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Is Isk war bad?

Author
Pax Deltari
The Scope
Gallente Federation
#1 - 2012-07-03 03:35:03 UTC
I'm new to trading so I've picked some high quantity items and I'm .01 isk warring with them since I have plenty of time. Is this bad? I've just been looking at the forums and there seems to be a lot of anger towards it. Should I be doing something else?
Dersk
Perkone
Caldari State
#2 - 2012-07-03 04:09:11 UTC  |  Edited by: Dersk
It's an effective tactic that takes full advantage of the mechanics of the eve market, specifically in large trade hubs. It is, however, a rather annoying form of competition, akin to debating someone whose only response is "nuh-uh!". With no way to bypass the .01 isk war without devoting a lot of time and attention to market orders (or forfeiting most profits), people that don't like it attempt to take their frustrations out on the people doing it, usually without knowing the identity of those .01 iskers.

So, you'll probably burn in hell, but most people don't believe it exists, so you should be ok.
Pax Deltari
The Scope
Gallente Federation
#3 - 2012-07-03 04:26:15 UTC
Cool thanks :D
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#4 - 2012-07-03 05:44:30 UTC
It´s not bad as such, but done excessively it has the smell of botting on it, which is a loathsome thing....

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Je suis [?]

stoicfaux
#5 - 2012-07-03 06:12:28 UTC
Pax Deltari wrote:
I'm new to trading so I've picked some high quantity items and I'm .01 isk warring with them since I have plenty of time. Is this bad? I've just been looking at the forums and there seems to be a lot of anger towards it. Should I be doing something else?

Did you win? If yes, keep doing it. If no, then try something else.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Iria Ahrens
Space Perverts and Forum Pirates
#6 - 2012-07-03 06:55:36 UTC
Na, but it can be a waste of time. You might be selling 500 units of something that eventually someone is going to come and buy 5000 units. There is always someone that feels .01 isk isn't enough of a cut, so they start changing the price by 1k, 10k or more each time.So while you are ensuring you sell FIRST, you are also cutting into your profits each time you reset your price. There are also the taxes and broker fees you keep adding to your overhead.

If you need the isk now then it can be worth it. But you can improve your isk/trade ratio by figuring out the trade volume and if the volume is higher than all the orders below you, the I wouldn't worry about it. Actually, A lot of the time, I post my orders much higher than the bottom of the market. This can backfire, but usually, if I'm willing to wait a few weeks, I end up doubling my profits or more.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Boomhaur
#7 - 2012-07-03 08:17:57 UTC
Annoying but effective strategy, great way to annoy competition in non Jita hubs. In Jita it's happens constantly so it's expected.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

malaire
#8 - 2012-07-03 08:25:44 UTC
When I was starting more serious trading I 0.01 ISKed one competitor for few weeks, every 15 minutes, several hours per day. Then he left. Big smile

I wouldn't do that anymore, but if you have time and don't know better tactic, it can be effective.

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Andy DelGardo
#9 - 2012-07-03 09:14:47 UTC  |  Edited by: Andy DelGardo
It's simple, if u have the time and "feel" this is "fun" go ahead, if not do something else. I still find it shocking what many eve players consider "fun", often only because it yields the "best" ISK/h, rather than asking: What is the most fun/h.

I personally also find this particular system poorly designed from a game perspective, thats mainly because it is even more grindy and boring than afk mining. It also gives u a incentive to even play/update, while u are at RL work. I would very much like CCP would add more station trader mechanics/skills, this means i still want station traders to hold the most market powers in there hands, but with some more interesting game mechanics, compared to "right-click" -> "modify" -> "scroll-up" -> "enter" -> repeat forever.......

bye
Rengerel en Distel
#10 - 2012-07-03 12:20:52 UTC
For buy orders, I think everyone should 0.01 isk, as it leads to better profits for everyone. The only time not to do it, is if you're trying to drive others off an item. The price you have to set to do that depends on what you're doing with the item yourself. Different competitors will have different price points if they're refiners, station traders, or station resellers.

With the increase in shiptoasting, the Report timer needs to be shortened.

Aina Sasaki
Garoun Investment Bank
Gallente Federation
#11 - 2012-07-03 14:27:49 UTC
I couldn't be arsed to do this kind of **** ever since I had access to more than 100 orders. It just too much time. x_x

- Rei

SetrakDark
Doomheim
#12 - 2012-07-03 15:55:57 UTC
I know it seems like a winning strategy at first, but the sooner you disabuse yourself of it as a viable strategy, the better.

