

No Worries

chris elliot
Treasury Department
Plug N Play
#3 - 2012-07-09 10:14:44 UTC
Step 1: Make an alt.

Step 2: Give stuff to be hauled to alt.

Step 3: Have alt stick said stuff in cargo containers and courier contract it to your main with destination being where you want to go.

Step 4: Log into alt and move courier package to destination.

Step 5: Break contract and receive loots, or complete contract and log into alt to send stuff back to main.

Step 6: Drink beer
Traedar
InterStellar Trading Syndicate
#4 - 2012-07-09 10:23:50 UTC
Blockade Runner transports are quite safe in high sec. Done properly, the only time you're vulnerable is when you undock. If you fit a Cov Ops cloak you can be pretty safe (in high sec or low). As you're traveling, activate the cloak as soon as you start aligning to warp, meaning no one can scan you or see what direction you're heading in.

A Deep Space transport can be pretty good but not as safe. You can tank it out a little, which may help. The big thing is that you can fit a MWD to it to reduce your align time after jump to 10 seconds or so. As soon as you uncloak, activate the MWD for 1 cycle. When that cycle ends you will be above 75% of max speed and warp instantly. This only applies if you are aligning after a jump. The result when you do this is that you always align in 10 seconds which gives somewhat limited time to be scanned.

Both of these strategies center around making you a harder target for a career where there are much jucier targets. A ganker will be much more likely to go after an untanked industrial.

Lancezh
The Scope
Gallente Federation
#5 - 2012-07-09 10:35:42 UTC  |  Edited by: Lancezh
Hmm not exactly the answers that i hoped for Ugh Thank you very much for all your feedback


Will try the contract / cloak tip though.

still any idea on how i should fit any of these 2 ships occator / viator ?
Victoria Sin
Doomheim
#6 - 2012-07-09 11:05:20 UTC
Viator for anything under 3,500 units in size, with 2 x inertia stabs and 1 nano-fibre in low is uncatchable. Warp and hit cloak immediately and you will be off before the other person is able to target you. In fact he might not even see you passed through!

Occator for larger loads of course - you can tank it OK with buffer, or you can just minimise your align time as with the viator by fitting inertia stabs and nanos in lows.

Of course the safest way of transporting your stuff is with a freighter. There's far too much EHP for anyone to bother with.

So, what you fly depends on how much you're shipping and how much it's worth...
Lancezh
The Scope
Gallente Federation
#7 - 2012-07-09 11:08:23 UTC
Victoria Sin wrote:
Viator for anything under 3,500 units in size, with 2 x inertia stabs and 1 nano-fibre in low is uncatchable. Warp and hit cloak immediately and you will be off before the other person is able to target you. In fact he might not even see you passed through!

Occator for larger loads of course - you can tank it OK with buffer, or you can just minimise your align time as with the viator by fitting inertia stabs and nanos in lows.

Of course the safest way of transporting your stuff is with a freighter. There's far too much EHP for anyone to bother with.

So, what you fly depends on how much you're shipping and how much it's worth...



3500 is a bit on the short side really :/ i got popped with a load of 7 t2 frigates basically. So around 17'500m3 of cargo wouldnt be to bad. But yeah as you said, its really a trade between need and safety i guess.
sabre906
The Scope
Gallente Federation
#8 - 2012-07-09 13:55:02 UTC
Lancezh wrote:
Victoria Sin wrote:
Viator for anything under 3,500 units in size, with 2 x inertia stabs and 1 nano-fibre in low is uncatchable. Warp and hit cloak immediately and you will be off before the other person is able to target you. In fact he might not even see you passed through!

Occator for larger loads of course - you can tank it OK with buffer, or you can just minimise your align time as with the viator by fitting inertia stabs and nanos in lows.

Of course the safest way of transporting your stuff is with a freighter. There's far too much EHP for anyone to bother with.

So, what you fly depends on how much you're shipping and how much it's worth...



3500 is a bit on the short side really :/ i got popped with a load of 7 t2 frigates basically. So around 17'500m3 of cargo wouldnt be to bad. But yeah as you said, its really a trade between need and safety i guess.


You can get 11k m3 out of a Prorator. Viator is a bit smaller. In any case, there's no reason to not fit cargo expanders, nobody's going to scramble to decloak you in highsec. The cloak alone will make you safe enough.
Saile Litestrider
Deep Core Mining Inc.
Caldari State
#9 - 2012-07-09 14:14:27 UTC
If you want to stick with a standard indy, you can always (with a bit of training) set it up for the MWD+Cloak trick. Every time you land at a gate, you start to jump to the next one, then immediately hit your cloak, then your MWD. Anyone at the gate will only see you for a second, then as your MWD's cycle ends you turn off your cloak, and your speed will be fast enough to enter warp immediately. You'll have to use a 10mn MWD with an indy, and sacrifice at least some cargo for the extra PG you need.

You may want to practice it a bit before hauling anything expensive, but it definitely makes you a ton safer if you're decent at it.
mavrick1
waistland prospecters
#10 - 2012-07-09 14:20:47 UTC
Well in some cases, just hauling it around is asking for trouble find a station to work out of and then get a station wearhouse and keep it all there and it cuts down on the ganking and any thing else that can happen, and if you need to move something move it in short trips.

or work close to trade hubs and then move it when you need to

under the radar is where i fly i make my isk like very one

Daniel Plain
Doomheim
#11 - 2012-07-09 14:44:29 UTC
fly an orca and put your valuables into the corp hangar. then the only reason to gank you will be 'for the lulz' and it will be quite a challenge with your 100k+ EHP.

I should buy an Ishtar.

