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Is CCP Prepared?

First post
Author
CCP Explorer
C C P
C C P Alliance
#61 - 2012-06-30 13:16:21 UTC
Xenuria wrote:
CCP has proven to me and everybody else that letting them know about a fight does NOT mean they will reinforce the node as much as it needs to be.

Burn Jita is a perfect example. If CCP had reinforced the node to the point where everybody who wanted to participate could jump into the system eventually without their being a hard cap on the total amount of players in system , this thread would have no reason to exist.
See my previous reply; you're wrong.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Dave stark
#62 - 2012-06-30 13:19:09 UTC
CCP Explorer wrote:
Xenuria wrote:
CCP has proven to me and everybody else that letting them know about a fight does NOT mean they will reinforce the node as much as it needs to be.

Burn Jita is a perfect example. If CCP had reinforced the node to the point where everybody who wanted to participate could jump into the system eventually without their being a hard cap on the total amount of players in system , this thread would have no reason to exist.
See my previous reply; you're wrong.


so you mean if we cram every one we can find in to 1 system so nobody else can jump in people have no option but to fight outnumbered as re-enforcements aren't able to enter a system?

sounds.... interesting.
CCP Explorer
C C P
C C P Alliance
#63 - 2012-06-30 13:19:55 UTC
Luba Cibre wrote:
CCP Explorer wrote:
Mara Tessidar wrote:
CCP Explorer wrote:
Thor Kerrigan wrote:
talk the talk. will you.. walk the walk?
Yes.

(Ask more complicated questions and there might be more complicated answers... Big smile)
Does this mean you've finally reinforced the nodes after the cringe-inducing slow motion battles we had to endure this prior week?
Have you sent us information on where and when fights might happen?
This question tells everyone involved, that CCP is definitely not prepared for Delve War 5.
How so? We have nodes ready for fleetfights, we have a fleefight notification system and we have Time Dilation. But of course we don't have inside information on exactly where and when the next big fight is going to occur, but the fleetfight notification system is exactly intended to share that information with us in confidence.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Kijo Rikki
Killboard Padding Services
#64 - 2012-06-30 13:59:28 UTC
Ever since I heard of time dialation that pretty much sealed the deal for me never returning to nullsec. IF there is any truth to a joke I saw about self destructing a pod taking 20 minutes well.... I remember a fight in 46DP-0 that took 6 hours, which pretty much ended my will to fight. Not because we lost that day, not because of any effort by the other guys to demoralize us, but purely because at that moment I realized I don't want to be tied to my computer for 6 straight hours every time a station or ihub final timer reaches 0. I don't really want to think about what what kind of hours pilots are putting in to your typical 1300 in local get together these days.

You make a valid point, good Sir or Madam. 

Vincent Athena
Photosynth
#65 - 2012-06-30 14:07:15 UTC
Everyone please remember, CCP sets up reinforced nodes at downtime. They cannot swap a solar system to a reinforced node once a fight starts (well they could but it would DC everyone in all the solar systems on the node, or maybe even require a total TQ restart).

If they do not know which solar systems need to be reinforced, it will not happen. So tell them.

Know a Frozen fan? Check this out

Frozen fanfiction

Andrea Roche
State War Academy
Caldari State
#66 - 2012-06-30 14:12:57 UTC
CCP Explorer wrote:
BrianOfNazerath wrote:
I am wondering, with the 40 alliances and 50,000 characters that are now poring into delve and the huge fights that should ensue. Is CCP prepared for the stress it will have on their systems? Will Time Dilation be up to the task?
Yes.


i hope so cos i dont think CCP is gonna get better server stress test than that. Lol
Morganta
The Greater Goon
#67 - 2012-06-30 15:00:28 UTC
I can't help but laugh at the CCP notion of planning random fleet fights in advance

its like talking to a brick sometimes
Dorian Wylde
Imperial Academy
Amarr Empire
#68 - 2012-06-30 15:37:05 UTC
Morganta wrote:
I can't help but laugh at the CCP notion of planning random fleet fights in advance

its like talking to a brick sometimes


Then people should probably stop whining about it not happening. It's more like talking to a brick wall.
SkyMeetFire
Viziam
Amarr Empire
#69 - 2012-06-30 16:22:27 UTC
Perhaps this is slightly naive in regards to the backside operation of EVE, but couldn't you make use of the TD system to 'pause' a highly active node (100% dilation?) and then transfer it over to a reinforced node, then 'unpause' it? Aka an auto-reinforcing system?

