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new idea. No more missions or the likes.

Author
Mer88
Royal Amarr Institute
Amarr Empire
#1 - 2012-07-01 19:21:32 UTC
hi i think the problem with eve is that if you dont pvp. its quite boring. I am a high sec carebear running l4s. the isk is very good compare to other methods. I did enjoy mining a bit but after i can do l4 missions effectively, i never goneback to mining since the isk/hr is very poor compare to l4.

what if there is no more l4 missions? the only means of getting isk is via mining. i think it would make the game alot more interesting, since the risk is unpredictable because the threat is always real players and not npcs where you know how they will behave.
Dorian Wylde
Imperial Academy
Amarr Empire
#2 - 2012-07-01 19:23:39 UTC
The only way people should be allowed to have fun is by doing the things I like to do.
Alavaria Fera
GoonWaffe
#3 - 2012-07-01 19:24:55 UTC
Players can gank mission runners too... and some really bling fits can give good drops ...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Emperor Maurice
Karbon Alliance
#4 - 2012-07-01 19:25:13 UTC
I support the ideas proposed in this post. In fact, let us transform EVE into a truly player-driven MMO, instead of the current semi-sandbox state it is sitting in at the moment. Incursions, missions and concord - should all be gone! It would be ground-breaking, an MMO without NPCs - an MMO, where the players are NPCs!
Rengerel en Distel
#5 - 2012-07-01 19:26:29 UTC
Somehow you think there are only 2 ways to make isk in EVE ...

With the increase in shiptoasting, the Report timer needs to be shortened.

Mer88
Royal Amarr Institute
Amarr Empire
#6 - 2012-07-01 19:28:52 UTC
Alavaria Fera wrote:
Players can gank mission runners too... and some really bling fits can give good drops ...


it is possible but highly unliikely in highsec. The only players i see when i run l4 missions in highsec are ninja salvagers, but lately i dont see them as often. I kind of miss them.
Virgil Travis
Non Constructive Self Management
#7 - 2012-07-01 19:33:25 UTC
It's a deal, you mine and we'll drop by in a while to collect the ore. We aren't open to negotiations on this matter.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Lin-Young Borovskova
Doomheim
#8 - 2012-07-01 19:36:45 UTC
Mer88
Royal Amarr Institute
Amarr Empire
#9 - 2012-07-01 19:38:37 UTC
Virgil Travis wrote:
It's a deal, you mine and we'll drop by in a while to collect the ore. We aren't open to negotiations on this matter.



arent you guys already doing this? removing l4 mission would mean more profit for you. But of course there would be more mining corps with escorting fleets for protections for the miners. This would also give PVP a real meaning, not just for killboard.
Alexej Haak
Dropkick Corp
#10 - 2012-07-01 19:42:28 UTC
Mining doesn't generate ISK, it generates ORE
Mer88
Royal Amarr Institute
Amarr Empire
#11 - 2012-07-01 19:48:08 UTC
Alexej Haak wrote:
Mining doesn't generate ISK, it generates ORE



well unlike missions , incursions or whatever, mining does not inflate the economy. i would say mining generates healthy isk if you know what i mean.
Rats
Federal Navy Academy
Gallente Federation
#12 - 2012-07-01 20:02:31 UTC  |  Edited by: Rats
Mer88 wrote:
hi i think the problem with eve is that if you dont pvp. its quite boring. I am a high sec carebear running l4s. the isk is very good compare to other methods. I did enjoy mining a bit but after i can do l4 missions effectively, i never goneback to mining since the isk/hr is very poor compare to l4.

what if there is no more l4 missions? the only means of getting isk is via mining. i think it would make the game alot more interesting, since the risk is unpredictable because the threat is always real players and not npcs where you know how they will behave.




So because you find it boring it should be removed from the game. Then make mining the only way to make isk, please.....
., because that's a really interesting way to spend your time, mining and be being a target for just about everyone???

This is so wrong on so many lvl's, and I don't know where to begin......


