These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

for the love of god show local time

First post
Author
Cebraio
State War Academy
Caldari State
#61 - 2012-07-03 16:55:46 UTC
4-AcO-DMT wrote:
Cebraio wrote:

No. Just you are confused. You'll get used to EVE time and start loving it, like we all do.



:NO:

OK
Micheal Dietrich
Kings Gambit Black
#62 - 2012-07-03 17:02:14 UTC
4-AcO-DMT wrote:
its ******* confusing when all events in the calendar are in different time than local alright ??




Whats confusing about it? GMT is 7 hours ahead of me. My current time of 11 am +7 hours means that it is currently 6pm eve time. I mean that is like kindergarten level math right there.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Cutter Isaacson
DEDSEC SAN FRANCISCO
#63 - 2012-07-03 17:07:50 UTC
CCP Paradox wrote:
wibbly wobbly timey wimey stuff



Quoting because I am a Whovian Big smile

And on topic....

If OP is in America

Wall Clocks courtesy of Walmart

If in the UK

Wall Clocks courtesy of Tesco

If in Europe somewhere

Wall Clocks on EBAY

(because I don't know any European shop names)

There you go, that should help Cool

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

4-AcO-DMT
The Scope
Gallente Federation
#64 - 2012-07-03 17:15:01 UTC
Cutter Isaacson wrote:


Quoting because I am a Whovian Big smile

And on topic....

If OP is in America

Wall Clocks courtesy of Walmart

If in the UK

Wall Clocks courtesy of Tesco

If in Europe somewhere

Wall Clocks on EBAY

(because I don't know any European shop names)

There you go, that should help Cool


you think so ?
Cutter Isaacson
DEDSEC SAN FRANCISCO
#65 - 2012-07-03 17:24:45 UTC
4-AcO-DMT wrote:
Cutter Isaacson wrote:


Quoting because I am a Whovian Big smile

And on topic....

If OP is in America

Wall Clocks courtesy of Walmart

If in the UK

Wall Clocks courtesy of Tesco

If in Europe somewhere

Wall Clocks on EBAY

(because I don't know any European shop names)

There you go, that should help Cool


you think so ?



As other people have politely pointed out, you should really only need to work out the relation between your local time and EVE time once. For instance, a player in New York would be 5 hours behind EVE time, thus if it is 6:22pm in EVE, in New York it would be 1:22pm.

Aside from any summertime changes, that player will always be 5 hours behind, so taking 5 away from whatever the EVE time is should not be that difficult.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Utremi Fasolasi
La Dolce Vita
#66 - 2012-07-03 17:35:01 UTC
Bumblefck wrote:
CCP Paradox wrote:
wibbly wobbly timey wimey stuff



Bit insulting, when a customer asks a fairly reasonable question and they get this kind of response, isn't it?


It is accurate though. Getting correct local time for every single location and country with varying DST etc is harder than you think.

I would rather the devs use that time and effort on better spaceships. betting mining and missions and better CQ.
Kijo Rikki
Killboard Padding Services
#67 - 2012-07-03 17:37:26 UTC
Utremi Fasolasi wrote:
Bumblefck wrote:
CCP Paradox wrote:
wibbly wobbly timey wimey stuff



Bit insulting, when a customer asks a fairly reasonable question and they get this kind of response, isn't it?


It is accurate though. Getting correct local time for every single location and country with varying DST etc is harder than you think.

I would rather the devs use that time and effort on better spaceships. betting mining and missions and better CQ.


Not really. Much like 99% of all forums, its as simple as letting the user select his own timezone.

You make a valid point, good Sir or Madam. 

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#68 - 2012-07-03 17:38:35 UTC
4-AcO-DMT wrote:
srsly, how hard can it be ?



eve players get used to game time.. I see no reason to waste time on adding a time interpreter to the game. Your computer shows local time and you can compare. I just look at this as part of the game you need to get used to.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Xercodo
Cruor Angelicus
#69 - 2012-07-03 17:40:05 UTC
Personally I like the universality of everyone running on the same timezone.