Trading is a long term game; the goal being to get to the point where you can do whatever you want with your game time because you make enormous amounts of isk doing practically nothing.

The sooner you develop long-term sustainable trading strategies, the better off you'll be.
Robert Warner
Back Door Burglars
#13 - 2012-07-03 18:21:01 UTC
The 0.01 ISK game can help to sell your items faster and get buy orders in quicker, but it will also cut into your profits as others get annoyed with your tactic.

A real trader will tell you to buy at a price you know you'll get the item for and sell it at a price you know it will fetch. Leave the 0.01 ISK game to the lesser traders.
SetrakDark
Doomheim
#14 - 2012-07-03 18:32:08 UTC
Robert Warner wrote:
A real trader will tell you to buy at a price you know you'll get the item for and sell it at a price you know it will fetch. Leave the 0.01 ISK game to the lesser traders.


Precisely.
Tesal
#15 - 2012-07-03 22:29:17 UTC
Rengerel en Distel wrote:
For buy orders, I think everyone should 0.01 isk, as it leads to better profits for everyone...


No, only leads to better profits if you can buy or sell, if you can't get into the market the profit margins are a moot point. In many cases its better to compete on price rather than play the .01 isk game, changing orders by 100k or 1m is not uncommon for many items. I do it all the time when the .01isking gets out of hand. Often a quick shock to the market drives off the competition, and if it doesn't do it again only worse. Thats what happens when you .01isk too much.
Rengerel en Distel
#16 - 2012-07-03 22:37:19 UTC
Tesal wrote:
Rengerel en Distel wrote:
For buy orders, I think everyone should 0.01 isk, as it leads to better profits for everyone...


No, only leads to better profits if you can buy or sell, if you can't get into the market the profit margins are a moot point. In many cases its better to compete on price rather than play the .01 isk game, changing orders by 100k or 1m is not uncommon for many items. I do it all the time when the .01isking gets out of hand. Often a quick shock to the market drives off the competition, and if it doesn't do it again only worse. Thats what happens when you .01isk too much.


Yeah, and you wipe out your profits. People should embrace the 0.01 isk game with BUY orders. It keeps your expenses lower and gives you more room for profit. When you get upset and raise something by 100k, all you're doing is giving a seller that would have sold it to you at the lower price 100k more for nothing. Even if you later drop the price back down, you've already thrown away countless ISK that could have been used instead for something better.


With the increase in shiptoasting, the Report timer needs to be shortened.

Dersk
Perkone
Caldari State
#17 - 2012-07-03 23:01:00 UTC
Rengerel en Distel wrote:
When you get upset and raise something by 100k, all you're doing is giving a seller that would have sold it to you at the lower price 100k more for nothing.


Y'know, some people that put up their buy/sell orders want to do things with those products beyond trade them. There isn't a very large market for "everything you need to make 3x mackinaws except the R.A.M. and morphite"
Rengerel en Distel
#18 - 2012-07-03 23:07:41 UTC
Dersk wrote:
Rengerel en Distel wrote:
When you get upset and raise something by 100k, all you're doing is giving a seller that would have sold it to you at the lower price 100k more for nothing.


Y'know, some people that put up their buy/sell orders want to do things with those products beyond trade them. There isn't a very large market for "everything you need to make 3x mackinaws except the R.A.M. and morphite"


Those people aren't raising the buy order by 1M isk to "shock off the competition" either ... If you're using them for manufacturing, you'd also want to keep the price down to lead to more profit on the end result. No matter how you want to cut it, the 0.01 isk game works out for everyone but the sellers.

With the increase in shiptoasting, the Report timer needs to be shortened.

Dersk
Perkone
Caldari State
#19 - 2012-07-03 23:17:06 UTC
Rengerel en Distel wrote:
If you're using them for manufacturing, you'd also want to keep the price down to lead to more profit on the end result. No matter how you want to cut it, the 0.01 isk game works out for everyone but the sellers.


Spoken like a true trader. Empty manufacturing slots and empty fuel bays cost more than moving orders beyond what .01 iskers are willing to mimic. Manufacturers who only look at margin in an individual unit never see a reason to move beyond t1 ammo.
Mouse-Fitzgerald en Cedoulain
en Cedoulain Trade and Freight
#20 - 2012-07-04 04:23:28 UTC
I was actually thinking of posting a thread about a related issue - how do you determine if an item is worth making an aggressive price raise on? I worry that more often going the aggressive route will ruin your profitability with that item in the future more often than it will result in quick sales, but I have no evidence to back this up - just fear for my limited pool of money.
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