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Bring back L5 missions to high-sec, please!

Author
Baron Deathicon
Outerspace Vanguard
#1 - 2012-07-01 19:02:26 UTC
Once upon a time, capsulers were able to run mission level 5 in high-sec, which was quite a lot of fun. Some day, this was removed from the PvE game-play to promote PvP-PvE. This new rule removed the option to opt-in for PvP in end-game PvE content by forcing people to run level 5 missions in low/null-sec. Now if we opt-out of PvP, we are left with level 4 missions, which you will agree with me, aren't a challenge for most sufficiently advanced players.

I would really like that it is considered again, that you, CCP, offer level 5 missions again in high-sec. I am not saying it should be brought back the way it was before. Maybe the rewards needs adjustments, or the difficulty needs to be tuned (greater or less). In any case, there's a gap that needs to be filled, at least for players that opt-out of PvP.

I am covinced it would be best to offer level 1-5 in all security bands of EVE. Also, it would be much welcome that missions accepted in a security band stays in the same security band. For instance that would allow the players to choose which security band they want their missions to happen, for all missions, level 1-5. I am confident this should be fairly easy to implement, since this is not like re-inventing the game, but simply allowing for a greater range of playability in this awesome sandbox universe.

As a player, I should be able to run any mission level (1-5), in the security band (high/low/null-sec) of my choice.
oldbutfeelingyoung
Perkone
Caldari State
#2 - 2012-07-01 19:11:38 UTC
Baron Deathicon wrote:
Once upon a time, capsulers were able to run mission level 5 in high-sec, which was quite a lot of fun. Some day, this was removed from the PvE game-play to promote PvP-PvE. This new rule removed the option to opt-in for PvP in end-game PvE content by forcing people to run level 5 missions in low/null-sec. Now if we opt-out of PvP, we are left with level 4 missions, which you will agree with me, aren't a challenge for most sufficiently advanced players.

I would really like that it is considered again, that you, CCP, offer level 5 missions again in high-sec. I am not saying it should be brought back the way it was before. Maybe the rewards needs adjustments, or the difficulty needs to be tuned (greater or less). In any case, there's a gap that needs to be filled, at least for players that opt-out of PvP.

I am covinced it would be best to offer level 1-5 in all security bands of EVE. Also, it would be much welcome that missions accepted in a security band stays in the same security band. For instance that would allow the players to choose which security band they want their missions to happen, for all missions, level 1-5. I am confident this should be fairly easy to implement, since this is not like re-inventing the game, but simply allowing for a greater range of playability in this awesome sandbox universe.

As a player, I should be able to run any mission level (1-5), in the security band (high/low/null-sec) of my choice.


lol as a player you have to belong to the most vocal ones in these forums.
Sorry to say to you ,but you are not one of them.
So ,your voice will not be heard
sorry for that


R.S.I2014

Baron Deathicon
Outerspace Vanguard
#3 - 2012-07-01 19:13:39 UTC
oldbutfeelingyoung wrote:
Baron Deathicon wrote:
Once upon a time, capsulers were able to run mission level 5 in high-sec, which was quite a lot of fun. Some day, this was removed from the PvE game-play to promote PvP-PvE. This new rule removed the option to opt-in for PvP in end-game PvE content by forcing people to run level 5 missions in low/null-sec. Now if we opt-out of PvP, we are left with level 4 missions, which you will agree with me, aren't a challenge for most sufficiently advanced players.

I would really like that it is considered again, that you, CCP, offer level 5 missions again in high-sec. I am not saying it should be brought back the way it was before. Maybe the rewards needs adjustments, or the difficulty needs to be tuned (greater or less). In any case, there's a gap that needs to be filled, at least for players that opt-out of PvP.

I am covinced it would be best to offer level 1-5 in all security bands of EVE. Also, it would be much welcome that missions accepted in a security band stays in the same security band. For instance that would allow the players to choose which security band they want their missions to happen, for all missions, level 1-5. I am confident this should be fairly easy to implement, since this is not like re-inventing the game, but simply allowing for a greater range of playability in this awesome sandbox universe.

