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EVE New Citizens Q&A

 
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I like it all, dont make me choose.

Author
Calibra Kai
State War Academy
Caldari State
#1 - 2012-07-02 08:32:39 UTC
Hi,

New to the game and have been playing through all of the tutorial missions, i have enjoyed the variety but have been told several times that i need to specialise to be of any use later on. Do i need to worry about this so early on and will i seriously gimp myself if, for example, i chose mining, then decided to drop it for pvp and salvaging.

Any help appreciatedBig smile.



Bree Okanata
Perkone
Caldari State
#2 - 2012-07-02 08:49:32 UTC
If you like mining, start off with mining. If you want to go do PvP later on, start training combat skills, you just have to remember that your SP total won't mean jack squat though when you start off. The problem with the "Do ALL the skills" approach would end up meaning that you will just have a problem gaining isk/getting loot/etc since you can only mine in a small ship, scan things with the T1 frig, have mediocre industry skills and stuff.

What I personally did was just start off with combat skills and start doing missions. That gives me a basic ISK capital to start tweaking around with other things like buying a good mining ship or afford more ships for PvP. You don't HAVE to specialize, but it the game would probably be more enjoyable if you specialize for a while before branching out.

That's just my two cents though. I could be wrong. I am a relatively new player as well, with only 3m skill points.
Poetic Stanziel
The Scope
Gallente Federation
#3 - 2012-07-02 08:54:33 UTC
Semi-specialize. If you want to mine, and you enjoy it, then train to the Retriever, then pick some other area to get into. If you then want to try some PvP, pick a racial frigate and train those skills, and weapon support for that race (missiles for Caldari, Hybrids/Drones for Gallente, Projectiles for Minmatar, and Lasers for Amarr.) Navigation, Electronics, Mechanics and Engineering support skills are important for everything, so train those too.
Marc Callan
Center for Advanced Studies
Gallente Federation
#4 - 2012-07-02 09:29:06 UTC
You don't really need to train up to become an absolute expert in one thing before branching out, but it's a good idea to have a decent grounding in at least one profession, to fund your experiments in other careets, and so you'll have something to fall back on if everything else goes to hell. Whether it's mining, trading, missioning, exploration (though exploration's more of a crapshoot), take a couple of weeks to get half-decent at something, build up a little nest egg, and then experiment. Once you find something you feel you can enjoy and dedicate some time to, that is the time to get serious and start specializing.

In my humble opinion.

(I went on hiaitus for several years, came back, and did some small-time mining to build my resources back up. I don't mine these days, but I've still got the skillset and some mining equipment sitting in a backwater hi-sec station, waiting just in case my current career goes into the toilet.)

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Signal11th
#5 - 2012-07-02 09:37:01 UTC
Its the beauty of EVE, you spent all your time investing in industry but now want to pvp in 0.0 you can just change, yes it might take a little while before your skillpoints in another area are usefull but you can do whatever you want.

From a personal choice get your core pve/pvp skills up because unless your going to be a trader or industry there's going to be some point where you need to use them.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2012-07-02 10:17:10 UTC
Are you having fun? Then you are doing it right.

I've been playing over 3 years and I still haven't specialized. However, I accept that it will take me longer to get to the same levels as someone that does specialize.
Calibra Kai
State War Academy
Caldari State
#7 - 2012-07-02 12:12:39 UTC
Thanks for the replies and advice.Big smile

I am probably worrying too much at this early stage. I think my plan will be to join a low/null sec corp that does a bit of everything. Initially try mining whilst soaking up as much knowledge from the other corp players regarding the other facits of Eve and help out where i can doing whatever until i decide a specialism.

I suppose its a positive if the game has so many interesting areas to investigateSmile.
Malcanis
Vanishing Point.
The Initiative.
#8 - 2012-07-02 12:34:52 UTC
Calibra Kai wrote:
Hi,

New to the game and have been playing through all of the tutorial missions, i have enjoyed the variety but have been told several times that i need to specialise to be of any use later on. Do i need to worry about this so early on and will i seriously gimp myself if, for example, i chose mining, then decided to drop it for pvp and salvaging.

