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[Proposal] Remove T3 Strategic Crusiers From High Sec

Author
Davion Falcon
Those Once Loyal
#21 - 2012-07-01 03:29:29 UTC
mxzf wrote:
Why? Arbitrary rules are arbitrary and bad. If you're suggesting removing T3s from highsec, why not Marauders too? How about HACs? What about BSes? The problem with arbitrary rules is that they don't end anywhere, they're arbitrary.


This.

If you "can't" gank a T3, you're not doing it right.

Ruthlessness is the kindness of the wise. Never forgotten, never forgiven.

Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#22 - 2012-07-01 04:09:50 UTC
Quote:

That's the whole point. OP got pwned by wardeccers in t3s, and thus wants them banned in his place of residence.


Quote:

If you "can't" gank a T3, you're not doing it right.


Hint: T3s aren't invincible.
Nicolo da'Vicenza
Viziam
Amarr Empire
#23 - 2012-07-01 20:40:25 UTC
Danika Princip wrote:
Nicolo da'Vicenza wrote:
Just remove NPC corps and make individuals wardeccable, then you can compete with these T3 pilots over highsec resources.



Alternatively, buy a T3 and compete with them that way. Or a faction BS, or a marauder

Sounds like a recipe for unsatisfying gameplay and mudflation; EVE players should be able to compete for resources directly (aka war)
knobber Jobbler
State War Academy
Caldari State
#24 - 2012-07-02 16:15:36 UTC
Linna Excel wrote:




knobber Jobbler wrote:
I don't think there should be any restrictions on what ships can be used in high sec.

I don't see why I can't use my carrier there. Maybe put a restriction on capital only weapons being used but its not in the spirit of the sandbox.


You're right. High sec would be a lot better if we could bring in a few carriers and a dreadnought or two. Maybe a titan with a XXXL smartbomb that could take out every battleship within 100km while we are at it.




Reading comprehension failure.
Wolodymyr
Breaking Ambitions
#25 - 2012-07-03 18:44:20 UTC
All this would do is create yet another barrier between highsec and lowsec / nullsec / W space

Imagine you have a highsec corp / alliance whatever that wants to go into lowsec and set up some PoCos or get some r16 moon goo, or just mine some Hemorphite.

Now living in highsec they only have access to things that exist in highsec. No drugs, no cap ships, and now no T3s. Also their only combat experience is with wardecks.

So they get their little fleet together, load some customs office gantries in their cargo holds, listen to that speech from Brave Heart, and jump into the first lowsec system they come across. And on the other end of the gate they are greeted by a bunch of 100nm AB Tengus all hopped up on Blue Pills with triage carrier support and blap dreads.

it's these barriers to entry that prevent people from exploring any sort of existence outside of highsec.

If anything we should remove some restrictions from highsec, or make the difference between highsec and lowsec more of a gradual progression rather than distinct barrier.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

LtCommander Tarkin
Shadow Core Conglomerate
#26 - 2012-07-04 13:06:26 UTC
Linna Excel wrote:
I think everyone but total crybaby carebears can agree that eve is supposed to be a dangerous place. Part of that is because destruction is a key part of the economy. You would all agree with this right?

Another part of the game is that risk, a part of which is initial investment, should equal reward. That's a fair assessment isn't it?

Unfortunately, one of the most expensive and most useful ships in the game, the T3 strategic cruiser, isn't getting destroyed enough. In high sec, they can do their job too fast, too well, and with no risk. They are hard to pin down and hard to gank. Maybe someone has hard numbers but if you wanted to suicide gank a tengu in high, how hard is it? It isn't as easy as it needs to be, I can tell you that much. So they can run missions and sites in relative safety acting as a part of the ISK faucet that is bad enough as it is. The risks don't equal the rewards and both are lower than they should be.

It's time something is done about this ISK faucet.

It's good for the game's economy if T3s were moved to low and null. It's good for the new players, they can have early successes that make them want to move on to low and null. It's good for the WH players as there will be more demand for WH goods. It's good for the T3 players: they can do better than high; even if they lose the occasional ship, they'd still be making more in the long run and providing more high end stuff for the rest of us to buy. It's also be good for low and null as it'd bring more players into those areas... that means more potential players in the CSM's corps or making things interesting for the current null residents. Maybe the T3 players will eventually band together and try to set up their own small block; camaraderie and shared experiences are good for a corp and the game.


As I see it, restricting T3s to low and null is the best thing for everyone and it should be done. It's the obvious and common sense thing to do. I really hope the CSM will bring this to CCP's attention.