As a player, I should be able to run any mission level (1-5), in the security band (high/low/null-sec) of my choice.


lol as a player you have to belong to the most vocal ones in these forums.
Sorry to say to you ,but you are not one of them.
So ,your voice will not be heard
sorry for that




How is that supposed to be a constructive reply?
oldbutfeelingyoung
Perkone
Caldari State
#4 - 2012-07-01 19:34:10 UTC
Baron Deathicon wrote:
oldbutfeelingyoung wrote:
Baron Deathicon wrote:
Once upon a time, capsulers were able to run mission level 5 in high-sec, which was quite a lot of fun. Some day, this was removed from the PvE game-play to promote PvP-PvE. This new rule removed the option to opt-in for PvP in end-game PvE content by forcing people to run level 5 missions in low/null-sec. Now if we opt-out of PvP, we are left with level 4 missions, which you will agree with me, aren't a challenge for most sufficiently advanced players.

I would really like that it is considered again, that you, CCP, offer level 5 missions again in high-sec. I am not saying it should be brought back the way it was before. Maybe the rewards needs adjustments, or the difficulty needs to be tuned (greater or less). In any case, there's a gap that needs to be filled, at least for players that opt-out of PvP.

I am covinced it would be best to offer level 1-5 in all security bands of EVE. Also, it would be much welcome that missions accepted in a security band stays in the same security band. For instance that would allow the players to choose which security band they want their missions to happen, for all missions, level 1-5. I am confident this should be fairly easy to implement, since this is not like re-inventing the game, but simply allowing for a greater range of playability in this awesome sandbox universe.

As a player, I should be able to run any mission level (1-5), in the security band (high/low/null-sec) of my choice.


lol as a player you have to belong to the most vocal ones in these forums.
Sorry to say to you ,but you are not one of them.
So ,your voice will not be heard
sorry for that




How is that supposed to be a constructive reply?


Lvl5 missions are removed fom high a long time ago.
a lot of crap in GD is going on that highsec has too little risk
If CCP listen too that ,be happy to get lvl1 misions in high in the future

R.S.I2014

Baron Deathicon
Outerspace Vanguard
#5 - 2012-07-01 19:39:36 UTC
oldbutfeelingyoung wrote:
Lvl5 missions are removed fom high a long time ago.
a lot of crap in GD is going on that highsec has too little risk
If CCP listen too that ,be happy to get lvl1 misions in high in the future


I know they've been removed a while ago, this is the whole point of my post. And as for the risk versus reward, I wouldn't care if they made it lower, that's not where I do my ISK. However we need more challenge range into missions. There is just no reasons to not allow that.
Ishtanchuk Fazmarai
#6 - 2012-07-01 20:05:19 UTC
I behalf of CCP: "Level 5 missions were never intended to occur in high security space. In spite of this, a recurrent bug would send the player to high security space each now and then. After a year hunting down the different incarnations of the bug, it was squished and thus Level 5 missions now only happen where they wee intended, low security space. Also, Level 5 missions never were intended to be done solo, rather they were inteded to be a multiplayer PvE content"

That's what CCP has to say on the topic.

Mission runners may say that Level 5 pay crap if they are done mutliplayer and the fittings able to run them solo are uberexpensive and used to be a coveted target for lowsec gankers, and so they are no longer worth to run.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Simi Kusoni
HelloKittyFanclub
#7 - 2012-07-01 20:15:27 UTC  |  Edited by: Simi Kusoni
Ishtanchuk Fazmarai wrote:
I behalf of CCP: "Level 5 missions were never intended to occur in high security space. In spite of this, a recurrent bug would send the player to high security space each now and then. After a year hunting down the different incarnations of the bug, it was squished and thus Level 5 missions now only happen where they wee intended, low security space. Also, Level 5 missions never were intended to be done solo, rather they were inteded to be a multiplayer PvE content"

That's what CCP has to say on the topic.

Mission runners may say that Level 5 pay crap if they are done mutliplayer and the fittings able to run them solo are uberexpensive and used to be a coveted target for lowsec gankers, and so they are no longer worth to run.

I was in Aridia recently, the only systems with people in them were the ones with lvl5 agents. As far as I'm aware, level 5s are very popular in a number of regions, and there are corps and alliances that use them as their primary source of income.

As for the OP, and allowing them back in high sec, you may say rewards don't interest you. You may even be telling the truth. But would you be willing to nerf level fours, so level fives could take their place? Because if you did that solo/newer players would whine.

But if you introduce lvl5s into high sec at the same isk/hour as lvl4s, again people whine. Whatever way you look at it, it would just end up another high sec buff. And you can't nerf other high sec activities to fit in, because people whine, and you can't buff low/null even more to keep it balanced because it would just total the economy.

Basically, you'd be best off just joining a low sec corp that live in a system with a lvl5 agent.