Or is this simply too difficult within the confines of the back end server code to handle?
Xenuria
#70 - 2012-06-30 16:40:43 UTC
CCP Explorer wrote:
Xenuria wrote:
BrianOfNazerath wrote:
I am wondering, with the 40 alliances and 50,000 characters that are now poring into delve and the huge fights that should ensue.

Is CCP prepared for the stress it will have on their systems?

Will Time Dilation be up to the task?

I guess we will have to wait and see
CCP was not prepared for Burn Jita, what makes you think they will be able to handle this. CCP has really been dropping the ball/Shitting the bed.

One of the main reasons I started playing eve was because of the persistent universe. These days eve is turning into second life in space with parcels/solar systems that have waiting lines or are diverting traffic.

The community has grown to large for the CCP servers to handle.

This war simply will not happen or it will be a few thousand people in a warzone with the remainder sitting outside a gates in other systems waiting in line to jump in.


I'm going to absolutely disagree with you that we were not ready for Burn Jita and point you to this devblog http://community.eveonline.com/devblog.asp?a=blog&nbid=28640


No matter how CCP PR tries to SPIN the facts it cannot be ignored that a population cap was in place during the burn jita event.
You CAN say you disagree with my statement.
You CAN'T Say that their was no cap on the population of jita during the event. If you did make some crazy claim that EVE is a single shard without caveats then I could just turn around and post a video of the waiting line outside every gate into jita during the event.


Before you go and say something self-defeating like "Well the hardware has limitations" keep in mind how much money CCP makes and how much of that actually goes to server upgrades as a percentage.
CCP Explorer
C C P
C C P Alliance
#71 - 2012-06-30 16:56:46 UTC
Xenuria wrote:
CCP Explorer wrote:
Xenuria wrote:
BrianOfNazerath wrote:
I am wondering, with the 40 alliances and 50,000 characters that are now poring into delve and the huge fights that should ensue.

Is CCP prepared for the stress it will have on their systems?

Will Time Dilation be up to the task?

I guess we will have to wait and see
CCP was not prepared for Burn Jita, what makes you think they will be able to handle this. CCP has really been dropping the ball/Shitting the bed.

One of the main reasons I started playing eve was because of the persistent universe. These days eve is turning into second life in space with parcels/solar systems that have waiting lines or are diverting traffic.

The community has grown to large for the CCP servers to handle.

This war simply will not happen or it will be a few thousand people in a warzone with the remainder sitting outside a gates in other systems waiting in line to jump in.


I'm going to absolutely disagree with you that we were not ready for Burn Jita and point you to this devblog http://community.eveonline.com/devblog.asp?a=blog&nbid=28640
No matter how CCP PR tries to SPIN the facts it cannot be ignored that a population cap was in place during the burn jita event.
You CAN say you disagree with my statement.
You CAN'T Say that their was no cap on the population of jita during the event. If you did make some crazy claim that EVE is a single shard without caveats then I could just turn around and post a video of the waiting line outside every gate into jita during the event.

Before you go and say something self-defeating like "Well the hardware has limitations" keep in mind how much money CCP makes and how much of that actually goes to server upgrades as a percentage.
I have no idea what you are trying to say here, so I'll just repeat us both to put this back on track:

You said: "CCP was not prepared for Burn Jita, what makes you think they will be able to handle this".

And I responded: "I'm going to absolutely disagree with you that we were not ready for Burn Jita and point you to this devblog http://community.eveonline.com/devblog.asp?a=blog&nbid=28640".