Tal

I Fought the Law, and the Law Won... Talon Silverhawk

Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#13 - 2012-07-01 20:04:34 UTC
Really I think a better idea (that is never going to ever happen, so simmer down) would be to remove high-sec. L4's can be fun when there is risk. I was running a lvl 4 in nul with a buddy, we were in a PvE Maelstrom and a PvPish Loki. Two tengus scanned us down warped in and engaged us, probably thinking we were both PvE fit. A fun 8min battle ensued where one Tengu died and the other burned off and got away. It was a blast, it would of been fun even if we lost our ships. That stuff doesn't hardly happen in Highsec. So it's not the missions that are necessarily lame, its the complete lack of interaction with the other players of Eve.
Corina Jarr
en Welle Shipping Inc.
#14 - 2012-07-01 20:11:30 UTC
Mer88 wrote:
Alexej Haak wrote:
Mining doesn't generate ISK, it generates ORE



well unlike missions , incursions or whatever, mining does not inflate the economy. i would say mining generates healthy isk if you know what i mean.

You would be wrong... on both counts.

Mining, when there isn't enough done, leads to inflation. When done too much it leads to deflation (or the opposite if referring tot he amount of minerals).

However, mining does not generate ISK*. Healthy or otherwise.

*Not including the rats that die during mining ops or the insurance payouts for ganks.
Chokichi Ozuwara
Perkone
Caldari State
#15 - 2012-07-01 20:17:09 UTC
Emperor Maurice wrote:
I support the ideas proposed in this post. In fact, let us transform EVE into a truly player-driven MMO, instead of the current semi-sandbox state it is sitting in at the moment. Incursions, missions and concord - should all be gone! It would be ground-breaking, an MMO without NPCs - an MMO, where the players are NPCs!

I could get behind this. Concord and NPC stations ruins much of the game's potential.

Tears will be shed and pants will need to be changed all round.

Chokichi Ozuwara
Perkone
Caldari State
#16 - 2012-07-01 20:29:10 UTC  |  Edited by: Chokichi Ozuwara
But for any meaningful changes to happen, CCP has to pioneer (I know, I am asking for a lot) a contract system that allows the creation of objective based and persistent contracts.

Then you could run missions for player corps. You could run missions where the outcome and spawns aren't certain. You would have to compete to thrive.

Tears will be shed and pants will need to be changed all round.

Mer88
Royal Amarr Institute
Amarr Empire
#17 - 2012-07-01 20:40:24 UTC
Corina Jarr wrote:
Mer88 wrote:
Alexej Haak wrote:
Mining doesn't generate ISK, it generates ORE



well unlike missions , incursions or whatever, mining does not inflate the economy. i would say mining generates healthy isk if you know what i mean.

You would be wrong... on both counts.

Mining, when there isn't enough done, leads to inflation. When done too much it leads to deflation (or the opposite if referring tot he amount of minerals).

However, mining does not generate ISK*. Healthy or otherwise.

*Not including the rats that die during mining ops or the insurance payouts for ganks.


i beg the differ. When there is inflation, it only gives more incentive for miners to mine. worry about deflation? if the minerals are too cheap, more industrialist will see oppoutunity to make cheap products to sell for everyone.
inflacion >>>>more mining done>> cheaper ships build>>>>more pvp>>>>more demand for minerals


Missions only generates isk and very rarely a demand on economy (when missioner dies).. Mining will most likely balances out eventually.
Soundwave Plays Diablo
Doomheim
#18 - 2012-07-01 20:54:28 UTC
Lets ban Howard Stern Because I'm too ******* stupid to change to one of the other 600 ******* satellite radio stations.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#19 - 2012-07-01 21:04:44 UTC
Missions are predictable and thus, too easy.
To top that, people use battlecruisers for lvl3s instead of cruisers
and battleships for lvl4s, instead of battlecruisers.

Easy mode playing vs. challenging gameplay.


TL;DR:
People being spoiled, decadent, self entitled kids hunting rewards instead of challenges.
NPC AI is stupid as **** and predictable.
Lack of ship-restrictions promotes easy-mode gameplay.
Josef Djugashvilis
#20 - 2012-07-01 21:37:29 UTC
Mer88 wrote:
hi i think the problem with eve is that if you dont pvp. its quite boring. I am a high sec carebear running l4s. the isk is very good compare to other methods. I did enjoy mining a bit but after i can do l4 missions effectively, i never goneback to mining since the isk/hr is very poor compare to l4.

what if there is no more l4 missions? the only means of getting isk is via mining. i think it would make the game alot more interesting, since the risk is unpredictable because the threat is always real players and not npcs where you know how they will behave.


Don't like missions?

Don't do 'em

Simple really

That's the beauty Eve.

This is not a signature.

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