Also, lol@opting out of PvP. Gl with that in Eve.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Baron Deathicon
Outerspace Vanguard
#8 - 2012-07-02 00:33:48 UTC
Simi Kusoni wrote:
I was in Aridia recently, the only systems with people in them were the ones with lvl5 agents. As far as I'm aware, level 5s are very popular in a number of regions, and there are corps and alliances that use them as their primary source of income.

As for the OP, and allowing them back in high sec, you may say rewards don't interest you. You may even be telling the truth. But would you be willing to nerf level fours, so level fives could take their place? Because if you did that solo/newer players would whine.

But if you introduce lvl5s into high sec at the same isk/hour as lvl4s, again people whine. Whatever way you look at it, it would just end up another high sec buff. And you can't nerf other high sec activities to fit in, because people whine, and you can't buff low/null even more to keep it balanced because it would just total the economy.

Basically, you'd be best off just joining a low sec corp that live in a system with a lvl5 agent.

Also, lol@opting out of PvP. Gl with that in Eve.


I wouldn't want them to be soloable. Would be nice if they were designed for a handful of players, with the reward equal to be doing a level 4 after the split. So it wouldn't pay more than a level 4 per player, but would require team work.

Bah whatever.
Simi Kusoni
HelloKittyFanclub
#9 - 2012-07-02 01:03:42 UTC
Baron Deathicon wrote:
Simi Kusoni wrote:
I was in Aridia recently, the only systems with people in them were the ones with lvl5 agents. As far as I'm aware, level 5s are very popular in a number of regions, and there are corps and alliances that use them as their primary source of income.

As for the OP, and allowing them back in high sec, you may say rewards don't interest you. You may even be telling the truth. But would you be willing to nerf level fours, so level fives could take their place? Because if you did that solo/newer players would whine.

But if you introduce lvl5s into high sec at the same isk/hour as lvl4s, again people whine. Whatever way you look at it, it would just end up another high sec buff. And you can't nerf other high sec activities to fit in, because people whine, and you can't buff low/null even more to keep it balanced because it would just total the economy.

Basically, you'd be best off just joining a low sec corp that live in a system with a lvl5 agent.

Also, lol@opting out of PvP. Gl with that in Eve.


I wouldn't want them to be soloable. Would be nice if they were designed for a handful of players, with the reward equal to be doing a level 4 after the split. So it wouldn't pay more than a level 4 per player, but would require team work.

Bah whatever.

Heh, have you seen the recent rage over incursions? People have been raging and complaining that they don't pay enough more than level fours, they'd do the same with level fives.

Its also really difficult to strike that balance, what might be difficult enough to take four of you, I might be able to blitz with a couple of overtanked RR rattlesnakes. Or someone else might find some crazy ass ancillary booster fit that can blitz it solo.

You get the idea, in high sec eventually stuff gets blitzed. What is balanced for four average players becomes imbalanced because sooner or later people will be running it in vindis and officer marauders.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#10 - 2012-07-02 01:39:53 UTC
Terrible...

Truly truly Terrible.

This doesn't deserve a constructive response.

BYDI recruitment closed-ish

Tippia
Sunshine and Lollipops
#11 - 2012-07-02 01:44:13 UTC
Baron Deathicon wrote:
As a player, I should be able to run any mission level (1-5), in the security band (high/low/null-sec) of my choice.
No.

Want something more advanced than L4s? Do incursions.
Covert Kitty
SRS Industries
#12 - 2012-07-02 02:52:44 UTC  |  Edited by: Covert Kitty
How about instead l4's are removed from hs as well and hs incursions get another nerf. Risk free isk should be very strictly limited.

Hs pve content should be able to buy you an assault frig in about two hours, which ideally one could then use to start running basic pve content in low,null,or c1's

HS should be relegated to last resort pve for all but brand new players
Ruareve
Caldari Provisions
Caldari State
#13 - 2012-07-02 03:17:28 UTC
Covert Kitty wrote:
How about instead l4's are removed from hs as well and hs incursions get another nerf. Risk free isk should be very strictly limited.

Hs pve content should be able to buy you an assault frig in about two hours, which ideally one could then use to start running basic pve content in low,null,or c1's

HS should be relegated to last resort pve for all but brand new players


Well that sounds like a remarkably fun game to play, I'm sure all the people that enjoy current PVE content in high sec will be more than happy to keep playing once they are forced to play in low/null. There is absolutely no way there would be a rash of cancellations and the population of EVE dry up to the point there won't be any PVP worth speaking about.