Any help appreciatedBig smile.


You can't "gimp yourself" by training skills, so don't worry. The only cost of training skills for profession 'A' now and then deciding to train skills for profession 'B' later is that you'll need a higher grade medical clone to hold all those skillpoints - a pretty trivial expense.

The tutorials are a great way to dabble in multiple areas of the game. Once you've decided on an initial direction, then it does pay to stick with skilling it long enough to reap decent rewards from specialisation. Additionally, it's a fine thing to be able to make you ISK in multiple ways - that kind of versatility is one of the advantages of being a high skilled veteran. Mining suddenly got buffed? Great, those exhumer skills I haven't used since 2007 are suddenly useful again!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ottersmacker
Genos Occidere
HYDRA RELOADED
#9 - 2012-07-02 14:51:26 UTC
Never forget the concept of diminishing returns is central to EVE. You don't have to specialize very far to be able to try out some stuff with relatively good effectiveness.. and if you find that something really is for you, you can always go the extra mile (or in training terms - the extra weeks/months) to get that final +%

i just locked an open door.. strange, yet symbolically compelling.

Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#10 - 2012-07-02 16:44:35 UTC
New folks usually say: I cant compete with older players.

The idea of specializing is allowing you too shoot up into some role you want to attain. With out to many side routes. Its supposed allow you to contend with vets at least in one area of the game.

If thats not what you want. Hell explore everything. EVE is cool because its layers upon layers of complexity. Feel free to explore everything.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Tau Cabalander
Retirement Retreat
Working Stiffs
#11 - 2012-07-02 19:08:23 UTC  |  Edited by: Tau Cabalander
It isn't bad to do what I've done (or at least try to do):

Invest more heavily in training skills that affect multiple ships or modules.

Example: I'm far less likely to train a ship specific skill to level 5 than I am to train say a fitting skill to level 5. I also have a lot of level 2 & 4 skills.
Lost Greybeard
Drunken Yordles
#12 - 2012-07-02 21:03:48 UTC
As someone with a couple dots in basically every skill in the game that doesn't involve capital ships of one kind or another, I would also vote "don't specialize if you don't wanna".

(I don't even use most of the science skills or mining skills, just nice to have 'em if someone needs backup with sommat.)
Mara Rinn
Cosmic Goo Convertor
#13 - 2012-07-02 22:34:01 UTC
Tau Cabalander wrote:
Example: I'm far less likely to train a ship specific skill to level 5 than I am to train say a fitting skill to level 5. I also have a lot of level 2 & 4 skills.


To contrast: training Caldari Cruiser 5 gives you a better mining ship than the Retriever (the Osprey is kick-arse), opens up access to the Basilisk (Logistics), Cerberus (Heavy Assault Ships), Onyx (heavy interdictor), Tengu (Strategic Cruiser), Falcon/Rook (Recon), and really helps your performance in a Gila or Phantasm.

Then again, CCP is working on "teiricide" and they plan to change the roles of certain ships such as the Osprey/Scythe, but that Caldari Cruiser 5 will still set you up to fly some really nice ships.

Tau Cabalander is right though: training fitting skills to 5 is a benefit regardless of what ship you fly. I highly recommend aiming for the Core Competency (Elite) certificate. This will be useful for anyone whose EVE goals involve flying ships in space.
Calibra Kai
State War Academy
Caldari State
#14 - 2012-07-03 10:16:45 UTC
A big thank you for all of the advice, very much appreciated. My trial account comes to an end soon, but i intend to start again with a buddy invite and subscribe for three months initially. I will let fun be my guide, as Tau saidBig smile, as long as i am having fun then it must be right.

I really like the game, so big, so much to do, no specific spec or path layed out in front of you. I must admit that the last few nights i have gone to sleep thinking about it and dreamt about being in spaceWhat?
Signal11th
#15 - 2012-07-03 10:52:18 UTC
Calibra Kai wrote:
I must admit that the last few nights i have gone to sleep thinking about it and dreamt about being in spaceWhat?



Yep I get that feeling to but I then realise it's because I'm sleeping next to another large celestial object ...the missus.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!