What is your point? We knew of the Burn Jita event, we prepared for it, stuff happened, we responded and fine-tuned things. All the details are in the devblog.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Luba Cibre
Global Song Setup
#72 - 2012-06-30 17:34:38 UTC
CCP Explorer wrote:
How so? We have nodes ready for fleetfights, we have a fleefight notification system and we have Time Dilation. But of course we don't have inside information on exactly where and when the next big fight is going to occur, but the fleetfight notification system is exactly intended to share that information with us in confidence.

The problem is, no one, not even the FCs etc can tell you where a really big fight (aka supercap blobs) will occur.
They escalate from something small.

For example, the last supercap brawl in Delve a few weeks ago escalated from a Drake roaming gang into several dead Supers and Titans in the timespan of 60 Minutes in a random system.

So the fleet fight notification thingy is in theory a good idea, but only if you fight for "the last structure" in your home like Red Alliance did in C-J.

On a normal day, a broadcast goes out, that a enemy fleet is going to do something and 5 minutes later 800 people log in and undock.

"Nothing essential happens in the absence of noise." 

James Amril-Kesh
Viziam
Amarr Empire
#73 - 2012-06-30 17:36:29 UTC
CCP Explorer wrote:
How so? We have nodes ready for fleetfights, we have a fleefight notification system and we have Time Dilation. But of course we don't have inside information on exactly where and when the next big fight is going to occur, but the fleetfight notification system is exactly intended to share that information with us in confidence.

You don't plan fights like this. The magnitude of a fight is dependent on so many factors it's impossible for anyone to predict far enough in advance for your notification system to be of any use.

The system is inadequate, I'm sorry to say.

Enjoying the rain today? ;)

CCP Explorer
C C P
C C P Alliance
#74 - 2012-06-30 17:51:56 UTC
James Amril-Kesh wrote:
CCP Explorer wrote:
How so? We have nodes ready for fleetfights, we have a fleefight notification system and we have Time Dilation. But of course we don't have inside information on exactly where and when the next big fight is going to occur, but the fleetfight notification system is exactly intended to share that information with us in confidence.

You don't plan fights like this. The magnitude of a fight is dependent on so many factors it's impossible for anyone to predict far enough in advance for your notification system to be of any use.
And that's why we have Time Dilation. If you can plan then let us know. If you can't plan in such detail to give us specific systems then Time Dilation will keep the fight orderly.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Dheeradj Nurgle
Hoover Inc.
Snuffed Out
#75 - 2012-06-30 17:55:25 UTC
Xenuria wrote:
CCP has proven to me and everybody else that letting them know about a fight does NOT mean they will reinforce the node as much as it needs to be.

Burn Jita is a perfect example. If CCP had reinforced the node to the point where everybody who wanted to participate could jump into the system eventually without their being a hard cap on the total amount of players in system , this thread would have no reason to exist.

However the fact remains there is a serious problem with CCP and the way they manage their servers for large battles.



Fact #99999

Jita has it's own dedicated node.
Aryth
University of Caille
Gallente Federation
#76 - 2012-06-30 18:06:36 UTC
CCP Explorer wrote:
James Amril-Kesh wrote:
CCP Explorer wrote:
How so? We have nodes ready for fleetfights, we have a fleefight notification system and we have Time Dilation. But of course we don't have inside information on exactly where and when the next big fight is going to occur, but the fleetfight notification system is exactly intended to share that information with us in confidence.

You don't plan fights like this. The magnitude of a fight is dependent on so many factors it's impossible for anyone to predict far enough in advance for your notification system to be of any use.
And that's why we have Time Dilation. If you can plan then let us know. If you can't plan in such detail to give us specific systems then Time Dilation will keep the fight orderly.


This war will probably have the timer fights, but with so many alliances running around in a small area, short notice fleet fights are common. Neither fleet knows it's about to be in a fight for sure until maybe 5-10 minutes before it is sometimes.

I remember you guys mentioning that at the backend, you have nodes peanut butter spread, and some examples. Now, I know it's probably not this way right now, but would it be possible to stick Delve/Querious on a couple reinforced nodes and keep them that way? Or does the way the systems layout on the nodes prevent this?