Yet another blog about Eve- http://ruar-eve.blogspot.com/

tankus2
HeartVenom Inc.
#14 - 2012-07-02 05:53:30 UTC  |  Edited by: tankus2
Ruareve wrote:
Covert Kitty wrote:
How about instead l4's are removed from hs as well and hs incursions get another nerf. Risk free isk should be very strictly limited.

Hs pve content should be able to buy you an assault frig in about two hours, which ideally one could then use to start running basic pve content in low,null,or c1's

HS should be relegated to last resort pve for all but brand new players


Well that sounds like a remarkably fun game to play, I'm sure all the people that enjoy current PVE content in high sec will be more than happy to keep playing once they are forced to play in low/null. There is absolutely no way there would be a rash of cancellations and the population of EVE dry up to the point there won't be any PVP worth speaking about.


Firstly, Ruareve, folks will simply find some other way to make their high-sec iskies, possibly by running 2-3 lv 3s at the same time in a tengu or something (yes, there are stations with multiple agents of the same level). At any rate, people are not going to stop simply because their favorite way to make isk dried up or was nerfed to death.


Secondly, Covert Kitty.... ...no. The isk gain in 0.0 and whs are superior to hs, and low is a bit better than hs, just for starters. I've literally been there, done that. If I really wanted to make oodles of isk I'd go to 0.0 or whs. The problem is that I (and many others) don't want to deal with alliances or crazed wh-junkies.

The junkies are not too bad, though having to deal with an unreliable line of communication (i.e. the wormholes themselves) makes living or simply visiting whs unattractive to most. With 0.0, there is the problem that, even if you grab the crappiest of systems, someone is going to stick it to ya and throw your entire alliance into the nearest waste bin. The reason: they just don't want neighbors, got bored, thought that moon you were getting ready to mine was extra shiny, you had a decent planet in system among the turds, your alt looked at their leader funny, got bored.... ...you get the idea.

Bottom line: some people prefer to either solo or co-op stuff and want the competitive crap to a minimum, which is what lv 4s and incursions offer. As I've outlined to Ruareve, people are still going to avoid PvP when they can and keep playing, so doing anything to lv 4s and/or incursions at this point is moot at best, arse backwards at worst.

Where the science gets done

Lipbite
Express Hauler
#15 - 2012-07-02 07:32:15 UTC
Lvl5 in hi-sec will kill every other PvE activity including mining and incursions. No, thanks!
Gypsio III
State War Academy
Caldari State
#16 - 2012-07-02 14:03:25 UTC
Baron Deathicon wrote:
Once upon a time, capsulers were able to run mission level 5 in high-sec, which was quite a lot of fun. Some day, this was removed from the PvE game-play to promote PvP-PvE. This new rule removed the option to opt-in for PvP in end-game PvE content by forcing people to run level 5 missions in low/null-sec. Now if we opt-out of PvP, we are left with level 4 missions, which you will agree with me, aren't a challenge for most sufficiently advanced players.


The solution here is, quite clearly, to make L4 missions more challenging by moving them to lowsec too.
Baron Deathicon
Outerspace Vanguard
#17 - 2012-07-02 14:07:17 UTC
You people are not fair. What? All I want is to do these level 5 again in high-sec. I don't care about the reward.
Fidelium Mortis
Minor Major Miners LLC
#18 - 2012-07-02 14:44:57 UTC
There are people that make a nice chunk of ISK running L5s in low-sec. From what I've seen, if you take the proper precautions they are relatively safe, and the rewards far outstrip the risk.

Perhaps you should take a look at what is holding you back from running L5s in low sec as opposed to high-sec?

ICRS - Intergalactic Certified Rocket Surgeon

Colonel Xaven
Perkone
Caldari State
#19 - 2012-07-02 14:49:24 UTC
Baron Deathicon wrote:
You people are not fair. What? All I want is to do these level 5 again in high-sec. I don't care about the reward.


What's wrong with them in lowsec?

www.facebook.com/RazorAlliance

Baron Deathicon
Outerspace Vanguard
#20 - 2012-07-02 15:54:34 UTC
Colonel Xaven wrote:
Baron Deathicon wrote:
You people are not fair. What? All I want is to do these level 5 again in high-sec. I don't care about the reward.


What's wrong with them in lowsec?


Technically, its not an issue, its just that we don't have the choice right now. Some days I like PvP, some days I couldn't care less about it.
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