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Missions & Complexes

 
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tengu or vargur for lvl 4s

Author
SiLeNtKiLLaH
Dekker Solutions Ltd
The Black Ledger
#1 - 2012-07-06 23:16:33 UTC
hey guys i was looking for some thoughts on which one would be better for running level 4 missions at the min i am using a heavy missile tengu doing 700 dps with my current fit or should i buy a vargur i can fully t2 fit a vargur apart from salvagers and i have maruders lvl 4 and if u think i should go with the vargur and can recomend anf fits post them here cheers
Teemo Is-OP
Imperial Shipment
Amarr Empire
#2 - 2012-07-07 00:50:51 UTC
I use both a vargur and tengu for blitzing missions.

Vargur for anytihng that isnt kinetic resistant. Tengu for kinetic.

My vargur fit is very simllar to stoicfaux's on BC. found here

Though I use a Pith A-type medium SB so I can a MWD as well.

Eventaully you may want to upgrade to a mach, but the vargur is cheaper for both hull and fit, and more survivable.
Chainsaw Plankton
FaDoyToy
#3 - 2012-07-07 05:34:03 UTC
this is how I have mine fit. tbh I haven't flown it much, usually fly the mach. just did an AE for the first time in forever in it and it did pretty damn well. with the shield boost bonus and the boost amp I barely had to touch the booster. A pithum c-type boost amp and 2x invluns is how I had my golem fit ages ago, and with the vargs resists it should be plenty. suppose I should try it in more missions seems like a pretty awesome ship.

[Vargur, Varg current]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II

X-Large Shield Booster II
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Tracking Computer II, Optimal Range Script
Republic Fleet 100MN Afterburner

800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
Small Tractor Beam II
Small Tractor Beam II
Salvager II

Large Projectile Burst Aerator II
Large Core Defense Capacitor Safeguard II


Valkyrie II x5
Warrior II x5

@ChainsawPlankto on twitter

Hakaimono
Native Freshfood
Minmatar Republic
#4 - 2012-07-08 22:32:51 UTC
Chainsaw Plankton wrote:
this is how I have mine fit. tbh I haven't flown it much, usually fly the mach. just did an AE for the first time in forever in it and it did pretty damn well. with the shield boost bonus and the boost amp I barely had to touch the booster. A pithum c-type boost amp and 2x invluns is how I had my golem fit ages ago, and with the vargs resists it should be plenty. suppose I should try it in more missions seems like a pretty awesome ship.

[Vargur, Varg current]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II

X-Large Shield Booster II
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Tracking Computer II, Optimal Range Script
Republic Fleet 100MN Afterburner

800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
800mm Repeating Artillery II, Republic Fleet EMP L
Small Tractor Beam II
Small Tractor Beam II
Salvager II

Large Projectile Burst Aerator II
Large Core Defense Capacitor Safeguard II


Valkyrie II x5
Warrior II x5



With my Mael, I use one invul and two mission specific hardeners. Does the higher resists on the vargur make two invuls provide enough? Having that extra mid would be nice.
Chainsaw Plankton
FaDoyToy
#5 - 2012-07-08 23:07:02 UTC
I've gotten lazy and mostly omnitank my ships. vs angels extra the tank is fine, tbh I haven't really flown many other missions with the vargur. also with the gank that comes with a varg and high skills you can kill enough incoming dps that you can get away with not having a whole lot of tank.

@ChainsawPlankto on twitter

Hakaimono
Native Freshfood
Minmatar Republic
#6 - 2012-07-08 23:18:33 UTC
Chainsaw Plankton wrote:
I've gotten lazy and mostly omnitank my ships. vs angels extra the tank is fine, tbh I haven't really flown many other missions with the vargur. also with the gank that comes with a varg and high skills you can kill enough incoming dps that you can get away with not having a whole lot of tank.


I suppose its a good example of DPS being your tank. I've noticed its really comes into play when dealing with Serpentis being its mostly blaster boats.
Chainsaw Plankton
FaDoyToy
#7 - 2012-07-09 00:55:29 UTC
heh with serps if you can stay 30km away from the blaster battleships they can't touch you. Core Admirals try to go to about 50km, and they seem to be the ship that hurts the most against my mach (xl booster and 2x invluns). in the tengu or ishtar they either just miss or the resists are so great I don't even feel them.

@ChainsawPlankto on twitter

Baljos Arnjak
Dark Praetorian Order
#8 - 2012-07-10 20:59:04 UTC
@OP. It really depends on how you're going to run the missions. If you're going to blitz, I'd go with the tengu for it's small sig radius, very long damage projection, and good mobility. If you plan on killing everything, go with the vargur for the higher DPS and better general utility (drones, salvage ability...) Both of them are awesome ships for missioning =)