Victoria Sin
Doomheim
#12 - 2012-07-09 14:52:19 UTC
Daniel Plain wrote:
fly an orca and put your valuables into the corp hangar. then the only reason to gank you will be 'for the lulz' and it will be quite a challenge with your 100k+ EHP.


The Orca is spectacularly slow at aligning. It seems to be even worse than my freighter for some reason. With hull upgrade + suitcase 2 in lows, shield extenders or hardeners in mid and T1 shield rigs you can get it well over 200K EHP. Very difficult to gank that.

Still, I go back to my previous point. The safest way is to use a freighter!
Marc Callan
Center for Advanced Studies
Gallente Federation
#13 - 2012-07-09 15:09:28 UTC
There isn't an Industrial out there that will stand up to a coordinated gang suicide gank; however, there are fits that should allow you to absorb one good shot from a single Tornado (probably the most dangerous suicide-gank ship out there).

For the Itty 5, you'll want to fit two Adaptive Invulnerability Field II's and three Medium Shield Extender II's in your mid-slots, and one Damage Control II in a low slot. According to EFT, this will give you about 17,500 effective hit points if you rig with Cargohold Expanders, or 25,000 if you rig with Core Defense Field Extenders, assuming uniform damage. The latter will give you enough shield buffer to absorb even the nastiest shot from a Tornado (assuming an all-level-5 character using a Tornado rigged for maximum alpha and firing Domination EMP ammo).

As always, if you want survivability, it comes at a cost, which in this case is reduced cargo space in exchange for additional shielding.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Saile Litestrider
Deep Core Mining Inc.
Caldari State
#14 - 2012-07-09 15:24:00 UTC
Victoria Sin wrote:
Daniel Plain wrote:
fly an orca and put your valuables into the corp hangar. then the only reason to gank you will be 'for the lulz' and it will be quite a challenge with your 100k+ EHP.


The Orca is spectacularly slow at aligning. It seems to be even worse than my freighter for some reason. With hull upgrade + suitcase 2 in lows, shield extenders or hardeners in mid and T1 shield rigs you can get it well over 200K EHP. Very difficult to gank that.

Still, I go back to my previous point. The safest way is to use a freighter!



Definitely true. Also note that you can have an alt (though make sure not to get concorded!) web you to make you align MUCH faster in a freighter or orca.

And if you have a ton of stuff you want to move and can't/don't want to fly a freighter, you can just use Red Frog Freight. It takes a TON of red frog trips before a freighter (and the skillbook for one) pays for itself, even going all the way across highsec.
Lazor Master
Imperial Shipment
Amarr Empire
#15 - 2012-07-09 15:51:43 UTC
Either mask what you are hauling, containers/putting it into a contract etc.

Then fly something with EHP so they wont risk a gank on unknown loot. Freighter, Orca that kind of thing.

Or if the value is under 1bil be lazy and contact it to Red Frog, then getting ganked becomes their problem not yours.
Flurk Hellbron
Science and Trade Institute
Caldari State
#16 - 2012-07-09 15:52:44 UTC
Victoria Sin wrote:
Daniel Plain wrote:
fly an orca and put your valuables into the corp hangar. then the only reason to gank you will be 'for the lulz' and it will be quite a challenge with your 100k+ EHP.


The Orca is spectacularly slow at aligning. It seems to be even worse than my freighter for some reason. With hull upgrade + suitcase 2 in lows, shield extenders or hardeners in mid and T1 shield rigs you can get it well over 200K EHP. Very difficult to gank that.

Still, I go back to my previous point. The safest way is to use a freighter!

Orca still the better option................ Put a MWD on it and it will align fast enough to travel safe in HS.
Bugsy VanHalen
Society of lost Souls
#17 - 2012-07-09 16:39:17 UTC
Lancezh wrote:
Victoria Sin wrote:
Viator for anything under 3,500 units in size, with 2 x inertia stabs and 1 nano-fibre in low is uncatchable. Warp and hit cloak immediately and you will be off before the other person is able to target you. In fact he might not even see you passed through!

Occator for larger loads of course - you can tank it OK with buffer, or you can just minimise your align time as with the viator by fitting inertia stabs and nanos in lows.

Of course the safest way of transporting your stuff is with a freighter. There's far too much EHP for anyone to bother with.

So, what you fly depends on how much you're shipping and how much it's worth...



3500 is a bit on the short side really :/ i got popped with a load of 7 t2 frigates basically. So around 17'500m3 of cargo wouldnt be to bad. But yeah as you said, its really a trade between need and safety i guess.


I can see why you got ganked with that load. rule of thumb is not to carry more than 100mil worth of stuff in a T1 indy. With the increase in prices and the insurance changes you can probably push that to 150 mil. With a frieghter you want to keep your cargo value under 1 bil value or it to becomes potentially profitable to gank.

It does not matter what you fly, if you cargo is worth more than the ships needed to gank you, you are at risk.

You can use the cloaky haulers and cloak/MWD trick others have suggested but it will cost you a significant volume of your cargo hold.

The risk of moving high value cargo around is the main reason why so many use contracts for their hauling. As long as you set the collateral high enough to cover your losses if the load gets ganked you lose nothing. But nobody will put up billions in collateral for a low payment so you need to pay them well. That is the only guaranteed way of not losing anything to gankers.

If you insist on hauling your self either slow boat it in a frieghter or ORCA, or run mutiple smaller, more secure loads. Personally I still use T1 haulers fitted for max cargo a lot, but you have to really watch the value you have in your hold when running in or out of a trade hub. Just always assume that you will be scanned at some point on your route, and either keep the value low enough to not be worth the effort, or use a fit that can get out before they have time to tackle you.