We may know the fights will occur in Delve, just not what system.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

Lapine Davion
Outer Ring Applied Logistics
#77 - 2012-06-30 18:27:22 UTC
Xenuria wrote:
CCP Explorer wrote:
Xenuria wrote:
BrianOfNazerath wrote:
I am wondering, with the 40 alliances and 50,000 characters that are now poring into delve and the huge fights that should ensue.

Is CCP prepared for the stress it will have on their systems?

Will Time Dilation be up to the task?

I guess we will have to wait and see
CCP was not prepared for Burn Jita, what makes you think they will be able to handle this. CCP has really been dropping the ball/Shitting the bed.

One of the main reasons I started playing eve was because of the persistent universe. These days eve is turning into second life in space with parcels/solar systems that have waiting lines or are diverting traffic.

The community has grown to large for the CCP servers to handle.

This war simply will not happen or it will be a few thousand people in a warzone with the remainder sitting outside a gates in other systems waiting in line to jump in.


I'm going to absolutely disagree with you that we were not ready for Burn Jita and point you to this devblog http://community.eveonline.com/devblog.asp?a=blog&nbid=28640


No matter how CCP PR tries to SPIN the facts it cannot be ignored that a population cap was in place during the burn jita event.
You CAN say you disagree with my statement.
You CAN'T Say that their was no cap on the population of jita during the event. If you did make some crazy claim that EVE is a single shard without caveats then I could just turn around and post a video of the waiting line outside every gate into jita during the event.


Before you go and say something self-defeating like "Well the hardware has limitations" keep in mind how much money CCP makes and how much of that actually goes to server upgrades as a percentage.


Not only is Jita on their own dedicated node, but CCP actually had to implement that 1850 player cap in order to keep TiDI from staying at 90% all weekend. You're basically accusing CCP of being unprepared because they couldn't do more than was physically possible.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#78 - 2012-06-30 18:29:18 UTC
CCP Explorer wrote:
BrianOfNazerath wrote:
I am wondering, with the 40 alliances and 50,000 characters that are now poring into delve and the huge fights that should ensue. Is CCP prepared for the stress it will have on their systems? Will Time Dilation be up to the task?
Yes.


Don't lie to us how many reboots did we have this week? LOL

You were not ready for your own patchs.
adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#79 - 2012-06-30 18:32:04 UTC
CCP Explorer wrote:
James Amril-Kesh wrote:
CCP Explorer wrote:
How so? We have nodes ready for fleetfights, we have a fleefight notification system and we have Time Dilation. But of course we don't have inside information on exactly where and when the next big fight is going to occur, but the fleetfight notification system is exactly intended to share that information with us in confidence.

You don't plan fights like this. The magnitude of a fight is dependent on so many factors it's impossible for anyone to predict far enough in advance for your notification system to be of any use.
And that's why we have Time Dilation. If you can plan then let us know. If you can't plan in such detail to give us specific systems then Time Dilation will keep the fight orderly.


Maybe hot swapping nodes would have been a better waste of time than making lag a feature...

TIDI what a joke. Learn to hotswap the nodes.
Xenuria
#80 - 2012-06-30 18:44:48 UTC
CCP Explorer, saying that you are not sure what I am trying to say is a very sub par tactic to evade responsibility.
In the event that you are genuinely confused allow me to elaborate.

The Dev Blog you linked says many things

CCP Explorer wrote:
Sometimes, the strain from all that commerce has been enough to overload the server it runs on, and so we've made a single exception in our "no population caps" rule so that things can remain nice and orderly.

-http://community.eveonline.com/devblog.asp?a=blog&nbid=28640


That is a direct quote from the devblog you linked me in this thread. You said you disagreed with me and yet your own words betray your cause for my own.

When you put a population cap on a system you are making it clear that you are NOT ready for more people than what the cap on the population allows. It should come as no surprise to you that the majority of people who wanted to participate in Burn Jita had to "wait in line" for other people in system to leave.

I know you're a good person, most people who work for CCP are; but don't **** on my head and tell me it's raining.