The Drake is a Lie

Cutter Isaacson
DEDSEC SAN FRANCISCO
#70 - 2012-07-03 17:41:47 UTC
Kijo Rikki wrote:
Utremi Fasolasi wrote:
Bumblefck wrote:
CCP Paradox wrote:
wibbly wobbly timey wimey stuff



Bit insulting, when a customer asks a fairly reasonable question and they get this kind of response, isn't it?


It is accurate though. Getting correct local time for every single location and country with varying DST etc is harder than you think.

I would rather the devs use that time and effort on better spaceships. betting mining and missions and better CQ.


Not really. Much like 99% of all forums, its as simple as letting the user select his own timezone.


To what end? It cannot be hard to add or subtract hours from the in game to local time in your head. Heck, I'm a total Muppet when it comes to numbers and even I can convert local time in the UK to multiple other time zone's in my head whilst performing other tasks in game. If the OP is west of GMT he subtracts a few hours, if East he adds a few hours. Really, how hard is that?

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Morwen Lagann
Tyrathlion Interstellar
#71 - 2012-07-03 17:43:39 UTC
Cutter Isaacson wrote:
Kijo Rikki wrote:
Utremi Fasolasi wrote:
Bumblefck wrote:
CCP Paradox wrote:
wibbly wobbly timey wimey stuff



Bit insulting, when a customer asks a fairly reasonable question and they get this kind of response, isn't it?


It is accurate though. Getting correct local time for every single location and country with varying DST etc is harder than you think.

I would rather the devs use that time and effort on better spaceships. betting mining and missions and better CQ.


Not really. Much like 99% of all forums, its as simple as letting the user select his own timezone.


To what end? It cannot be hard to add or subtract hours from the in game to local time in your head. Heck, I'm a total Muppet when it comes to numbers and even I can convert local time in the UK to multiple other time zone's in my head whilst performing other tasks in game. If the OP is west of GMT he subtracts a few hours, if East he adds a few hours. Really, how hard is that?


I suspect EVE's use of 24-hour time (best time) might also have something to do with it. Apparently people just can't do modulo math. :(

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

Utremi Fasolasi
La Dolce Vita
#72 - 2012-07-03 17:44:56 UTC
Kijo Rikki wrote:
Utremi Fasolasi wrote:
Bumblefck wrote:
CCP Paradox wrote:
wibbly wobbly timey wimey stuff



Bit insulting, when a customer asks a fairly reasonable question and they get this kind of response, isn't it?


It is accurate though. Getting correct local time for every single location and country with varying DST etc is harder than you think.

I would rather the devs use that time and effort on better spaceships. betting mining and missions and better CQ.


Not really. Much like 99% of all forums, its as simple as letting the user select his own timezone.


If you really think so, but my experience on the customer support side of the software industry involving this very type of feature tells me otherwise.

Everything is simple to muggles outside of the software industry - it's magic to them afterall, why can't you just do *anything* everyone asks for with a "few lines of code" when the reality is often the opposite and a huge PITB behind the curtain.

I want CCP to give us moar spaceships.
Kijo Rikki
Killboard Padding Services
#73 - 2012-07-03 17:44:58 UTC  |  Edited by: Kijo Rikki
Just saying its not at all hard to program, unlike what was stated. Personally I don't care how easy something is, it will never be easier than setting your local time and glancing down and going, 'oh, it's 12:44. That means it's 12:44. Period.'

Utremi Fasolasi wrote:

If you really think so, but my experience on the customer support side of the software industry involving this very type of feature tells me otherwise.

Everything is simple to muggles outside of the software industry - it's magic to them afterall, why can't you just do *anything* everyone asks for with a "few lines of code" when the reality is often the opposite and a huge PITB behind the curtain.

I want CCP to give us moar spaceships.


Actually I know so. Its as simple as a drop down menu with respective values that get properly applied to the time function. I could make you one back when I was using qbasic.