If you weren't terrible at EVE you wouldn't be whining to remove a perfectly legitimate game mechanic.

Protip: figure out how to solve your problem instead of whining on the forums about it
Gallion
Malevelon Roe Industries
Convocation of Empyreans
#27 - 2012-07-04 17:57:14 UTC
this would hurt the economy of marketing the T3's. how did you come up with this proposal without thinking it all thru?

This is a Signature, It makes people Stare. (Man I gotta Make one , or Find one to steal)

Lin-Young Borovskova
Doomheim
#28 - 2012-07-06 21:31:17 UTC  |  Edited by: Lin-Young Borovskova
@OP
I can't see what problem you're trying to solve because it seems there's none.

So after T3's it will be what? -faction ships ammo and modules?

What about moving from there if that bothers you so much? -there are plenty of Lokis/Proteus/Tengus to kill in Delve if you really don't like those, but will require some :effort:

Also: you're idea is really horrible and proves how bad you are at the game, keep ganking Retrievers, are those easy enough for you?

Roll

As the poster just said after you wall of non sense, if something it's Concord that should be removed from high sec, but then the game would become too hard for you.

brb

Lin-Young Borovskova
Doomheim
#29 - 2012-07-06 21:40:35 UTC
Linna Excel wrote:
Tarunik Raqalth'Qui wrote:
Here's a hint: not every T3 that's bouncing around HS is bearing it up. Some of us are after holes to gank people with. Pirate


/liked

You bring up a good point. Still, I'd prefer if the nice juicy targets weren't hiding behind their mom's... I mean concord's skirt. ;)



Says the risk averse self proclaimed high sec pv... *cough* carebear hiding behind concord safety. Omagad...

brb

Jack Carrigan
Order of the Shadow
#30 - 2012-07-10 19:09:03 UTC
****posting is bad, m'kay.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

engjin
Native Freshfood
Minmatar Republic
#31 - 2012-07-10 19:25:40 UTC
Linna Excel wrote:
I think everyone but total crybaby carebears can agree that eve is supposed to be a dangerous place. Part of that is because destruction is a key part of the economy. You would all agree with this right?

Another part of the game is that risk, a part of which is initial investment, should equal reward. That's a fair assessment isn't it?

Unfortunately, one of the most expensive and most useful ships in the game, the T3 strategic cruiser, isn't getting destroyed enough. In high sec, they can do their job too fast, too well, and with no risk. They are hard to pin down and hard to gank. Maybe someone has hard numbers but if you wanted to suicide gank a tengu in high, how hard is it? It isn't as easy as it needs to be, I can tell you that much. So they can run missions and sites in relative safety acting as a part of the ISK faucet that is bad enough as it is. The risks don't equal the rewards and both are lower than they should be.

It's time something is done about this ISK faucet.

It's good for the game's economy if T3s were moved to low and null. It's good for the new players, they can have early successes that make them want to move on to low and null. It's good for the WH players as there will be more demand for WH goods. It's good for the T3 players: they can do better than high; even if they lose the occasional ship, they'd still be making more in the long run and providing more high end stuff for the rest of us to buy. It's also be good for low and null as it'd bring more players into those areas... that means more potential players in the CSM's corps or making things interesting for the current null residents. Maybe the T3 players will eventually band together and try to set up their own small block; camaraderie and shared experiences are good for a corp and the game.


As I see it, restricting T3s to low and null is the best thing for everyone and it should be done. It's the obvious and common sense thing to do. I really hope the CSM will bring this to CCP's attention.


Heads up, NPC Posting alt talking about danger....
Possum's Awesome
Foxtrot Uniform Charlie Kilo
#32 - 2012-07-16 10:23:08 UTC
the only thing worth using t3s for in hisec are missions and hisec wars.

a t2 ishtar can clear lvl 4s faster than a t3, and hisec wars nullify your complaint because nothing says the otherside can't use them too.
sabre906
The Scope
Gallente Federation
#33 - 2012-07-16 19:02:42 UTC
Possum's Awesome wrote:
the only thing worth using t3s for in hisec are missions and hisec wars.

a t2 ishtar can clear lvl 4s faster than a t3, and hisec wars nullify your complaint because nothing says the otherside can't use them too.


He can't use them too because of risk aversion. Oh noez, SP and isk goes pop. A nerf to people who are not risk-averse is a buff to himself.Big smile
Laechyd Eldgorn
Avanto
Hole Control
#34 - 2012-07-17 11:42:30 UTC
Linna Excel wrote:
stuff


in case u sirius if u compaare price t3 is near to faction bs or marauder which are much more difficult to F1 up. l2p maybe


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