You make a valid point, good Sir or Madam. 

Morwen Lagann
Tyrathlion Interstellar
#74 - 2012-07-03 17:46:13 UTC
Kijo Rikki wrote:
Just saying its not at all hard to program, unlike what was stated. Personally I don't care how easy something is, it will never be easier than setting your local time and glancing down and going, 'oh, it's 12:44. That means it's 12:44. Period.'


Learning how to convert between timezones builds character. Smile

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

Utremi Fasolasi
La Dolce Vita
#75 - 2012-07-03 17:47:30 UTC
Kijo Rikki wrote:
Just saying its not at all hard to program, unlike what was stated. Personally I don't care how easy something is, it will never be easier than setting your local time and glancing down and going, 'oh, it's 12:44. That means it's 12:44. Period.'


Like everyone else has said, it's redundant when we are already surrounded by clocks with our own local time already. It's just not that hard.
Roime
Mea Culpa.
Shadow Cartel
#76 - 2012-07-03 17:47:30 UTC
4-Acetoxy-DMT is an uncommon synthetic psychedelic. Its effects and duration are similar to those of psilocybin/psilocin. It is probably metabolically converted into psilocin in the body, but there are also reasons to believe that 4-acetoxy-DMT might itself be active in the brain, producing effects that are distinct from psilocin.

EFFECTS LIST

POSITIVE

brightened colors / enhanced visual perception
introspection and philosophical insights
increased giggling and laughing
pleasant body buzz / warmth / tingling
rushing / stimulation (mental and physical)
deep feeling of inner peace / sense of rapture
feeling sleepy or dreamy
mood lift, euphoria
perception of cognitive enhancement
feelings of empathy
enhanced tactile sensation
sexual arousal

NEUTRAL

general change in consciousness (as with most psychoactives)
pupil dilation
minor to strong closed- and open-eyed visuals
auditory hallucinations/sound distortion
confusion and/or scrambled thoughts
distorted sense of time

lethargy, fatigue
ego softening/loss
disorientation
synesthesia
experiencing a dreamlike reality
decrease in emotions

NEGATIVE

(likelihood of negative side effects increases with higher doses)
anxiety / fear
difficulty speaking
motor impairment
stomach discomfort, nausea, vomiting, gas
intense or overwhelming visual disturbances
overwhelming thoughts and ideas
disturbing hallucinations/mental visions

paranoia / insecure feelings
sweating / chills / flushing
(severe) uncomfortable stimulation (mental and physical)
sleeplessness
(significantly) elevated heart rate
muscle fatigue/pain/aching
(severe) mental confusion

Source: Erowid

.

Kijo Rikki
Killboard Padding Services
#77 - 2012-07-03 17:47:43 UTC  |  Edited by: Kijo Rikki
Morwen Lagann wrote:
Kijo Rikki wrote:
Just saying its not at all hard to program, unlike what was stated. Personally I don't care how easy something is, it will never be easier than setting your local time and glancing down and going, 'oh, it's 12:44. That means it's 12:44. Period.'


Learning how to convert between timezones builds character. Smile


No it doesn't. It builds herpes. Smile

You make a valid point, good Sir or Madam. 

Jake Warbird
Republic Military School
Minmatar Republic
#78 - 2012-07-03 17:48:40 UTC
So TZs are hard? Well, you certainly picked the right game,man....
Forum Clone 77777
Doomheim
#79 - 2012-07-03 20:20:03 UTC
Having a universal clock for all of EVE to schedule around is alot better than your little rant about the clock, OP.
No matter how many "arguments" you can come up with (where so far, you havent had any) its still a better solution than having local time for every TZ in the world.
Morganta
The Greater Goon
#80 - 2012-07-03 20:31:41 UTC
if it confuses you just go to www.whattimeisit.com and you can see a wide range of times including GMT/UTC as well as your own region.

btw, all computers run on UTC, yours does to, but you have an offset programmed in when you first set your timezone so it displays what you want to see.